diff --git a/test.all.missions.python.log.txt b/test.all.missions.python.log.txt
index 4a39970378b3dc001b877cc7866d5b89f040cb30..5f38df1bebea4b61e98c9248104e63988aa9d6ab 100644
--- a/test.all.missions.python.log.txt
+++ b/test.all.missions.python.log.txt
@@ -1,7 +1,7 @@
 ant -f C:\\x-nps-gitlab\\NetworkOptionalWarfare\\ethicalcontrol test.all.missions.python
 test.all.missions.python:
 python -version
-Python 3.9.0
+Python 3.9.1
 usage: MissionExecutionEngine.py [-h] [--validate]
                                  [--exhaustive-testing-max-runs-per-mission EXHAUSTIVE_TESTING_MAX_RUNS_PER_MISSION]
                                  [--exhaustively-test]
@@ -31,9 +31,9 @@ optional arguments:
   --exhaustively-test-all-standard-library-missions
                         Exhaustively test every mission in the standard
                         mission library folder C:\x-nps-gitlab\NetworkOptional
-                        Warfare\ethicalcontrol\missions\python\..\avcl. If you
-                        use this option you should not specify a specific
-                        mission filename.
+                        Warfare\ethicalcontrol\missions\avcl. If you use this
+                        option you should not specify a specific mission
+                        filename.
 
 For help, run:
 python MissionExecutionEngine.py --help
@@ -49,460 +49,6230 @@ Exhaustively testing mission:  C:\x-nps-gitlab\NetworkOptionalWarfare\ethicalcon
 93 paths tested; no infinite loops.
 
 Exhaustively testing mission:  C:\x-nps-gitlab\NetworkOptionalWarfare\ethicalcontrol\missions\avcl\LifeboatTracking.xml
-INFINITE LOOP DETECTED:  s s s s s s s s s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s f s ...
-INFINITE LOOP DETECTED:  s s s s s s s f s f ...
-INFINITE LOOP DETECTED:  s s s s s s s f f s ...
-INFINITE LOOP DETECTED:  s s s s s s f s s f ...
-INFINITE LOOP DETECTED:  s s s s s s f s f s ...
-INFINITE LOOP DETECTED:  s s s s s s f f s f ...
-INFINITE LOOP DETECTED:  s s s s s s f f f s ...
-INFINITE LOOP DETECTED:  s s s s s f s s s f ...
-INFINITE LOOP DETECTED:  s s s s s f s s f s ...
-INFINITE LOOP DETECTED:  s s s s s f s f s f ...
-INFINITE LOOP DETECTED:  s s s s s f s f f s ...
-INFINITE LOOP DETECTED:  s s s s s f f s s f ...
-INFINITE LOOP DETECTED:  s s s s s f f s f s ...
-INFINITE LOOP DETECTED:  s s s s s f f f s f ...
-INFINITE LOOP DETECTED:  s s s s s f f f f s ...
-INFINITE LOOP DETECTED:  s s s s f s s s s f ...
-INFINITE LOOP DETECTED:  s s s s f s s s f s ...
-INFINITE LOOP DETECTED:  s s s s f s s f s f ...
-INFINITE LOOP DETECTED:  s s s s f s s f f s ...
-INFINITE LOOP DETECTED:  s s s s f s f s s f ...
-INFINITE LOOP DETECTED:  s s s s f s f s f s ...
-INFINITE LOOP DETECTED:  s s s s f s f f s f ...
-INFINITE LOOP DETECTED:  s s s s f s f f f s ...
-INFINITE LOOP DETECTED:  s s s s f f s s s f ...
-INFINITE LOOP DETECTED:  s s s s f f s s f s ...
-INFINITE LOOP DETECTED:  s s s s f f s f s f ...
-INFINITE LOOP DETECTED:  s s s s f f s f f s ...
-INFINITE LOOP DETECTED:  s s s s f f f s s f ...
-INFINITE LOOP DETECTED:  s s s s f f f s f s ...
-INFINITE LOOP DETECTED:  s s s s f f f f s f ...
-INFINITE LOOP DETECTED:  s s s s f f f f f s ...
-INFINITE LOOP DETECTED:  s s s f s s s s f ...
-INFINITE LOOP DETECTED:  s s s f s s s f s ...
-INFINITE LOOP DETECTED:  s s s f s s f s f ...
-INFINITE LOOP DETECTED:  s s s f s s f f s ...
-INFINITE LOOP DETECTED:  s s s f s f s s f ...
-INFINITE LOOP DETECTED:  s s s f s f s f s ...
-INFINITE LOOP DETECTED:  s s s f s f f s f ...
-INFINITE LOOP DETECTED:  s s s f s f f f s ...
-INFINITE LOOP DETECTED:  s s s f f s s s f ...
-INFINITE LOOP DETECTED:  s s s f f s s f s ...
-INFINITE LOOP DETECTED:  s s s f f s f s f ...
-INFINITE LOOP DETECTED:  s s s f f s f f s ...
-INFINITE LOOP DETECTED:  s s s f f f s s f ...
-INFINITE LOOP DETECTED:  s s s f f f s f s ...
-INFINITE LOOP DETECTED:  s s s f f f f s f ...
-INFINITE LOOP DETECTED:  s s s f f f f f s ...
-INFINITE LOOP DETECTED:  s s f ...
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S F
+    => GOAL ID: LBT5.0
+    => MISSION SEGMENT: Mission Finish
+    => ORDERS:
+    =>   Check relieved by other asset
+    =>   Task update received?
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: LBT4.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Lifeboat
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s S S S S S S S F S
+    => GOAL ID: LBT7.0
+    => MISSION SEGMENT: Transit
+    => ORDERS:
+    =>   Request Guidance?
+    =>   Need updated position
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: LBT2.0
+    <= MISSION SEGMENT: Transit
+    <= ORDERS:
+    <=   Transit to search area
+    <=   Proceed to estimated position
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 2
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S F S F
+    => GOAL ID: LBT5.0
+    => MISSION SEGMENT: Mission Finish
+    => ORDERS:
+    =>   Check relieved by other asset
+    =>   Task update received?
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: LBT4.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Lifeboat
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s S S S S S S F F S
+    => GOAL ID: LBT7.0
+    => MISSION SEGMENT: Transit
+    => ORDERS:
+    =>   Request Guidance?
+    =>   Need updated position
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: LBT2.0
+    <= MISSION SEGMENT: Transit
+    <= ORDERS:
+    <=   Transit to search area
+    <=   Proceed to estimated position
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 2
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S F S S F
+    => GOAL ID: LBT5.0
+    => MISSION SEGMENT: Mission Finish
+    => ORDERS:
+    =>   Check relieved by other asset
+    =>   Task update received?
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: LBT4.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Lifeboat
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s S S S S S F S F S
+    => GOAL ID: LBT7.0
+    => MISSION SEGMENT: Transit
+    => ORDERS:
+    =>   Request Guidance?
+    =>   Need updated position
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: LBT2.0
+    <= MISSION SEGMENT: Transit
+    <= ORDERS:
+    <=   Transit to search area
+    <=   Proceed to estimated position
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 2
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S F F S F
+    => GOAL ID: LBT5.0
+    => MISSION SEGMENT: Mission Finish
+    => ORDERS:
+    =>   Check relieved by other asset
+    =>   Task update received?
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: LBT4.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Lifeboat
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s S S S S S F F F S
+    => GOAL ID: LBT7.0
+    => MISSION SEGMENT: Transit
+    => ORDERS:
+    =>   Request Guidance?
+    =>   Need updated position
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: LBT2.0
+    <= MISSION SEGMENT: Transit
+    <= ORDERS:
+    <=   Transit to search area
+    <=   Proceed to estimated position
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 2
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s F S S S F
+    => GOAL ID: LBT5.0
+    => MISSION SEGMENT: Mission Finish
+    => ORDERS:
+    =>   Check relieved by other asset
+    =>   Task update received?
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: LBT4.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Lifeboat
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s S S S S F S S F S
+    => GOAL ID: LBT7.0
+    => MISSION SEGMENT: Transit
+    => ORDERS:
+    =>   Request Guidance?
+    =>   Need updated position
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: LBT2.0
+    <= MISSION SEGMENT: Transit
+    <= ORDERS:
+    <=   Transit to search area
+    <=   Proceed to estimated position
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 2
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s F S F S F
+    => GOAL ID: LBT5.0
+    => MISSION SEGMENT: Mission Finish
+    => ORDERS:
+    =>   Check relieved by other asset
+    =>   Task update received?
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: LBT4.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Lifeboat
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s S S S S F S F F S
+    => GOAL ID: LBT7.0
+    => MISSION SEGMENT: Transit
+    => ORDERS:
+    =>   Request Guidance?
+    =>   Need updated position
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: LBT2.0
+    <= MISSION SEGMENT: Transit
+    <= ORDERS:
+    <=   Transit to search area
+    <=   Proceed to estimated position
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 2
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s F F S S F
+    => GOAL ID: LBT5.0
+    => MISSION SEGMENT: Mission Finish
+    => ORDERS:
+    =>   Check relieved by other asset
+    =>   Task update received?
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: LBT4.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Lifeboat
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s S S S S F F S F S
+    => GOAL ID: LBT7.0
+    => MISSION SEGMENT: Transit
+    => ORDERS:
+    =>   Request Guidance?
+    =>   Need updated position
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: LBT2.0
+    <= MISSION SEGMENT: Transit
+    <= ORDERS:
+    <=   Transit to search area
+    <=   Proceed to estimated position
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 2
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s F F F S F
+    => GOAL ID: LBT5.0
+    => MISSION SEGMENT: Mission Finish
+    => ORDERS:
+    =>   Check relieved by other asset
+    =>   Task update received?
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: LBT4.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Lifeboat
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s S S S S F F F F S
+    => GOAL ID: LBT7.0
+    => MISSION SEGMENT: Transit
+    => ORDERS:
+    =>   Request Guidance?
+    =>   Need updated position
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: LBT2.0
+    <= MISSION SEGMENT: Transit
+    <= ORDERS:
+    <=   Transit to search area
+    <=   Proceed to estimated position
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 2
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s f S S S S F
+    => GOAL ID: LBT5.0
+    => MISSION SEGMENT: Mission Finish
+    => ORDERS:
+    =>   Check relieved by other asset
+    =>   Task update received?
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: LBT4.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Lifeboat
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s S S S F S S S F S
+    => GOAL ID: LBT7.0
+    => MISSION SEGMENT: Transit
+    => ORDERS:
+    =>   Request Guidance?
+    =>   Need updated position
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: LBT2.0
+    <= MISSION SEGMENT: Transit
+    <= ORDERS:
+    <=   Transit to search area
+    <=   Proceed to estimated position
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 2
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s f S S F S F
+    => GOAL ID: LBT5.0
+    => MISSION SEGMENT: Mission Finish
+    => ORDERS:
+    =>   Check relieved by other asset
+    =>   Task update received?
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: LBT4.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Lifeboat
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s S S S F S S F F S
+    => GOAL ID: LBT7.0
+    => MISSION SEGMENT: Transit
+    => ORDERS:
+    =>   Request Guidance?
+    =>   Need updated position
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: LBT2.0
+    <= MISSION SEGMENT: Transit
+    <= ORDERS:
+    <=   Transit to search area
+    <=   Proceed to estimated position
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 2
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s f S F S S F
+    => GOAL ID: LBT5.0
+    => MISSION SEGMENT: Mission Finish
+    => ORDERS:
+    =>   Check relieved by other asset
+    =>   Task update received?
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: LBT4.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Lifeboat
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s S S S F S F S F S
+    => GOAL ID: LBT7.0
+    => MISSION SEGMENT: Transit
+    => ORDERS:
+    =>   Request Guidance?
+    =>   Need updated position
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: LBT2.0
+    <= MISSION SEGMENT: Transit
+    <= ORDERS:
+    <=   Transit to search area
+    <=   Proceed to estimated position
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 2
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s f S F F S F
+    => GOAL ID: LBT5.0
+    => MISSION SEGMENT: Mission Finish
+    => ORDERS:
+    =>   Check relieved by other asset
+    =>   Task update received?
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: LBT4.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Lifeboat
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s S S S F S F F F S
+    => GOAL ID: LBT7.0
+    => MISSION SEGMENT: Transit
+    => ORDERS:
+    =>   Request Guidance?
+    =>   Need updated position
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: LBT2.0
+    <= MISSION SEGMENT: Transit
+    <= ORDERS:
+    <=   Transit to search area
+    <=   Proceed to estimated position
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 2
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s f F S S S F
+    => GOAL ID: LBT5.0
+    => MISSION SEGMENT: Mission Finish
+    => ORDERS:
+    =>   Check relieved by other asset
+    =>   Task update received?
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: LBT4.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Lifeboat
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s S S S F F S S F S
+    => GOAL ID: LBT7.0
+    => MISSION SEGMENT: Transit
+    => ORDERS:
+    =>   Request Guidance?
+    =>   Need updated position
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: LBT2.0
+    <= MISSION SEGMENT: Transit
+    <= ORDERS:
+    <=   Transit to search area
+    <=   Proceed to estimated position
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 2
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s f F S F S F
+    => GOAL ID: LBT5.0
+    => MISSION SEGMENT: Mission Finish
+    => ORDERS:
+    =>   Check relieved by other asset
+    =>   Task update received?
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: LBT4.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Lifeboat
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s S S S F F S F F S
+    => GOAL ID: LBT7.0
+    => MISSION SEGMENT: Transit
+    => ORDERS:
+    =>   Request Guidance?
+    =>   Need updated position
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: LBT2.0
+    <= MISSION SEGMENT: Transit
+    <= ORDERS:
+    <=   Transit to search area
+    <=   Proceed to estimated position
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 2
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s f F F S S F
+    => GOAL ID: LBT5.0
+    => MISSION SEGMENT: Mission Finish
+    => ORDERS:
+    =>   Check relieved by other asset
+    =>   Task update received?
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: LBT4.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Lifeboat
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s S S S F F F S F S
+    => GOAL ID: LBT7.0
+    => MISSION SEGMENT: Transit
+    => ORDERS:
+    =>   Request Guidance?
+    =>   Need updated position
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: LBT2.0
+    <= MISSION SEGMENT: Transit
+    <= ORDERS:
+    <=   Transit to search area
+    <=   Proceed to estimated position
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 2
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s f F F F S F
+    => GOAL ID: LBT5.0
+    => MISSION SEGMENT: Mission Finish
+    => ORDERS:
+    =>   Check relieved by other asset
+    =>   Task update received?
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: LBT4.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Lifeboat
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s S S S F F F F F S
+    => GOAL ID: LBT7.0
+    => MISSION SEGMENT: Transit
+    => ORDERS:
+    =>   Request Guidance?
+    =>   Need updated position
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: LBT2.0
+    <= MISSION SEGMENT: Transit
+    <= ORDERS:
+    <=   Transit to search area
+    <=   Proceed to estimated position
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 2
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s f S S S S F
+    => GOAL ID: LBT5.0
+    => MISSION SEGMENT: Mission Finish
+    => ORDERS:
+    =>   Check relieved by other asset
+    =>   Task update received?
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: LBT4.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Lifeboat
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 5
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s S S F S S S F S
+    => GOAL ID: LBT7.0
+    => MISSION SEGMENT: Transit
+    => ORDERS:
+    =>   Request Guidance?
+    =>   Need updated position
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: LBT2.0
+    <= MISSION SEGMENT: Transit
+    <= ORDERS:
+    <=   Transit to search area
+    <=   Proceed to estimated position
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 2
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s f S S F S F
+    => GOAL ID: LBT5.0
+    => MISSION SEGMENT: Mission Finish
+    => ORDERS:
+    =>   Check relieved by other asset
+    =>   Task update received?
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: LBT4.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Lifeboat
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 5
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s S S F S S F F S
+    => GOAL ID: LBT7.0
+    => MISSION SEGMENT: Transit
+    => ORDERS:
+    =>   Request Guidance?
+    =>   Need updated position
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: LBT2.0
+    <= MISSION SEGMENT: Transit
+    <= ORDERS:
+    <=   Transit to search area
+    <=   Proceed to estimated position
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 2
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s f S F S S F
+    => GOAL ID: LBT5.0
+    => MISSION SEGMENT: Mission Finish
+    => ORDERS:
+    =>   Check relieved by other asset
+    =>   Task update received?
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: LBT4.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Lifeboat
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 5
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s S S F S F S F S
+    => GOAL ID: LBT7.0
+    => MISSION SEGMENT: Transit
+    => ORDERS:
+    =>   Request Guidance?
+    =>   Need updated position
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: LBT2.0
+    <= MISSION SEGMENT: Transit
+    <= ORDERS:
+    <=   Transit to search area
+    <=   Proceed to estimated position
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 2
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s f S F F S F
+    => GOAL ID: LBT5.0
+    => MISSION SEGMENT: Mission Finish
+    => ORDERS:
+    =>   Check relieved by other asset
+    =>   Task update received?
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: LBT4.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Lifeboat
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 5
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s S S F S F F F S
+    => GOAL ID: LBT7.0
+    => MISSION SEGMENT: Transit
+    => ORDERS:
+    =>   Request Guidance?
+    =>   Need updated position
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: LBT2.0
+    <= MISSION SEGMENT: Transit
+    <= ORDERS:
+    <=   Transit to search area
+    <=   Proceed to estimated position
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 2
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s f F S S S F
+    => GOAL ID: LBT5.0
+    => MISSION SEGMENT: Mission Finish
+    => ORDERS:
+    =>   Check relieved by other asset
+    =>   Task update received?
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: LBT4.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Lifeboat
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 5
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s S S F F S S F S
+    => GOAL ID: LBT7.0
+    => MISSION SEGMENT: Transit
+    => ORDERS:
+    =>   Request Guidance?
+    =>   Need updated position
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: LBT2.0
+    <= MISSION SEGMENT: Transit
+    <= ORDERS:
+    <=   Transit to search area
+    <=   Proceed to estimated position
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 2
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s f F S F S F
+    => GOAL ID: LBT5.0
+    => MISSION SEGMENT: Mission Finish
+    => ORDERS:
+    =>   Check relieved by other asset
+    =>   Task update received?
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: LBT4.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Lifeboat
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 5
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s S S F F S F F S
+    => GOAL ID: LBT7.0
+    => MISSION SEGMENT: Transit
+    => ORDERS:
+    =>   Request Guidance?
+    =>   Need updated position
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: LBT2.0
+    <= MISSION SEGMENT: Transit
+    <= ORDERS:
+    <=   Transit to search area
+    <=   Proceed to estimated position
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 2
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s f F F S S F
+    => GOAL ID: LBT5.0
+    => MISSION SEGMENT: Mission Finish
+    => ORDERS:
+    =>   Check relieved by other asset
+    =>   Task update received?
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: LBT4.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Lifeboat
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 5
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s S S F F F S F S
+    => GOAL ID: LBT7.0
+    => MISSION SEGMENT: Transit
+    => ORDERS:
+    =>   Request Guidance?
+    =>   Need updated position
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: LBT2.0
+    <= MISSION SEGMENT: Transit
+    <= ORDERS:
+    <=   Transit to search area
+    <=   Proceed to estimated position
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 2
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s f F F F S F
+    => GOAL ID: LBT5.0
+    => MISSION SEGMENT: Mission Finish
+    => ORDERS:
+    =>   Check relieved by other asset
+    =>   Task update received?
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: LBT4.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Lifeboat
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 5
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s S S F F F F F S
+    => GOAL ID: LBT7.0
+    => MISSION SEGMENT: Transit
+    => ORDERS:
+    =>   Request Guidance?
+    =>   Need updated position
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: LBT2.0
+    <= MISSION SEGMENT: Transit
+    <= ORDERS:
+    <=   Transit to search area
+    <=   Proceed to estimated position
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 2
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s S F
+    => GOAL ID: LBT3.0
+    => MISSION SEGMENT: Locate
+    => ORDERS:
+    =>   Locate Lifeboat
+    =>   Follow best search pattern
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: LBT2.0
+    <= MISSION SEGMENT: Transit
+    <= ORDERS:
+    <=   Transit to search area
+    <=   Proceed to estimated position
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 2
+
 1363 paths tested, of which 49 contain infinite loops.
 
 Exhaustively testing mission:  C:\x-nps-gitlab\NetworkOptionalWarfare\ethicalcontrol\missions\avcl\PiratesSeizingMerchantDefense.xml
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f s s s s s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f s s s s s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f s s s s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f s s s s x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f s s s f s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f s s s f s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f s s s f f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f s s s f x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f s s f s s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f s s f s s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f s s f s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f s s f s x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f s s f f s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f s s f f s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f s s f f f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f s s f f x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f s f s s s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f s f s s s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f s f s s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f s f s s x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f s f s f s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f s f s f s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f s f s f f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f s f s f x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f s f f s s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f s f f s s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f s f f s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f s f f s x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f s f f f s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f s f f f s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f s f f f f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f s f f f x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f f s s s s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f f s s s s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f f s s s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f f s s s x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f f s s f s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f f s s f s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f f s s f f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f f s s f x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f f s f s s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f f s f s s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f f s f s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f f s f s x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f f s f f s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f f s f f s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f f s f f f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f f s f f x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f f f s s s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f f f s s s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f f f s s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f f f s s x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f f f s f s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f f f s f s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f f f s f f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f f f s f x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f f f f s s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f f f f s s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f f f f s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f f f f s x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f f f f f s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f f f f f s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f f f f f f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f f f f f x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f x s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f x f s s s s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f x f s s s s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f x f s s s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f x f s s s x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f x f s s f s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f x f s s f s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f x f s s f f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f x f s s f x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f x f s f s s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f x f s f s s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f x f s f s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f x f s f s x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f x f s f f s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f x f s f f s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f x f s f f f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f x f s f f x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f x f f s s s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f x f f s s s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f x f f s s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f x f f s s x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f x f f s f s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f x f f s f s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f x f f s f f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f x f f s f x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f x f f f s s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f x f f f s s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f x f f f s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f x f f f s x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f x f f f f s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f x f f f f s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f x f f f f f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f x f f f f x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f x x s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s s f x x f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f s s s s s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f s s s s s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f s s s s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f s s s s x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f s s s f s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f s s s f s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f s s s f f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f s s s f x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f s s f s s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f s s f s s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f s s f s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f s s f s x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f s s f f s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f s s f f s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f s s f f f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f s s f f x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f s f s s s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f s f s s s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f s f s s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f s f s s x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f s f s f s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f s f s f s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f s f s f f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f s f s f x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f s f f s s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f s f f s s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f s f f s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f s f f s x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f s f f f s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f s f f f s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f s f f f f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f s f f f x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f f s s s s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f f s s s s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f f s s s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f f s s s x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f f s s f s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f f s s f s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f f s s f f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f f s s f x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f f s f s s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f f s f s s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f f s f s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f f s f s x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f f s f f s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f f s f f s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f f s f f f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f f s f f x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f f f s s s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f f f s s s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f f f s s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f f f s s x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f f f s f s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f f f s f s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f f f s f f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f f f s f x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f f f f s s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f f f f s s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f f f f s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f f f f s x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f f f f f s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f f f f f s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f f f f f f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f f f f f x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f x s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f x f s s s s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f x f s s s s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f x f s s s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f x f s s s x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f x f s s f s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f x f s s f s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f x f s s f f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f x f s s f x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f x f s f s s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f x f s f s s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f x f s f s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f x f s f s x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f x f s f f s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f x f s f f s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f x f s f f f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f x f s f f x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f x f f s s s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f x f f s s s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f x f f s s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f x f f s s x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f x f f s f s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f x f f s f s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f x f f s f f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f x f f s f x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f x f f f s s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f x f f f s s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f x f f f s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f x f f f s x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f x f f f f s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f x f f f f s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f x f f f f f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f x f f f f x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f x x s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s s f f x x f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f s s s s s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f s s s s s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f s s s s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f s s s s x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f s s s f s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f s s s f s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f s s s f f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f s s s f x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f s s f s s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f s s f s s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f s s f s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f s s f s x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f s s f f s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f s s f f s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f s s f f f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f s s f f x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f s f s s s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f s f s s s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f s f s s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f s f s s x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f s f s f s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f s f s f s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f s f s f f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f s f s f x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f s f f s s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f s f f s s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f s f f s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f s f f s x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f s f f f s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f s f f f s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f s f f f f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f s f f f x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f f s s s s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f f s s s s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f f s s s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f f s s s x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f f s s f s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f f s s f s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f f s s f f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f f s s f x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f f s f s s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f f s f s s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f f s f s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f f s f s x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f f s f f s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f f s f f s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f f s f f f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f f s f f x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f f f s s s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f f f s s s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f f f s s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f f f s s x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f f f s f s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f f f s f s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f f f s f f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f f f s f x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f f f f s s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f f f f s s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f f f f s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f f f f s x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f f f f f s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f f f f f s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f f f f f f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f f f f f x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f x s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f x f s s s s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f x f s s s s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f x f s s s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f x f s s s x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f x f s s f s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f x f s s f s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f x f s s f f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f x f s s f x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f x f s f s s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f x f s f s s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f x f s f s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f x f s f s x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f x f s f f s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f x f s f f s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f x f s f f f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f x f s f f x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f x f f s s s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f x f f s s s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f x f f s s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f x f f s s x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f x f f s f s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f x f f s f s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f x f f s f f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f x f f s f x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f x f f f s s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f x f f f s s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f x f f f s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f x f f f s x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f x f f f f s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f x f f f f s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f x f f f f f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f x f f f f x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f x x s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f s f x x f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f f s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f f f s s s s s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f f f s s s s s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f f f s s s s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f f f s s s s x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f f f s s s f s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f f f s s s f s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f f f s s s f f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f f f s s s f x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f f f s s f s s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f f f s s f s s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f f f s s f s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f f f s s f s x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f f f s s f f s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f f f s s f f s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f f f s s f f f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f f f s s f f x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f f f s f s s s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f f f s f s s s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f f f s f s s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f f f s f s s x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f f f s f s f s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f f f s f s f s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f f f s f s f f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f f f s f s f x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f f f s f f s s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f f f s f f s s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f f f s f f s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f f f s f f s x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f f f s f f f s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f f f s f f f s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f f f s f f f f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f f f s f f f x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f f f f s s s s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f f f f s s s s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f f f f s s s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f f f f s s s x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f f f f s s f s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f f f f s s f s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f f f f s s f f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f f f f s s f x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f f f f s f s s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f f f f s f s s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f f f f s f s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f f f f s f s x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f f f f s f f s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f f f f s f f s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f f f f s f f f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f f f f s f f x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f f f f f s s s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f f f f f s s s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f f f f f s s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f f f f f s s x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f f f f f s f s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f f f f f s f s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f f f f f s f f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f f f f f s f x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f f f f f f s s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f f f f f f s s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f f f f f f s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f f f f f f s x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f f f f f f f s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f f f f f f f s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f f f f f f f f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f f f f f f f x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f f f x s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f f f x f s s s s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f f f x f s s s s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f f f x f s s s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f f f x f s s s x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f f f x f s s f s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f f f x f s s f s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f f f x f s s f f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f f f x f s s f x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f f f x f s f s s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f f f x f s f s s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f f f x f s f s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f f f x f s f s x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f f f x f s f f s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f f f x f s f f s f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f f f x f s f f f ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f f f x f s f f x ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f f f x f f s s s s ...
-INFINITE LOOP DETECTED:  s s s s s s s s s s s s s s s s s s s s s s s s f s f f f x f f s s s f ...
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S S
+    => GOAL ID: PSMD35.1
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Pirates retreat?
+    =>   Stay with merchant, report if response changes
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S S S S
+    => GOAL ID: PSMD41.1
+    => MISSION SEGMENT: Counter Attack
+    => ORDERS:
+    =>   Pirates retreat?
+    =>   Stay with merchant, report if response changes
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S S F S S S S S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S S F S S S S S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S S S F S S S S F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S S S F S S S S X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S S F S S S F S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S S F S S S F S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S S S F S S S F F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S S S F S S S F X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S S F S S F S S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S S F S S F S S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S S S F S S F S F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S S S F S S F S X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S S F S S F F S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S S F S S F F S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S S S F S S F F F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S S S F S S F F X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S S F S F S S S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S S F S F S S S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S S S F S F S S F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S S S F S F S S X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S S F S F S F S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S S F S F S F S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S S S F S F S F F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S S S F S F S F X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S S F S F F S S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S S F S F F S S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S S S F S F F S F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S S S F S F F S X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S S F S F F F S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S S F S F F F S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S S S F S F F F F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S S S F S F F F X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S S F F S S S S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S S F F S S S S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S S S F F S S S F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S S S F F S S S X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S S F F S S F S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S S F F S S F S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S S S F F S S F F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S S S F F S S F X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S S F F S F S S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S S F F S F S S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S S S F F S F S F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S S S F F S F S X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S S F F S F F S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S S F F S F F S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S S S F F S F F F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S S S F F S F F X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S S F F F S S S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S S F F F S S S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S S S F F F S S F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S S S F F F S S X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S S F F F S F S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S S F F F S F S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S S S F F F S F F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S S S F F F S F X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S S F F F F S S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S S F F F F S S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S S S F F F F S F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S S S F F F F S X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S S F F F F F S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S S F F F F F S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S S S F F F F F F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S S S F F F F F X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S S S F X S
+    => GOAL ID: PSMD42.0
+    => MISSION SEGMENT: Counter Attack
+    => ORDERS:
+    =>   Low or no ammunition: need to disengage?
+    =>   Hold ammunition in reseve, or else fight to the finish
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S S F X F S S S S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S S F X F S S S S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S S S F X F S S S F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S S S F X F S S S X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S S F X F S S F S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S S F X F S S F S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S S S F X F S S F F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S S S F X F S S F X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S S F X F S F S S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S S F X F S F S S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S S S F X F S F S F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S S S F X F S F S X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S S F X F S F F S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S S F X F S F F S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S S S F X F S F F F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S S S F X F S F F X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S S F X F F S S S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S S F X F F S S S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S S S F X F F S S F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S S S F X F F S S X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S S F X F F S F S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S S F X F F S F S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S S S F X F F S F F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S S S F X F F S F X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S S F X F F F S S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S S F X F F F S S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S S S F X F F F S F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S S S F X F F F S X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S S F X F F F F S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S S F X F F F F S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S S S F X F F F F F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S S S F X F F F F X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S S S F X X S
+    => GOAL ID: PSMD90.0
+    => MISSION SEGMENT: Mission Finish
+    => ORDERS:
+    =>   Check relieved by other asset
+    =>   Continue tracking merchant unless further task update recieved
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S S S F X X F
+    => GOAL ID: PSMD90.0
+    => MISSION SEGMENT: Mission Finish
+    => ORDERS:
+    =>   Check relieved by other asset
+    =>   Continue tracking merchant unless further task update recieved
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S S F S
+    => GOAL ID: PSMD41.1
+    => MISSION SEGMENT: Counter Attack
+    => ORDERS:
+    =>   Pirates retreat?
+    =>   Stay with merchant, report if response changes
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S F F S S S S S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S F F S S S S S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S S F F S S S S F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S S F F S S S S X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S F F S S S F S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S F F S S S F S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S S F F S S S F F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S S F F S S S F X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S F F S S F S S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S F F S S F S S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S S F F S S F S F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S S F F S S F S X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S F F S S F F S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S F F S S F F S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S S F F S S F F F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S S F F S S F F X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S F F S F S S S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S F F S F S S S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S S F F S F S S F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S S F F S F S S X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S F F S F S F S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S F F S F S F S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S S F F S F S F F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S S F F S F S F X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S F F S F F S S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S F F S F F S S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S S F F S F F S F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S S F F S F F S X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S F F S F F F S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S F F S F F F S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S S F F S F F F F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S S F F S F F F X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S F F F S S S S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S F F F S S S S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S S F F F S S S F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S S F F F S S S X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S F F F S S F S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S F F F S S F S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S S F F F S S F F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S S F F F S S F X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S F F F S F S S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S F F F S F S S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S S F F F S F S F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S S F F F S F S X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S F F F S F F S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S F F F S F F S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S S F F F S F F F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S S F F F S F F X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S F F F F S S S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S F F F F S S S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S S F F F F S S F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S S F F F F S S X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S F F F F S F S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S F F F F S F S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S S F F F F S F F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S S F F F F S F X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S F F F F F S S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S F F F F F S S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S S F F F F F S F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S S F F F F F S X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S F F F F F F S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S F F F F F F S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S S F F F F F F F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S S F F F F F F X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S S F F X S
+    => GOAL ID: PSMD42.0
+    => MISSION SEGMENT: Counter Attack
+    => ORDERS:
+    =>   Low or no ammunition: need to disengage?
+    =>   Hold ammunition in reseve, or else fight to the finish
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S F F X F S S S S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S F F X F S S S S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S S F F X F S S S F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S S F F X F S S S X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S F F X F S S F S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S F F X F S S F S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S S F F X F S S F F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S S F F X F S S F X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S F F X F S F S S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S F F X F S F S S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S S F F X F S F S F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S S F F X F S F S X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S F F X F S F F S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S F F X F S F F S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S S F F X F S F F F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S S F F X F S F F X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S F F X F F S S S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S F F X F F S S S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S S F F X F F S S F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S S F F X F F S S X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S F F X F F S F S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S F F X F F S F S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S S F F X F F S F F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S S F F X F F S F X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S F F X F F F S S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S F F X F F F S S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S S F F X F F F S F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S S F F X F F F S X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S F F X F F F F S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S S F F X F F F F S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S S F F X F F F F F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S S F F X F F F F X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S S F F X X S
+    => GOAL ID: PSMD90.0
+    => MISSION SEGMENT: Mission Finish
+    => ORDERS:
+    =>   Check relieved by other asset
+    =>   Continue tracking merchant unless further task update recieved
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S S F F X X F
+    => GOAL ID: PSMD90.0
+    => MISSION SEGMENT: Mission Finish
+    => ORDERS:
+    =>   Check relieved by other asset
+    =>   Continue tracking merchant unless further task update recieved
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S F S S
+    => GOAL ID: PSMD41.1
+    => MISSION SEGMENT: Counter Attack
+    => ORDERS:
+    =>   Pirates retreat?
+    =>   Stay with merchant, report if response changes
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F S F S S S S S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F S F S S S S S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S F S F S S S S F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S F S F S S S S X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F S F S S S F S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F S F S S S F S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S F S F S S S F F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S F S F S S S F X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F S F S S F S S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F S F S S F S S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S F S F S S F S F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S F S F S S F S X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F S F S S F F S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F S F S S F F S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S F S F S S F F F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S F S F S S F F X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F S F S F S S S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F S F S F S S S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S F S F S F S S F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S F S F S F S S X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F S F S F S F S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F S F S F S F S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S F S F S F S F F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S F S F S F S F X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F S F S F F S S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F S F S F F S S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S F S F S F F S F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S F S F S F F S X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F S F S F F F S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F S F S F F F S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S F S F S F F F F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S F S F S F F F X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F S F F S S S S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F S F F S S S S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S F S F F S S S F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S F S F F S S S X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F S F F S S F S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F S F F S S F S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S F S F F S S F F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S F S F F S S F X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F S F F S F S S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F S F F S F S S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S F S F F S F S F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S F S F F S F S X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F S F F S F F S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F S F F S F F S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S F S F F S F F F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S F S F F S F F X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F S F F F S S S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F S F F F S S S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S F S F F F S S F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S F S F F F S S X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F S F F F S F S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F S F F F S F S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S F S F F F S F F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S F S F F F S F X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F S F F F F S S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F S F F F F S S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S F S F F F F S F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S F S F F F F S X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F S F F F F F S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F S F F F F F S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S F S F F F F F F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S F S F F F F F X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S F S F X S
+    => GOAL ID: PSMD42.0
+    => MISSION SEGMENT: Counter Attack
+    => ORDERS:
+    =>   Low or no ammunition: need to disengage?
+    =>   Hold ammunition in reseve, or else fight to the finish
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F S F X F S S S S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F S F X F S S S S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S F S F X F S S S F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S F S F X F S S S X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F S F X F S S F S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F S F X F S S F S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S F S F X F S S F F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S F S F X F S S F X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F S F X F S F S S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F S F X F S F S S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S F S F X F S F S F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S F S F X F S F S X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F S F X F S F F S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F S F X F S F F S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S F S F X F S F F F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S F S F X F S F F X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F S F X F F S S S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F S F X F F S S S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S F S F X F F S S F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S F S F X F F S S X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F S F X F F S F S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F S F X F F S F S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S F S F X F F S F F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S F S F X F F S F X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F S F X F F F S S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F S F X F F F S S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S F S F X F F F S F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S F S F X F F F S X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F S F X F F F F S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F S F X F F F F S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S F S F X F F F F F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S F S F X F F F F X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S F S F X X S
+    => GOAL ID: PSMD90.0
+    => MISSION SEGMENT: Mission Finish
+    => ORDERS:
+    =>   Check relieved by other asset
+    =>   Continue tracking merchant unless further task update recieved
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S F S F X X F
+    => GOAL ID: PSMD90.0
+    => MISSION SEGMENT: Mission Finish
+    => ORDERS:
+    =>   Check relieved by other asset
+    =>   Continue tracking merchant unless further task update recieved
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S F F S
+    => GOAL ID: PSMD41.1
+    => MISSION SEGMENT: Counter Attack
+    => ORDERS:
+    =>   Pirates retreat?
+    =>   Stay with merchant, report if response changes
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F F F S S S S S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F F F S S S S S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S F F F S S S S F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S F F F S S S S X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F F F S S S F S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F F F S S S F S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S F F F S S S F F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S F F F S S S F X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F F F S S F S S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F F F S S F S S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S F F F S S F S F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S F F F S S F S X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F F F S S F F S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F F F S S F F S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S F F F S S F F F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S F F F S S F F X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F F F S F S S S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F F F S F S S S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S F F F S F S S F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S F F F S F S S X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F F F S F S F S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F F F S F S F S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S F F F S F S F F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S F F F S F S F X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F F F S F F S S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F F F S F F S S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S F F F S F F S F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S F F F S F F S X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F F F S F F F S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F F F S F F F S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S F F F S F F F F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S F F F S F F F X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F F F F S S S S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F F F F S S S S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S F F F F S S S F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S F F F F S S S X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F F F F S S F S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F F F F S S F S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S F F F F S S F F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S F F F F S S F X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F F F F S F S S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F F F F S F S S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S F F F F S F S F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S F F F F S F S X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F F F F S F F S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F F F F S F F S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S F F F F S F F F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S F F F F S F F X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F F F F F S S S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F F F F F S S S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S F F F F F S S F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S F F F F F S S X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F F F F F S F S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F F F F F S F S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S F F F F F S F F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S F F F F F S F X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F F F F F F S S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F F F F F F S S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S F F F F F F S F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S F F F F F F S X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F F F F F F F S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F F F F F F F S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S F F F F F F F F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S F F F F F F F X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S F F F X S
+    => GOAL ID: PSMD42.0
+    => MISSION SEGMENT: Counter Attack
+    => ORDERS:
+    =>   Low or no ammunition: need to disengage?
+    =>   Hold ammunition in reseve, or else fight to the finish
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F F F X F S S S S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F F F X F S S S S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S F F F X F S S S F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S F F F X F S S S X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F F F X F S S F S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F F F X F S S F S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S F F F X F S S F F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S F F F X F S S F X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F F F X F S F S S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F F F X F S F S S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S F F F X F S F S F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S F F F X F S F S X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F F F X F S F F S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F F F X F S F F S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s s s s s s s s s s s s s S F S F F F X F S F F F
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD35.0
+    <= MISSION SEGMENT: Hostilities Imminent
+    <= ORDERS:
+    <=   Observe pirate response
+    <=   Monitor and report back to own ship
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 24
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s S S S S S S S S S S S S S S S S S S S F S F F F X F S F F X
+    => GOAL ID: PSMD36.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Check posture changed?
+    =>   Task update received
+UPON OUTCOME x, LOOPS BACK TO:
+    <= GOAL ID: PSMD14.0
+    <= MISSION SEGMENT: Track
+    <= ORDERS:
+    <=   Track Merchant
+    <=   Monitor and communicate
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 6
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F F F X F F S S S S
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME s, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s s s s s s s s s s s S S S S S S S S S S S S S F S F F F X F F S S S F
+    => GOAL ID: PSMD37.0
+    => MISSION SEGMENT: Hostilities Imminent
+    => ORDERS:
+    =>   Fire Warning Shot
+    =>   Warning shots remain an available option for human commanders. Lethal force is authorized.
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: PSMD31.0
+    <= MISSION SEGMENT: Warning
+    <= ORDERS:
+    <=   Confirm Mission Authorities
+    <=   Check constraints and defensive responses
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 12
 Aborted early, after 2000 paths tested, of which 385 contain infinite loops.
 
 Exhaustively testing mission:  C:\x-nps-gitlab\NetworkOptionalWarfare\ethicalcontrol\missions\avcl\SailorOverboard.xml
-INFINITE LOOP DETECTED:  s s s f ...
-INFINITE LOOP DETECTED:  s s f f ...
-INFINITE LOOP DETECTED:  s s x f ...
-INFINITE LOOP DETECTED:  s f s s f ...
-INFINITE LOOP DETECTED:  s f s f f ...
-INFINITE LOOP DETECTED:  s f s x f ...
-INFINITE LOOP DETECTED:  s f f f ...
-INFINITE LOOP DETECTED:  s f x f ...
-INFINITE LOOP DETECTED:  s x f ...
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s S S F
+    => GOAL ID: Goal5
+    => MISSION SEGMENT: Mission Finish
+    => ORDERS:
+    =>   Proceed to Recovery
+    =>   Mission complete, prepare for pickup
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: Goal2
+    <= MISSION SEGMENT: Locate
+    <= ORDERS:
+    <=   Rendezvous with Sailor
+    <=   Go directly to best known location
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 2
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s S F F
+    => GOAL ID: Goal5
+    => MISSION SEGMENT: Mission Finish
+    => ORDERS:
+    =>   Proceed to Recovery
+    =>   Mission complete, prepare for pickup
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: Goal2
+    <= MISSION SEGMENT: Locate
+    <= ORDERS:
+    <=   Rendezvous with Sailor
+    <=   Go directly to best known location
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 2
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s S X F
+    => GOAL ID: Goal5
+    => MISSION SEGMENT: Mission Finish
+    => ORDERS:
+    =>   Proceed to Recovery
+    =>   Mission complete, prepare for pickup
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: Goal2
+    <= MISSION SEGMENT: Locate
+    <= ORDERS:
+    <=   Rendezvous with Sailor
+    <=   Go directly to best known location
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 2
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s F S S F
+    => GOAL ID: Goal5
+    => MISSION SEGMENT: Mission Finish
+    => ORDERS:
+    =>   Proceed to Recovery
+    =>   Mission complete, prepare for pickup
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: Goal2
+    <= MISSION SEGMENT: Locate
+    <= ORDERS:
+    <=   Rendezvous with Sailor
+    <=   Go directly to best known location
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 2
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s F S F F
+    => GOAL ID: Goal5
+    => MISSION SEGMENT: Mission Finish
+    => ORDERS:
+    =>   Proceed to Recovery
+    =>   Mission complete, prepare for pickup
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: Goal2
+    <= MISSION SEGMENT: Locate
+    <= ORDERS:
+    <=   Rendezvous with Sailor
+    <=   Go directly to best known location
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 2
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s F S X F
+    => GOAL ID: Goal5
+    => MISSION SEGMENT: Mission Finish
+    => ORDERS:
+    =>   Proceed to Recovery
+    =>   Mission complete, prepare for pickup
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: Goal2
+    <= MISSION SEGMENT: Locate
+    <= ORDERS:
+    <=   Rendezvous with Sailor
+    <=   Go directly to best known location
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 2
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s F F F
+    => GOAL ID: Goal5
+    => MISSION SEGMENT: Mission Finish
+    => ORDERS:
+    =>   Proceed to Recovery
+    =>   Mission complete, prepare for pickup
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: Goal2
+    <= MISSION SEGMENT: Locate
+    <= ORDERS:
+    <=   Rendezvous with Sailor
+    <=   Go directly to best known location
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 2
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s F X F
+    => GOAL ID: Goal5
+    => MISSION SEGMENT: Mission Finish
+    => ORDERS:
+    =>   Proceed to Recovery
+    =>   Mission complete, prepare for pickup
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: Goal2
+    <= MISSION SEGMENT: Locate
+    <= ORDERS:
+    <=   Rendezvous with Sailor
+    <=   Go directly to best known location
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 2
+
+INFINITE LOOP DETECTED, CAUSED BY OUTCOME SEQUENCE:  s X F
+    => GOAL ID: Goal5
+    => MISSION SEGMENT: Mission Finish
+    => ORDERS:
+    =>   Proceed to Recovery
+    =>   Mission complete, prepare for pickup
+UPON OUTCOME f, LOOPS BACK TO:
+    <= GOAL ID: Goal2
+    <= MISSION SEGMENT: Locate
+    <= ORDERS:
+    <=   Rendezvous with Sailor
+    <=   Go directly to best known location
+WHICH (counting starting with initial phase = step # 1) was previously visited at step # 2
+
 63 paths tested, of which 9 contain infinite loops.
 
-Exhaustively tested 5 of the standard library missions successfully,
-but 1 standard library missions were aborted and were not tested exhaustively.
+
+
+============================== SUCCEEDED IN EXHAUSTIVELY TESTING 5 OF THE STANDARD LIBRARY MISSIONS: =========================
+C:\x-nps-gitlab\NetworkOptionalWarfare\ethicalcontrol\missions\avcl\HospitalShipEmDecoy1.Opponent.xml
+C:\x-nps-gitlab\NetworkOptionalWarfare\ethicalcontrol\missions\avcl\HospitalShipEmDecoy2.Defender.SenseDecideAct.xml
+C:\x-nps-gitlab\NetworkOptionalWarfare\ethicalcontrol\missions\avcl\HospitalShipEmDecoy3.Defender.EthicalControlOODA.xml
+C:\x-nps-gitlab\NetworkOptionalWarfare\ethicalcontrol\missions\avcl\LifeboatTracking.xml
+C:\x-nps-gitlab\NetworkOptionalWarfare\ethicalcontrol\missions\avcl\SailorOverboard.xml
+
+================ FAILED TO EXHAUSTIVELY TEST 1 OF THE STANDARD LIBRARY MISSIONS DUE TO TIMEOUT OR USER ABORT: ================
+C:\x-nps-gitlab\NetworkOptionalWarfare\ethicalcontrol\missions\avcl\PiratesSeizingMerchantDefense.xml
 
 
 
-BUILD SUCCESSFUL (total time: 1 second)
+BUILD SUCCESSFUL (total time: 3 seconds)