Package | Description |
---|---|
edu.nps.moves.dis7.enumerations |
Modifier and Type | Field and Description |
---|---|
static ExpendableAppearance.Bits |
ExpendableAppearance.DAMAGE
Describes the damaged appearance, Use
AppearanceDamage values for this field |
static ExpendableAppearance.Bits |
ExpendableAppearance.FLARE_SMOKE_COLOR
Describes the color of a flare's light output or the color of smoke emanating from a smoke expendable, Use
FlareSmokeColor values for this field |
static ExpendableAppearance.Bits |
ExpendableAppearance.FLARE_SMOKE_STATUS
Describes the status of a flare or smoke expendable, Use
FlareSmokeStatus values for this field |
static ExpendableAppearance.Bits |
ExpendableAppearance.IS_FLAMING
Describes whether the entity is burning and flames are visible
|
static ExpendableAppearance.Bits |
ExpendableAppearance.IS_FROZEN
Describes whether the entity is frozen and should not be dead reckoned
|
static ExpendableAppearance.Bits |
ExpendableAppearance.IS_SMOKE_EMANATING
Describes whether or not smoke is emanating from the entity
|
static ExpendableAppearance.Bits |
ExpendableAppearance.LAUNCH_FLASH_PRESENT
Describes whether or not launch flash is present
|
static ExpendableAppearance.Bits |
ExpendableAppearance.MASKED_CLOAKED
Describes whether or not the entity is masked or cloaked
|
static ExpendableAppearance.Bits |
ExpendableAppearance.PARACHUTE_STATUS
Describes the status of a flare's parachute, Use
Parachute values for this field |
static ExpendableAppearance.Bits |
ExpendableAppearance.POWER_PLANT_ON
Describes whether the power plant is on or off
|
static ExpendableAppearance.Bits |
ExpendableAppearance.SPOT_CHAFF_STATUS
Describes the status of spot chaff, Use
SpotChaffStatus values for this field |
static ExpendableAppearance.Bits |
ExpendableAppearance.STATE
Describes whether the entity is active or deactivated, Use
AppearanceEntityorObjectState values for this field |
Modifier and Type | Method and Description |
---|---|
ExpendableAppearance |
ExpendableAppearance.set(ExpendableAppearance.Bits wh,
int val) |
Constructor and Description |
---|
ExpendableAppearance(ExpendableAppearance.Bits wh,
int i) |