diff --git a/projects/Assignments/homework1/TackettTcpClient.java b/projects/Assignments/homework1/TackettTcpClient.java
new file mode 100644
index 0000000000000000000000000000000000000000..c742f9147f5ec9e9eaea2f8b8eeabd2b11002d93
--- /dev/null
+++ b/projects/Assignments/homework1/TackettTcpClient.java
@@ -0,0 +1,84 @@
+//package tcpclient;
+import java.net.Socket;
+
+import java.io.*;
+import java.net.*;
+
+/**
+ * Before, we always used telnet to connect to the server. We are now writing
+ * our own program to do the connection.
+ *
+ * As you will see, when we run this after we start the server we will see the
+ * same string telnet printed, sent by the server. The output at the server will
+ * show different socket pairs for each time we ran it.
+ *
+ * @author mcgredo
+ */
+public class TackettTcpClient {
+
+    public final static String LOCALHOST = "localhost";
+    //String can also be IPV4 127.0.0.1 or IPV6 0:0:0:0:0:0:0:1
+
+    public static void main(String[] args) {
+        
+        try {
+            //while (true) {
+                System.out.println("creating socket");
+
+                // We request an IP to connect to ("localhost") and
+                // port number at that IP (2317). This establishes
+                // a connection to that IP in the form of the Socket
+                // object; the server uses a ServerSocket to wait for
+                // connections.
+                Socket socket = new Socket(LOCALHOST, 2317);
+                
+                OutputStream os = socket.getOutputStream();
+                OutputStreamWriter osw = new OutputStreamWriter(os);
+                BufferedWriter bw = new BufferedWriter(osw);
+                
+                String locationMessage = "Enemy infantry spotted in the open at position Alpha";
+                
+                String sendMessage = locationMessage + "\n";
+                bw.write(sendMessage);
+                bw.flush();
+                System.out.println("Message sent to the server: " + sendMessage);
+                
+                // Read the single line written by the server. We'd
+                // do things a bit differently if many lines to be read
+                // from the server, instead of one only.
+                InputStream is = socket.getInputStream();
+                InputStreamReader isr = new InputStreamReader(is);
+                BufferedReader br = new BufferedReader(isr);
+                
+                String message = br.readLine();
+                System.out.println("Message received from the server: "+message);
+                
+                String serverMessage = br.readLine();
+                System.out.println("Now we're talking");
+                System.out.println("The message the server sent was " + serverMessage);
+        }
+        catch(Exception exception)
+        {
+           // System.out.println(e);
+            exception.printStackTrace();
+            System.out.println("Problem with client");
+            System.out.println(exception);
+        }
+        finally
+        {
+            try
+            {
+                //socket.close();
+            }
+            catch(Exception e)
+            {
+                e.printStackTrace();
+            }
+        }
+        System.out.println("client exit");
+        }
+    }
+
+    
+
+
diff --git a/projects/Assignments/homework1/TackettTcpServer.java b/projects/Assignments/homework1/TackettTcpServer.java
new file mode 100644
index 0000000000000000000000000000000000000000..993019f1f4db7db612287a95afa5331a1b5317d7
--- /dev/null
+++ b/projects/Assignments/homework1/TackettTcpServer.java
@@ -0,0 +1,102 @@
+//package tcpserver;
+import java.net.Socket;
+import java.net.ServerSocket;
+
+import java.io.*;
+import java.net.*;
+
+/**
+ * Very slightly more complex than example1. A complete copy of
+ * example 2. The only thing this does
+ * differently is introduce a loop into the response, so you don't
+ * have to restart the program after one response. Also, it prints
+ * out the socket pair the server sees. Run the program via telnet
+ * several times and compare the socket pairs.
+ * 
+ * telnet localhost 2317
+ * 
+ * If you're sophisticated you can contact the instructor's computer
+ * while running this program.
+ * 
+ * telnet <ipOfServersLaptop> 2317
+ * 
+ * And have him display the socket pairs he got.
+ * @author mcgredo
+ */
+public class TackettTcpServer 
+{
+
+    public static void main(String[] args) 
+    {
+        try
+        {
+            // ServerSocket waits for a connection from a client. 
+            // Notice that it is outside the loop; ServerSocket
+            // needs to be made only once.
+            
+            ServerSocket serverSocket = new ServerSocket(2317);
+
+            // Loop, infinitely, waiting for client connections.
+            // Stop the program somewhere else.
+            while(true)
+            {
+                Socket clientConnection = serverSocket.accept();
+                InputStream is = clientConnection.getInputStream();
+                InputStreamReader isr = new InputStreamReader(is);
+                BufferedReader br = new BufferedReader(isr);
+                String receivedMessage = br.readLine();
+                System.out.println("Message received from client is " + receivedMessage);
+                
+                String returnMessage;
+              
+                returnMessage = "Enemy position acknowledged" + "\n";
+                       
+                        
+                OutputStream os = clientConnection.getOutputStream();
+                OutputStreamWriter osw = new OutputStreamWriter(os);
+                BufferedWriter bw = new BufferedWriter(osw);
+                bw.write(returnMessage);
+                System.out.println("Message sent to the client is " + returnMessage);
+                bw.flush();
+                
+                PrintStream ps = new PrintStream(os);
+
+                ps.println("This was written by the server");
+                
+                // Print some information locally about the Socket
+                // connection. This includes the port and IP numbers
+                // on both sides (the socket pair.)
+                
+                InetAddress localAddress = clientConnection.getLocalAddress();
+                InetAddress remoteAddress = clientConnection.getInetAddress();
+                
+                int localPort = clientConnection.getLocalPort();
+                int remotePort = clientConnection.getPort();
+                
+                // My socket pair connection looks like this, to localhost:
+                // Socket pair: (( /0:0:0:0:0:0:0:1, 2317 ), ( /0:0:0:0:0:0:0:1, 54876 ))
+                // Socket pair: (( /0:0:0:0:0:0:0:1, 2317 ), ( /0:0:0:0:0:0:0:1, 54881 ))
+                //
+                // Why is the first IP/port the same, while the second set has
+                // different ports?
+
+
+                System.out.println("Socket pair: (( " + localAddress.toString() + ", " + localPort + " ), ( " + 
+                        remoteAddress.toString() + ", " + remotePort + " ))");
+                
+                // Notice the use of flush() and close(). Without
+                // the close() to Socket object may stay open for 
+                // a while after the client has stopped needing this
+                // connection. Close() explicitly ends the connection.
+                ps.flush();
+                clientConnection.close();
+            }
+       }
+        catch(Exception e)
+        {
+            System.out.println("problem with networking");
+        }
+       
+    }
+    
+}
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diff --git a/projects/Assignments/homework1/TackettUmlDiagram.pptx b/projects/Assignments/homework1/TackettUmlDiagram.pptx
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