public class ObjectStateAppearanceGeneral extends DisBitSet
Modifier and Type | Class and Description |
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static class |
ObjectStateAppearanceGeneral.Bits |
Modifier and Type | Field and Description |
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static ObjectStateAppearanceGeneral.Bits |
DAMAGE
Describes the damaged appearance, Use
AppearanceObjectGeneralDamage values for this field |
static ObjectStateAppearanceGeneral.Bits |
IED_PRESENT
Describes whether the object has or contains an IED, Use
AppearanceObjectGeneralIEDPresent values for this field |
static ObjectStateAppearanceGeneral.Bits |
IS_FLAMING
Describes whether the object is burning and flames are visible
|
static ObjectStateAppearanceGeneral.Bits |
IS_SMOKING
Describes whether or not there is a smoke plume
|
static ObjectStateAppearanceGeneral.Bits |
PERCENT_COMPLETE
8-bit unsigned integer indicating the percent completion of the object (0..100)
|
static ObjectStateAppearanceGeneral.Bits |
PREDISTRIBUTED
Describes whether the object was predistributed, Use
AppearanceObjectGeneralPredistributed values for this field |
static ObjectStateAppearanceGeneral.Bits |
STATE
Describes the state of the object, Use
AppearanceEntityorObjectState values for this field |
Constructor and Description |
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ObjectStateAppearanceGeneral() |
ObjectStateAppearanceGeneral(ObjectStateAppearanceGeneral.Bits wh,
int i) |
Modifier and Type | Method and Description |
---|---|
ObjectStateAppearanceGeneral |
set(int start,
int length,
int val) |
ObjectStateAppearanceGeneral |
set(ObjectStateAppearanceGeneral.Bits wh,
int val) |
calculateMask, calculateMask, getMarshalledSize, marshal, marshal, marshallCommon, setbits, unmarshal, unmarshal
and, andNot, cardinality, clear, clear, clear, clone, equals, flip, flip, get, get, hashCode, intersects, isEmpty, length, nextClearBit, nextSetBit, or, previousClearBit, previousSetBit, set, set, set, set, size, stream, toByteArray, toLongArray, toString, valueOf, valueOf, valueOf, valueOf, xor
public static ObjectStateAppearanceGeneral.Bits PERCENT_COMPLETE
public static ObjectStateAppearanceGeneral.Bits DAMAGE
AppearanceObjectGeneralDamage
values for this fieldpublic static ObjectStateAppearanceGeneral.Bits PREDISTRIBUTED
AppearanceObjectGeneralPredistributed
values for this fieldpublic static ObjectStateAppearanceGeneral.Bits STATE
AppearanceEntityorObjectState
values for this fieldpublic static ObjectStateAppearanceGeneral.Bits IS_SMOKING
public static ObjectStateAppearanceGeneral.Bits IS_FLAMING
public static ObjectStateAppearanceGeneral.Bits IED_PRESENT
AppearanceObjectGeneralIEDPresent
values for this fieldpublic ObjectStateAppearanceGeneral()
public ObjectStateAppearanceGeneral(ObjectStateAppearanceGeneral.Bits wh, int i)
public ObjectStateAppearanceGeneral set(ObjectStateAppearanceGeneral.Bits wh, int val)
public ObjectStateAppearanceGeneral set(int start, int length, int val)