diff --git a/assignments/src/MV3500Cohort2021JulySeptember/homework2/Fisher/FisherClient.java b/assignments/src/MV3500Cohort2021JulySeptember/homework2/Fisher/FisherClient.java
index 34978e03d26a1d18f00d2e5dc4ba05ff5c76b0b3..7ff8122ef0bc34048343c277de0b426883d89c9e 100644
--- a/assignments/src/MV3500Cohort2021JulySeptember/homework2/Fisher/FisherClient.java
+++ b/assignments/src/MV3500Cohort2021JulySeptember/homework2/Fisher/FisherClient.java
@@ -1,92 +1,93 @@
-package MV3500Cohort2021JulySeptember.homework2.Fisher;
-
-//import static MV3500Cohort2020JulySeptember.homework2.White.WhiteClient.LOCALHOST;
-import java.io.BufferedReader;
-import java.io.IOException;
-import java.io.InputStream;
-import java.io.InputStreamReader;
-import java.io.OutputStream;
-import java.io.PrintStream;
-import java.net.Socket;
-
-/**
- * Before, we always used telnet (netcat) to connect to the server. Here we are
- * now writing our own program to do the connection.
- *
- * As you will see, when we run this after we start the server we will see the
- * same string telnet printed, sent by the server. The output at the server will
- * show different socket pairs for each time the loop iterates.
- *
- * @author adfis
- */
-public class FisherClient {
-
-    // IPv6 String constant for localhost address, similarly IPv4 127.0.0.1
-    public final static String LOCALHOST = "172.20.145.10";         //"0:0:0:0:0:0:0:1";
-                                            // if we sub localhost with someone's IP this 
-                                            //should work the same
-    /**
-     * Program invocation, execution starts here
-     * @param args command-line arguments
-     */
-    public static void main(String[] args) {
-
-        // Local variables/fields
-        Socket socket;
-        InputStream is;
-        InputStreamReader isr;
-        BufferedReader br;
-        OutputStream os;
-        PrintStream ps;
-        String serverMessage;
-        int clientLoopCount = 1;
-
-        try {
-            System.out.println("FisherClient creating socket...");
-            while (clientLoopCount <= 10) {
-
-                // We request an IP to connect to ("localhost") and
-                // port number at that IP (2317). This establishes
-                // a connection to that IP in the form of a Socket
-                // object; the server uses a ServerSocket to wait for
-                // connections.
-                socket = new Socket(LOCALHOST, 2317);
-
-                os = socket.getOutputStream();
-                ps = new PrintStream(os);
-
-                // Now hook everything up (i.e. set up the streams), Java style:
-                is = socket.getInputStream();
-                isr = new InputStreamReader(is);
-                br = new BufferedReader(isr);
-
-                // Read a single line written by the server. We'd
-                // do things a bit differently if there were many lines to be read
-                // from the server instead of one only.
-                serverMessage = br.readLine();
-                System.out.println("==================================================");
-
-                System.out.println("The message the server sent was: '" + serverMessage + "'");
-                System.out.println("FisherClient responds with: To get to the other side");
-                System.out.println("Loop count: " + clientLoopCount);
-                clientLoopCount++;
-                // socket gets closed, either automatically/silently by this code (or possibly by the server)
-
-            } // end while(true)
-        } catch (IOException e) {
-            System.err.println("Problem with FisherClient networking:"); // describe what is happening
-            System.err.println("Error: " + e);
-
-            // Provide more helpful information to user if exception occurs due to running twice at one time
-            if (e instanceof java.net.BindException) {
-                System.err.println("*** Be sure to stop any other running instances of programs using this port!");
-            }
-        } finally // occurs after any other activity when shutting down
-        {
-            // program exit: tell somebody about that happening.  Likely cause: server drops connection.
-            System.out.println();
-            System.out.println("FisherClient exit");
-        }
-    }
-
-}
+package MV3500Cohort2021JulySeptember.homework2.Fisher;
+
+//import static MV3500Cohort2020JulySeptember.homework2.White.WhiteClient.LOCALHOST;
+import java.io.BufferedReader;
+import java.io.IOException;
+import java.io.InputStream;
+import java.io.InputStreamReader;
+import java.io.OutputStream;
+import java.io.PrintStream;
+import java.net.Socket;
+
+/**
+ * Before, we always used telnet (netcat) to connect to the server. Here we are
+ * now writing our own program to do the connection.
+ *
+ * As you will see, when we run this after we start the server we will see the
+ * same string telnet printed, sent by the server. The output at the server will
+ * show different socket pairs for each time the loop iterates.
+ *
+ * @author adfis
+ */
+public class FisherClient {
+
+    // IPv6 String constant for localhost address, similarly IPv4 127.0.0.1
+    public final static String LOCALHOST = "172.20.145.10";         //"0:0:0:0:0:0:0:1";
+                                            // Sub with someone's IP 
+                                            // Got it to work with McNeely in class
+    /**
+     * Program invocation, execution starts here
+     * @param args command-line arguments
+     */
+    public static void main(String[] args) {
+
+        // Local variables/fields
+        Socket socket;
+        InputStream is;
+        InputStreamReader isr;
+        BufferedReader br;
+        OutputStream os;
+        PrintStream ps;
+        String serverMessage;
+        int clientLoopCount = 1;
+
+        try {
+            System.out.println("FisherClient creating socket...");
+            // Made a loop counter for client to stop after 10 pings with server
+            while (clientLoopCount <= 10) {
+
+                // We request an IP to connect to ("localhost") and
+                // port number at that IP (2317). This establishes
+                // a connection to that IP in the form of a Socket
+                // object; the server uses a ServerSocket to wait for
+                // connections.
+                socket = new Socket(LOCALHOST, 2317);
+
+                os = socket.getOutputStream();
+                ps = new PrintStream(os);
+
+                // Now hook everything up (i.e. set up the streams), Java style:
+                is = socket.getInputStream();
+                isr = new InputStreamReader(is);
+                br = new BufferedReader(isr);
+
+                // Read a single line written by the server. We'd
+                // do things a bit differently if there were many lines to be read
+                // from the server instead of one only.
+                serverMessage = br.readLine();
+                System.out.println("==================================================");
+
+                System.out.println("The message the server sent was: '" + serverMessage + "'");
+                System.out.println("FisherClient responds with: To get to the other side");
+                System.out.println("Loop count: " + clientLoopCount);
+                clientLoopCount++;
+                // socket gets closed, either automatically/silently by this code (or possibly by the server)
+
+            } // end while(true)
+        } catch (IOException e) {
+            System.err.println("Problem with FisherClient networking:"); // describe what is happening
+            System.err.println("Error: " + e);
+
+            // Provide more helpful information to user if exception occurs due to running twice at one time
+            if (e instanceof java.net.BindException) {
+                System.err.println("*** Be sure to stop any other running instances of programs using this port!");
+            }
+        } finally // occurs after any other activity when shutting down
+        {
+            // program exit: tell somebody about that happening.  Likely cause: server drops connection.
+            System.out.println();
+            System.out.println("FisherClient exit");
+        }
+    }
+
+}