diff --git a/CourseExamples/src/TcpExamples/TcpExample3Client.java b/CourseExamples/src/TcpExamples/TcpExample3Client.java new file mode 100644 index 0000000000000000000000000000000000000000..87e44dae4ce5de6b80532253e6d2c109ad20e121 --- /dev/null +++ b/CourseExamples/src/TcpExamples/TcpExample3Client.java @@ -0,0 +1,55 @@ +package TcpExamples; + +import java.io.*; +import java.net.*; + +/** + * Before, we always used telnet to connect to the server. Here we are now + * writing our own program to do the connection. + * + * As you will see, when we run this after we start the server we will see the + * same string telnet printed, sent by the server. The output at the server will + * show different socket pairs for each time we ran it. + * + * @author mcgredo + */ +public class TcpExample3Client { + + // IPv6 String constant for localhost address, similarly IPv4 127.0.0.1 + public final static String LOCALHOST = "0:0:0:0:0:0:0:1"; + + public static void main(String[] args) { + try { + while (true) { + System.out.println("TcpExample3Client creating socket..."); + + // We request an IP to connect to ("localhost") and + // port number at that IP (2317). This establishes + // a connection to that IP in the form of the Socket + // object; the server uses a ServerSocket to wait for + // connections. + Socket socket = new Socket(LOCALHOST, 2317); // locohost? + + // Now hook everything up (i.e. set up the streams), Java style: + InputStream is = socket.getInputStream(); + InputStreamReader isr = new InputStreamReader(is); + BufferedReader br = new BufferedReader(isr); + + // Read the single line written by the server. We'd + // do things a bit differently if many lines to be read + // from the server, instead of one only. + String serverMessage = br.readLine(); + System.out.println("=================================================="); + System.out.println("Now we're talking!"); + System.out.println("The message the server sent was " + serverMessage); + // socket gets closed, either automatically/silently this code (or possibly by server) + } // end while(true) + } + catch (IOException e) { + System.out.println("Problem with client: "); // describe what is happening + System.out.println(e); + } + // program exit: tell somebody about that + System.out.println("client exit"); + } +} diff --git a/CourseExamples/src/TcpExamples/TcpExample3Server.java b/CourseExamples/src/TcpExamples/TcpExample3Server.java new file mode 100644 index 0000000000000000000000000000000000000000..d1da0e1d6be36bdfdc540923f0e5719e11549835 --- /dev/null +++ b/CourseExamples/src/TcpExamples/TcpExample3Server.java @@ -0,0 +1,80 @@ +package TcpExamples; + +import java.io.*; +import java.net.*; + +/** + * Very slightly more complex than example1. A complete copy of example 2. The + * only thing this does differently is introduce a loop into the response, so + * you don't have to restart the program after one response. Also, it prints out + * the socket pair the server sees. Run the program via telnet several times and + * compare the socket pairs. + * + * telnet localhost 2317 + * + * If you're sophisticated you can contact the instructor's computer while + * running this program. + * + * telnet [ipNumberOfServerLaptop] 2317 + * + * And have him display the socket pairs he got. + * + * @author mcgredo + */ +public class TcpExample3Server { + + @SuppressWarnings("ConvertToTryWithResources") + public static void main(String[] args) + { + try { + // ServerSocket waits for a connection from a client. + // Notice that it is outside the loop; ServerSocket + // needs to be made only once. + + System.out.println("TcpExample3Server has started..."); // it helps debugging to put this on console first + ServerSocket serverSocket = new ServerSocket(2317); + + // Server is up and waiting (i.e. "blocked" or paused) + // Loop, infinitely, waiting for client connections. + // Stop the program somewhere else. + while (true) + { + Socket clientConnection = serverSocket.accept(); // block until connected to a client + + // Now hook everything up (i.e. set up the streams), Java style: + OutputStream os = clientConnection.getOutputStream(); + PrintStream ps = new PrintStream(os); + + ps.println("This was written by the server"); // this goes back to client! + + // Print some information locally about the Socket + // connection. This includes the port and IP numbers + // on both sides (the socket pair.) + InetAddress localAddress = clientConnection.getLocalAddress(); + InetAddress remoteAddress = clientConnection.getInetAddress(); + + int localPort = clientConnection.getLocalPort(); + int remotePort = clientConnection.getPort(); + + // My socket pair connection looks like this, to localhost: + // Socket pair: (( /0:0:0:0:0:0:0:1, 2317 ), ( /0:0:0:0:0:0:0:1, 54876 )) + // Socket pair: (( /0:0:0:0:0:0:0:1, 2317 ), ( /0:0:0:0:0:0:0:1, 54881 )) + // + // Why is the first IP/port the same, while the second set has + // different ports? + System.out.println("Socket pair: (( " + localAddress.toString() + ", " + localPort + " ), ( " + + remoteAddress.toString() + ", " + remotePort + " ))"); + + // Notice the use of flush() and close(). Without + // the close() to Socket object may stay open for + // a while after the client has stopped needing this + // connection. Close() explicitly ends the connection. + ps.flush(); + clientConnection.close(); // like it or not, you're outta here! + } + } + catch (IOException e) { + System.out.println("problem with networking"); + } + } +} diff --git a/CourseExamples/src/TcpExamples/TcpExample3TerminalLog.txt b/CourseExamples/src/TcpExamples/TcpExample3TerminalLog.txt new file mode 100644 index 0000000000000000000000000000000000000000..94370eb8f371459a47ca9e4ccd95ae7caea67e18 --- /dev/null +++ b/CourseExamples/src/TcpExamples/TcpExample3TerminalLog.txt @@ -0,0 +1,24 @@ +run: +TcpExample3Server has started... +Socket pair: (( /0:0:0:0:0:0:0:1, 2317 ), ( /0:0:0:0:0:0:0:1, 49239 )) +Socket pair: (( /0:0:0:0:0:0:0:1, 2317 ), ( /0:0:0:0:0:0:0:1, 49240 )) +Socket pair: (( /0:0:0:0:0:0:0:1, 2317 ), ( /0:0:0:0:0:0:0:1, 49241 )) +[etc.] + + +run: +TcpExample3Client creating socket... +================================================== +Now we're talking! +The message the server sent was This was written by the server +TcpExample3Client creating socket... +================================================== +Now we're talking! +The message the server sent was This was written by the server +TcpExample3Client creating socket... +================================================== +Now we're talking! +The message the server sent was This was written by the server +TcpExample3Client creating socket... +================================================== +[etc.]