public class DIS_DR_FPB_06 extends DIS_DeadReckoning
it is coded up, but the linear motion does not seem to work....
The alogrithm is coded IAW IEEE 1278.1-1995 so perhaps it is a coordinate change of basis issue and since I am not working in both world and body coordinates, it fails or limits to 0
aThread, changeDelta, deltaCt, entityAngularVelocity_X, entityAngularVelocity_Y, entityAngularVelocity_Z, entityLinearAcceleration_X, entityLinearAcceleration_Y, entityLinearAcceleration_Z, entityLinearVelocity_X, entityLinearVelocity_Y, entityLinearVelocity_Z, entityLocation_X, entityLocation_Y, entityLocation_Z, entityOrientation_phi, entityOrientation_psi, entityOrientation_theta, fps, stall
Constructor and Description |
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DIS_DR_FPB_06() |
Modifier and Type | Method and Description |
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void |
run()
The driver for a DIS_DR_FPB_06 DR algorithm from the Runnable interface
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getUpdatedPositionOrientation, setFPS, setNewAll, toString