diff --git a/assignments/src/MV3500Cohort2022MayJune/homework2/Ashmore/ExampleSimulationProgramAshmore.java b/assignments/src/MV3500Cohort2022MayJune/homework2/Ashmore/ExampleSimulationProgramAshmore.java
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+
+package MV3500Cohort2022MayJune.homework2.Ashmore;
+
+import edu.nps.moves.dis7.entities.swe.platform.surface._001Poseidon;
+import edu.nps.moves.dis7.entities.swe.platform.surface._002Triton;
+import edu.nps.moves.dis7.enumerations.*;
+import edu.nps.moves.dis7.pdus.*;
+import edu.nps.moves.dis7.utilities.DisThreadedNetworkInterface;
+import edu.nps.moves.dis7.utilities.DisTime;
+import edu.nps.moves.dis7.utilities.PduFactory;
+import edu.nps.moves.dis7.utilities.SimulationManager;
+import edu.nps.moves.dis7.utilities.stream.PduRecorder;
+import java.net.InetAddress;
+import java.net.UnknownHostException;
+import java.util.ArrayList;
+import java.util.logging.Level;
+import java.util.logging.Logger;
+
+
+public class ExampleSimulationProgramAshmore
+{
+    private      boolean verboseComments         = true;
+    static final String  NETWORK_ADDRESS_DEFAULT  = "239.1.2.3";
+    static final int     NETWORK_PORT_DEFAULT     = 3000;
+                 String  networkAddress           = NETWORK_ADDRESS_DEFAULT;
+                 int     networkPort              = NETWORK_PORT_DEFAULT;
+                 String  thisHostName             = "localhost";
+                 String  DEFAULT_OUTPUT_DIRECTORY = "./pduLog";
+    
+    /** seconds for real-time execution (not simulation time, which may or may not be the same) */
+    double  currentTimeStep  =  2.0; // seconds
+    /** initial simulation time */
+    double  initialTime = 0.0;
+    /** current simulation time */
+    double  simulationTime;
+
+    /**
+     * Output prefix to help with logging by identifying this class (can be overridden in subclass).
+     */
+    protected static String TRACE_PREFIX;
+    
+    /* Declare DIS Protocol Data Unit (PDU) classes for simulation entities */
+    
+    DisTime.TimestampStyle       timestampStyle      = DisTime.TimestampStyle.IEEE_ABSOLUTE;
+    PduFactory                   pduFactory          = new PduFactory(timestampStyle);
+    
+    /** EntityID settings for entity 1 */
+    protected EntityID           entityID_1          = new EntityID();
+    /** EntityID settings for entity 2 */
+    protected EntityID           entityID_2          = new EntityID();
+    /** ESPDU for entity 1 */
+    protected EntityStatePdu     entityStatePdu_1    = pduFactory.makeEntityStatePdu();
+    /** ESPDU for entity 2 */
+    protected EntityStatePdu     entityStatePdu_2    = pduFactory.makeEntityStatePdu();
+    /** FirePdu for entity 1 first  weapon (if any) */
+    protected FirePdu            firePdu_1a          = pduFactory.makeFirePdu();
+    /** FirePdu for entity 1 second weapon (if any) */
+    protected FirePdu            firePdu_1b          = pduFactory.makeFirePdu();
+    /** MunitionDescriptor for these weapons */
+    protected MunitionDescriptor munitionDescriptor1 = new MunitionDescriptor();
+    
+    /** this class instantiated as an object */
+    SimulationManager        simulationManager = new SimulationManager();
+    
+    /** Get ready, get set... initialize simulation entities
+     */
+    public void initializeSimulationEntities()
+    {
+        // Your model setup: define participants.  who's who in this zoo?
+        // Assuming you keep track of entity objects...  here is some support for for Entity 1.
+        
+        // PDU objects are already created, now set their values.
+        entityID_1.setSiteID(1).setApplicationID(2).setEntityID(3); // made-up example ID;
+        
+        entityID_2.setSiteID(1).setApplicationID(2).setEntityID(4); // made-up example ID; 
+        // TODO someday, use enumerations; is there a unique site triplet for MOVES Institute?
+
+        entityStatePdu_1.setEntityID(entityID_1);
+        entityStatePdu_1.setForceId(ForceID.FRIENDLY);
+        entityStatePdu_1.setEntityType(new _001Poseidon()); // note import statement above
+        entityStatePdu_1.setMarking("Entity #1");
+        entityStatePdu_1.getMarkingString(); // check
+
+        entityStatePdu_2.setEntityID(entityID_2);
+        entityStatePdu_2.setForceId(ForceID.OPPOSING);
+        entityStatePdu_2.setEntityType(new _002Triton()); // note import statement above
+        entityStatePdu_2.setMarking("Entity #2");
+
+        // TODO how should we customize this munition?  what is it for your simulation?
+        munitionDescriptor1.setQuantity(1);
+        firePdu_1a.setDescriptor(munitionDescriptor1).setRange(1000.0f);
+        
+        // TODO simulation management PDUs for startup, planning to design special class support 
+//        simulationManager.addEntity();
+        simulationManager.setDescriptor("ExampleSimulationProgram");
+        simulationManager.addHost(thisHostName);
+        simulationManager.setDisThreadedNetworkInterface(disNetworkInterface);
+    }
+                 
+    /**
+     * This runSimulationLoops() method is for you, a customizable programmer-modifiable
+     * code block for defining and running a new simulation of interest.
+     * 
+     * Welcome! Other parts of this program handle bookkeeping and plumbing tasks so that
+     * you can focus on your model entities and activities.
+     * Expandable support includes DIS EntityStatePdu, FirePdu and CommentPdu all available for 
+     * modification and sending in a simulation loop.
+     * Continuous improvement efforts seek to make this program as easy and straightforward
+     * as possible for DIS simulationists to use and adapt.
+     * All of the other methods are setup, teardown and configuration that you may find
+     * interesting, even helpful, but don't really have to worry about.
+     */
+    @SuppressWarnings("SleepWhileInLoop") // yes we do that
+    public void runSimulationLoops ()
+    {
+      try
+      {              
+        final int     SIMULATION_MAX_LOOP_COUNT = 10; // be deliberate out there!  also avoid infinite loops.
+              int     simulationLoopCount = 0;        // variable, initialized at 0
+              boolean simulationComplete = false;     // sentinel variable as termination condition, are we done yet?
+        
+        // TODO reset Clock Time to today's date and timestamp to zero, providing consistent outputs for each simulation run
+
+        pduRecorder.setVerbose(true);
+        
+        initializeSimulationEntities();
+        
+        simulationManager.simulationJoin();
+        simulationManager.simulationStart();
+        
+        // ===================================================================================================
+        // loop the simulation while allowed, programmer can set additional conditions to break out and finish
+        while (simulationLoopCount < SIMULATION_MAX_LOOP_COUNT)  // are we done yet?
+        {
+            simulationLoopCount++; // good practice: increment loop counter as first action in that loop
+            
+            // =============================================================================================
+            // * your own simulation code starts here! *
+            // =============================================================================================
+            
+            //  are there any other variables to modify at the beginning of your loop?
+            
+            // compute a track, update an ESPDU, whatever it is that your model is doing...
+            
+            // Where is my entity?  Insert changes in position; this sample only changes X position.
+            entityStatePdu_1.getEntityLocation().setX(entityStatePdu_1.getEntityLocation().getX() + 1.0); // 1m per timestep
+            
+            // decide whether to fire, and then update the firePdu.  Hmmm, you might want a target to shoot at!
+            
+            // etc. etc. your code goes here for your simulation of interest
+                
+            // something happens between my simulation entities, la de da de da...
+            System.out.println ("... My simulation just did something, no really...");
+            System.out.flush();
+            
+            
+            // make your reports: narrative code for CommentPdu here (set all to empty strings to avoid sending)
+            narrativeMessage1 = "MV3500 ExampleSimulationProgram";
+            narrativeMessage2 = "runSimulation() loop " + simulationLoopCount;
+            narrativeMessage3 = ""; // intentionally blank for testing
+
+            // your loop termination condition goes here
+            if (simulationLoopCount > 4) // for example
+            {
+                simulationComplete = true;
+            }      
+            // =============================================================================================
+            // * your own simulation code is finished here! *
+            // =============================================================================================
+            
+            // staying synchronized with timestep: wait duration for elapsed time in this loop
+            // Thread.sleep needs a (long) parameter for milliseconds, which are clumsy to use sometimes
+            Thread.sleep((long)(currentTimeStep * 1000)); // seconds * (1000 msec/sec) = milliseconds
+            System.out.println ("... [Pausing for " + currentTimeStep + " seconds]");
+            
+            // OK now send the status PDUs for this loop, and then continue
+            System.out.println ("sending PDUs for simulation step " + simulationLoopCount + ", monitor loopback to confirm sent");
+            System.out.flush();
+            sendAllPdusForLoopTimestep(entityStatePdu_1, firePdu_1a, currentTimeStepComment, narrativeMessage1, narrativeMessage2, narrativeMessage3);
+            sendSinglePdu(entityStatePdu_2); // me too i.e. 2!
+            System.out.println ("... [PDUs successfully sent for this loop]");
+            System.out.flush();
+            
+            // ===============================
+            // current loop now finished, check whether to terminate if simulation complete, otherwise continue
+            if (simulationComplete || (simulationLoopCount > 10000)) // for example; including fail-safe condition is good
+            {
+                System.out.println ("... [loop termination condition met, simulationComplete=" + simulationComplete + "]"); // ", final loopCount=" + loopCount + 
+                System.out.flush();
+                break;
+            }
+        }   // end of simulation loop
+        // ===================================================================================================
+
+        narrativeMessage2 = "runSimulation() completed successfully"; // all done
+        sendCommentPdu(narrativeComment, narrativeMessage1, narrativeMessage2, narrativeMessage3);
+        System.out.println ("... [final CommentPdu successfully sent for simulation]");
+        
+        // TODO simulation management PDUs
+        simulationManager.simulationStop();
+        simulationManager.simulationLeave();
+      } 
+      catch (InterruptedException iex) // handle any exception that your code might choose to provoke!
+      {
+        Logger.getLogger(ExampleSimulationProgramAshmore.class.getName()).log(Level.SEVERE, null, iex);
+      }
+    }
+    /* **************************** infrastructure code, modification is seldom needed ************************* */
+                 
+    String narrativeMessage1 = new String();
+    String narrativeMessage2 = new String();
+    String narrativeMessage3 = new String();
+          
+    /* VariableRecordType enumerations have potential use with CommentPdu logs */
+    /* TODO contrast to EntityType */
+    VariableRecordType     descriptionComment = VariableRecordType.DESCRIPTION;
+    VariableRecordType       narrativeComment = VariableRecordType.COMPLETE_EVENT_REPORT;
+    VariableRecordType          statusComment = VariableRecordType.APPLICATION_STATUS;
+    VariableRecordType currentTimeStepComment = VariableRecordType.APPLICATION_TIMESTEP;
+    VariableRecordType           otherComment = VariableRecordType.OTHER;
+    
+    // class variables
+    DisThreadedNetworkInterface             disNetworkInterface;
+    DisThreadedNetworkInterface.PduListener pduListener;
+    Pdu                                     receivedPdu;
+    PduRecorder                             pduRecorder;
+    
+    /**
+     * Constructor design goal: additional built-in initialization conveniences can go here
+     * to keep student efforts focused on the runSimulation() method.
+     */
+    public ExampleSimulationProgramAshmore()
+    {
+        DisTime.setTimestampStyle(timestampStyle);
+        
+        try
+        {
+            thisHostName = InetAddress.getLocalHost().getHostName();
+            System.out.println(TRACE_PREFIX + "thisHostName=" + thisHostName);
+        }
+        catch (UnknownHostException uhe)
+        {
+            System.out.println(TRACE_PREFIX + thisHostName + "not connected to network: " + uhe.getMessage());
+        }
+    }
+    
+    /**
+     * Utility Constructor that allows your example simulation program to override default network address and port
+     * @param address network address to use
+     * @param port corresponding network port to use
+     */
+    public ExampleSimulationProgramAshmore(String address, int port)
+    {
+        super();
+        
+        setNetworkAddress(address);
+        
+        setNetworkPort(port);
+    }
+
+    /**
+     * get current networkAddress as a string
+     * @return the networkAddress
+     */
+    public String getNetworkAddress()
+    {
+        return networkAddress;
+    }
+    /**
+     * set current networkAddress using a string
+     * @param newNetworkAddress the networkAddress to set
+     */
+    public final void setNetworkAddress(String newNetworkAddress)
+    {
+        this.networkAddress = newNetworkAddress;
+    }
+
+    /**
+     * get current networkPort
+     * @return the networkPort
+     */
+    public int getNetworkPort()
+    {
+        return networkPort;
+    }
+    /**
+     * set current networkPort
+     * @param newNetworkPort the networkPort to set
+     */
+    public final void setNetworkPort(int newNetworkPort)
+    {
+        this.networkPort = newNetworkPort;
+    }
+    /**
+     * Get timestampStyle used by PduFactory
+     * @return current timestampStyle
+     */
+    public DisTime.TimestampStyle getTimestampStyle()
+    {
+        return timestampStyle;
+    }
+    /**
+     * Set timestampStyle used by PduFactory
+     * @param newTimestampStyle the timestampStyle to set
+     * @return same object to permit progressive setters 
+     */
+    public ExampleSimulationProgramAshmore setTimestampStyle(DisTime.TimestampStyle newTimestampStyle) 
+    {
+        timestampStyle = newTimestampStyle;
+        DisTime.setTimestampStyle(newTimestampStyle);
+        return this;
+    }
+
+    /**
+     * Initialize network interface, choosing best available network interface
+     */
+    public void setUpNetworkInterface()
+    {
+        disNetworkInterface = new DisThreadedNetworkInterface(getNetworkAddress(), getNetworkPort());
+        disNetworkInterface.setDescriptor ("ExampleSimulationProgram pdu looping");
+        
+        System.out.println("Network confirmation:" +
+               " address=" + disNetworkInterface.getAddress()+ //  disNetworkInterface.getMulticastGroup() + 
+                  " port=" + disNetworkInterface.getPort());   // + disNetworkInterface.getDisPort());
+        pduListener = new DisThreadedNetworkInterface.PduListener()
+        {
+            /** Callback handler for listener */
+            @Override
+            public void incomingPdu(Pdu newPdu)
+            {
+                receivedPdu = newPdu;
+            }
+        };
+        disNetworkInterface.addListener(pduListener);
+        
+        String outputDirectory = DEFAULT_OUTPUT_DIRECTORY;
+        System.out.println("Beginning pdu save to directory " + outputDirectory);
+        pduRecorder = new PduRecorder(outputDirectory, getNetworkAddress(), getNetworkPort()); // assumes save
+        pduRecorder.setEncodingPduLog(PduRecorder.ENCODING_PLAINTEXT);
+        pduRecorder.setVerbose(true); // either sending, receiving or both
+        pduRecorder.start(); // begin running
+    }
+
+    /** All done, release network resources */
+    public void tearDownNetworkInterface()
+    {
+        pduRecorder.stop(); // handles disNetworkInterface.close(), tears down threads and sockets
+    }
+
+    /** 
+     * Send a single Protocol Data Unit (PDU) of any type
+     * @param pdu the pdu to send
+     */
+    protected void sendSinglePdu(Pdu pdu)
+    {
+        try
+        {
+            disNetworkInterface.send(pdu);
+            Thread.sleep(100); // TODO consider refactoring the wait logic and moving externally
+        } 
+        catch (InterruptedException ex)
+        {
+            System.err.println(this.getClass().getName() + " Error sending PDU: " + ex.getLocalizedMessage());
+            System.exit(1);
+        }
+    }
+
+    /**
+     * Send Comment PDU
+     * @see <a href="https://docs.oracle.com/javase/tutorial/java/javaOO/arguments.html">Passing Information to a Method or a Constructor</a> Arbitrary Number of Arguments
+     * @param commentType    enumeration value describing purpose of the narrative comment
+     * @param comments       String array of narrative comments
+     */
+    public void sendCommentPdu(VariableRecordType commentType,
+                                     // vararg... variable-length set of String comments can optionally follow
+                                        String... comments)
+    {
+        sendAllPdusForLoopTimestep (null, null, commentType, comments);
+    }
+
+    /**
+     * Send EntityState, Fire, Comment PDUs that got updated for this loop, reflecting state of current simulation timestep.
+     * @see <a href="https://docs.oracle.com/javase/tutorial/java/javaOO/arguments.html">Passing Information to a Method or a Constructor</a> Arbitrary Number of Arguments
+     * @param entityStatePdu the ESPDU to send, if any
+     * @param firePdu        the FirePDU to send, if any
+     * @param commentType    enumeration value describing purpose of the narrative comment
+     * @param comments       String array of narrative comments
+     */
+    public void sendAllPdusForLoopTimestep(EntityStatePdu entityStatePdu,
+                                   FirePdu firePdu,
+                        VariableRecordType commentType,
+                              // vararg... variable-length set of String comments can optionally follow
+                                 String... comments)
+    {
+        if (entityStatePdu != null)
+            sendSinglePdu(entityStatePdu);
+            
+        if (firePdu != null)
+            sendSinglePdu(firePdu); // bang
+        
+        if ((comments != null) && (comments.length > 0))
+        {
+            ArrayList<String> newCommentsList = new ArrayList<>();
+            for (String comment : comments)
+            {
+                if (!comment.isEmpty())
+                {
+                    newCommentsList.add(comment); // OK found something to send
+                }
+            }
+            if (!newCommentsList.isEmpty())
+            {
+                if (commentType == null)
+                    commentType = otherComment; // fallback value otherComment
+                // now build the commentPdu from these string inputs, thus constructing a narrative entry
+                CommentPdu commentPdu = pduFactory.makeCommentPdu(commentType, newCommentsList.toArray(new String[0])); // comments);
+                sendSinglePdu(commentPdu);
+                if (isVerboseComments())
+                {
+                    System.out.println("*** [Narrative comment sent: " + commentType.name() + "] " + newCommentsList.toString());
+                    System.out.flush();
+                }
+            }
+        }
+    }
+
+    /**
+     * test for verboseComments mode
+     * @return whether verboseComments mode is enabled
+     */
+    public boolean isVerboseComments() {
+        return verboseComments;
+    }
+
+    /**
+     * set verboseComments mode
+     * @param newVerboseComments whether verboseComments mode is enabled
+     */
+    public void setVerboseComments(boolean newVerboseComments) {
+        this.verboseComments = newVerboseComments;
+    }
+    
+    /**
+     * Initial execution via main() method: handle args array of command-line initialization (CLI) arguments here
+     * @param args command-line parameters: network address and port
+     */
+    protected void handleArgs (String[] args)
+    {
+        // initial execution: handle args array of initialization arguments here
+        if (args.length == 2) 
+        {
+            if ((args[0] != null) && !args[0].isEmpty())
+                thisProgram.setNetworkAddress(args[0]);
+            if ((args[1] != null) && !args[1].isEmpty())
+                thisProgram.setNetworkPort(Integer.parseInt(args[1]));
+        }
+        else if (args.length != 0) 
+        {
+            System.err.println("Usage: " + thisProgram.getClass().getSimpleName() + " [address port]");
+            System.exit(-1);
+        }
+    }
+    
+    /** Locally instantiable copy of program, can be subclassed. */
+    protected static ExampleSimulationProgramAshmore thisProgram;
+  
+    /**
+     * Main method is first executed when a program instance is loaded.
+     * @see <a href="https://docs.oracle.com/javase/tutorial/getStarted/application/index.html">Java Tutorials: A Closer Look at the "Hello World!" Application</a>
+     * @param args command-line parameters: network address and port.
+     *    Command-line arguments are an array of optional String parameters that are passed from execution environment during invocation
+     */
+    public static void main(String[] args)
+    {
+        TRACE_PREFIX = "[" + ExampleSimulationProgramAshmore.class.getName() + "] ";
+        
+        System.out.println(TRACE_PREFIX + "main() started...");
+        
+        thisProgram = new ExampleSimulationProgramAshmore(); // creates instance of self within static main() method
+        
+        thisProgram.handleArgs (args); // process command-line invocation arguments
+
+        thisProgram.setUpNetworkInterface();
+        
+//        thisProgram.pduRecorder.setDescriptor (TRACE_PREFIX.replace("[","").replace("]","") + " pduRecorder");
+
+        thisProgram.runSimulationLoops(); // ... your simulation execution code goes in there ...
+        
+        thisProgram.tearDownNetworkInterface(); // make sure no processes are left lingering
+        
+        System.out.println(TRACE_PREFIX + "complete."); // report successful completion
+        
+        System.exit(0); // ensure all threads and sockets released
+    }
+}