diff --git a/assignments/src/MV3500Cohort2021JulySeptember/homework1/PughTcp2ConnectionCounting.java b/assignments/src/MV3500Cohort2021JulySeptember/homework1/PughTcp2ConnectionCounting.java
index 47ccc375d2671a5cf86c545b8c2b77ff1c053698..a95d95748eb8d8774fd482b10b535cf1a5d1c718 100644
--- a/assignments/src/MV3500Cohort2021JulySeptember/homework1/PughTcp2ConnectionCounting.java
+++ b/assignments/src/MV3500Cohort2021JulySeptember/homework1/PughTcp2ConnectionCounting.java
@@ -48,7 +48,7 @@ public class PughTcp2ConnectionCounting {
             while (true) {
                 // blocks! then proceeds once a connection is "accept"ed
                 try ( Socket clientConnection = serverSocket.accept()) {
-                    connectionCount++; // got another one!
+                    
 
                     OutputStream os = clientConnection.getOutputStream();
                     PrintStream ps = new PrintStream(os);
@@ -58,11 +58,11 @@ public class PughTcp2ConnectionCounting {
                     if (connectionCount % 2 == 1) {
                         System.out.println("Go\n");
                     }
-                    if (connectionCount % 2 == 0) {
-                        System.out.println("Gators!\n");
+                    if (connectionCount % 2 == 0 && connectionCount % 3 == 1) {
+                        System.out.println("Gators!");
                     }
                     if (connectionCount % 3 == 1 && connectionCount != 0) {
-                        System.out.println("O'Doyle Rules!!! \n");
+                        System.out.println("O'Doyle Rules!!!");
                     }
                     ps.println("You were connection #" + connectionCount + ", by my count");
 
@@ -89,6 +89,7 @@ public class PughTcp2ConnectionCounting {
                     // a while after the client has stopped needing this
                     // connection. Close() explicitly ends the connection.
                     ps.flush();
+                    connectionCount++; // got another one!
                 }
             }
         } catch (IOException e) {
diff --git a/assignments/src/MV3500Cohort2021JulySeptember/homework2/Fisher/FisherClient.java b/assignments/src/MV3500Cohort2021JulySeptember/homework2/Fisher/FisherClient.java
index 256202cd33f873e8b414c9d071c4b4a54ba6d087..00de0484e3b43b1a65a98be8f45d2ab5f96f8339 100644
--- a/assignments/src/MV3500Cohort2021JulySeptember/homework2/Fisher/FisherClient.java
+++ b/assignments/src/MV3500Cohort2021JulySeptember/homework2/Fisher/FisherClient.java
@@ -10,7 +10,7 @@ import java.io.PrintStream;
 import java.net.Socket;
 
 /**
- * Before, we always used telnet (netcat) to connect to the server. Here we are
+ * Before, we always used telnet (netcat) to connect to server. Here we are
  * now writing our own program to do the connection.
  *
  * As you will see, when we run this after we start the server we will see the
diff --git a/assignments/src/MV3500Cohort2021JulySeptember/homework2/Fisher/FisherServer.java b/assignments/src/MV3500Cohort2021JulySeptember/homework2/Fisher/FisherServer.java
index 164e32a072be7227420787be72028f85fb2f54c6..c6b16ee66f6232df0f0735a47b0f92d762a3a038 100644
--- a/assignments/src/MV3500Cohort2021JulySeptember/homework2/Fisher/FisherServer.java
+++ b/assignments/src/MV3500Cohort2021JulySeptember/homework2/Fisher/FisherServer.java
@@ -59,7 +59,7 @@ public class FisherServer {
             // Made a loop counter for server to stop after 10 pings with client
             while (serverLoopCount <= 10) {
 
-                // block until connected to a client
+                // block until connected to the client
                 try ( Socket clientConnectionSocket = serverSocket.accept()) {
 
                     // Now hook everything up (i.e. set up the streams), Java style:
diff --git a/assignments/src/MV3500Cohort2021JulySeptember/homework2/Pugh/Pugh3Client_homework2.java b/assignments/src/MV3500Cohort2021JulySeptember/homework2/Pugh/Pugh3Client_homework2.java
new file mode 100644
index 0000000000000000000000000000000000000000..31734f0c3cbdfd0fc34a01c0c4a62ac41953bf82
--- /dev/null
+++ b/assignments/src/MV3500Cohort2021JulySeptember/homework2/Pugh/Pugh3Client_homework2.java
@@ -0,0 +1,111 @@
+package MV3500Cohort2021JulySeptember.homework2.Pugh;
+
+import MV3500Cohort2021JulySeptember.homework2.*;
+import java.io.*;
+import java.net.*;
+
+/**
+ * Before, we always used telnet (netcat) to connect to the server. Here we are
+ * now writing our own program to do the connection.
+ *
+ * As you will see, when we run this after we start the server we will see the
+ * same string telnet printed, sent by the server. The output at the server will
+ * show different socket pairs for each time the loop iterates.
+ *
+ * @author mcgredo
+ * @author brutzman
+ */
+public class Pugh3Client_homework2 {
+
+    /**
+     * IPv6 String constant for localhost address, similarly IPv4 127.0.0.1
+     *
+     * @see
+     * <a href="https://en.wikipedia.org/wiki/localhost">https://en.wikipedia.org/wiki/localhost</a>
+     * @see
+     * <a href="https://en.wikipedia.org/wiki/IPv6_address">https://en.wikipedia.org/wiki/IPv6_address</a>
+     */
+    public final static String LOCALHOST = "0:0:0:0:0:0:0:1"; //Local host
+
+    /**
+     * Program invocation, execution starts here
+     *
+     * @param args command-line arguments
+     */
+    public static void main(String[] args) throws InterruptedException {
+
+        // Local variables/fields
+        Socket socket = null;
+        InputStream is;
+        Reader isr;
+        BufferedReader br;
+        String serverMessage;
+        int clientLoopCount = 0;
+
+        try {
+            while (true) {
+                clientLoopCount++; // increment at beginning of loop for reliability
+                System.out.println(Pugh3Client_homework2.class.getName() + " creating socket...");
+
+                // We request an IP to connect to ("localhost") and
+                // port number at that IP (2317). This establishes
+                // a connection to that IP in the form of a Socket
+                // object; the server uses a ServerSocket to wait for
+                // connections.
+                socket = new Socket(LOCALHOST, 2317); // locohost?
+
+                // Now hook everything up (i.e. set up the streams), Java style:
+                is = socket.getInputStream();
+                isr = new InputStreamReader(is);
+                br = new BufferedReader(isr);
+
+                // Read a single line written by the server. We'd
+                // do things a bit differently if there were many lines to be read
+                // from the server instead of one only.
+                serverMessage = br.readLine();
+                System.out.println("==================================================");
+
+                if (clientLoopCount == 1) {
+                    System.out.print("Client loop " + clientLoopCount + ": ");
+                    System.out.println("now we're talking!");
+                    System.out.println("The message the server sent was: '" + serverMessage + "'");
+                    // socket gets closed, either automatically/silently by this code (or possibly by the server)
+                }
+                
+                if (clientLoopCount == 2){
+                    System.out.println("I'm ready.  Shoot.");
+                }
+                
+                if ( clientLoopCount == 3){
+                    System.out.println("That is a horrible joke.");
+                }
+                
+                if (clientLoopCount >= 4){
+                    System.out.println("No...");
+                }
+                Thread.sleep(500l); // slow things down, for example 500l (long) = 500 msec
+
+            } // end while(true) // infinite loops are dangerous, be sure to kill this process!
+        } catch (IOException e) {
+            System.err.println("Problem with " + Pugh3Client_homework2.class.getName() + " networking:"); // describe what is happening
+            System.err.println("Error: " + e);
+
+            // Provide more helpful information to user if exception occurs due to running twice at one time
+            if (e instanceof java.net.BindException) {
+                System.err.println("*** Be sure to stop any other running instances of programs using this port!");
+            }
+        } finally // occurs after any other activity when shutting down
+        {
+            try {
+                if (socket != null) {
+                    socket.close();
+                }
+            } catch (IOException e) {
+            }
+
+            // program exit: tell somebody about that happening.  Likely cause: server drops connection.
+            System.out.println();
+            System.out.println(Pugh3Client_homework2.class.getName() + " exit");
+        }
+    }
+}
diff --git a/assignments/src/MV3500Cohort2021JulySeptember/homework2/Pugh/Pugh3Server.java b/assignments/src/MV3500Cohort2021JulySeptember/homework2/Pugh/Pugh3Server.java
new file mode 100644
index 0000000000000000000000000000000000000000..bd33baf4091f733c0cbc4a602cdc50f92fcce79d
--- /dev/null
+++ b/assignments/src/MV3500Cohort2021JulySeptember/homework2/Pugh/Pugh3Server.java
@@ -0,0 +1,124 @@
+package MV3500Cohort2021JulySeptember.homework2.Pugh;
+
+import java.io.*;
+import java.net.*;
+
+/**
+ * Very slightly more complex than example1, further modifying example2. The
+ * only thing this does differently is introduce a loop into the response, so
+ * you don't have to restart the program after one response. Also, it prints out
+ * the socket pair the server sees. Run the program via telnet several times and
+ * compare the socket pairs.
+ *
+ * telnet (nc) localhost 2317
+ *
+ * If you're sophisticated you can contact the instructor's computer while
+ * running this program.
+ *
+ * telnet (nc) [ipNumberOfServerLaptop] 2317
+ *
+ * and have the instructor display the socket pairs received.
+ *
+ * @author mcgredo
+ * @author brutzman
+ */
+public class Pugh3Server {
+
+    /**
+     * Program invocation, execution starts here If already compiled, can run
+     * using console in directory ../../build/classes/ by invoking \ java
+     * -classpath . TcpExamples.TcpExample3Server
+     *
+     * @param args command-line arguments
+     */
+    public static void main(String[] args) {
+        try {
+
+            // ServerSocket waits for a connection from a client. 
+            // Notice that it is outside the loop; ServerSocket
+            // needs to be made only once.
+            System.out.println(Pugh3Server.class.getName() + " has started..."); // it helps debugging to put this on console first
+
+            ServerSocket serverSocket = new ServerSocket(2317);
+            OutputStream os;
+            PrintStream ps;
+            InetAddress localAddress, remoteAddress;
+            int localPort, remotePort;
+            int serverLoopCount = 0;
+
+            // Server is up and waiting (i.e. "blocked" or paused)
+            // Loop, infinitely, waiting for client connections.
+            // Stop the program somewhere else.
+            while (true) {
+
+                // block until connected to a client
+                try (Socket clientConnectionSocket = serverSocket.accept()) {
+                    serverLoopCount++; // increment at beginning of loop for reliability
+
+                    // Now hook everything up (i.e. set up the streams), Java style:
+                    os = clientConnectionSocket.getOutputStream();
+                    ps = new PrintStream(os);
+                    ps.println("This is response " + serverLoopCount + " produced by the server.\n"); // this gets sent back to client!
+
+                    // Print some information locally about the Socket connection.
+                    // This includes the port and IP numbers on both sides (the socket pair).
+                    localAddress = clientConnectionSocket.getLocalAddress();
+                    remoteAddress = clientConnectionSocket.getInetAddress();
+                    localPort = clientConnectionSocket.getLocalPort();
+                    remotePort = clientConnectionSocket.getPort();
+
+                    System.out.print("Server loop: " + serverLoopCount + "\n");
+
+                    
+                    // My socket pair connection looks like this, to localhost:
+                    // Socket pair: (( /0:0:0:0:0:0:0:1, 2317 ), ( /0:0:0:0:0:0:0:1, 54876 ))
+                    // Socket pair: (( /0:0:0:0:0:0:0:1, 2317 ), ( /0:0:0:0:0:0:0:1, 54881 ))
+                    // Why is the first IP/port the same, while the second set has different ports?
+                    if (serverLoopCount == 1) {
+                        System.out.println(Pugh3Server.class.getName() + " socket pair showing host name, address, port:");
+                        System.out.println("  (( "
+                                + localAddress.getHostName() + "=" + localAddress.getHostAddress() + ", " + localPort + " ), ( "
+                                + remoteAddress.getHostName() + "=" + remoteAddress.getHostAddress() + ", " + remotePort + " ))\n");
+
+                        if (localAddress.getHostName().equals(localAddress.getHostAddress())
+                                || remoteAddress.getHostName().equals(remoteAddress.getHostAddress())) {
+                            System.out.println("  note HostName matches address if host has no DNS name\n");
+                        }
+                    }
+
+                    if (serverLoopCount == 1) {
+                        System.out.println("Ready for some great Dad Jokes?!?\n");
+                    }
+                    if (serverLoopCount == 2) {
+                        System.out.println("Ok, get ready...\n");
+                    }
+                    if (serverLoopCount == 3) {
+                        System.out.print("A ham sandwich walks into a bar and orders a beer. The bartender says, Sorry, we don’t serve food here.\n");
+                    }
+
+                    if (serverLoopCount == 4) {
+                        System.out.println("Funny, right?\n");
+                    }
+
+                    if (serverLoopCount >= 5) {
+                        System.out.print("Keep laughing, it's funny!\n");
+                    }
+
+                    // Notice the use of flush() and try w/ resources. Without
+                    // the try w/ resources the Socket object may stay open for
+                    // a while after the client has stopped needing this
+                    // connection. try w/ resources explicitly ends the connection.
+                    ps.flush();
+                    // like it or not, you're outta here!
+                }
+            }
+        } catch (IOException e) {
+            System.err.println("Problem with " + Pugh3Server.class.getName() + " networking: " + e);
+
+            // Provide more helpful information to user if exception occurs due to running twice at one time
+            if (e instanceof java.net.BindException) {
+                System.err.println("*** Be sure to stop any other running instances of programs using this port!");
+            }
+        }
+    }
+}
diff --git a/examples/src/TcpExamples/TcpExample3Client.java b/examples/src/TcpExamples/TcpExample3Client.java
index 30ea9e36bb658e398060ebc7b30f02096b071e80..f5f7e1c5a842de1a4567ee27837c6e6ee01b5f36 100644
--- a/examples/src/TcpExamples/TcpExample3Client.java
+++ b/examples/src/TcpExamples/TcpExample3Client.java
@@ -20,7 +20,7 @@ public class TcpExample3Client {
      * @see <a href="https://en.wikipedia.org/wiki/localhost">https://en.wikipedia.org/wiki/localhost</a>
      * @see <a href="https://en.wikipedia.org/wiki/IPv6_address">https://en.wikipedia.org/wiki/IPv6_address</a> 
      */
-    public final static String LOCALHOST = "0:0:0:0:0:0:0:1";
+    public final static String LOCALHOST = "0:0:0:0:0:0:0:1"; //Local host
 
     /**
      * Program invocation, execution starts here