Class SimulationAddress

java.lang.Object
edu.nps.moves.dis7.pdus.SimulationAddress
All Implemented Interfaces:
Serializable

public class SimulationAddress extends Object implements Serializable
A Simulation Address record shall consist of the Site Identification number and the Application Identification number. Section 6.2.79 IEEE Std 1278.1-2012, IEEE Standard for Distributed Interactive Simulation - Application Protocols
See Also:
Serialized Form
  • Field Details

    • site

      protected short site
      A site is defined as a facility, installation, organizational unit or a geographic location that has one or more simulation applications capable of participating in a distributed event.
    • application

      protected short application
      An application is defined as a software program that is used to generate and process distributed simulation data including live, virtual and constructive data.
  • Constructor Details

    • SimulationAddress

      public SimulationAddress()
      Constructor creates and configures a new instance object
  • Method Details

    • getMarshalledSize

      public int getMarshalledSize()
      Returns size of this serialized (marshalled) object in bytes
      Returns:
      serialized size in bytes
      See Also:
      https://en.wikipedia.org/wiki/Marshalling_(computer_science)
    • setSite

      public SimulationAddress setSite(short pSite)
      Setter for site
      Parameters:
      pSite - new value of interest
      Returns:
      same object to permit progressive setters
    • setSite

      public SimulationAddress setSite(int pSite)
      Utility setter for site
      Parameters:
      pSite - new value of interest
      Returns:
      same object to permit progressive setters
    • getSite

      public short getSite()
      Getter for site
      Returns:
      value of interest
    • setApplication

      public SimulationAddress setApplication(short pApplication)
      Setter for application
      Parameters:
      pApplication - new value of interest
      Returns:
      same object to permit progressive setters
    • setApplication

      public SimulationAddress setApplication(int pApplication)
      Utility setter for application
      Parameters:
      pApplication - new value of interest
      Returns:
      same object to permit progressive setters
    • getApplication

      public short getApplication()
      Getter for application
      Returns:
      value of interest
    • marshal

      public void marshal(DataOutputStream dos) throws Exception
      Serializes an object to a DataOutputStream.
      Parameters:
      dos - the OutputStream
      Throws:
      Exception - if something goes wrong
      See Also:
      DataOutputStream
    • unmarshal

      public int unmarshal(DataInputStream dis) throws Exception
      Deserializes an object from a DataInputStream.
      Parameters:
      dis - the InputStream
      Returns:
      marshalled serialized size in bytes
      Throws:
      Exception - if something goes wrong
      See Also:
      DataInputStream, https://en.wikipedia.org/wiki/Marshalling_(computer_science)
    • marshal

      public void marshal(ByteBuffer byteBuffer) throws Exception
      Packs an object into the ByteBuffer.
      Parameters:
      byteBuffer - The ByteBuffer at the position to begin writing
      Throws:
      BufferOverflowException - if byteBuffer is too small
      ReadOnlyBufferException - if byteBuffer is read only
      Exception - ByteBuffer-generated exception
      See Also:
      ByteBuffer
    • unmarshal

      public int unmarshal(ByteBuffer byteBuffer) throws Exception
      Unpacks a Pdu from the underlying data.
      Parameters:
      byteBuffer - The ByteBuffer at the position to begin reading
      Returns:
      marshalled serialized size in bytes
      Throws:
      BufferUnderflowException - if byteBuffer is too small
      Exception - ByteBuffer-generated exception
      See Also:
      ByteBuffer, https://en.wikipedia.org/wiki/Marshalling_(computer_science)
    • equals

      public boolean equals(Object obj)
      Overrides:
      equals in class Object
    • equalsImpl

      public boolean equalsImpl(Object obj)
      Compare all fields that contribute to the state, ignoring transient and static fields, for this and the supplied object
      Parameters:
      obj - the object to compare to
      Returns:
      true if the objects are equal, false otherwise.
    • toString

      public String toString()
      Overrides:
      toString in class Object