diff --git a/examples/src/OpenDis7Examples/ExampleSimulationProgram.java b/examples/src/OpenDis7Examples/ExampleSimulationProgram.java
index dbc60b72e1071f77f8f60bc7a7718ae443415f96..3ff2409f5b86ff301d08ebff87025a4a8b5e73fa 100644
--- a/examples/src/OpenDis7Examples/ExampleSimulationProgram.java
+++ b/examples/src/OpenDis7Examples/ExampleSimulationProgram.java
@@ -1,413 +1,429 @@
-/**
- * Copyright (c) 2008-2023, MOVES Institute, Naval Postgraduate School (NPS). All rights reserved.
- * This work is provided under a BSD open-source license, see project license.html or license.txt
- * @author brutzman@nps.edu
- */
-package OpenDis7Examples;
-
-import edu.nps.moves.dis7.entities.swe.platform.surface._001Poseidon;
-import edu.nps.moves.dis7.entities.swe.platform.surface._002Triton;
-import edu.nps.moves.dis7.enumerations.*;
-import edu.nps.moves.dis7.pdus.*;
-import edu.nps.moves.dis7.utilities.DisChannel;
-import edu.nps.moves.dis7.utilities.PduFactory;
-import java.time.LocalDateTime;
-import java.util.logging.Level;
-import java.util.logging.Logger;
-
-/** The purpose of this inheritable class is to provide an easily modifiable 
- *  example simulation program that includes DIS-capable entities performing 
- *  tasks of interest, and then reporting activity via PDUs to the network.
- *  Default program initialization includes PDU recording turned on by default.
- *  @see <a href="https://gitlab.nps.edu/Savage/NetworkedGraphicsMV3500/-/blob/master/examples/src/OpenDis7Examples/ExampleSimulationProgramLog.txt" target="_blank">ExampleSimulationProgramLog.txt</a>
- *  @see <a href="https://gitlab.nps.edu/Savage/NetworkedGraphicsMV3500/-/blob/master/examples/src/OpenDis7Examples/ExampleSimulationProgramPduCaptureLog.dislog" target="_blank">ExampleSimulationProgramPduCaptureLog.dislog</a>
- *  @see <a href="https://gitlab.nps.edu/Savage/NetworkedGraphicsMV3500/-/blob/master/examples/src/OpenDis7Examples/ExampleSimulationProgramFlowDiagram.pdf" target="_blank">ExampleSimulationProgramFlowDiagram.pdf</a>
- *  @see <a href="https://gitlab.nps.edu/Savage/NetworkedGraphicsMV3500/-/blob/master/examples/src/OpenDis7Examples/ExampleSimulationProgramWireshark.png" target="_blank">ExampleSimulationProgramWireshark.png</a>
- *  @see <a href="https://gitlab.nps.edu/Savage/NetworkedGraphicsMV3500/-/blob/master/examples/src/OpenDis7Examples/ExampleSimulationProgramSequenceDiagram.png" target="_blank">ExampleSimulationProgramSequenceDiagram.png</a>
- */
-public class ExampleSimulationProgram
-{
-    /* **************************** infrastructure code, modification is seldom needed ************************* */
-                 
-    private   String     descriptor = this.getClass().getSimpleName();
-    /** DIS channel defined by network address/port combination includes multiple utility capabilities */
-    protected DisChannel disChannel;
-    /** Factory object used to create new PDU instances */
-    protected PduFactory pduFactory;
-    
-    /** seconds per loop for real-time or simulation execution */
-    private double  simulationTimeStepDuration  =  1.0; // seconds TODO encapsulate
-    /** initial simulation time in seconds */
-    double  simulationTimeInitial = 0.0;
-    /** current simulation time in seconds */
-    double  simulationTimeSeconds = simulationTimeInitial;
-    /** Maximum number of simulation loops */
-    int MAX_LOOP_COUNT = 4;
-    
-    String narrativeMessage1 = new String();
-    String narrativeMessage2 = new String();
-    String narrativeMessage3 = new String();
-    
-    /** EntityID settings for entity 1 */
-    protected EntityID           entityID_1          = new EntityID();
-    /** EntityID settings for entity 2 */
-    protected EntityID           entityID_2          = new EntityID();
-    /** ESPDU for entity 1 */
-    protected EntityStatePdu     entityStatePdu_1;
-    /** ESPDU for entity 2 */
-    protected EntityStatePdu     entityStatePdu_2;
-    /** FirePdu for entity 1 first  weapon (if any) */
-    protected FirePdu            firePdu_1a;
-    /** FirePdu for entity 1 second weapon (if any) */
-    protected FirePdu            firePdu_1b;
-    /** MunitionDescriptor for these weapons */
-    protected MunitionDescriptor munitionDescriptor1;
-    
-    // hey programmer, what other state do you want?  this is a good place to declare it...
-    
-    /**
-     * Constructor to create an instance of this class.
-     * Design goal: additional built-in initialization conveniences can go here
-     * to keep your efforts focused on the runSimulation() method.
-     */
-    // base constructor is not invoked automatically by other constructors
-    // https://stackoverflow.com/questions/581873/best-way-to-handle-multiple-constructors-in-java
-    public ExampleSimulationProgram()
-    {
-        initialize();
-    }
-    /**
-     * Constructor to create an instance of this class.
-     * @param newDescriptor describes this program, useful for logging and debugging
-     */
-    public ExampleSimulationProgram(String newDescriptor)
-    {
-        descriptor = newDescriptor;
-        initialize();
-    }
-    /**
-     * Utility Constructor that allows your example simulation program to override default network address and port
-     * @param address network address to use
-     * @param port corresponding network port to use
-     */
-    public ExampleSimulationProgram(String address, int port)
-    {
-        disChannel.setNetworkAddress            (address);
-        disChannel.setNetworkPort               (port);
-        disChannel.setVerboseComments           (true);       // TODO rename library method to disambiguate CommentPDU
-                                                                            // TODO still seems really chatty... add silent mode?
-        disChannel.setVerboseDisNetworkInterface(true);  // Default false
-        disChannel.setVerbosePduRecorder        (true);       // default false
-        initialize();
-    }
-    
-    /** Initialize channel setup for OpenDis7 and report a test PDU
-     * @see initializeDisChannel
-     * @see initializeSimulationEntities */
-    private void initialize()
-    {
-        initializeDisChannel(); // must come first, uses PduFactory
-        
-        initializeSimulationEntities(); // set unchanging parameters
-        
-        disChannel.join(); // TODO further functionality expected
-        
-        String timeStepMessage = "Simulation timestep duration " + getSimulationTimeStepDuration() + " seconds";
-        disChannel.sendCommentPdu(simulationTimeSeconds, DisChannel.COMMENTPDU_SIMULATION_TIMESTEP, timeStepMessage);
-        // additional constructor initialization can go here
-    }
-    
-    /** Initialize channel setup for OpenDis7 and report a test PDU */
-    private void initializeDisChannel()
-    {
-        if (disChannel == null)
-            disChannel = new DisChannel();
-        else
-        {
-            disChannel.printlnTRACE ("*** warning, duplicate invocation of initializeDisChannel() ignored");
-            return;
-        }
-        pduFactory     = disChannel.getPduFactory();
-        disChannel.setDescriptor(this.getClass().getSimpleName()); // ExampleSimulationProgram might be a superclass
-        disChannel.setUpNetworkInterface();
-        disChannel.printlnTRACE ("just checking: disChannel.getNetworkAddress()=" + disChannel.getNetworkAddress() +
-                                                         ", getNetworkPort()="    + disChannel.getNetworkPort());
-        disChannel.getDisNetworkInterface().setVerbose(true); // sending and receipt
-        disChannel.printlnTRACE ("just checking: hasVerboseSending()=" + disChannel.getDisNetworkInterface().hasVerboseSending() +
-                                              ", hasVerboseReceipt()=" + disChannel.getDisNetworkInterface().hasVerboseReceipt());
-        disChannel.getPduRecorder().setVerbose(true);
-
-        // TODO confirm whether recorder is explicitly started by programmer (or not)
-        
-//      disChannel.sendCommentPdu(VariableRecordType.OTHER, "DisThreadedNetworkInterface.initializeDisChannel() complete"); // hello channel, debug
-    }
-    
-    /** Get ready, get set... initialize simulation entities.  Who's who in the zoo?
-     */
-    public void initializeSimulationEntities()
-    {        
-        if (pduFactory == null)
-            pduFactory      = disChannel.getPduFactory();
-        entityStatePdu_1    = pduFactory.makeEntityStatePdu();
-        entityStatePdu_2    = pduFactory.makeEntityStatePdu();
-        firePdu_1a          = pduFactory.makeFirePdu();
-        firePdu_1b          = pduFactory.makeFirePdu();
-        munitionDescriptor1 = new MunitionDescriptor();
-        
-        // Your model setup: define participants.  who's who in this zoo?
-        // Assuming you keep track of entity objects...  here is some support for for Entity 1.
-        
-        // PDU objects are already declared and instances created, so now set their values.
-        // who is who in our big zoo, sufficient for global participation if we need it
-        entityID_1.setSiteID(1).setApplicationID(2).setEntityID(3); // made-up example ID;
-        disChannel.addEntity(entityID_1);
-        
-        entityID_2.setSiteID(1).setApplicationID(2).setEntityID(4); // made-up example ID; 
-        disChannel.addEntity(entityID_2);
-        // TODO someday, use enumerations for sites as part of a SimulationManager object; e.g. is there a unique site triplet for MOVES Institute?
-
-        entityStatePdu_1.setEntityID(entityID_1);
-        entityStatePdu_1.setForceId(ForceID.FRIENDLY);
-        entityStatePdu_1.setEntityType(new _001Poseidon());       // note import statement above
-//      entityStatePdu_1.setMarking("Entity #1");
-        entityStatePdu_1.setEntityType(new edu.nps.moves.dis7.entities.usa.platform.air.MV22B()); // note import statement at top
-        entityStatePdu_1.setMarking("Entity #53");
-        entityStatePdu_1.getMarkingString(); // use Netbeans Debug breakpoint here to check left justified...
-
-        entityStatePdu_2.setEntityID(entityID_2);
-        entityStatePdu_2.setForceId(ForceID.OPPOSING);
-        entityStatePdu_2.setEntityType(new _002Triton()); // note import statement above
-        entityStatePdu_2.setMarking("Entity #2");
-
-        // TODO how should we customize this munition?  what are key parameters for your simulation? 
-        // more is needed here by scenario authors...
-        munitionDescriptor1.setQuantity(1);
-        firePdu_1a.setDescriptor(munitionDescriptor1).setRange(1000.0f);
-    }
-                 
-    /**
-     * This runSimulationLoops() method is for you, a customizable programmer-modifiable
-     * code block for defining and running a new simulation of interest.
-     * 
-     * Welcome! Other parts of this program handle bookkeeping and plumbing tasks so that
-     * you can focus on your model entities and activities.
-     * Expandable support includes DIS EntityStatePdu, FirePdu and CommentPdu all available for 
-     * modification and sending in a simulation loop.
-     * Continuous improvement efforts seek to make this program as easy and straightforward
-     * as possible for DIS simulationists to use and adapt.
-     * All of the other methods are setup, teardown and configuration that you may find
-     * interesting, even helpful, but don't really have to worry about.
-     */
-    @SuppressWarnings("SleepWhileInLoop") // yes we might do that
-    public void runSimulationLoops ()
-    {
-      try
-      {              
-        final int     SIMULATION_MAX_LOOP_COUNT = 10; // be deliberate out there!  also avoid infinite loops.
-              int     simulationLoopCount = 0;        // variable, initialized at 0
-              boolean simulationComplete = false;     // sentinel variable as termination condition, are we done yet?
-        
-        // TODO reset Clock Time for today's date and timestamp to zero, providing consistent outputs for each simulation run
-        String timeMessage = "Simulation time " + simulationTimeSeconds + " at LocalDateTime " + LocalDateTime.now();
-        disChannel.sendCommentPdu(simulationTimeSeconds, DisChannel.COMMENTPDU_TIME, timeMessage);
-        // TODO replace enumeration with disChannel.COMMENTPDU_TIME
-        // TODO fix VariableRecordType.TIME_AMP_DATE_VALID
-        
-        // ===================================================================================================
-        // loop the simulation while allowed, programmer can set additional conditions to break out and finish
-        while (simulationLoopCount < SIMULATION_MAX_LOOP_COUNT)  // are we done yet?
-        {
-            simulationLoopCount++; // good practice: increment loop counter as first action in that loop
-            
-            // =============================================================================================
-            // * your own simulation code starts here! *****************************************************
-            // =============================================================================================
-            
-            //  are there any other variables to modify at the beginning of your loop?
-            
-            // are your reading any DIS PDUs from the network?  check for them here
-            
-            // compute a track, update an ESPDU, whatever it is that your model is doing...
-            
-            // Where is my entity?  Insert changes in position; this sample only changes X position.
-            entityStatePdu_1.getEntityLocation().setX(entityStatePdu_1.getEntityLocation().getX() + 1.0); // 1m per timestep
-            
-            // decide whether to fire, and then update the firePdu.  Hmmm, you might want a target to shoot at!
-            
-            // etc. etc. your code goes here for your simulation of interest
-                
-            // something happens between my simulation entities, la de da de da...
-            System.out.println ("... My simulation just did something, no really...");
-            System.out.flush(); // make sure this arrives to user even if other threads somehow become deadlocked
-            
-            
-            // make your reports: narrative code for CommentPdu here (set all to empty strings to avoid sending)
-            narrativeMessage1 = "MV3500 ExampleSimulationProgram";
-            narrativeMessage2 = "runSimulation() loop " + simulationLoopCount;
-            narrativeMessage3 = ""; // intentionally blank for testing
-
-            // your loop termination condition goes here
-            if (simulationLoopCount > MAX_LOOP_COUNT) // for example
-            {
-                simulationComplete = true;
-            }      
-            // =============================================================================================
-            // * your own simulation code is finished here! ************************************************
-            // =============================================================================================
-            
-            // staying synchronized with timestep: wait duration for elapsed time in this loop
-            // Thread.sleep needs a (long) parameter for milliseconds, which are clumsy to use sometimes
-            Thread.sleep((long)(getSimulationTimeStepDuration() * 1000)); // units of seconds * (1000 msec/sec) = milliseconds
-            System.out.println ("... [Pausing for " + getSimulationTimeStepDuration() + " seconds]");
-            
-            // OK now send the status PDUs for this loop, and then continue
-            System.out.println ("... sending PDUs of interest for simulation step " + simulationLoopCount + ", monitor loopback to confirm sent");
-            System.out.flush();
-            
-            // TODO set timesteps in PDUs
-            
-            sendAllPdusForLoopTimestep(simulationTimeSeconds,
-                                       entityStatePdu_1, 
-                                            firePdu_1a, 
-                                         DisChannel.COMMENTPDU_APPLICATION_STATUS, 
-                                           narrativeMessage1, narrativeMessage2, narrativeMessage3);
-            disChannel.sendSinglePdu(simulationTimeSeconds, entityStatePdu_2); // me too i.e. 2!
-            
-            System.out.println ("... [PDUs of interest successfully sent for this loop]");
-            System.out.flush();
-            
-            // ===============================
-            // current loop now finished, check whether to terminate if simulation complete, otherwise continue
-            if (simulationComplete || (simulationLoopCount > 10000)) // for example; including fail-safe condition is good
-            {
-                System.out.println ("... [loop termination condition met, simulationComplete=" + simulationComplete + "]"); // ", final loopCount=" + loopCount + 
-                System.out.flush();
-                break;
-            }
-            simulationTimeSeconds += getSimulationTimeStepDuration(); // good practice: increment simulationTime as lastst action in that loop
-                    
-        }   // end of simulation loop, continue until done
-        // ===================================================================================================// ===================================================================================================// ===================================================================================================// ===================================================================================================
-
-        narrativeMessage2 = "runSimulation() completed successfully"; // all done, so tell everyone else on the channel
-        // TODO better javadoc needs to be autogenerated for VariableRecordType enumerations
-        disChannel.sendCommentPdu(DisChannel.COMMENTPDU_NARRATIVE, narrativeMessage1, narrativeMessage2, narrativeMessage3);
-        System.out.println ("... [final=completion CommentPdu successfully sent for simulation]");
-        
-//        disChannel.getPduRecorder(). TODO record XML as well
-        disChannel.leave(); // embedded SimulationManager is expected to send appropriate PDUs for entity, application shutdown
-      } 
-      catch (InterruptedException iex) // handle any exception that your code might choose to provoke!
-      {
-        Logger.getLogger(ExampleSimulationProgram.class.getSimpleName()).log(Level.SEVERE, null, iex);
-      }
-    }
-
-    /**
-     * Send EntityState, Fire, Comment PDUs that got updated for this loop, reflecting state of current simulation timestep.
-     * @param simTimeSeconds simulation time in second, applied to PDU as timestamp
-     * @param entityStatePdu the ESPDU to send, if any
-     * @param firePdu        the FirePDU to send, if any
-     * @param commentType    enumeration value describing purpose of the narrative comment PDU
-     * @param comments       String array of narrative comments
-     * @see DisChannel
-//   * @see DisTime // TODO find renamed version
-     * @see <a href="https://docs.oracle.com/javase/tutorial/java/javaOO/arguments.html" target="_blank">Passing Information to a Method or a Constructor</a> Arbitrary Number of Arguments
-     */
-    public void sendAllPdusForLoopTimestep(double simTimeSeconds,
-                                   EntityStatePdu entityStatePdu,
-                                          FirePdu firePdu,
-                               VariableRecordType commentType,
-                                     // vararg... variable-length set of String comments can optionally follow
-                                        String... comments)
-    {
-        if (entityStatePdu != null)
-            disChannel.sendSinglePdu(simTimeSeconds, entityStatePdu);
-            
-        if (firePdu != null)
-            disChannel.sendSinglePdu(simTimeSeconds, firePdu); // bang
-        
-        disChannel.sendCommentPdu(simTimeSeconds, commentType, comments); // empty comments are filtered
-    }
-    
-    /**
-     * Initial execution via main() method: handle args array of command-line initialization (CLI) arguments here
-     * @param args command-line parameters: network address and port
-     */
-    protected void handleArguments (String[] args)
-    {
-        // initial execution: handle args array of initialization arguments here
-        if (args.length == 2) 
-        {
-            if ((args[0] != null) && !args[0].isEmpty())
-                thisProgram.disChannel.setNetworkAddress(args[0]);
-            if ((args[1] != null) && !args[1].isEmpty())
-                thisProgram.disChannel.setNetworkPort(Integer.parseInt(args[1]));
-        }
-        else if (args.length != 0) 
-        {
-            System.err.println("Usage: " + thisProgram.getClass().getSimpleName() + " [address port]");
-            System.exit(-1);
-        }
-    }
-
-    /**
-     * Get simple descriptor (such as parent class name) for this network interface, used in trace statements
-     * @return simple descriptor name
-     */
-    public String getDescriptor() {
-        return descriptor;
-    }
-
-    /**
-     * Set new simple descriptor (such as parent class name) for this network interface, used in trace statements
-     * @param newDescriptor simple descriptor name for this interface
-     */
-    public void setDescriptor(String newDescriptor) {
-        if (newDescriptor == null)
-            newDescriptor = "";
-        this.descriptor = newDescriptor;
-    }
-
-    /**
-     * parameter accessor method
-     * @return the simulationTimeStepDuration in seconds
-     */
-    public double getSimulationTimeStepDuration() {
-        return simulationTimeStepDuration;
-    }
-
-    /**
-     * parameter accessor method
-     * @param timeStepDurationSeconds the simulationTimeStepDuration in seconds to set
-     */
-    public void setSimulationTimeStepDuration(double timeStepDurationSeconds) {
-        this.simulationTimeStepDuration = timeStepDurationSeconds;
-    }
-    
-    /** Locally instantiable copy of program, can be subclassed. */
-    protected static ExampleSimulationProgram thisProgram;
-  
-    /**
-     * Main method is first executed when a program instance is loaded.
-     * @see <a href="https://docs.oracle.com/javase/tutorial/getStarted/application/index.html" target="_blank">Java Tutorials: A Closer Look at the "Hello World!" Application</a>
-     * @param args command-line parameters: network address and port.
-     *    Command-line arguments are an array of optional String parameters that are passed from execution environment during invocation
-     */
-    public static void main(String[] args)
-    {
-        thisProgram = new ExampleSimulationProgram("test constructor"); // create instance of self within static main() method
-        
-        thisProgram.disChannel.printlnTRACE("main() started...");
-        
-        thisProgram.handleArguments(args); // process any command-line invocation arguments
-
-        thisProgram.runSimulationLoops(); // ... your simulation execution code goes in there ...
-        
-        thisProgram.disChannel.tearDownNetworkInterface(); // make sure no processes are left lingering
-        
-        thisProgram.disChannel.printlnTRACE("complete."); // report successful completion
-        
-        System.exit(0); // ensure all threads and sockets released
-    }
-}
+/**
+ * Copyright (c) 2008-2023, MOVES Institute, Naval Postgraduate School (NPS). All rights reserved.
+ * This work is provided under a BSD open-source license, see project license.html or license.txt
+ * @author brutzman@nps.edu
+ */
+package OpenDis7Examples;
+
+import edu.nps.moves.dis7.entities.swe.platform.surface._001Poseidon;
+import edu.nps.moves.dis7.entities.swe.platform.surface._002Triton;
+import edu.nps.moves.dis7.enumerations.*;
+import edu.nps.moves.dis7.pdus.*;
+import edu.nps.moves.dis7.utilities.DisChannel;
+import edu.nps.moves.dis7.utilities.PduFactory;
+import java.time.LocalDateTime;
+import java.util.Random;
+import java.util.logging.Level;
+import java.util.logging.Logger;
+
+/** The purpose of this inheritable class is to provide an easily modifiable 
+ *  example simulation program that includes DIS-capable entities performing 
+ *  tasks of interest, and then reporting activity via PDUs to the network.
+ *  Default program initialization includes PDU recording turned on by default.
+ *  @see <a href="https://gitlab.nps.edu/Savage/NetworkedGraphicsMV3500/-/blob/master/examples/src/OpenDis7Examples/ExampleSimulationProgramLog.txt" target="_blank">ExampleSimulationProgramLog.txt</a>
+ *  @see <a href="https://gitlab.nps.edu/Savage/NetworkedGraphicsMV3500/-/blob/master/examples/src/OpenDis7Examples/ExampleSimulationProgramPduCaptureLog.dislog" target="_blank">ExampleSimulationProgramPduCaptureLog.dislog</a>
+ *  @see <a href="https://gitlab.nps.edu/Savage/NetworkedGraphicsMV3500/-/blob/master/examples/src/OpenDis7Examples/ExampleSimulationProgramFlowDiagram.pdf" target="_blank">ExampleSimulationProgramFlowDiagram.pdf</a>
+ *  @see <a href="https://gitlab.nps.edu/Savage/NetworkedGraphicsMV3500/-/blob/master/examples/src/OpenDis7Examples/ExampleSimulationProgramWireshark.png" target="_blank">ExampleSimulationProgramWireshark.png</a>
+ *  @see <a href="https://gitlab.nps.edu/Savage/NetworkedGraphicsMV3500/-/blob/master/examples/src/OpenDis7Examples/ExampleSimulationProgramSequenceDiagram.png" target="_blank">ExampleSimulationProgramSequenceDiagram.png</a>
+ */
+public class ExampleSimulationProgram
+{
+    /* **************************** infrastructure code, modification is seldom needed ************************* */
+                 
+    private   String     descriptor = this.getClass().getSimpleName();
+    /** DIS channel defined by network address/port combination includes multiple utility capabilities */
+    protected DisChannel disChannel;
+    /** Factory object used to create new PDU instances */
+    protected PduFactory pduFactory;
+    
+    /** seconds per loop for real-time or simulation execution */
+    private double  simulationTimeStepDuration  =  1.0; // seconds TODO encapsulate
+    /** initial simulation time in seconds */
+    double  simulationTimeInitial = 0.0;
+    /** current simulation time in seconds */
+    double  simulationTimeSeconds = simulationTimeInitial;
+    /** Maximum number of simulation loops */
+    int MAX_LOOP_COUNT = 4;
+    
+    String narrativeMessage1 = new String();
+    String narrativeMessage2 = new String();
+    String narrativeMessage3 = new String();
+    
+    /** EntityID settings for entity 1 */
+    protected EntityID           entityID_1          = new EntityID();
+    /** EntityID settings for entity 2 */
+    protected EntityID           entityID_2          = new EntityID();
+    /** ESPDU for entity 1 */
+    protected EntityStatePdu     entityStatePdu_1;
+    /** ESPDU for entity 2 */
+    protected EntityStatePdu     entityStatePdu_2;
+    /** FirePdu for entity 1 first  weapon (if any) */
+    protected FirePdu            firePdu_1a;
+    /** FirePdu for entity 1 second weapon (if any) */
+    protected FirePdu            firePdu_1b;
+    /** MunitionDescriptor for these weapons */
+    protected MunitionDescriptor munitionDescriptor1;
+    
+    /** TODO DetonationPdu for entity 1 second weapon (if any) */
+    protected DetonationPdu            detonationPdu_1a;
+    /** TODO DetonationPdu for entity 1 second weapon (if any) */
+    protected DetonationPdu            detonationPdu_1b;
+    
+    // hey programmer, what other state do you want?  this is a good place to declare it...
+    
+    /**
+     * Constructor to create an instance of this class.
+     * Design goal: additional built-in initialization conveniences can go here
+     * to keep your efforts focused on the runSimulation() method.
+     */
+    // base constructor is not invoked automatically by other constructors
+    // https://stackoverflow.com/questions/581873/best-way-to-handle-multiple-constructors-in-java
+    public ExampleSimulationProgram()
+    {
+        initialize();
+    }
+    /**
+     * Constructor to create an instance of this class.
+     * @param newDescriptor describes this program, useful for logging and debugging
+     */
+    public ExampleSimulationProgram(String newDescriptor)
+    {
+        descriptor = newDescriptor;
+        initialize();
+    }
+    /**
+     * Utility Constructor that allows your example simulation program to override default network address and port
+     * @param address network address to use
+     * @param port corresponding network port to use
+     */
+    public ExampleSimulationProgram(String address, int port)
+    {
+        disChannel.setNetworkAddress            (address);
+        disChannel.setNetworkPort               (port);
+        disChannel.setVerboseComments           (true);       // TODO rename library method to disambiguate CommentPDU
+                                                                            // TODO still seems really chatty... add silent mode?
+        disChannel.setVerboseDisNetworkInterface(true);  // Default false
+        disChannel.setVerbosePduRecorder        (true);       // default false
+        initialize();
+    }
+    
+    /** Initialize channel setup for OpenDis7 and report a test PDU
+     * @see initializeDisChannel
+     * @see initializeSimulationEntities */
+    private void initialize()
+    {
+        initializeDisChannel(); // must come first, uses PduFactory
+        
+        initializeSimulationEntities(); // set unchanging parameters
+        
+        disChannel.join(); // TODO further functionality expected
+        
+        String timeStepMessage = "Simulation timestep duration " + getSimulationTimeStepDuration() + " seconds";
+        disChannel.sendCommentPdu(simulationTimeSeconds, DisChannel.COMMENTPDU_SIMULATION_TIMESTEP, timeStepMessage);
+        // additional constructor initialization can go here
+    }
+    
+    /** Initialize channel setup for OpenDis7 and report a test PDU */
+    private void initializeDisChannel()
+    {
+        if (disChannel == null)
+            disChannel = new DisChannel();
+        else
+        {
+            disChannel.printlnTRACE ("*** warning, duplicate invocation of initializeDisChannel() ignored");
+            return;
+        }
+        pduFactory     = disChannel.getPduFactory();
+        disChannel.setDescriptor(this.getClass().getSimpleName()); // ExampleSimulationProgram might be a superclass
+        disChannel.setUpNetworkInterface();
+        disChannel.printlnTRACE ("just checking: disChannel.getNetworkAddress()=" + disChannel.getNetworkAddress() +
+                                                         ", getNetworkPort()="    + disChannel.getNetworkPort());
+        disChannel.getDisNetworkInterface().setVerbose(true); // sending and receipt
+        disChannel.printlnTRACE ("just checking: hasVerboseSending()=" + disChannel.getDisNetworkInterface().hasVerboseSending() +
+                                              ", hasVerboseReceipt()=" + disChannel.getDisNetworkInterface().hasVerboseReceipt());
+        disChannel.getPduRecorder().setVerbose(true);
+
+        // TODO confirm whether recorder is explicitly started by programmer (or not)
+        
+//      disChannel.sendCommentPdu(VariableRecordType.OTHER, "DisThreadedNetworkInterface.initializeDisChannel() complete"); // hello channel, debug
+    }
+    
+    /** Get ready, get set... initialize simulation entities.  Who's who in the zoo?
+     */
+    public void initializeSimulationEntities()
+    {        
+        if (pduFactory == null)
+            pduFactory      = disChannel.getPduFactory();
+        entityStatePdu_1    = pduFactory.makeEntityStatePdu();
+        entityStatePdu_2    = pduFactory.makeEntityStatePdu();
+        firePdu_1a          = pduFactory.makeFirePdu();
+        firePdu_1b          = pduFactory.makeFirePdu();
+        munitionDescriptor1 = new MunitionDescriptor();
+        
+        // can a third party report their independent (non-entity) status of a detonation? yes...
+        detonationPdu_1a    = pduFactory.makeDetonationPdu();
+        // if this is a third-party report, then that third party will need an EntityID
+        detonationPdu_1a.setSourceEntityID(entityID_1);
+        
+        // Your model setup: define participants.  who's who in this zoo?
+        // Assuming you keep track of entity objects...  here is some support for for Entity 1.
+        
+        // PDU objects are already declared and instances created, so now set their values.
+        // who is who in our big zoo, sufficient for global participation if we need it
+        entityID_1.setSiteID(1).setApplicationID(2).setEntityID(3); // made-up example ID;
+        disChannel.addEntity(entityID_1);
+        
+        entityID_2.setSiteID(1).setApplicationID(2).setEntityID(4); // made-up example ID; 
+        disChannel.addEntity(entityID_2);
+        // TODO someday, use enumerations for sites as part of a SimulationManager object; e.g. is there a unique site triplet for MOVES Institute?
+
+        entityStatePdu_1.setEntityID(entityID_1);
+        entityStatePdu_1.setForceId(ForceID.FRIENDLY);
+        entityStatePdu_1.setEntityType(new _001Poseidon());       // note import statement above
+//      entityStatePdu_1.setMarking("Entity #1");
+        entityStatePdu_1.setEntityType(new edu.nps.moves.dis7.entities.usa.platform.air.MV22B()); // note import statement at top
+        entityStatePdu_1.setMarking("Entity #53");
+        entityStatePdu_1.getMarkingString(); // use Netbeans Debug breakpoint here to check left justified...
+
+        entityStatePdu_2.setEntityID(entityID_2);
+        entityStatePdu_2.setForceId(ForceID.OPPOSING);
+        entityStatePdu_2.setEntityType(new _002Triton()); // note import statement above
+        entityStatePdu_2.setMarking("Entity #2");
+
+        // TODO how should we customize this munition?  what are key parameters for your simulation? 
+        // more is needed here by scenario authors...
+        munitionDescriptor1.setQuantity(1);
+        firePdu_1a.setDescriptor(munitionDescriptor1).setRange(1000.0f); // TODO if not setting target entity, how to set direction?
+    }
+                 
+    /**
+     * This runSimulationLoops() method is for you, a customizable programmer-modifiable
+     * code block for defining and running a new simulation of interest.
+     * 
+     * Welcome! Other parts of this program handle bookkeeping and plumbing tasks so that
+     * you can focus on your model entities and activities.
+     * Expandable support includes DIS EntityStatePdu, FirePdu and CommentPdu all available for 
+     * modification and sending in a simulation loop.
+     * Continuous improvement efforts seek to make this program as easy and straightforward
+     * as possible for DIS simulationists to use and adapt.
+     * All of the other methods are setup, teardown and configuration that you may find
+     * interesting, even helpful, but don't really have to worry about.
+     */
+    @SuppressWarnings("SleepWhileInLoop") // yes we might do that
+    public void runSimulationLoops ()
+    {
+      try
+      {              
+        final int     SIMULATION_MAX_LOOP_COUNT = 10; // be deliberate out there!  also avoid infinite loops.
+              int     simulationLoopCount = 0;        // variable, initialized at 0
+              boolean simulationComplete = false;     // sentinel variable as termination condition, are we done yet?
+        
+        // TODO reset Clock Time for today's date and timestamp to zero, providing consistent outputs for each simulation run
+        String timeMessage = "Simulation time " + simulationTimeSeconds + " at LocalDateTime " + LocalDateTime.now();
+        disChannel.sendCommentPdu(simulationTimeSeconds, DisChannel.COMMENTPDU_TIME, timeMessage);
+        // TODO replace enumeration with disChannel.COMMENTPDU_TIME
+        // TODO fix VariableRecordType.TIME_AMP_DATE_VALID
+        
+        // ===================================================================================================
+        // loop the simulation while allowed, programmer can set additional conditions to break out and finish
+        while (simulationLoopCount < SIMULATION_MAX_LOOP_COUNT)  // are we done yet?
+        {
+            simulationLoopCount++; // good practice: increment loop counter as first action in that loop
+            
+            // =============================================================================================
+            // * your own simulation code starts here! *****************************************************
+            // =============================================================================================
+            
+            //  are there any other variables to modify at the beginning of your loop?
+            
+            // are your reading any DIS PDUs from the network?  check for them here
+            
+            // compute a track, update an ESPDU, whatever it is that your model is doing...
+            
+            // Where is my entity?  Insert changes in position; this sample only changes X position.
+            entityStatePdu_1.getEntityLocation().setX(entityStatePdu_1.getEntityLocation().getX() + 1.0); // 1m per timestep
+            
+            // decide whether to fire, and then update the firePdu.  Hmmm, you might want a target to shoot at!
+            
+            // etc. etc. your code goes here for your simulation of interest
+                
+            // something happens between my simulation entities, la de da de da...
+            System.out.println ("... My simulation just did something, no really...");
+            System.out.flush(); // make sure this arrives to user even if other threads somehow become deadlocked
+            
+            // here are two built-in Java alternatives to generating random numbers
+            Random randomGenerator = new Random();
+            int    randomInt       = randomGenerator.nextInt(100); // [0,   99]
+            double randomDouble    = Math.random() * 100;          // [0.0, 100.0)
+            
+            // make your reports: narrative code for CommentPdu here (set all to empty strings to avoid sending)
+            narrativeMessage1 = "MV3500 ExampleSimulationProgram";
+            narrativeMessage2 = "runSimulation() loop " + simulationLoopCount;
+        //  narrativeMessage3 = ""; // intentionally blank for testing
+            narrativeMessage3 = "randomInt=" + randomInt + " randomDouble=" + randomDouble;
+
+            // your loop termination condition goes here
+            if (simulationLoopCount > MAX_LOOP_COUNT) // for example
+            {
+                simulationComplete = true;
+            }      
+            // =============================================================================================
+            // * your own simulation code is finished here! ************************************************
+            // =============================================================================================
+            
+            // staying synchronized with timestep: wait duration for elapsed time in this loop
+            // Thread.sleep needs a (long) parameter for milliseconds, which are clumsy to use sometimes
+            Thread.sleep((long)(getSimulationTimeStepDuration() * 1000)); // units of seconds * (1000 msec/sec) = milliseconds
+            System.out.println ("... [Pausing for " + getSimulationTimeStepDuration() + " seconds]");
+            
+            // OK now send the status PDUs for this loop, and then continue
+            System.out.println ("... sending PDUs of interest for simulation step " + simulationLoopCount + ", monitor loopback to confirm sent");
+            System.out.flush();
+            
+            // TODO set timesteps in PDUs
+            
+            sendAllPdusForLoopTimestep(simulationTimeSeconds,
+                                       entityStatePdu_1, 
+                                            firePdu_1a, 
+                                         DisChannel.COMMENTPDU_APPLICATION_STATUS, 
+                                           narrativeMessage1, narrativeMessage2, narrativeMessage3);
+            disChannel.sendSinglePdu(simulationTimeSeconds, entityStatePdu_2); // me too i.e. 2!
+            
+            System.out.println ("... [PDUs of interest successfully sent for this loop]");
+            System.out.flush();
+            
+            // ===============================
+            // current loop now finished, check whether to terminate if simulation complete, otherwise continue
+            if (simulationComplete || (simulationLoopCount > 10000)) // for example; including fail-safe condition is good
+            {
+                System.out.println ("... [loop termination condition met, simulationComplete=" + simulationComplete + "]"); // ", final loopCount=" + loopCount + 
+                System.out.flush();
+                break;
+            }
+            simulationTimeSeconds += getSimulationTimeStepDuration(); // good practice: increment simulationTime as lastst action in that loop
+                    
+        }   // end of simulation loop, continue until done
+        // ===================================================================================================// ===================================================================================================// ===================================================================================================// ===================================================================================================
+
+        narrativeMessage2 = "runSimulation() completed successfully"; // all done, so tell everyone else on the channel
+        // TODO better javadoc needs to be autogenerated for VariableRecordType enumerations
+        disChannel.sendCommentPdu(DisChannel.COMMENTPDU_NARRATIVE, narrativeMessage1, narrativeMessage2, narrativeMessage3);
+        System.out.println ("... [final=completion CommentPdu successfully sent for simulation]");
+        
+//        disChannel.getPduRecorder(). TODO record XML as well
+        disChannel.leave(); // embedded SimulationManager is expected to send appropriate PDUs for entity, application shutdown
+      } 
+      catch (InterruptedException iex) // handle any exception that your code might choose to provoke!
+      {
+        Logger.getLogger(ExampleSimulationProgram.class.getSimpleName()).log(Level.SEVERE, null, iex);
+      }
+    }
+
+    /**
+     * Send EntityState, Fire, Comment PDUs that got updated for this loop, reflecting state of current simulation timestep.
+     * @param simTimeSeconds simulation time in second, applied to PDU as timestamp
+     * @param entityStatePdu the ESPDU to send, if any
+     * @param firePdu        the FirePDU to send, if any
+     * @param commentType    enumeration value describing purpose of the narrative comment PDU
+     * @param comments       String array of narrative comments
+     * @see DisChannel
+//   * @see DisTime // TODO find renamed version
+     * @see <a href="https://docs.oracle.com/javase/tutorial/java/javaOO/arguments.html" target="_blank">Passing Information to a Method or a Constructor</a> Arbitrary Number of Arguments
+     */
+    public void sendAllPdusForLoopTimestep(double simTimeSeconds,
+                                   EntityStatePdu entityStatePdu,
+                                          FirePdu firePdu,
+                               VariableRecordType commentType,
+                                     // vararg... variable-length set of String comments can optionally follow
+                                        String... comments)
+    {
+        if (entityStatePdu != null)
+            disChannel.sendSinglePdu(simTimeSeconds, entityStatePdu);
+            
+        if (firePdu != null)
+            disChannel.sendSinglePdu(simTimeSeconds, firePdu); // bang
+        
+        disChannel.sendCommentPdu(simTimeSeconds, commentType, comments); // empty comments are filtered
+    }
+    
+    /**
+     * Initial execution via main() method: handle args array of command-line initialization (CLI) arguments here
+     * @param args command-line parameters: network address and port
+     */
+    protected void handleArguments (String[] args)
+    {
+        // initial execution: handle args array of initialization arguments here
+        if (args.length == 2) 
+        {
+            if ((args[0] != null) && !args[0].isEmpty())
+                thisProgram.disChannel.setNetworkAddress(args[0]);
+            if ((args[1] != null) && !args[1].isEmpty())
+                thisProgram.disChannel.setNetworkPort(Integer.parseInt(args[1]));
+        }
+        else if (args.length != 0) 
+        {
+            System.err.println("Usage: " + thisProgram.getClass().getSimpleName() + " [address port]");
+            System.exit(-1);
+        }
+    }
+
+    /**
+     * Get simple descriptor (such as parent class name) for this network interface, used in trace statements
+     * @return simple descriptor name
+     */
+    public String getDescriptor() {
+        return descriptor;
+    }
+
+    /**
+     * Set new simple descriptor (such as parent class name) for this network interface, used in trace statements
+     * @param newDescriptor simple descriptor name for this interface
+     */
+    public void setDescriptor(String newDescriptor) {
+        if (newDescriptor == null)
+            newDescriptor = "";
+        this.descriptor = newDescriptor;
+    }
+
+    /**
+     * parameter accessor method
+     * @return the simulationTimeStepDuration in seconds
+     */
+    public double getSimulationTimeStepDuration() {
+        return simulationTimeStepDuration;
+    }
+
+    /**
+     * parameter accessor method
+     * @param timeStepDurationSeconds the simulationTimeStepDuration in seconds to set
+     */
+    public void setSimulationTimeStepDuration(double timeStepDurationSeconds) {
+        this.simulationTimeStepDuration = timeStepDurationSeconds;
+    }
+    
+    /** Locally instantiable copy of program, can be subclassed. */
+    protected static ExampleSimulationProgram thisProgram;
+  
+    /**
+     * Main method is first executed when a program instance is loaded.
+     * @see <a href="https://docs.oracle.com/javase/tutorial/getStarted/application/index.html" target="_blank">Java Tutorials: A Closer Look at the "Hello World!" Application</a>
+     * @param args command-line parameters: network address and port.
+     *    Command-line arguments are an array of optional String parameters that are passed from execution environment during invocation
+     */
+    public static void main(String[] args)
+    {
+        thisProgram = new ExampleSimulationProgram("test constructor"); // create instance of self within static main() method
+        
+        thisProgram.disChannel.printlnTRACE("main() started...");
+        
+        thisProgram.handleArguments(args); // process any command-line invocation arguments
+
+        thisProgram.runSimulationLoops(); // ... your simulation execution code goes in there ...
+        
+        thisProgram.disChannel.tearDownNetworkInterface(); // make sure no processes are left lingering
+        
+        thisProgram.disChannel.printlnTRACE("complete."); // report successful completion
+        
+        System.exit(0); // ensure all threads and sockets released
+    }
+}