diff --git a/documentation/theses/brennenstuhl/README.md b/documentation/theses/brennenstuhl/README.md
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--- a/documentation/theses/brennenstuhl/README.md
+++ b/documentation/theses/brennenstuhl/README.md
@@ -1,12 +1,12 @@
 # REPEATABLE UNIT TESTING OF DISTRIBUTED INTERACTIVE SIMULATION (DIS) PROTOCOL BEHAVIOR STREAMS USING WEB STANDARDS
 
-## Tobias Brennenstuhl Lieutenant Colonel, German Army
+## <a href="BrennenstuhlOpenDIS7UnitTestingX3dInterpolation.mp4"><img src="BrennenstuhlOpenDIS7UnitTestingX3dInterpolationScreenshot.png" width="25%" align="right"/></a> Tobias Brennenstuhl Lieutenant Colonel, German Army
 
 ### Masters Thesis, Modeling Virtual Environments Simulation (MOVES), Naval Postgraduate School (NPS), Monterey California USA, June 2020 
 
 * [Presentation](BrennenstuhlOpenDIS7UnitTestingBriefingJune2020.pptx), [Thesis](BrennenstuhlOpenDIS7UnitTestingThesisJune2020.pdf), [Demonstration Video](BrennenstuhlOpenDIS7UnitTestingX3dInterpolation.mp4), [Twitter](https://twitter.com/Web3DConsortium/status/1283506818262552577), [YouTube](https://youtu.be/B_ARFsRFgRk)
 
-<a href="BrennenstuhlOpenDIS7UnitTestingX3dInterpolation.mp4"><img src="BrennenstuhlOpenDIS7UnitTestingX3dInterpolationScreenshot.png" width="20%" align="right"/></a>Abstract. The IEEE Distributed Interactive Simulation (DIS) protocol is used for
+Abstract. The IEEE Distributed Interactive Simulation (DIS) protocol is used for
 high-fidelity real-time information sharing among simulations and trainers
 across the entire international Modeling and Simulation (M&S) community.
 If archivally saved and replayed, DIS streams have the potential to become