public class SupplyAppearance extends DisBitSet
Modifier and Type | Class and Description |
---|---|
static class |
SupplyAppearance.Bits |
Modifier and Type | Field and Description |
---|---|
static SupplyAppearance.Bits |
DAMAGE
Describes the damaged appearance, Use
AppearanceDamage values for this field |
static SupplyAppearance.Bits |
DEPLOYED_STATUS
Describes the deployed status, Use
AppearanceSupplyDeployed values for this field |
static SupplyAppearance.Bits |
IS_FLAMING
Describes whether the entity is burning and flames are visible
|
static SupplyAppearance.Bits |
IS_FROZEN
Describes whether the entity is frozen and should not be dead reckoned
|
static SupplyAppearance.Bits |
MASKED_CLOAKED
Describes whether or not the entity is masked or cloaked
|
static SupplyAppearance.Bits |
PAINT_SCHEME
Describes the visual paint design, Use
AppearancePaintScheme values for this field |
static SupplyAppearance.Bits |
PARACHUTE_STATUS
Describes the status of a supply's parachute, Use
Parachute values for this field |
static SupplyAppearance.Bits |
STATE
Describes whether the entity is active or deactivated, Use
AppearanceEntityorObjectState values for this field |
Constructor and Description |
---|
SupplyAppearance() |
SupplyAppearance(SupplyAppearance.Bits wh,
int i) |
Modifier and Type | Method and Description |
---|---|
SupplyAppearance |
set(int start,
int length,
int val) |
SupplyAppearance |
set(SupplyAppearance.Bits wh,
int val) |
calculateMask, calculateMask, getMarshalledSize, marshal, marshal, marshallCommon, setbits, unmarshal, unmarshal
and, andNot, cardinality, clear, clear, clear, clone, equals, flip, flip, get, get, hashCode, intersects, isEmpty, length, nextClearBit, nextSetBit, or, previousClearBit, previousSetBit, set, set, set, set, size, stream, toByteArray, toLongArray, toString, valueOf, valueOf, valueOf, valueOf, xor
public static SupplyAppearance.Bits PAINT_SCHEME
AppearancePaintScheme
values for this fieldpublic static SupplyAppearance.Bits DAMAGE
AppearanceDamage
values for this fieldpublic static SupplyAppearance.Bits PARACHUTE_STATUS
Parachute
values for this fieldpublic static SupplyAppearance.Bits IS_FLAMING
public static SupplyAppearance.Bits IS_FROZEN
public static SupplyAppearance.Bits STATE
AppearanceEntityorObjectState
values for this fieldpublic static SupplyAppearance.Bits DEPLOYED_STATUS
AppearanceSupplyDeployed
values for this fieldpublic static SupplyAppearance.Bits MASKED_CLOAKED
public SupplyAppearance()
public SupplyAppearance(SupplyAppearance.Bits wh, int i)
public SupplyAppearance set(SupplyAppearance.Bits wh, int val)
public SupplyAppearance set(int start, int length, int val)