Uses of Class
edu.nps.moves.dis7.enumerations.LifeFormsAppearance.Bits
Packages that use LifeFormsAppearance.Bits
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Uses of LifeFormsAppearance.Bits in edu.nps.moves.dis7.enumerations
Fields in edu.nps.moves.dis7.enumerations declared as LifeFormsAppearance.BitsModifier and TypeFieldDescriptionstatic LifeFormsAppearance.Bits
LifeFormsAppearance.CAMOUFLAGETYPE
Describes the camouflage color, UseAppearanceCamouflageType
values for this fieldstatic LifeFormsAppearance.Bits
LifeFormsAppearance.COMPLIANCESTATUS
Describes the manner and degree to which the life form is complying, UseAppearanceLifeFormComplianceStatus
values for this fieldstatic LifeFormsAppearance.Bits
LifeFormsAppearance.CONCEALEDMOVEMENT
Describes whether or not the life form uses concealment during movement, UseAppearanceConcealedMovement
values for this fieldstatic LifeFormsAppearance.Bits
LifeFormsAppearance.CONCEALEDSTATIONARY
Describes whether or not the life form is in a prepared concealed position, UseAppearanceConcealedPosition
values for this fieldstatic LifeFormsAppearance.Bits
LifeFormsAppearance.FLASHLIGHTSON
Describes whether flash lights are on or offstatic LifeFormsAppearance.Bits
LifeFormsAppearance.HEALTH
Describes the visual appearance of the severity of any injury, UseAppearanceLifeformHealth
values for this fieldstatic LifeFormsAppearance.Bits
LifeFormsAppearance.IRILLUMINATORON
Describes whether an IR illuminator (flare) is on or offstatic LifeFormsAppearance.Bits
LifeFormsAppearance.IRSTROBEON
Describes whether an IR strobe is on or offstatic LifeFormsAppearance.Bits
LifeFormsAppearance.ISFROZEN
Describes whether the entity is frozen and should not be dead reckonedstatic LifeFormsAppearance.Bits
LifeFormsAppearance.LIFEFORMPOSTURE
Describes the posture (position) of the life form, UseAppearanceLifeFormPosture
values for this fieldstatic LifeFormsAppearance.Bits
LifeFormsAppearance.MOUNTEDHOISTEDSTATUS
Describes whether or not the life form is mounted/hoisted on another platform, such as a troop transport or helicopter hoiststatic LifeFormsAppearance.Bits
LifeFormsAppearance.PAINTSCHEME
Describes the visual paint design, UseAppearancePaintScheme
values for this fieldstatic LifeFormsAppearance.Bits
LifeFormsAppearance.SIGNALMIRRORINUSE
Describes whether a signal mirror is being used or notstatic LifeFormsAppearance.Bits
LifeFormsAppearance.SIGNALSMOKEINUSE
Describes whether signal smoke is being used or notstatic LifeFormsAppearance.Bits
LifeFormsAppearance.STATE
Describes whether the entity is active or deactivated, UseAppearanceEntityorObjectState
values for this fieldstatic LifeFormsAppearance.Bits
LifeFormsAppearance.WEAPONIMPLEMENT1
Describes the position of the life forms primary weapon/implement, UseAppearanceLifeFormWeaponImplement
values for this fieldstatic LifeFormsAppearance.Bits
LifeFormsAppearance.WEAPONIMPLEMENT2
Describes the position of the life forms secondary weapon/implement, UseAppearanceLifeFormWeaponImplement
values for this fieldMethods in edu.nps.moves.dis7.enumerations with parameters of type LifeFormsAppearance.BitsModifier and TypeMethodDescriptionLifeFormsAppearance.set(LifeFormsAppearance.Bits wh, int value)
Accessor method to set valueConstructors in edu.nps.moves.dis7.enumerations with parameters of type LifeFormsAppearance.BitsModifierConstructorDescriptionLifeFormsAppearance(LifeFormsAppearance.Bits wh, int value)
Default constructor with parameters