| AcknowledgePdu |
7.5.6 Acknowledges the receipt of a Start/Resume PDU, Stop/Freeze PDU, Create Entity PDU, or Remove Entity PDU.
|
| AcknowledgeReliablePdu |
more descriptive name for a AcknowledgeRPdu
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
| AcknowledgeRPdu |
5.12.4.6 Serves the same function as the Acknowledge PDU but is used to acknowledge the receipt of a Create Entity-R PDU, a Remove Entity-R PDU, a Start/Resume-R PDU, or a Stop/Freeze-R PDU.
|
| AcousticEmitter |
information about a specific UA emitter.
|
| ActionRequestPdu |
7.5.7 A request from an SM to a managed entity to perform a specified action.
|
| ActionRequestReliablePdu |
more descriptive name for a ActionRequestRPdu
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
| ActionRequestRPdu |
5.12.4.7 Serves the same function as the Action Request PDU but with the addition of reliability service levels.
|
| ActionResponsePdu |
Section 7.5.8.
|
| ActionResponseReliablePdu |
more descriptive name for a ActionResponseRPdu
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
| ActionResponseRPdu |
5.12.4.8 Serves the same function as the Action Response PDU (see 5.6.5.8.1) but is used to acknowledge the receipt of an Action Request-R PDU.
|
| AggregateIdentifier |
The unique designation of each aggregate in an exercise is specified by an aggregate identifier record.
|
| AggregateMarking |
Specifies the character set used in the first byte, followed by up to 31 characters of text data.
|
| AggregateStatePdu |
5.9.2.2 The Aggregate State PDU shall be used to communicate the state and other pertinent information about an aggregated unit.
|
| AggregateType |
Identifies the type and organization of an aggregate.
|
| AngleDeception |
The Angle Deception attribute record may be used to communicate discrete values that are associated with angle deception jamming that cannot be referenced to an emitter mode.
|
| AngularVelocityVector |
Angular velocity measured in radians per second out each of the entity's own coordinate axes.
|
| AntennaLocation |
Location of the radiating portion of the antenna, specified in world coordinates and entity coordinates.
|
| APA |
additional passive activity
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
| Appearance |
used in AppearancePdu
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
| AppearancePdu |
9.4.3 Communicate information about the appearance of a live entity.
|
| ArealObjectStatePdu |
7.10.6 Used to communicate detailed information about the addition/modification of a synthetic environment object that is geometrically anchored to the terrain with a set of three or more points that come to a closure.
|
| ArticulatedPartsPdu |
9.4.4 Communicate information about an entity’s articulated and attached parts.
|
| ArticulatedPartVP |
articulated parts for movable parts and a combination of moveable/attached parts of an entity.
|
| Association |
An entity's associations with other entities and/or locations.
|
| AttachedPartVP |
Removable parts that may be attached to an entity.
|
| Attribute |
Used to convey information for one or more attributes.
|
| AttributePdu |
7.2.6.
|
| AttributeRecordSet |
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
| BeamAntennaPattern |
Used when the antenna pattern type field has a value of 1.
|
| BeamData |
Describes the scan volue of an emitter beam.
|
| BeamStatus |
Information related to the status of a beam.
|
| BlankingSector |
The Blanking Sector attribute record may be used to convey persistent areas within a scan volume where emitter power for a specific active emitter beam is reduced to an insignificant value.
|
| ChangeOptions |
This is a bitfield .
|
| ClockTime |
Time measurements that exceed one hour are represented by this record.
|
| CollisionElasticPdu |
7.2.4 Information about elastic collisions in a DIS exercise shall be communicated using a Collision-Elastic PDU.
|
| CollisionPdu |
7.2.3 Collisions between entities shall be communicated by issuing a Collision PDU.
|
| CommentPdu |
7.5.13 Used to enter arbitrary messages (character strings, for example).
|
| CommentReliablePdu |
more descriptive name for a CommentRPdu
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
| CommentRPdu |
5.12.4.13 Serves the same function as the Comment PDU.
|
| CommunicationsNodeID |
Identity of a communications node.
|
| CreateEntityPdu |
Section 7.5.2.
|
| CreateEntityReliablePdu |
more descriptive name for a CreateEntityRPdu
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
| CreateEntityRPdu |
5.12.4.2 Serves the same function as the Create Entity PDU but with the addition of reliability service levels.
|
| DataFilterRecord |
identify which of the optional data fields are contained in the Minefield Data PDU or requested in the Minefield Query PDU.
|
| DataPdu |
7.5.11 Information issued in response to a Data Query PDU or Set Data PDU.
|
| DataQueryDatumSpecification |
List of fixed and variable datum records.
|
| DataQueryPdu |
Section 7.5.9.
|
| DataQueryReliablePdu |
more descriptive name for a DataQueryRPdu
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
| DataQueryRPdu |
5.12.4.9 Serves the same function as the Data Query PDU but with the addition of reliability service levels
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
| DataReliablePdu |
more descriptive name for a DataRPdu
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
| DataRPdu |
5.12.4.11 Serves the same function as the Data PDU but with the addition of reliability service levels and is used in response to a Data Query-R PDU, a Data-R PDU, or a Set Data-R PDU.
|
| DatumSpecification |
List of fixed and variable datum records.
|
| DeadReckoningParameters |
Not specified in the standard.
|
| DesignatorPdu |
7.6.3 Handles designating operations.
|
| DetonationPdu |
7.3.3 Used to communicate the detonation or impact of munitions, as well as non-munition explosions, the burst or initial bloom of chaff, and the ignition of a flare.
|
| DirectedEnergyAreaAimpoint |
DE Precision Aimpoint Record.
|
| DirectedEnergyDamage |
Damage sustained by an entity due to directed energy.
|
| DirectedEnergyFirePdu |
7.3.4 Used to communicate the firing of a directed energy weapon.
|
| DirectedEnergyPrecisionAimpoint |
DE Precision Aimpoint Record.
|
| DirectedEnergyTargetEnergyDeposition |
DE energy depostion properties for a target entity.
|
| DistributedEmissionsFamilyPdu |
Section 5.3.7.
|
| EEFundamentalParameterData |
Contains electromagnetic emmission regeneration parameters that are variable throught a scenario.
|
| ElectromagneticEmissionPdu |
7.6.2 Communicate active electromagnetic emissions, including radar and radar-related electronic warfare (e.g., jamming).
|
| ElectronicEmitter |
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
| EmitterBeam |
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
| EmitterSystem |
This field shall specify information about a particular emitter system.
|
| EngineFuel |
Information about an entity's engine fuel.
|
| EngineFuelReload |
For each type or location of engine fuell, this record specifies the type, location, fuel measurement units, and reload quantity and maximum quantity.
|
| EntityAssociationVP |
Association or disassociation of two entities.
|
| EntityDamageStatusPdu |
7.3.5 Used to communicate detailed damage information sustained by an entity regardless of the source of the damage.
|
| EntityID |
more laconically named EntityIdentifier
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
| EntityIdentifier |
Entity Identifier.
|
| EntityInformationFamilyPdu |
Section 5.3.3.
|
| EntityManagementFamilyPdu |
Managment of grouping of PDUs, and more.
|
| EntityMarking |
Specifies the character set used inthe first byte, followed by 11 characters of text data.
|
| EntityStatePdu |
7.2.2.
|
| EntityStateUpdatePdu |
7.2.5.
|
| EntityType |
Identifies the type of Entity
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
| EntityTypeRaw |
Identifies the type of Entity
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
| EntityTypeVP |
Association or disassociation of two entities.
|
| Environment |
Information about a geometry, a state associated with a geometry, a bounding volume, or an associated entity ID.
|
| EnvironmentalProcessPdu |
7.10.2 Used to communicate information about environmental effects and processes.
|
| EulerAngles |
Three floating point values representing an orientation, psi, theta, and phi, aka the euler angles, in radians.
|
| EventIdentifier |
Identifies an event in the world.
|
| EventIdentifierLiveEntity |
Identifies an event in the world.
|
| EventReportPdu |
7.5.12 Reports occurance of a significant event to the simulation manager.
|
| EventReportReliablePdu |
more descriptive name for a EventReportRPdu
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
| EventReportRPdu |
5.12.4.12 Contains the same information as found in the Event Report PDU.
|
| Expendable |
An entity's expendable (chaff, flares, etc) information.
|
| ExpendableDescriptor |
Burst of chaff or expendible device.
|
| ExpendableReload |
An entity's expendable (chaff, flares, etc) information.
|
| ExplosionDescriptor |
Explosion of a non-munition.
|
| FalseTargetsAttribute |
The False Targets attribute record shall be used to communicate discrete values that are associated with false targets jamming that cannot be referenced to an emitter mode.
|
| FastEntityStatePdu |
Represents the postion and state of one entity in the world.
|
| FirePdu |
7.3.2 Used to communicate the firing of a weapon or expendable.
|
| FixedDatum |
Fixed Datum Record.
|
| FundamentalOperationalData |
Basic operational data for IFF.
|
| GridAxisDescriptor |
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
| GridAxisDescriptorFixed |
Grid axis record for fixed data.
|
| GridAxisDescriptorVariable |
Grid axis descriptor fo variable spacing axis data.
|
| GridData |
6.2.41, table 68
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
| GridDataType0 |
6.2.41, table 68
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
| GridDataType1 |
6.2.41, table 69
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
| GridDataType2 |
6.2.41, table 70
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
| GriddedDataPdu |
7.10.3 Used to communicate information about global, spatially varying environmental effects.
|
| GroupID |
Unique designation of a group of entities contained in the isGroupOfPdu.
|
| IdentificationFriendOrFoePdu |
more descriptive name for an IFFPdu
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
| IFFData |
repeating element in IFF Data specification record
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
| IffDataSpecification |
Requires hand coding to be useful.
|
| IFFFundamentalParameterData |
Fundamental IFF atc data.
|
| IFFLayer2Pdu |
Section 5.3.7.4.2 When present, layer 2 should follow layer 1 and have the following fields.
|
| IFFPdu |
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
| InformationOperationsActionPdu |
5.13.3.1 Used to communicate an IO attack or the effects of an IO attack on one or more target entities.
|
| InformationOperationsFamilyPdu |
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
| InformationOperationsReportPdu |
5.13.4.1 Used to communicate the effects of an IO attack on one or more target entities.
|
| IntercomCommunicationsParameters |
Intercom communications parameters.
|
| IntercomControlPdu |
5.8.7 Communicates the state of a particular intercom device, request an action of another intercom device, or respond to an action request.
|
| IntercomIdentifier |
Unique designation of an attached or unattached intercom in an event or exercirse.
|
| IntercomReferenceID |
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
| IOCommsNodeRecord |
6.2.48.2
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
| IOEffectRecord |
6.2.48.3
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
| IORecord |
6.2.48
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
| IsGroupOfPdu |
5.9.3.1 The IsGroupOf PDU shall communicate information about the individual states of a group of entities, including state information that is necessary for the receiving simulation applications to represent the issuing group of entities in the simulation applications’ own simulation.
|
| IsPartOfPdu |
5.9.5 Used to request hierarchical linkage of separately hosted simulation entities
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
| JammingTechnique |
Jamming technique.
|
| LaunchedMunitionRecord |
Identity of a communications node.
|
| LayerHeader |
The identification of the additional information layer number, layer-specific information, and the length of the layer.
|
| LEDetonationPdu |
9.4.6 Communicate information associated with the impact or detonation of a munition.
|
| LEFirePdu |
9.4.5 Representation of weapons fire in a DIS exercise involving LEs.
|
| LEVector3FixedByte |
3 x 8-bit fixed binary
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
| LinearObjectStatePdu |
7.10.5 Used to communicate detailed information about the addition/modification of a synthetic environment object that is geometrically anchored to the terrain with one point and has size and orientation.
|
| LinearSegmentParameter |
The specification of an individual segment of a linear segment synthetic environment object in a Linear Object State PDU Section 6.2.52
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
| LiveDeadReckoningParameters |
16 bit fixed binaries
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
| LiveEntityDetonationPdu |
more descriptive name for a LEDetonationPdu
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
| LiveEntityFamilyPdu |
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
| LiveEntityFirePdu |
more descriptive name for a LEFirePdu
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
| LiveEntityIdentifier |
The unique designation of each entity in an event or exercise that is contained in a Live Entity PDU.
|
| LiveEntityLinearVelocity |
16 bit fixed binaries
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
| LiveEntityOrientation |
8 bit fixed binaries
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
| LiveEntityOrientation16 |
16 bit fixed binaries
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
| LiveEntityOrientationError |
16 bit fixed binaries
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
| LiveEntityPdu |
The live entity PDUs have a slightly different header
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
| LiveEntityPositionError |
16 bit fixed binaries
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
| LiveEntityRelativeWorldCoordinates |
16 bit fixed binaries
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
| LiveSimulationAddress |
A simulation's designation associated with all Live Entity IDs contained in Live Entity PDUs.
|
| LogisticsFamilyPdu |
Abstract superclass for logistics PDUs.
|
| MineEmplacementTime |
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
| MineEntityIdentifier |
The unique designation of a mine contained in the Minefield Data PDU.
|
| MinefieldDataPdu |
5.10.4 Information about the location and status of a collection of mines in a minefield is conveyed through the Minefield Data PDU on an individual mine basis.
|
| MinefieldFamilyPdu |
Abstract superclass for PDUs relating to minefields.
|
| MinefieldIdentifier |
The unique designation of a minefield Section 6.2.56
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
| MinefieldQueryPdu |
5.10.3 Contains information about the requesting entity and the region and mine types of interest to the requesting entity.
|
| MinefieldResponseNACKPdu |
5.10.5 Contains information about the requesting entity and the PDU(s) that were not received in response to a query.
|
| MinefieldSensorType |
Information about a minefield sensor.
|
| MinefieldStatePdu |
5.10.2 Communicate information about the minefield, including the location, perimeter, and types of mines contained within it.
|
| ModulationParameters |
Modulation parameters associated with a specific radio system.
|
| ModulationType |
Information about the type of modulation used for radio transmission.
|
| Munition |
An entity's munition (e.g., bomb, missile) information shall be represented by one or more Munition records.
|
| MunitionDescriptor |
Represents the firing or detonation of a munition.
|
| MunitionReload |
indicate weapons (munitions) previously communicated via the Munition record.
|
| NamedLocationIdentification |
Information about the discrete positional relationship of the part entity with respect to the its host entity Section 6.2.62
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
| ObjectIdentifier |
The unique designation of an environmental object.
|
| ObjectType |
The unique designation of an environmental object.
|
| OwnershipStatusRecord |
used to convey entity and conflict status information associated with transferring ownership of an entity.
|
| Pdu |
Base class of PduBase and LiveEntityPdu
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
| PduBase |
The superclass for all PDUs except LiveEntitys.
|
| PointObjectStatePdu |
7.10.4 Used to communicate detailed information about the addition/modification of a synthetic environment object that is geometrically anchored to the terrain with a single point.
|
| PropulsionSystemData |
contains information describing the propulsion systems of the entity.
|
| ProtocolMode |
Bit field used to identify minefield data.
|
| RadioCommsHeader |
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
| RadioCommunicationsFamilyPdu |
Abstract superclass for radio communications PDUs.
|
| RadioIdentifier |
The unique designation of an attached or unattached radio in an event or exercise Section 6.2.70
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
| RadioType |
Identifies the type of radio.
|
| ReceiverPdu |
5.8.5 Communicates the state of a particular radio receiver.
|
| RecordQueryReliablePdu |
more descriptive name for a RecordQueryRPdu
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
| RecordQueryRPdu |
5.12.4.14 Used to communicate a request for data in record format.
|
| RecordQuerySpecification |
The identification of the records being queried 6.2.72
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
| RecordReliablePdu |
more descriptive name for a RecordRPdu
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
| RecordRPdu |
5.12.4.16 Used to respond to a Record Query-R PDU or a Set Record-R PDU.
|
| RecordSpecification |
This record shall specify the number of record sets contained in the Record Specification record and the record details.
|
| RecordSpecificationElement |
Synthetic record, made up from section 6.2.73.
|
| Relationship |
The relationship of the part entity to its host entity.
|
| RemoveEntityPdu |
Section 7.5.3 The removal of an entity from an exercise shall be communicated with a Remove Entity PDU.
|
| RemoveEntityReliablePdu |
more descriptive name for a RemoveEntityRPdu
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
| RemoveEntityRPdu |
5.12.4.3 Contains the same information as found in the Remove Entity PDU with the addition of the level of reliability service to be used for the removal action being requested.
|
| RepairCompletePdu |
5.5.10 Used by the repairing entity to communicate the repair that has been performed for the entity that requested repair service.
|
| RepairResponsePdu |
5.5.11 used by the receiving entity to acknowledge the receipt of a Repair Complete PDU
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
| RequestID |
A monotonically increasing number inserted into all simulation managment PDUs.
|
| ResupplyCancelPdu |
5.5.8 Used to communicate the canceling of a resupply service provided through logistics support.
|
| ResupplyOfferPdu |
5.5.6 Communicate the offer of supplies by a supplying entity to a receiving entity.
|
| ResupplyReceivedPdu |
5.5.7 Used to acknowledge the receipt of supplies by the receiving entity.
|
| SecondaryOperationalData |
Additional operational data for an IFF emitting system and the number of IFF Fundamental Parameter Data records Section 6.2.76.
|
| SEESPdu |
7.6.6 Certain supplemental information on an entity’s physical state and emissions.
|
| Sensor |
An entity's sensor information.
|
| SeparationVP |
Physical separation of an entity from another entity.
|
| ServiceRequestPdu |
5.5.5 Communicate information associated with one entity requesting a service from another.
|
| SetDataPdu |
Section 7.5.10.
|
| SetDataReliablePdu |
more descriptive name for a SetDataRPdu
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
| SetDataRPdu |
5.12.4.10 Serves the same function as the Set Data PDU but with the addition of reliability service levels.
|
| SetRecordReliablePdu |
more descriptive name for a SetRecordRPdu
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
| SetRecordRPdu |
5.12.4.15 Used to set or change certain parameter values.
|
| ShaftRPM |
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
| SilentEntitySystem |
information abou an enitity not producing espdus.
|
| SimulationAddress |
A Simulation Address record shall consist of the Site Identification number and the Application Identification number.
|
| SimulationIdentifier |
The unique designation of a simulation when using the 48-bit identifier format shall be specified by the Sim- ulation Identifier record.
|
| SimulationManagementFamilyPdu |
First part of a simulation management (SIMAN) PDU and SIMAN-Reliability (SIMAN-R) PDU.
|
| SimulationManagementWithReliabilityFamilyPdu |
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
| StandardVariableRecord |
Section 6.2.83
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
| StandardVariableSpecification |
Does not work, and causes failure in anything it is embedded in.
|
| StartResumePdu |
Section 7.5.4.
|
| StartResumeReliablePdu |
more descriptive name for a StartResumeRPdu
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
| StartResumeRPdu |
5.12.4.4 Serves the same function as the Start/Resume PDU but with the addition of reliability service levels
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
| StopFreezePdu |
Section 7.5.5.
|
| StopFreezeReliablePdu |
more descriptive name for a StopFreezeRPdu
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
| StopFreezeRPdu |
5.12.4.5 Serves the same function as the Stop/Freeze PDU (see 5.6.5.5.1) but with the addition of reliability service levels.
|
| StorageFuel |
Information about an entity's engine fuel.
|
| StorageFuelReload |
For each type or location of Storage Fuel, this record shall specify the type, location, fuel measure- ment units, reload quantity and maximum quantity for storage fuel either for the whole entity or a specific storage fuel location (tank).
|
| SupplementalEmissionEntityStatePdu |
more descriptive name for a SEESPdu
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
| SupplyQuantity |
A supply, and the amount of that supply.
|
| SyntheticEnvironmentFamilyPdu |
Section 5.3.11: Abstract superclass for synthetic environment PDUs
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
| SystemIdentifier |
The ID of the IFF emitting system.
|
| TimeSpacePositionInformationPdu |
more descriptive name for a TSPIPdu
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
| TotalRecordSets |
Total number of record sets contained in a logical set of one or more PDUs.
|
| TrackJamData |
Track-Jam data Section 6.2.89
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
| TransferOwnershipPdu |
Information initiating the dyanic allocation and control of simulation entities between two simulation applications.
|
| TransmitterPdu |
5.8.3 Communicates the state of a particular radio transmitter or simple intercom.
|
| TSPIPdu |
9.4.2 The Time Space Position Information (TSPI) PDU shall communicate information about the LE’s state vector.
|
| UABeam |
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
| UAEmitter |
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
| UAFundamentalParameter |
Regeneration parameters for active emission systems that are variable throughout a scenario.
|
| UnattachedIdentifier |
The unique designation of one or more unattached radios in an event or exercise Section 6.2.91
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
| UnderwaterAcousticPdu |
7.6.4 Information about underwater acoustic emmissions.
|
| UnsignedDISInteger |
container class not in specification
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
| VariableParameter |
used in DetonationPdu, ArticulatedPartsPdu among others
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
|
| VariableTransmitterParameters |
Relates to radios.
|
| Vector2Float |
Two floating point values, x, y
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
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| Vector3Double |
Three double precision floating point values, x, y, and z.
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| Vector3Float |
Three floating point values, x, y, and z.
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| VectoringNozzleSystem |
Operational data for describing the vectoring nozzle systems Section 6.2.96
IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation—Application Protocols
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| WarfareFamilyPdu |
Abstract superclass for fire and detonation pdus that have shared information.
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