Package edu.nps.moves.dis7.enumerations
Class ExpendableAppearance
java.lang.Object
java.util.BitSet
edu.nps.moves.dis7.DisBitSet
edu.nps.moves.dis7.enumerations.ExpendableAppearance
- All Implemented Interfaces:
edu.nps.moves.dis7.Marshaller
,java.io.Serializable
,java.lang.Cloneable
public class ExpendableAppearance
extends edu.nps.moves.dis7.DisBitSet
Generated from XML, SISO-REF-010-v25, 2018-08-29
UID 42 marshal size 32
Expendable Appearance
UID 42 marshal size 32
Expendable Appearance
- See Also:
- Serialized Form
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Nested Class Summary
Nested Classes Modifier and Type Class Description static class
ExpendableAppearance.Bits
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Field Summary
Fields Modifier and Type Field Description static ExpendableAppearance.Bits
DAMAGE
Describes the damaged appearance, UseAppearanceDamage
values for this fieldstatic ExpendableAppearance.Bits
FLARE_SMOKE_COLOR
Describes the color of a flare's light output or the color of smoke emanating from a smoke expendable, UseFlareSmokeColor
values for this fieldstatic ExpendableAppearance.Bits
FLARE_SMOKE_STATUS
Describes the status of a flare or smoke expendable, UseFlareSmokeStatus
values for this fieldstatic ExpendableAppearance.Bits
IS_FLAMING
Describes whether the entity is burning and flames are visiblestatic ExpendableAppearance.Bits
IS_FROZEN
Describes whether the entity is frozen and should not be dead reckonedstatic ExpendableAppearance.Bits
IS_SMOKE_EMANATING
Describes whether or not smoke is emanating from the entitystatic ExpendableAppearance.Bits
LAUNCH_FLASH_PRESENT
Describes whether or not launch flash is presentstatic ExpendableAppearance.Bits
MASKED_CLOAKED
Describes whether or not the entity is masked or cloakedstatic ExpendableAppearance.Bits
PARACHUTE_STATUS
Describes the status of a flare's parachute, UseParachute
values for this fieldstatic ExpendableAppearance.Bits
POWER_PLANT_ON
Describes whether the power plant is on or offstatic ExpendableAppearance.Bits
SPOT_CHAFF_STATUS
Describes the status of spot chaff, UseSpotChaffStatus
values for this fieldstatic ExpendableAppearance.Bits
STATE
Describes whether the entity is active or deactivated, UseAppearanceEntityorObjectState
values for this field -
Constructor Summary
Constructors Constructor Description ExpendableAppearance()
ExpendableAppearance(ExpendableAppearance.Bits wh, int i)
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Method Summary
Modifier and Type Method Description ExpendableAppearance
set(int start, int length, int val)
ExpendableAppearance
set(ExpendableAppearance.Bits wh, int val)
java.lang.String
toString()
Methods inherited from class edu.nps.moves.dis7.DisBitSet
calculateMask, calculateMask, getMarshalledSize, marshal, marshal, marshallCommon, setbits, unmarshal, unmarshal
Methods inherited from class java.util.BitSet
and, andNot, cardinality, clear, clear, clear, clone, equals, flip, flip, get, get, hashCode, intersects, isEmpty, length, nextClearBit, nextSetBit, or, previousClearBit, previousSetBit, set, set, set, set, size, stream, toByteArray, toLongArray, valueOf, valueOf, valueOf, valueOf, xor
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Field Details
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DAMAGE
Describes the damaged appearance, UseAppearanceDamage
values for this field -
IS_SMOKE_EMANATING
Describes whether or not smoke is emanating from the entity -
PARACHUTE_STATUS
Describes the status of a flare's parachute, UseParachute
values for this field -
FLARE_SMOKE_COLOR
Describes the color of a flare's light output or the color of smoke emanating from a smoke expendable, UseFlareSmokeColor
values for this field -
IS_FLAMING
Describes whether the entity is burning and flames are visible -
LAUNCH_FLASH_PRESENT
Describes whether or not launch flash is present -
FLARE_SMOKE_STATUS
Describes the status of a flare or smoke expendable, UseFlareSmokeStatus
values for this field -
IS_FROZEN
Describes whether the entity is frozen and should not be dead reckoned -
POWER_PLANT_ON
Describes whether the power plant is on or off -
STATE
Describes whether the entity is active or deactivated, UseAppearanceEntityorObjectState
values for this field -
SPOT_CHAFF_STATUS
Describes the status of spot chaff, UseSpotChaffStatus
values for this field -
MASKED_CLOAKED
Describes whether or not the entity is masked or cloaked
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Constructor Details
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ExpendableAppearance
public ExpendableAppearance() -
ExpendableAppearance
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Method Details