public class LandPlatformAppearance extends DisBitSet
Modifier and Type | Class and Description |
---|---|
static class |
LandPlatformAppearance.Bits |
Modifier and Type | Field and Description |
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static LandPlatformAppearance.Bits |
BLACKOUT_BRAKE_LIGHTS_ON
Describes whether blackout brake lights are on or off
|
static LandPlatformAppearance.Bits |
BLACKOUT_LIGHTS_ON
Describes whether blackout lights are on or off
|
static LandPlatformAppearance.Bits |
BRAKE_LIGHTS_ON
Describes whether brake lights are on or off
|
static LandPlatformAppearance.Bits |
CAMOUFLAGE_TYPE
Describes the camouflage color, Use
AppearanceCamouflageType values for this field |
static LandPlatformAppearance.Bits |
CONCEALED_POSITION
Describes the type of concealment, Use
AppearanceConcealedPosition values for this field |
static LandPlatformAppearance.Bits |
DAMAGE
Describes the damaged appearance, Use
AppearanceDamage values for this field |
static LandPlatformAppearance.Bits |
FIRE_POWER_KILLED
Describes whether it can fire weapons
|
static LandPlatformAppearance.Bits |
HEAD_LIGHTS_ON
Describes whether head lights are on or off
|
static LandPlatformAppearance.Bits |
INTERIOR_LIGHTS_FORWARD_ON
Describes whether interior lights (forward) are on or off
|
static LandPlatformAppearance.Bits |
IS_ENGINE_EMITTING_SMOKE
Describes whether or not the engine is emitting smoke
|
static LandPlatformAppearance.Bits |
IS_FLAMING
Describes whether the entity is burning and flames are visible
|
static LandPlatformAppearance.Bits |
IS_FROZEN
Describes whether the entity is frozen and should not be dead reckoned
|
static LandPlatformAppearance.Bits |
IS_SMOKE_EMANATING
Describes whether or not smoke is emanating from the entity
|
static LandPlatformAppearance.Bits |
LAUNCHER_OPERATIONAL
Describes the status of the mechanism required for the platform to be operational, such as the elevated status of the primary launcher, Use
AppearanceLauncherOperational values for this field |
static LandPlatformAppearance.Bits |
MASKED_CLOAKED
Describes whether or not the entity is masked or cloaked
|
static LandPlatformAppearance.Bits |
MOBILITY_KILLED
Describes whether it is capable of moving on its own power
|
static LandPlatformAppearance.Bits |
OCCUPANTS_SURRENDERED
Describes whether or not the vehicle occupants have surrendered
|
static LandPlatformAppearance.Bits |
PAINT_SCHEME
Describes the visual paint design, Use
AppearancePaintScheme values for this field |
static LandPlatformAppearance.Bits |
POWER_PLANT_ON
Describes whether the power plant is on or off
|
static LandPlatformAppearance.Bits |
PRIMARY_HATCH
Describes whether the primary hatch is open or closed and whether someone is visible, Use
AppearanceHatch values for this field |
static LandPlatformAppearance.Bits |
RAMP_EXTENDED
Describes whether or not the ramp is extended
|
static LandPlatformAppearance.Bits |
SPOT_SEARCH_LIGHT_1_ON
Describes whether spot/search light #1 is on or off
|
static LandPlatformAppearance.Bits |
STATE
Describes whether the entity is active or deactivated, Use
AppearanceEntityorObjectState values for this field |
static LandPlatformAppearance.Bits |
TAIL_LIGHTS_ON
Describes whether tail lights are on or off
|
static LandPlatformAppearance.Bits |
TENT_EXTENDED
Describes whether or not the tent is extended
|
static LandPlatformAppearance.Bits |
TRAILING_DUST_CLOUD
Describes the size of the dust cloud trailing effect, Use
AppearanceTrailingEffects values for this field |
Constructor and Description |
---|
LandPlatformAppearance() |
LandPlatformAppearance(LandPlatformAppearance.Bits wh,
int i) |
Modifier and Type | Method and Description |
---|---|
LandPlatformAppearance |
set(int start,
int length,
int val) |
LandPlatformAppearance |
set(LandPlatformAppearance.Bits wh,
int val) |
calculateMask, calculateMask, getMarshalledSize, marshal, marshal, marshallCommon, setbits, unmarshal, unmarshal
and, andNot, cardinality, clear, clear, clear, clone, equals, flip, flip, get, get, hashCode, intersects, isEmpty, length, nextClearBit, nextSetBit, or, previousClearBit, previousSetBit, set, set, set, set, size, stream, toByteArray, toLongArray, toString, valueOf, valueOf, valueOf, valueOf, xor
public static LandPlatformAppearance.Bits PAINT_SCHEME
AppearancePaintScheme
values for this fieldpublic static LandPlatformAppearance.Bits MOBILITY_KILLED
public static LandPlatformAppearance.Bits FIRE_POWER_KILLED
public static LandPlatformAppearance.Bits DAMAGE
AppearanceDamage
values for this fieldpublic static LandPlatformAppearance.Bits IS_SMOKE_EMANATING
public static LandPlatformAppearance.Bits IS_ENGINE_EMITTING_SMOKE
public static LandPlatformAppearance.Bits TRAILING_DUST_CLOUD
AppearanceTrailingEffects
values for this fieldpublic static LandPlatformAppearance.Bits PRIMARY_HATCH
AppearanceHatch
values for this fieldpublic static LandPlatformAppearance.Bits HEAD_LIGHTS_ON
public static LandPlatformAppearance.Bits TAIL_LIGHTS_ON
public static LandPlatformAppearance.Bits BRAKE_LIGHTS_ON
public static LandPlatformAppearance.Bits IS_FLAMING
public static LandPlatformAppearance.Bits LAUNCHER_OPERATIONAL
AppearanceLauncherOperational
values for this fieldpublic static LandPlatformAppearance.Bits CAMOUFLAGE_TYPE
AppearanceCamouflageType
values for this fieldpublic static LandPlatformAppearance.Bits CONCEALED_POSITION
AppearanceConcealedPosition
values for this fieldpublic static LandPlatformAppearance.Bits IS_FROZEN
public static LandPlatformAppearance.Bits POWER_PLANT_ON
public static LandPlatformAppearance.Bits STATE
AppearanceEntityorObjectState
values for this fieldpublic static LandPlatformAppearance.Bits TENT_EXTENDED
public static LandPlatformAppearance.Bits RAMP_EXTENDED
public static LandPlatformAppearance.Bits BLACKOUT_LIGHTS_ON
public static LandPlatformAppearance.Bits BLACKOUT_BRAKE_LIGHTS_ON
public static LandPlatformAppearance.Bits SPOT_SEARCH_LIGHT_1_ON
public static LandPlatformAppearance.Bits INTERIOR_LIGHTS_FORWARD_ON
public static LandPlatformAppearance.Bits OCCUPANTS_SURRENDERED
public static LandPlatformAppearance.Bits MASKED_CLOAKED
public LandPlatformAppearance()
public LandPlatformAppearance(LandPlatformAppearance.Bits wh, int i)
public LandPlatformAppearance set(LandPlatformAppearance.Bits wh, int val)
public LandPlatformAppearance set(int start, int length, int val)