Package | Description |
---|---|
edu.nps.moves.dis7.enumerations |
Modifier and Type | Field and Description |
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static MunitionAppearance.Bits |
MunitionAppearance.COVER_SHROUD_STATUS
Describes the status of the cover or shroud, Use
CoverShroudStatus values for this field |
static MunitionAppearance.Bits |
MunitionAppearance.DAMAGE
Describes the damaged appearance, Use
AppearanceDamage values for this field |
static MunitionAppearance.Bits |
MunitionAppearance.IS_ENGINE_EMITTING_SMOKE
Describes whether or not the engine is emitting smoke
|
static MunitionAppearance.Bits |
MunitionAppearance.IS_FLAMING
Describes whether the entity is burning and flames are visible
|
static MunitionAppearance.Bits |
MunitionAppearance.IS_FROZEN
Describes whether the entity is frozen and should not be dead reckoned
|
static MunitionAppearance.Bits |
MunitionAppearance.IS_SMOKE_VAPOR_EMANATING
Describes whether or not smoke or vapor is emanating from the entity
|
static MunitionAppearance.Bits |
MunitionAppearance.LAUNCH_FLASH_PRESENT
Describes whether or not the guided munition's launch flash is present
|
static MunitionAppearance.Bits |
MunitionAppearance.MASKED_CLOAKED
Describes whether or not the entity is masked or cloaked
|
static MunitionAppearance.Bits |
MunitionAppearance.POWER_PLANT_ON
Describes whether the power plant is on or off
|
static MunitionAppearance.Bits |
MunitionAppearance.STATE
Describes whether the entity is active or deactivated, Use
AppearanceEntityorObjectState values for this field |
static MunitionAppearance.Bits |
MunitionAppearance.VAPOR_TRAIL_SIZE
Describes the size of the vapor trail, Use
AppearanceTrailingEffects values for this field |
Modifier and Type | Method and Description |
---|---|
MunitionAppearance |
MunitionAppearance.set(MunitionAppearance.Bits wh,
int val) |
Constructor and Description |
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MunitionAppearance(MunitionAppearance.Bits wh,
int i) |