| Package | Description |
|---|---|
| simkit.animate | |
| simkit.smd | |
| simkit.smd.util | |
| simkit.test |
Functional tests.
|
| Class and Description |
|---|
| Mover
Interface that specifies the minimum functionality for an entity that has a
2-dimensional location and can move.
|
| Sensor
Interface for Sensor.
|
| Class and Description |
|---|
| Adjudicator
Used to determine the result of an interaction between a Target and a
Munition.
|
| BasicLinearMover
Implements the simplest movement logic.
|
| BasicSensor
Abstract base class with much of the common functionality.
|
| ConstantTimeSensor
Holds parameter of constant delay from when the sensor's range is entered
(EnterRange) and when the target is detected (timeToDetect).
|
| Damage
Contains information about damage to a Target by a Munition.
|
| Mover
Interface that specifies the minimum functionality for an entity that has a
2-dimensional location and can move.
|
| Munition
A Munition is an entity can interact with a Target.
|
| PathMoverManager
Basic MoverManager.
|
| Sensor
Interface for Sensor.
|
| SensorMoverMediator
Interface with the two key methods for scheduling Detection and Undetection
events.
|
| Target
A Mover that can be acted on by a Munition and is subject to being killed or
damaged.
|
| WayPoint
A 2-dimensional point with the speed that an entity should transit to the
point.
|
| Class and Description |
|---|
| Mover
Interface that specifies the minimum functionality for an entity that has a
2-dimensional location and can move.
|
| Sensor
Interface for Sensor.
|
| Class and Description |
|---|
| CookieCutterSensor
Simplest sensor type.
|
| Sensor
Interface for Sensor.
|