Package edu.nps.moves.dis7.enumerations
Class ExpendableAppearance
java.lang.Object
java.util.BitSet
edu.nps.moves.dis7.DisBitSet
edu.nps.moves.dis7.enumerations.ExpendableAppearance
- All Implemented Interfaces:
edu.nps.moves.dis7.Marshaller,java.io.Serializable,java.lang.Cloneable
public class ExpendableAppearance
extends edu.nps.moves.dis7.DisBitSet
Generated from XML, SISO-REF-010-v25, 2018-08-29
UID 42 marshal size 32
Expendable Appearance
UID 42 marshal size 32
Expendable Appearance
- See Also:
- Serialized Form
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Nested Class Summary
Nested Classes Modifier and Type Class Description static classExpendableAppearance.Bits -
Field Summary
Fields Modifier and Type Field Description static ExpendableAppearance.BitsDAMAGEDescribes the damaged appearance, UseAppearanceDamagevalues for this fieldstatic ExpendableAppearance.BitsFLARE_SMOKE_COLORDescribes the color of a flare's light output or the color of smoke emanating from a smoke expendable, UseFlareSmokeColorvalues for this fieldstatic ExpendableAppearance.BitsFLARE_SMOKE_STATUSDescribes the status of a flare or smoke expendable, UseFlareSmokeStatusvalues for this fieldstatic ExpendableAppearance.BitsIS_FLAMINGDescribes whether the entity is burning and flames are visiblestatic ExpendableAppearance.BitsIS_FROZENDescribes whether the entity is frozen and should not be dead reckonedstatic ExpendableAppearance.BitsIS_SMOKE_EMANATINGDescribes whether or not smoke is emanating from the entitystatic ExpendableAppearance.BitsLAUNCH_FLASH_PRESENTDescribes whether or not launch flash is presentstatic ExpendableAppearance.BitsMASKED_CLOAKEDDescribes whether or not the entity is masked or cloakedstatic ExpendableAppearance.BitsPARACHUTE_STATUSDescribes the status of a flare's parachute, UseParachutevalues for this fieldstatic ExpendableAppearance.BitsPOWER_PLANT_ONDescribes whether the power plant is on or offstatic ExpendableAppearance.BitsSPOT_CHAFF_STATUSDescribes the status of spot chaff, UseSpotChaffStatusvalues for this fieldstatic ExpendableAppearance.BitsSTATEDescribes whether the entity is active or deactivated, UseAppearanceEntityorObjectStatevalues for this field -
Constructor Summary
Constructors Constructor Description ExpendableAppearance()ExpendableAppearance(ExpendableAppearance.Bits wh, int i) -
Method Summary
Modifier and Type Method Description ExpendableAppearanceset(int start, int length, int val)ExpendableAppearanceset(ExpendableAppearance.Bits wh, int val)java.lang.StringtoString()Methods inherited from class edu.nps.moves.dis7.DisBitSet
calculateMask, calculateMask, getMarshalledSize, marshal, marshal, marshallCommon, setbits, unmarshal, unmarshalMethods inherited from class java.util.BitSet
and, andNot, cardinality, clear, clear, clear, clone, equals, flip, flip, get, get, hashCode, intersects, isEmpty, length, nextClearBit, nextSetBit, or, previousClearBit, previousSetBit, set, set, set, set, size, stream, toByteArray, toLongArray, valueOf, valueOf, valueOf, valueOf, xor
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Field Details
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DAMAGE
Describes the damaged appearance, UseAppearanceDamagevalues for this field -
IS_SMOKE_EMANATING
Describes whether or not smoke is emanating from the entity -
PARACHUTE_STATUS
Describes the status of a flare's parachute, UseParachutevalues for this field -
FLARE_SMOKE_COLOR
Describes the color of a flare's light output or the color of smoke emanating from a smoke expendable, UseFlareSmokeColorvalues for this field -
IS_FLAMING
Describes whether the entity is burning and flames are visible -
LAUNCH_FLASH_PRESENT
Describes whether or not launch flash is present -
FLARE_SMOKE_STATUS
Describes the status of a flare or smoke expendable, UseFlareSmokeStatusvalues for this field -
IS_FROZEN
Describes whether the entity is frozen and should not be dead reckoned -
POWER_PLANT_ON
Describes whether the power plant is on or off -
STATE
Describes whether the entity is active or deactivated, UseAppearanceEntityorObjectStatevalues for this field -
SPOT_CHAFF_STATUS
Describes the status of spot chaff, UseSpotChaffStatusvalues for this field -
MASKED_CLOAKED
Describes whether or not the entity is masked or cloaked
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Constructor Details
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ExpendableAppearance
public ExpendableAppearance() -
ExpendableAppearance
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Method Details