Package | Description |
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simkit.smdx |
Contains basic classes to represent the entities in a combat simulation.
|
Modifier and Type | Field and Description |
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static MovementState |
MovementState.ACCELERATING |
static MovementState |
MovementState.CRUISING |
protected MovementState |
AcceleratedMover.movementState
Deprecated.
|
protected MovementState |
UniformLinearMover.movementState
Possible values are PAUSED, STOPPED, and CRUISING
|
static MovementState |
MovementState.PAUSED |
static MovementState |
MovementState.PAUSING |
static MovementState |
MovementState.STARTING |
static MovementState |
MovementState.STOPPED |
static MovementState |
MovementState.STOPPING |
Modifier and Type | Field and Description |
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private static java.util.Map<java.lang.String,MovementState> |
MovementState.states
A HashMap of all of the allowed MovementStates keyed by name.
|
Modifier and Type | Method and Description |
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MovementState |
AcceleratedMover.getMovementState()
Deprecated.
|
MovementState |
FormationMoverManager.SurrogateTarget.getMovementState() |
MovementState |
Mover.getMovementState() |
MovementState |
UniformLinearMover.getMovementState() |
static MovementState |
MovementState.getState(java.lang.String name) |
Modifier and Type | Method and Description |
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protected void |
AcceleratedMover.setMovementState(MovementState state)
Deprecated.
|
protected void |
UniformLinearMover.setMovementState(MovementState state)
Sets the MovementState and fires a property change.
|