Class Munition

java.lang.Object
edu.nps.moves.dis7.Munition
All Implemented Interfaces:
java.io.Serializable

public class Munition
extends java.lang.Object
implements java.io.Serializable
An entity's munition (e.g., bomb, missile) information shall be represented by one or more Munition records. For each type or location of munition, this record shall specify the type, location, quantity and status of munitions that an entity contains. Section 6.2.60 IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
See Also:
Serialized Form
  • Field Details

    • munitionType

      protected EntityType munitionType
      This field shall identify the entity type of the munition. See section 6.2.30.
    • station

      protected int station
      the station or launcher to which the munition is assigned. See Annex I
    • quantity

      protected short quantity
      the quantity remaining of this munition.
    • munitionStatus

      protected MunitionExpendableStatus munitionStatus
      the status of the munition. It shall be represented by an 8-bit enumeration. uid 327
    • padding

      protected byte padding
      padding
  • Constructor Details

    • Munition

      public Munition()
      Constructor
  • Method Details

    • getMarshalledSize

      public int getMarshalledSize()
      Returns the size of this serialized object in bytes
    • setMunitionType

      public Munition setMunitionType​(EntityType pMunitionType)
      Setter for munitionType
    • getMunitionType

      public EntityType getMunitionType()
      Getter for munitionType
    • setStation

      public Munition setStation​(int pStation)
      Setter for station
    • getStation

      public int getStation()
      Getter for station
    • setQuantity

      public Munition setQuantity​(short pQuantity)
      Setter for quantity
    • getQuantity

      public short getQuantity()
      Getter for quantity
    • setMunitionStatus

      public Munition setMunitionStatus​(MunitionExpendableStatus pMunitionStatus)
      Setter for munitionStatus
    • getMunitionStatus

      public MunitionExpendableStatus getMunitionStatus()
      Getter for munitionStatus
    • setPadding

      public Munition setPadding​(byte pPadding)
      Setter for padding
    • getPadding

      public byte getPadding()
      Getter for padding
    • marshal

      public void marshal​(java.io.DataOutputStream dos) throws java.lang.Exception
      Serializes an object to a DataOutputStream.
      Parameters:
      dos - the OutputStream
      Throws:
      java.lang.Exception - if something goes wrong
      See Also:
      DataOutputStream
    • unmarshal

      public int unmarshal​(java.io.DataInputStream dis) throws java.lang.Exception
      Unserializes an object from a DataInputStream.
      Parameters:
      dis - the InputStream
      Returns:
      unmarshalled size
      Throws:
      java.lang.Exception - if something goes wrong
      See Also:
      DataInputStream
    • marshal

      public void marshal​(java.nio.ByteBuffer buff) throws java.lang.Exception
      Packs an object into the ByteBuffer.
      Parameters:
      buff - The ByteBuffer at the position to begin writing
      Throws:
      java.nio.BufferOverflowException - if buff is too small
      java.nio.ReadOnlyBufferException - if buff is read only
      java.lang.Exception - ByteBuffer-generated exception
      See Also:
      ByteBuffer
    • unmarshal

      public int unmarshal​(java.nio.ByteBuffer buff) throws java.lang.Exception
      Unpacks a Pdu from the underlying data.
      Parameters:
      buff - The ByteBuffer at the position to begin reading
      Returns:
      marshalled size
      Throws:
      java.nio.BufferUnderflowException - if buff is too small
      java.lang.Exception - ByteBuffer-generated exception
      See Also:
      ByteBuffer
    • equals

      public boolean equals​(java.lang.Object obj)
      Overrides:
      equals in class java.lang.Object
    • equalsImpl

      public boolean equalsImpl​(java.lang.Object obj)
      Compare all fields that contribute to the state, ignoring transient and static fields, for this and the supplied object
      Parameters:
      obj - the object to compare to
      Returns:
      true if the objects are equal, false otherwise.
    • toString

      public java.lang.String toString()
      Overrides:
      toString in class java.lang.Object