diff --git a/assignments/src/MV3500Cohort2021JulySeptember/homework3/Frank/FrankSimulation.java b/assignments/src/MV3500Cohort2021JulySeptember/homework3/Frank/FrankSimulation.java
deleted file mode 100644
index 314343f6f6077837fc5047216267c9a5ad5d079e..0000000000000000000000000000000000000000
--- a/assignments/src/MV3500Cohort2021JulySeptember/homework3/Frank/FrankSimulation.java
+++ /dev/null
@@ -1,567 +0,0 @@
-/**
- * Copyright (c) 2008-2021, MOVES Institute, Naval Postgraduate School (NPS). All rights reserved.
- * This work is provided under a BSD open-source license, see project license.html and license.txt
- *
- *
- */
-package MV3500Cohort2021JulySeptember.homework3.Frank;
-
-import edu.nps.moves.dis7.enumerations.Country;
-import edu.nps.moves.dis7.enumerations.EntityKind;
-import edu.nps.moves.dis7.enumerations.MunitionDescriptorFuse;
-import edu.nps.moves.dis7.enumerations.PlatformDomain;
-import edu.nps.moves.dis7.enumerations.VariableRecordType;
-import edu.nps.moves.dis7.pdus.CommentPdu;
-import edu.nps.moves.dis7.pdus.CommentReliablePdu;
-import edu.nps.moves.dis7.pdus.Domain;
-import edu.nps.moves.dis7.pdus.EntityID;
-import edu.nps.moves.dis7.pdus.EntityStatePdu;
-import edu.nps.moves.dis7.pdus.EntityType;
-import edu.nps.moves.dis7.pdus.EulerAngles;
-import edu.nps.moves.dis7.pdus.FirePdu;
-import edu.nps.moves.dis7.pdus.MunitionDescriptor;
-import edu.nps.moves.dis7.pdus.Pdu;
-import edu.nps.moves.dis7.pdus.Vector3Double;
-import edu.nps.moves.dis7.utilities.CoordinateConversions;
-import edu.nps.moves.dis7.utilities.DisThreadedNetworkInterface;
-import edu.nps.moves.dis7.utilities.PduFactory;
-import edu.nps.moves.dis7.utilities.stream.PduRecorder;
-import java.util.ArrayList;
-import java.util.logging.Level;
-import java.util.logging.Logger;
-
-/**
- * The purpose of this program is to provide an easily modifiable example
- * simulation program that includes DIS-capable entities doing tasks and
- * reporting them to the network. Default settings include PDU recording turned
- * on by default.
- */
-public class FrankSimulation {
-
-    private EntityID createM1Abrams() {
-        EntityID M1AbramsID = new EntityID(); // 1.1.225.1.1.1 Platform,Ground,USA,ArmoredFightingVehicle M1 Abrams
-        M1AbramsID.setSiteID(1);
-        M1AbramsID.setApplicationID(13);
-        M1AbramsID.setEntityID(25);
-        return M1AbramsID;
-    }
-
-    private EntityType createM1AbramsType() {
-        EntityType M1AbramsType = new EntityType();
-        M1AbramsType.setEntityKind(EntityKind.PLATFORM);
-        M1AbramsType.setDomain(Domain.inst(PlatformDomain.LAND));
-        M1AbramsType.setCountry(Country.UNITED_STATES_OF_AMERICA_USA);
-        M1AbramsType.setCategory(1);
-        M1AbramsType.setSubCategory(1);
-        M1AbramsType.setSpecific(1);
-        return M1AbramsType;
-    }
-
-    private Vector3Double createLocationVector() {
-        Vector3Double eloc2 = new Vector3Double();
-        double[] loc2 = CoordinateConversions.getXYZfromLatLonDegrees(36.599831, -121.878842, 0); //sloat delmonte intersection
-        eloc2.setX(loc2[0]);
-        eloc2.setY(loc2[1]);
-        eloc2.setZ(loc2[2]);
-        return eloc2;
-    }
-
-    private EulerAngles createOrientation() {
-        EulerAngles orient2 = new EulerAngles();
-        orient2.setPhi((float) 0.0);
-        orient2.setPsi((float) 0.0);
-        orient2.setTheta((float) 0.0);
-        return orient2;
-    }
-
-    private EntityID createT62ID() {
-        EntityID T62ID = new EntityID();//1.1.45.1.7.1 Platform,Ground,China, Tank, T-62
-        T62ID.setSiteID(1);
-        T62ID.setApplicationID(13);
-        T62ID.setEntityID(2);
-
-        return T62ID;
-    }
-
-    private EntityType createT62Type() {
-
-        EntityType T62Type = new EntityType();
-        T62Type.setEntityKind(EntityKind.PLATFORM);
-        T62Type.setDomain(Domain.inst(PlatformDomain.LAND));
-        T62Type.setCountry(Country.RUSSIA);
-        T62Type.setCategory(2);
-        T62Type.setSubCategory(41);
-        T62Type.setSpecific(3);
-        return T62Type;
-    }
-
-    private Vector3Double createEnemyLocation() {
-        Vector3Double eloc1 = new Vector3Double();
-        double[] loc1 = CoordinateConversions.getXYZfromLatLonDegrees(36.594116, -121.877463, 0); //NPS Main Gate
-        eloc1.setX(loc1[0]);
-        eloc1.setY(loc1[1]);
-        eloc1.setZ(loc1[2]);
-        return eloc1;
-    }
-
-    private EulerAngles createEnemyOrientation() {
-        EulerAngles orient1 = new EulerAngles();
-        orient1.setPhi((float) 3.1415);
-        orient1.setPsi((float) 0.0);
-        orient1.setTheta((float) 0.0);
-        return orient1;
-    }
-    
-   private MunitionDescriptor createM829IT(){
-           
-    EntityType M829Type = new EntityType(); //2.2.225.2.13.1
-            M829Type.setEntityKind(EntityKind.MUNITION);
-            M829Type.setDomain(Domain.inst(PlatformDomain.AIR));
-            M829Type.setCountry(Country.UNITED_STATES_OF_AMERICA_USA);
-            M829Type.setCategory(2);
-            M829Type.setSubCategory(13);
-            M829Type.setSpecific(1);
-            MunitionDescriptor M829IT = new MunitionDescriptor();
-            M829IT.setMunitionType(M829Type);
-            M829IT.setQuantity(3);
-            M829IT.setFuse(MunitionDescriptorFuse.CONTACT_GRAZE);
-            M829IT.setRate(200);
-   return M829IT;
-   }
-    /**
-     * This runSimulation() method is for you, a programmer-modifiable method
-     * for defining and running a new simulation of interest. Welcome! Other
-     * parts of this program handle bookkeeping and plumbing tasks so that you
-     * can focus on your model entities and activities. Expandable support
-     * includes DIS EntityStatePdu, FirePdu and CommentPdu all available for
-     * modification and sending in a simulation loop. Continuous improvement
-     * efforts seek to make this program as easy and straightforward as possible
-     * for DIS simulationists to use and adapt. All of the other methods are
-     * setup, teardown and configuration that you may find interesting, even
-     * helpful, but don't really have to worry about.
-     */
-    @SuppressWarnings("SleepWhileInLoop") // yes we do that
-    public void runSimulation() {
-        try {
-            /**
-             * seconds for real-time execution (not simulation time, which may
-             * or may not be the same)
-             */
-            final double SIMULATION_LOOP_DURATION_SECONDS = 2.0;
-            final int SIMULATION_MAX_LOOP_COUNT = 10; // be deliberate out out there!  also avoid infinite loops.
-            int simulationLoopCount = 0;        // variable, initialized at 0
-            boolean simulationComplete = false;     // sentinel variable as termination condition,, are we done yet?
-            boolean fireBool = false;
-            boolean destBool = false;
-            // TODO reset clock to zero each time for consistent outputs
-            // Your model setup: define participants.  who's who in this zoo?
-            // Assuming you keep track of entity objects...  here is some support for for Entity 1.
-            // create PDU objects and set their values.
-            EntityID entityID_1 = new EntityID();
-            entityID_1.setSiteID(1).setApplicationID(2).setEntityID(3); // made-up example ID; 
-            // TODO someday, use enumerations; is there a unique site triplet for MOVES Institute?
-
-            EntityStatePdu entityStatePdu_1 = pduFactory.makeEntityStatePdu();
-            entityStatePdu_1.setEntityID(entityID_1);
-            // M1Abrams 
-            entityStatePdu_1.setEntityID(createM1Abrams()); // Calling createM1Abrams Method
-            entityStatePdu_1.setEntityType(createM1AbramsType()); // Calling createM1AbramsType Method
-            // Location and Orientation 
-            Vector3Double eloc2 = createLocationVector(); // Calling createLocationVector Method
-            entityStatePdu_1.setEntityLocation(eloc2);
-            entityStatePdu_1.setEntityOrientation(createOrientation()); // Calling Create Orientation Method
-
-            EntityStatePdu entityStatePdu2 = pduFactory.makeEntityStatePdu();
-//          //T-62 
-            entityStatePdu2.setEntityID(createT62ID()); // Calling Create T62 ID method
-            entityStatePdu2.setEntityType(createT62Type()); // Calling Create T62 Type method
-            // enemy location and orientation 
-            Vector3Double eloc1 = createEnemyLocation(); // calling create enemylocation method
-            entityStatePdu2.setEntityLocation(eloc1); // Setting em
-            entityStatePdu2.setEntityOrientation(createEnemyOrientation()); //calling create Enemy orientation method
-
-            int T62HitsReceived = 0;
-
-            System.out.println(eloc2.toString());
-            System.out.println(eloc1.toString());
-
-            //FirePdu firePduNull = new FirePdu();
-            FirePdu firePdu = pduFactory.makeFirePdu();
-            EntityID fireID = new EntityID();
-            fireID.setSiteID(1);
-            fireID.setApplicationID(13);
-            fireID.setEntityID(25);
-            EntityID targetID = new EntityID();
-            targetID.setSiteID(1);
-            targetID.setApplicationID(13);
-            targetID.setEntityID(2);
-
-            firePdu.setFiringEntityID(fireID);
-            firePdu.setTargetEntityID(targetID);
-
-            firePdu.setDescriptor(createM829IT()); // calling create M829IT Method
-            
-            EntityID M829ID = new EntityID();
-            M829ID.setEntityID(1);
-            firePdu.setMunitionExpendibleID(M829ID);
-
-          
-            CommentReliablePdu T62DestroyedComment = pduFactory.makeCommentReliablePdu("T62 DESTROYED BY M1 Abrams AFTER 2 rounds M829I-T ON TARGET");
-            CommentReliablePdu T62SightedComment = pduFactory.makeCommentReliablePdu("M1 Abrams Acquires Target - T62 with in firing distance");
-            //if(eloc1.getX())
-            EntityID MTVRID = new EntityID();
-
-            FirePdu firePdu_1a = pduFactory.makeFirePdu(); // for entity 1 first  weapon (if any)
-
-            while (simulationLoopCount < SIMULATION_MAX_LOOP_COUNT) // are we done yet?
-            {
-                simulationLoopCount++; // good practice: increment loop counter as first action in that loop
-                // Where is my entity?
-                entityStatePdu_1.getEntityLocation().setX(entityStatePdu_1.getEntityLocation().getX() - 20); // 1m per timestep
-                entityStatePdu_1.getEntityLocation().setY(entityStatePdu_1.getEntityLocation().getY() - 75);
-                // decide whether to fire, and then update the firePdu.  Hmmm, you might want a target to shoort at!
-                Double dx = eloc2.getX() - eloc1.getX();
-                Double dy = eloc2.getY() - eloc1.getY();
-                Double dz = eloc2.getZ() - eloc1.getZ();
-                Double range = Math.sqrt(dx * dx + dy * dy);
-                System.out.println("range" + range + "                dx:" + dx + "        dy:" + dy);
-
-                if (range < 100) { // Range 100
-                    if (!fireBool) {
-                        sendSinglePdu(T62SightedComment);
-                    }
-                    fireBool = true;
-                    System.out.println("Entity#" + firePdu.getFiringEntityID().getEntityID() + " is firing " + firePdu.getDescriptor().getMunitionType().getDomain() + "." + firePdu.getDescriptor().getMunitionType().getCountry() + "." + firePdu.getDescriptor().getMunitionType().getCategory() + "." + firePdu.getDescriptor().getMunitionType().getSubCategory() + "." + firePdu.getDescriptor().getMunitionType().getSpecific() + "." + " at Entity#" + firePdu.getTargetEntityID().getEntityID());
-
-                    if (firePdu.getTargetEntityID().getEntityID() == 2) {
-                        T62HitsReceived += 1;
-                        if (T62HitsReceived > 1) {
-                            // The M1 destroyst the T62
-
-                            System.out.println("M1 Abrams destroys T62 after " + T62HitsReceived + "rounds hit T62 Russian Tank");
-                            narrativeMessage4 = "Destroyed T62";
-                            destBool = true;
-                            simulationComplete = true;
-
-                        }
-                    }
-                }
-
-                // if (Message.equals("BMP Destroyed after" )) { //if client recieved termanation message stop client
-                //  break;
-                // your loop termination condition goes here
-                if (simulationLoopCount > 4) // for example
-                {
-                    simulationComplete = true;
-                }
-                // =============================================================================================
-                // * your own simulation code starts here! *
-                // =============================================================================================
-                //  are there any other variables to modify at the beginning of your loop?
-                // compute a track, update an ESPDU, whatever it is that your model is doing...
-                // Where is my entity?  Insert changes in position; this sample only changes X position.
-                entityStatePdu_1.getEntityLocation().setX(entityStatePdu_1.getEntityLocation().getX() + 1.0); // 1m per timestep
-
-                // decide whether to fire, and then update the firePdu.  Hmmm, you might want a target to shoort at!
-                //firePdu_1a.setLocationInWorldCoordinates(entityStatePdu_1.getEntityLocation());
-                //byte[] fireArray = firePdu_1a.marshal();
-                //System.out.println("FirePdu_1a #" + simulationLoopCount + " firePdu=[FireMissionIndex=" + firePdu_1a.getFireMissionIndex() + ", descriptor=" + firePdu_1a.getDescriptor() + "]");
-                // etc. etc. your code goes here for your simulation of interest
-                // something happens between my simulation entities, la de da de da...
-                //System.out.println("... My simulation just did something, no really...");
-                // make your reports: narrative code for CommentPdu here (set all to empty strings to avoid sending)
-                narrativeMessage1 = "MV3500 FrankSimulation";
-                narrativeMessage2 = "runSimulation() loop " + simulationLoopCount;
-                narrativeMessage3 = ""; // intentionally blank for testing
-
-                // your loop termination condition goes here
-                if (simulationLoopCount > 10) // for example
-                {
-                    simulationComplete = true;
-                }
-                // =============================================================================================
-                // * your own simulation code is finished here! *
-                // =============================================================================================
-
-                // staying synchronized with timestep: wait duration for elapsed time in this loop
-                // Thread.sleep needs a (long) parameter for milliseconds, which are clumsy to use sometimes
-                Thread.sleep((long) (SIMULATION_LOOP_DURATION_SECONDS * 1000)); // seconds * (1000 msec/sec) = milliseconds
-                System.out.println("... [Pausing for " + SIMULATION_LOOP_DURATION_SECONDS + " seconds]");
-
-                // OK now send the status PDUs for this loop, and then continue
-                System.out.println("sending PDUs for simulation step " + simulationLoopCount + ", monitor loopback to confirm sent");
-                sendAllPdusForLoopTimestep(entityStatePdu_1, firePdu_1a, timeStepComment, narrativeMessage1, narrativeMessage2, narrativeMessage3);
-                System.out.println("... [PDUs successfully sent for this loop]");
-
-                // ===============================
-                // loop now finished, check whether to terminate if simulation complete, otherwise continue
-                if (simulationComplete || (simulationLoopCount > 10000)) // for example; including fail-safe condition is good
-                {
-                    System.out.println("... [Termination condition met, simulationComplete=" + simulationComplete + "]"); // ", final loopCount=" + loopCount + 
-                    break;
-                }
-            }   // end of simulation loop
-
-            narrativeMessage2 = "runSimulation() completed successfully"; // all done
-            sendCommentPdu(narrativeComment, narrativeMessage1, narrativeMessage2, narrativeMessage3);
-            System.out.println("... [final CommentPdu successfully sent for simulation]");
-            // TODO simulation management PDUs
-        } catch (InterruptedException iex) // handle any exception that your code might choose to provoke!
-        {
-            Logger.getLogger(FrankSimulation.class.getName()).log(Level.SEVERE, null, iex);
-
-        } catch (Exception ex) {
-        }
-
-        /* **************************** infrastructure code, modification is seldom needed ************************* */
-    }
-    private boolean verboseComments = true;
-    String narrativeMessage1 = new String();
-    String narrativeMessage2 = new String();
-    String narrativeMessage3 = new String();
-    String narrativeMessage4 = new String();
-
-    /* VariableRecordType enumerations have potential use with CommentPdu logs */
- /* TODO contrast to EntityType */
-    VariableRecordType descriptionComment = VariableRecordType.DESCRIPTION;
-    VariableRecordType narrativeComment = VariableRecordType.COMPLETE_EVENT_REPORT;
-    VariableRecordType statusComment = VariableRecordType.APPLICATION_STATUS;
-    VariableRecordType timeStepComment = VariableRecordType.APPLICATION_TIMESTEP;
-    VariableRecordType otherComment = VariableRecordType.OTHER;
-
-    /**
-     * Output prefix to identify this class, helps with logging
-     */
-    private final static String TRACE_PREFIX = "[" + FrankSimulation.class.getName() + "] ";
-
-    // class variables
-    PduFactory pduFactory = new PduFactory();
-    DisThreadedNetworkInterface disNetworkInterface;
-    DisThreadedNetworkInterface.PduListener pduListener;
-    Pdu receivedPdu;
-
-    static final String NETWORK_ADDRESS_DEFAULT = "239.1.2.3";
-    static final int NETWORK_PORT_DEFAULT = 3000;
-    static String networkAddress = NETWORK_ADDRESS_DEFAULT;
-    static int networkPort = NETWORK_PORT_DEFAULT;
-
-    /**
-     * Constructor design goal: additional built-in initialization conveniences
-     * can go here to keep student efforts focused on the runSimulation()
-     * method.
-     */
-    public FrankSimulation() {
-        // Constructor is under consideration.  Constructor is not currently needed.
-    }
-
-    /**
-     * Utility Constructor that allows your example simulation program to
-     * override default network address and port
-     *
-     * @param address network address to use
-     * @param port corresponding network port to use
-     */
-    public FrankSimulation(String address, int port) {
-        setNetworkAddress(address);
-
-        setNetworkPort(port);
-    }
-
-    /**
-     * @return the networkAddress
-     */
-    public String getNetworkAddress() {
-        return networkAddress;
-    }
-
-    /**
-     * @param newNetworkAddress the networkAddress to set
-     */
-    public final void setNetworkAddress(String newNetworkAddress) {
-        FrankSimulation.networkAddress = newNetworkAddress;
-    }
-
-    /**
-     * @return the networkPort
-     */
-    public int getNetworkPort() {
-        return networkPort;
-    }
-
-    /**
-     * @param newNetworkPort the networkPort to set
-     */
-    public final void setNetworkPort(int newNetworkPort) {
-        FrankSimulation.networkPort = newNetworkPort;
-    }
-
-    /**
-     * Initialize network interface, choosing best available network interface
-     */
-    public void setUpNetworkInterface() {
-        disNetworkInterface = new DisThreadedNetworkInterface(getNetworkAddress(), getNetworkPort());
-
-        System.out.println("Network confirmation:"
-                + " address=" + disNetworkInterface.getAddress()
-                + //  disNetworkInterface.getMulticastGroup() + 
-                " port=" + disNetworkInterface.getPort());   // + disNetworkInterface.getDisPort());
-        pduListener = new DisThreadedNetworkInterface.PduListener() {
-            /**
-             * Callback handler for listener
-             */
-            @Override
-            public void incomingPdu(Pdu newPdu) {
-                receivedPdu = newPdu;
-            }
-        };
-        disNetworkInterface.addListener(pduListener);
-    }
-
-    /**
-     * All done, release network resources
-     */
-    public void tearDownNetworkInterface() {
-        disNetworkInterface.removeListener(pduListener);
-
-        disNetworkInterface.close();
-//      disNetworkInterface.kill(); // renamed as close(), deprecated
-//      disNetworkInterface = null; // making sure no possibility of zombie process remaining...
-    }
-
-    /**
-     * Send a single Protocol Data Unit (PDU) of any type
-     *
-     * @param pdu the pdu to send
-     */
-    public void sendSinglePdu(Pdu pdu) {
-        try {
-            disNetworkInterface.send(pdu);
-            Thread.sleep(100); // TODO consider refactoring the wait logic and moving externally
-        } catch (InterruptedException ex) {
-            System.err.println(this.getClass().getName() + " Error sending PDU: " + ex.getLocalizedMessage());
-            System.exit(1);
-        }
-    }
-
-    /**
-     * Send Comment PDU
-     *
-     * @see
-     * <a href="https://docs.oracle.com/javase/tutorial/java/javaOO/arguments.html">Passing
-     * Information to a Method or a Constructor</a> Arbitrary Number of
-     * Arguments
-     * @param commentType enumeration value describing purpose of the narrative
-     * comment
-     * @param comments String array of narrative comments
-     */
-    public void sendCommentPdu(VariableRecordType commentType,
-            // vararg... variable-length set of String comments can optionally follow
-            String... comments) {
-        sendAllPdusForLoopTimestep(null, null, commentType, comments);
-    }
-
-    /**
-     * Send EntityState, Fire, Comment PDUs that got updated for this loop,
-     * reflecting state of current simulation timestep.
-     *
-     * @see
-     * <a href="https://docs.oracle.com/javase/tutorial/java/javaOO/arguments.html">Passing
-     * Information to a Method or a Constructor</a> Arbitrary Number of
-     * Arguments
-     * @param entityStatePdu the ESPDU to send, if any
-     * @param firePdu the FirePDU to send, if any
-     * @param commentType enumeration value describing purpose of the narrative
-     * comment
-     * @param comments String array of narrative comments
-     */
-    public void sendAllPdusForLoopTimestep(EntityStatePdu entityStatePdu,
-            FirePdu firePdu,
-            VariableRecordType commentType,
-            // vararg... variable-length set of String comments can optionally follow
-            String... comments) {
-        if (entityStatePdu != null) {
-            sendSinglePdu(entityStatePdu);
-        }
-
-        if (firePdu != null) {
-            sendSinglePdu(firePdu); // bang
-        }
-        if ((comments != null) && (comments.length > 0)) {
-            ArrayList<String> newCommentsList = new ArrayList<>();
-            for (String comment : comments) {
-                if (!comment.isEmpty()) {
-                    newCommentsList.add(comment); // OK found something to send
-                }
-            }
-            if (!newCommentsList.isEmpty()) {
-                if (commentType == null) {
-                    commentType = otherComment; // fallback value otherComment
-                }                // now build the commentPdu from these string inputs, thus constructing a narrative entry
-                CommentPdu commentPdu = pduFactory.makeCommentPdu(commentType, newCommentsList.toArray(new String[0])); // comments);
-                sendSinglePdu(commentPdu);
-                if (isVerboseComments()) {
-                    System.out.println("*** [Narrative comment sent: " + commentType.name() + "] " + newCommentsList.toString());
-                }
-            }
-        }
-    }
-
-    /**
-     * Main method is first executed when a program instance is loaded.
-     *
-     * @see
-     * <a href="https://docs.oracle.com/javase/tutorial/getStarted/application/index.html">Java
-     * Tutorials: A Closer Look at the "Hello World!" Application</a>
-     * @param args command-line arguments are an array of optional String
-     * parameters that are passed from execution environment during invocation
-     */
-    public static void main(String[] args) {
-        System.out.println(TRACE_PREFIX + "started...");
-
-        FrankSimulation thisProgram = new FrankSimulation(); // creates instance
-
-        // initial execution: can handle args array of initialization arguments here
-        if (args.length == 2) {
-            if ((args[0] != null) && !args[0].isEmpty()) {
-                thisProgram.setNetworkAddress(args[0]);
-            }
-
-            if ((args[1] != null) && !args[1].isEmpty()) {
-                thisProgram.setNetworkPort(Integer.parseInt(args[1]));
-            }
-        } else if (args.length != 0) {
-            System.err.println("Usage: " + thisProgram.getClass().getName() + " [address port]");
-            System.exit(-1);
-        }
-        // OK here we go...
-
-        thisProgram.setUpNetworkInterface();
-
-        String DEFAULT_OUTPUT_DIRECTORY = "./pduLog";
-        String outputDirectory = DEFAULT_OUTPUT_DIRECTORY;
-        System.out.println("Beginning pdu save to directory " + outputDirectory);
-        PduRecorder pduRecorder = new PduRecorder(outputDirectory, networkAddress, networkPort); // assumes save
-
-        thisProgram.runSimulation(); // ... your simulation execution code goes in there ...
-
-        pduRecorder.end();
-
-        thisProgram.tearDownNetworkInterface(); // make sure no processes are left lingering
-
-        System.out.println(TRACE_PREFIX + "complete."); // report successful completion
-    }
-
-    /**
-     * @return whether verboseComments mode is enabled
-     */
-    public boolean isVerboseComments() {
-        return verboseComments;
-    }
-
-    /**
-     * @param newVerboseComments whether verboseComments mode is enabled
-     */
-    public void setVerboseComments(boolean newVerboseComments) {
-        this.verboseComments = newVerboseComments;
-    }
-}