diff --git a/examples/src/UdpMulticastHttpExamples/MulticastSender.java b/examples/src/UdpMulticastHttpExamples/MulticastSender.java index 53a3d69c700277552695ead298ce1a6fa423f247..ae27b55f4cb7f15554eefbfe0d77f46487eaaa12 100644 --- a/examples/src/UdpMulticastHttpExamples/MulticastSender.java +++ b/examples/src/UdpMulticastHttpExamples/MulticastSender.java @@ -23,7 +23,8 @@ public class MulticastSender { /** Time to live: how many router-decrement levels can be crossed */ public static final int TTL = 10; - public static final int loopSize = 20; // 20000 + /** How many packets to send prior to termination */ + public static final int LOOPSIZE = 20; // 20000 public static final String QUIT_SENTINEL = "QUIT QUIT QUIT!"; @@ -49,7 +50,7 @@ public class MulticastSender { multicastSocket.joinGroup(multicastAddress); // You can join multiple groups here - for (int index = 0; index < loopSize; index++) + for (int index = 0; index < LOOPSIZE; index++) { // Put together a message with binary content. "ByteArrayOutputStream" // is a java.io utility that lets us put together an array of binary @@ -58,7 +59,7 @@ public class MulticastSender { DataOutputStream dos = new DataOutputStream(baos); // Put together an updated packet to send - if (index < loopSize - 1) + if (index < LOOPSIZE - 1) { // Put together an updated packet to send dos.writeChars(System.getProperty("user.name") + ": "); @@ -73,7 +74,7 @@ public class MulticastSender { DatagramPacket packet = new DatagramPacket(buffer, buffer.length, multicastAddress, DESTINATION_PORT); multicastSocket.send(packet); - System.out.println("Sent multicast packet " + index + " of " + loopSize); + System.out.println("Sent multicast packet " + index + " of " + LOOPSIZE); // How fast does this go? Does UDP try to slow it down, or does // this cause network problems? (hint: yes for an unlimited send