Uses of Class
edu.nps.moves.dis7.enumerations.LifeFormsAppearance.Bits
Packages that use LifeFormsAppearance.Bits
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Uses of LifeFormsAppearance.Bits in edu.nps.moves.dis7.enumerations
Fields in edu.nps.moves.dis7.enumerations declared as LifeFormsAppearance.BitsModifier and TypeFieldDescriptionstatic LifeFormsAppearance.BitsLifeFormsAppearance.CAMOUFLAGETYPEDescribes the camouflage color, UseAppearanceCamouflageTypevalues for this fieldstatic LifeFormsAppearance.BitsLifeFormsAppearance.COMPLIANCESTATUSDescribes the manner and degree to which the life form is complying, UseAppearanceLifeFormComplianceStatusvalues for this fieldstatic LifeFormsAppearance.BitsLifeFormsAppearance.CONCEALEDMOVEMENTDescribes whether or not the life form uses concealment during movement, UseAppearanceConcealedMovementvalues for this fieldstatic LifeFormsAppearance.BitsLifeFormsAppearance.CONCEALEDSTATIONARYDescribes whether or not the life form is in a prepared concealed position, UseAppearanceConcealedPositionvalues for this fieldstatic LifeFormsAppearance.BitsLifeFormsAppearance.FLASHLIGHTSONDescribes whether flash lights are on or offstatic LifeFormsAppearance.BitsLifeFormsAppearance.HEALTHDescribes the visual appearance of the severity of any injury, UseAppearanceLifeformHealthvalues for this fieldstatic LifeFormsAppearance.BitsLifeFormsAppearance.IRILLUMINATORONDescribes whether an IR illuminator (flare) is on or offstatic LifeFormsAppearance.BitsLifeFormsAppearance.IRSTROBEONDescribes whether an IR strobe is on or offstatic LifeFormsAppearance.BitsLifeFormsAppearance.ISFROZENDescribes whether the entity is frozen and should not be dead reckonedstatic LifeFormsAppearance.BitsLifeFormsAppearance.LIFEFORMPOSTUREDescribes the posture (position) of the life form, UseAppearanceLifeFormPosturevalues for this fieldstatic LifeFormsAppearance.BitsLifeFormsAppearance.MOUNTEDHOISTEDSTATUSDescribes whether or not the life form is mounted/hoisted on another platform, such as a troop transport or helicopter hoiststatic LifeFormsAppearance.BitsLifeFormsAppearance.PAINTSCHEMEDescribes the visual paint design, UseAppearancePaintSchemevalues for this fieldstatic LifeFormsAppearance.BitsLifeFormsAppearance.SIGNALMIRRORINUSEDescribes whether a signal mirror is being used or notstatic LifeFormsAppearance.BitsLifeFormsAppearance.SIGNALSMOKEINUSEDescribes whether signal smoke is being used or notstatic LifeFormsAppearance.BitsLifeFormsAppearance.STATEDescribes whether the entity is active or deactivated, UseAppearanceEntityorObjectStatevalues for this fieldstatic LifeFormsAppearance.BitsLifeFormsAppearance.WEAPONIMPLEMENT1Describes the position of the life forms primary weapon/implement, UseAppearanceLifeFormWeaponImplementvalues for this fieldstatic LifeFormsAppearance.BitsLifeFormsAppearance.WEAPONIMPLEMENT2Describes the position of the life forms secondary weapon/implement, UseAppearanceLifeFormWeaponImplementvalues for this fieldMethods in edu.nps.moves.dis7.enumerations with parameters of type LifeFormsAppearance.BitsModifier and TypeMethodDescriptionLifeFormsAppearance.set(LifeFormsAppearance.Bits wh, int value)Accessor method to set valueConstructors in edu.nps.moves.dis7.enumerations with parameters of type LifeFormsAppearance.BitsModifierConstructorDescriptionLifeFormsAppearance(LifeFormsAppearance.Bits wh, int value)Default constructor with parameters