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+Simple client/server connection. Run the server first, then client.
+
+You will see when the server begins running the output will show "FisherServer has started..."
+
+Once the clent begins running you should see "FisherClient creating socket..." in the output.
+The client/server connection will then run 10 loops of the server asking "Why did the chicken cross the road?"
+And the client will reply "To get to the other side" along with a loop count. After 10 reps the 
+client will exit and the server will close.