Package | Description |
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edu.nps.moves.dis7 |
Modifier and Type | Class and Description |
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class |
AcknowledgePdu
7.5.6 Acknowledges the receipt of a Start/Resume PDU, Stop/Freeze PDU, Create Entity PDU, or Remove Entity PDU.
|
class |
AcknowledgeReliablePdu
more descriptive name for a AcknowledgeRPdu
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
class |
AcknowledgeRPdu
5.12.4.6 Serves the same function as the Acknowledge PDU but is used to acknowledge the receipt of a Create Entity-R PDU, a Remove Entity-R PDU, a Start/Resume-R PDU, or a Stop/Freeze-R PDU.
|
class |
ActionRequestPdu
7.5.7 A request from an SM to a managed entity to perform a specified action.
|
class |
ActionRequestReliablePdu
more descriptive name for a ActionRequestRPdu
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
class |
ActionRequestRPdu
5.12.4.7 Serves the same function as the Action Request PDU but with the addition of reliability service levels.
|
class |
ActionResponsePdu
Section 7.5.8.
|
class |
ActionResponseReliablePdu
more descriptive name for a ActionResponseRPdu
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
class |
ActionResponseRPdu
5.12.4.8 Serves the same function as the Action Response PDU (see 5.6.5.8.1) but is used to acknowledge the receipt of an Action Request-R PDU.
|
class |
AggregateStatePdu
5.9.2.2 The Aggregate State PDU shall be used to communicate the state and other pertinent information about an aggregated unit.
|
class |
ArealObjectStatePdu
7.10.6 Used to communicate detailed information about the addition/modification of a synthetic environment object that is geometrically anchored to the terrain with a set of three or more points that come to a closure.
|
class |
AttributePdu
7.2.6.
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class |
CollisionElasticPdu
7.2.4 Information about elastic collisions in a DIS exercise shall be communicated using a Collision-Elastic PDU.
|
class |
CollisionPdu
7.2.3 Collisions between entities shall be communicated by issuing a Collision PDU.
|
class |
CommentPdu
7.5.13 Used to enter arbitrary messages (character strings, for example).
|
class |
CommentReliablePdu
more descriptive name for a CommentRPdu
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
class |
CommentRPdu
5.12.4.13 Serves the same function as the Comment PDU.
|
class |
CreateEntityPdu
Section 7.5.2.
|
class |
CreateEntityReliablePdu
more descriptive name for a CreateEntityRPdu
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
class |
CreateEntityRPdu
5.12.4.2 Serves the same function as the Create Entity PDU but with the addition of reliability service levels.
|
class |
DataPdu
7.5.11 Information issued in response to a Data Query PDU or Set Data PDU.
|
class |
DataQueryPdu
Section 7.5.9.
|
class |
DataQueryReliablePdu
more descriptive name for a DataQueryRPdu
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
class |
DataQueryRPdu
5.12.4.9 Serves the same function as the Data Query PDU but with the addition of reliability service levels
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
class |
DataReliablePdu
more descriptive name for a DataRPdu
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
class |
DataRPdu
5.12.4.11 Serves the same function as the Data PDU but with the addition of reliability service levels and is used in response to a Data Query-R PDU, a Data-R PDU, or a Set Data-R PDU.
|
class |
DesignatorPdu
7.6.3 Handles designating operations.
|
class |
DetonationPdu
7.3.3 Used to communicate the detonation or impact of munitions, as well as non-munition explosions, the burst or initial bloom of chaff, and the ignition of a flare.
|
class |
DirectedEnergyFirePdu
7.3.4 Used to communicate the firing of a directed energy weapon.
|
class |
DistributedEmissionsFamilyPdu
Section 5.3.7.
|
class |
ElectromagneticEmissionPdu
7.6.2 Communicate active electromagnetic emissions, including radar and radar-related electronic warfare (e.g., jamming).
|
class |
EntityDamageStatusPdu
7.3.5 Used to communicate detailed damage information sustained by an entity regardless of the source of the damage.
|
class |
EntityInformationFamilyPdu
Section 5.3.3.
|
class |
EntityManagementFamilyPdu
Managment of grouping of PDUs, and more.
|
class |
EntityStatePdu
7.2.2.
|
class |
EntityStateUpdatePdu
7.2.5.
|
class |
EnvironmentalProcessPdu
7.10.2 Used to communicate information about environmental effects and processes.
|
class |
EventReportPdu
7.5.12 Reports occurance of a significant event to the simulation manager.
|
class |
EventReportReliablePdu
more descriptive name for a EventReportRPdu
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
class |
EventReportRPdu
5.12.4.12 Contains the same information as found in the Event Report PDU.
|
class |
FastEntityStatePdu
Represents the postion and state of one entity in the world.
|
class |
FirePdu
7.3.2 Used to communicate the firing of a weapon or expendable.
|
class |
GriddedDataPdu
7.10.3 Used to communicate information about global, spatially varying environmental effects.
|
class |
IdentificationFriendOrFoePdu
more descriptive name for an IFFPdu
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
class |
IFFLayer2Pdu
Section 5.3.7.4.2 When present, layer 2 should follow layer 1 and have the following fields.
|
class |
IFFPdu
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
class |
InformationOperationsActionPdu
5.13.3.1 Used to communicate an IO attack or the effects of an IO attack on one or more target entities.
|
class |
InformationOperationsFamilyPdu
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
class |
InformationOperationsReportPdu
5.13.4.1 Used to communicate the effects of an IO attack on one or more target entities.
|
class |
IntercomControlPdu
5.8.7 Communicates the state of a particular intercom device, request an action of another intercom device, or respond to an action request.
|
class |
IntercomSignalPdu
5.8.6 Conveys the audio or digital data that is used to communicate between simulated intercom devices
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
class |
IsGroupOfPdu
5.9.3.1 The IsGroupOf PDU shall communicate information about the individual states of a group of entities, including state information that is necessary for the receiving simulation applications to represent the issuing group of entities in the simulation applications’ own simulation.
|
class |
IsPartOfPdu
5.9.5 Used to request hierarchical linkage of separately hosted simulation entities
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
class |
LinearObjectStatePdu
7.10.5 Used to communicate detailed information about the addition/modification of a synthetic environment object that is geometrically anchored to the terrain with one point and has size and orientation.
|
class |
LogisticsFamilyPdu
Abstract superclass for logistics PDUs.
|
class |
MinefieldDataPdu
5.10.4 Information about the location and status of a collection of mines in a minefield is conveyed through the Minefield Data PDU on an individual mine basis.
|
class |
MinefieldFamilyPdu
Abstract superclass for PDUs relating to minefields.
|
class |
MinefieldQueryPdu
5.10.3 Contains information about the requesting entity and the region and mine types of interest to the requesting entity.
|
class |
MinefieldResponseNACKPdu
5.10.5 Contains information about the requesting entity and the PDU(s) that were not received in response to a query.
|
class |
MinefieldStatePdu
5.10.2 Communicate information about the minefield, including the location, perimeter, and types of mines contained within it.
|
class |
PointObjectStatePdu
7.10.4 Used to communicate detailed information about the addition/modification of a synthetic environment object that is geometrically anchored to the terrain with a single point.
|
class |
RadioCommunicationsFamilyPdu
Abstract superclass for radio communications PDUs.
|
class |
ReceiverPdu
5.8.5 Communicates the state of a particular radio receiver.
|
class |
RecordQueryReliablePdu
more descriptive name for a RecordQueryRPdu
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
class |
RecordQueryRPdu
5.12.4.14 Used to communicate a request for data in record format.
|
class |
RecordReliablePdu
more descriptive name for a RecordRPdu
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
class |
RecordRPdu
5.12.4.16 Used to respond to a Record Query-R PDU or a Set Record-R PDU.
|
class |
RemoveEntityPdu
Section 7.5.3 The removal of an entity from an exercise shall be communicated with a Remove Entity PDU.
|
class |
RemoveEntityReliablePdu
more descriptive name for a RemoveEntityRPdu
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
class |
RemoveEntityRPdu
5.12.4.3 Contains the same information as found in the Remove Entity PDU with the addition of the level of reliability service to be used for the removal action being requested.
|
class |
RepairCompletePdu
5.5.10 Used by the repairing entity to communicate the repair that has been performed for the entity that requested repair service.
|
class |
RepairResponsePdu
5.5.11 used by the receiving entity to acknowledge the receipt of a Repair Complete PDU
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
class |
ResupplyCancelPdu
5.5.8 Used to communicate the canceling of a resupply service provided through logistics support.
|
class |
ResupplyOfferPdu
5.5.6 Communicate the offer of supplies by a supplying entity to a receiving entity.
|
class |
ResupplyReceivedPdu
5.5.7 Used to acknowledge the receipt of supplies by the receiving entity.
|
class |
SEESPdu
7.6.6 Certain supplemental information on an entity’s physical state and emissions.
|
class |
ServiceRequestPdu
5.5.5 Communicate information associated with one entity requesting a service from another.
|
class |
SetDataPdu
Section 7.5.10.
|
class |
SetDataReliablePdu
more descriptive name for a SetDataRPdu
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
class |
SetDataRPdu
5.12.4.10 Serves the same function as the Set Data PDU but with the addition of reliability service levels.
|
class |
SetRecordReliablePdu
more descriptive name for a SetRecordRPdu
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
class |
SetRecordRPdu
5.12.4.15 Used to set or change certain parameter values.
|
class |
SignalPdu
5.8.4 Conveys the audio or digital data carried by the simulated radio or intercom transmission.
|
class |
SimulationManagementFamilyPdu
First part of a simulation management (SIMAN) PDU and SIMAN-Reliability (SIMAN-R) PDU.
|
class |
SimulationManagementWithReliabilityFamilyPdu
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
class |
StartResumePdu
Section 7.5.4.
|
class |
StartResumeReliablePdu
more descriptive name for a StartResumeRPdu
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
class |
StartResumeRPdu
5.12.4.4 Serves the same function as the Start/Resume PDU but with the addition of reliability service levels
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
class |
StopFreezePdu
Section 7.5.5.
|
class |
StopFreezeReliablePdu
more descriptive name for a StopFreezeRPdu
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
class |
StopFreezeRPdu
5.12.4.5 Serves the same function as the Stop/Freeze PDU (see 5.6.5.5.1) but with the addition of reliability service levels.
|
class |
SupplementalEmissionEntityStatePdu
more descriptive name for a SEESPdu
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
class |
SyntheticEnvironmentFamilyPdu
Section 5.3.11: Abstract superclass for synthetic environment PDUs
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
class |
TransferOwnershipPdu
Information initiating the dyanic allocation and control of simulation entities between two simulation applications.
|
class |
TransmitterPdu
5.8.3 Communicates the state of a particular radio transmitter or simple intercom.
|
class |
UnderwaterAcousticPdu
7.6.4 Information about underwater acoustic emmissions.
|
class |
WarfareFamilyPdu
Abstract superclass for fire and detonation pdus that have shared information.
|
Modifier and Type | Method and Description |
---|---|
PduBase |
PduBase.setPadding(byte pPadding)
Setter for
padding |
PduBase |
PduBase.setPduStatus(PduStatus pPduStatus)
Setter for
pduStatus |