diff --git a/assignments/src/MV3500Cohort2023MarchJune/Chojnacki/Assignment1Client.java b/assignments/src/MV3500Cohort2023MarchJune/Chojnacki/Assignment1Client.java new file mode 100644 index 0000000000000000000000000000000000000000..51068eb7a7e5e9fc730d2bac97e2ff5f9744d2c2 --- /dev/null +++ b/assignments/src/MV3500Cohort2023MarchJune/Chojnacki/Assignment1Client.java @@ -0,0 +1,104 @@ +package MV3500Cohort2023MarchJune.Chojnacki; + +import java.io.*; +import java.net.*; + +/** + * This is Assignment 1 where I have modified the given code from TCPExample3Client + * -sleep time has been extended to give more time in between loops + * -Initial print line has been altered to reflect assingnment 1 + * -Loop only runs a finite number of times ,10. + * Before, we always used telnet (netcat) to connect to the server. Here we are + * now writing our own program to do the connection. + * + * As you will see, when we run this after we start the server we will see the + * same string telnet printed, sent by the server. The output at the server will + * show different socket pairs for each time the loop iterates. + * + * @author mcgredo + * @author brutzman@nps.edu + */ +public class Assignment1Client +{ + /** Default constructor */ + public Assignment1Client() + { + // default constructor + } + /** IPv6 String constant for localhost address, similarly IPv4 127.0.0.1 + * @see <a href="https://en.wikipedia.org/wiki/localhost">https://en.wikipedia.org/wiki/localhost</a> + * @see <a href="https://en.wikipedia.org/wiki/IPv6_address">https://en.wikipedia.org/wiki/IPv6_address</a> + */ + public final static String LOCALHOST = "0:0:0:0:0:0:0:1"; + + /** + * Program invocation, execution starts here + * @param args command-line arguments + */ + public static void main(String[] args) + { + // Local variables/fields + Socket socket = null; + InputStream is; + Reader isr; + BufferedReader br; + String serverMessage; + int clientLoopCount = 0; + int numberOfLoops = 10; + + try { + while (clientLoopCount < numberOfLoops) + { + clientLoopCount++; // increment at beginning of loop for reliability + System.out.println(Assignment1Client.class.getName() + " creating socket..."); + + // We request an IP to connect to ("localhost") and + // port number at that IP (2317). This establishes + // a connection to that IP in the form of a Socket + // object; the server uses a ServerSocket to wait for + // connections. + socket = new Socket(LOCALHOST, 2317); // locohost? + + // Now hook everything up (i.e. set up the streams), Java style: + is = socket.getInputStream(); + isr = new InputStreamReader(is); + br = new BufferedReader(isr); + + // Read a single line written by the server. We'd + // do things a bit differently if there were many lines to be read + // from the server instead of one only. + serverMessage = br.readLine(); + System.out.println("======================Assignment1==========================="); + + System.out.print ("Client loop " + clientLoopCount + ": "); + System.out.println("We are connected to the server!"); + System.out.println("The message the server sent was: '" + serverMessage + "'"); + // socket gets closed, either automatically/silently by this code (or possibly by the server) + + Thread.sleep(800l); // slow things down, for example 500l (long) = 500 msec + + } // end while(true) // infinite loops are dangerous, be sure to kill this process! + } + catch (IOException | InterruptedException e) + { + System.err.println("Problem with " + TcpExample3Client.class.getName() + " networking:"); // describe what is happening + System.err.println("Error: " + e); + + // Provide more helpful information to user if exception occurs due to running twice at one time + if (e instanceof java.net.BindException) { + System.err.println("*** Be sure to stop any other running instances of programs using this port!"); + } + } + finally // occurs after any other activity when shutting down + { + try { + if (socket != null) + socket.close(); + } catch (IOException e) {} + + // program exit: tell somebody about that happening. Likely cause: server drops connection. + System.out.println(); + System.out.println(TcpExample3Client.class.getName() + " exit"); + } + } +} diff --git a/assignments/src/MV3500Cohort2023MarchJune/Chojnacki/Assignment1Server.java b/assignments/src/MV3500Cohort2023MarchJune/Chojnacki/Assignment1Server.java new file mode 100644 index 0000000000000000000000000000000000000000..c4eb72804cb0d9712064e4ff163bc02fe839ac3d --- /dev/null +++ b/assignments/src/MV3500Cohort2023MarchJune/Chojnacki/Assignment1Server.java @@ -0,0 +1,115 @@ +package MV3500Cohort2023MarchJune.Chojnacki; + +import java.io.*; +import java.net.*; + +/** + * This is Assignment 1 where I have modified the given code from TCPExample3Server + *-server response message changed + * + * Very slightly more complex than example1, further modifying example2. The + * only thing this does differently is introduce a loop into the response, so + * you don't have to restart the program after one response. Also, it prints out + * the socket pair the server sees. Run the program via telnet several times and + * compare the socket pairs. + * + * telnet (nc) localhost 2317 + * + * If you're sophisticated you can contact the instructor's computer while + * running this program. + * + * telnet (nc) [ipNumberOfServerLaptop] 2317 + * + * and have the instructor display the socket pairs received. + * + * @author mcgredo + * @author brutzman@nps.edu + */ +public class Assignment1Server +{ + /** Default constructor */ + public Assignment1Server() + { + // default constructor + } + /** + * Program invocation, execution starts here + * If already compiled, can run using console in directory ../../build/classes/ by invoking \ + * java -classpath . TcpExamples.TcpExample3Server + * @param args command-line arguments + */ + public static void main(String[] args) { + try { + + // ServerSocket waits for a connection from a client. + // Notice that it is outside the loop; ServerSocket + // needs to be made only once. + System.out.println(Assignment1Server.class.getName() + " has started..."); // it helps debugging to put this on console first + + ServerSocket serverSocket = new ServerSocket(2317); + OutputStream os; + PrintStream ps; + InetAddress localAddress, remoteAddress; + int localPort, remotePort; + int serverLoopCount = 0; + + int numberOfRequests = 0; + + // Server is up and waiting (i.e. "blocked" or paused) + // Loop, infinitely, waiting for client connections. + // Stop the program somewhere else. + while (numberOfRequests < 10) { + + // block until connected to a client + try (Socket clientConnectionSocket = serverSocket.accept()) + { + serverLoopCount++; // increment at beginning of loop for reliability + + // Now hook everything up (i.e. set up the streams), Java style: + os = clientConnectionSocket.getOutputStream(); + ps = new PrintStream(os); + ps.println("This is response " + serverLoopCount + " produced by the server, " + + Assignment1Server.class.getName()); // this gets sent back to client! + + // Print some information locally about the Socket connection. + // This includes the port and IP numbers on both sides (the socket pair). + localAddress = clientConnectionSocket.getLocalAddress(); + remoteAddress = clientConnectionSocket.getInetAddress(); + localPort = clientConnectionSocket.getLocalPort(); + remotePort = clientConnectionSocket.getPort(); + + System.out.print ("Server loop " + serverLoopCount + ": "); + + // My socket pair connection looks like this, to localhost: + // Socket pair: (( /0:0:0:0:0:0:0:1, 2317 ), ( /0:0:0:0:0:0:0:1, 54876 )) + // Socket pair: (( /0:0:0:0:0:0:0:1, 2317 ), ( /0:0:0:0:0:0:0:1, 54881 )) + + // Why is the first IP/port the same, while the second set has different ports? + System.out.println(TcpExample3Server.class.getName() + " socket pair showing host name, address, port:"); + System.out.println(" (( " + + localAddress.getHostName() + "=" + localAddress.getHostAddress() + ", " + localPort + " ), ( " + + remoteAddress.getHostName() + "=" + remoteAddress.getHostAddress() + ", " + remotePort + " ))"); + + if ( localAddress.getHostName().equals( localAddress.getHostAddress()) || + remoteAddress.getHostName().equals(remoteAddress.getHostAddress())) + System.out.println(" note HostName matches address if host has no DNS name"); + + // Notice the use of flush() and try w/ resources. Without + // the try w/ resources the Socket object may stay open for + // a while after the client has stopped needing this + // connection. try w/ resources explicitly ends the connection. + ps.flush(); + // like it or not, you're outta here! + } + numberOfRequests++; + } + } catch (IOException e) { + System.err.println("Problem with " + TcpExample3Server.class.getName() + " networking: " + e); + + // Provide more helpful information to user if exception occurs due to running twice at one time + if (e instanceof java.net.BindException) { + System.err.println("*** Be sure to stop any other running instances of programs using this port!"); + } + } + } +} diff --git a/assignments/src/MV3500Cohort2023MarchJune/Chojnacki/TcpExample3Client.java b/assignments/src/MV3500Cohort2023MarchJune/Chojnacki/TcpExample3Client.java new file mode 100644 index 0000000000000000000000000000000000000000..a3b7cfe3b4cdc9ec1986c5efd1b268c50c72d12f --- /dev/null +++ b/assignments/src/MV3500Cohort2023MarchJune/Chojnacki/TcpExample3Client.java @@ -0,0 +1,100 @@ +package MV3500Cohort2023MarchJune.Chojnacki; + +import java.io.*; +import java.net.*; + +/** + * Before, we always used telnet (netcat) to connect to the server. Here we are + * now writing our own program to do the connection. + * + * As you will see, when we run this after we start the server we will see the + * same string telnet printed, sent by the server. The output at the server will + * show different socket pairs for each time the loop iterates. + * + * @author mcgredo + * @author brutzman@nps.edu + */ +public class TcpExample3Client +{ + /** Default constructor */ + public TcpExample3Client() + { + // default constructor + } + + /** IPv6 String constant for localhost address, similarly IPv4 127.0.0.1 + * @see <a href="https://en.wikipedia.org/wiki/localhost">https://en.wikipedia.org/wiki/localhost</a> + * @see <a href="https://en.wikipedia.org/wiki/IPv6_address">https://en.wikipedia.org/wiki/IPv6_address</a> + */ + public final static String LOCALHOST = "0:0:0:0:0:0:0:1"; //Local host + + /** + * Program invocation, execution starts here + * @param args command-line arguments + */ + public static void main(String[] args) + { + // Local variables/fields + Socket socket = null; + InputStream is; + Reader isr; + BufferedReader br; + String serverMessage; + int clientLoopCount = 0; + + try { + while (true) + { + clientLoopCount++; // increment at beginning of loop for reliability + System.out.println(TcpExample3Client.class.getName() + " creating socket..."); + + // We request an IP to connect to ("localhost") and + // port number at that IP (2317). This establishes + // a connection to that IP in the form of a Socket + // object; the server uses a ServerSocket to wait for + // connections. + socket = new Socket(LOCALHOST, 2317); // locohost? + + // Now hook everything up (i.e. set up the streams), Java style: + is = socket.getInputStream(); + isr = new InputStreamReader(is); + br = new BufferedReader(isr); + + // Read a single line written by the server. We'd + // do things a bit differently if there were many lines to be read + // from the server instead of one only. + serverMessage = br.readLine(); + System.out.println("=================================================="); + + System.out.print ("Client loop " + clientLoopCount + ": "); + System.out.println("now we're talking!"); + System.out.println("The message the server sent was: '" + serverMessage + "'"); + // socket gets closed, either automatically/silently by this code (or possibly by the server) + + Thread.sleep(500l); // slow things down, for example 500l (long) = 500 msec (1/2 second) + + } // end while(true) // infinite loops are dangerous, be sure to kill this process! + } + catch (IOException | InterruptedException e ) + { + System.err.println("Problem with " + TcpExample3Client.class.getName() + " networking:"); // describe what is happening + System.err.println("Error: " + e); + + // Provide more helpful information to user if exception occurs due to running twice at one time + if (e instanceof java.net.BindException) { + System.err.println("*** Be sure to stop any other running instances of programs using this port!"); + } + } + finally // occurs after any other activity when shutting down + { + try { + if (socket != null) + socket.close(); + } catch (IOException e) {} + + // program exit: tell somebody about that happening. Likely cause: server drops connection. + System.out.println(); + System.out.println(TcpExample3Client.class.getName() + " exit"); + } + } +} diff --git a/assignments/src/MV3500Cohort2023MarchJune/Chojnacki/TcpExample3Server.java b/assignments/src/MV3500Cohort2023MarchJune/Chojnacki/TcpExample3Server.java new file mode 100644 index 0000000000000000000000000000000000000000..7ff4105a9a3722a48ecd348a98db5cfa515e9704 --- /dev/null +++ b/assignments/src/MV3500Cohort2023MarchJune/Chojnacki/TcpExample3Server.java @@ -0,0 +1,108 @@ +package MV3500Cohort2023MarchJune.Chojnacki; + +import java.io.*; +import java.net.*; + +/** + * Very slightly more complex than example1, further modifying example2. The + * only thing this does differently is introduce a loop into the response, so + * you don't have to restart the program after one response. Also, it prints out + * the socket pair the server sees. Run the program via telnet several times and + * compare the socket pairs. + * + * telnet (nc) localhost 2317 + * + * If you're sophisticated you can contact the instructor's computer while + * running this program. + * + * telnet (nc) [ipNumberOfServerLaptop] 2317 + * + * and have the instructor display the socket pairs received. + * + * @author mcgredo + * @author brutzman@nps.edu + */ +public class TcpExample3Server +{ + /** Default constructor */ + public TcpExample3Server() + { + // default constructor + } + + /** + * Program invocation, execution starts here + * If already compiled, can run using console in directory ../../build/classes/ by invoking \ + * java -classpath . TcpExamples.TcpExample3Server + * @param args command-line arguments + */ + public static void main(String[] args) { + try { + + // ServerSocket waits for a connection from a client. + // Notice that it is outside the loop; ServerSocket + // needs to be made only once. + System.out.println(TcpExample3Server.class.getName() + " has started..."); // it helps debugging to put this on console first + + ServerSocket serverSocket = new ServerSocket(2317); + OutputStream os; + PrintStream ps; + InetAddress localAddress, remoteAddress; + int localPort, remotePort; + int serverLoopCount = 0; + + // Server is up and waiting (i.e. "blocked" or paused) + // Loop, infinitely, waiting for client connections. + // Stop the program somewhere else. + while (true) { + + // block until connected to a client + try (Socket clientConnectionSocket = serverSocket.accept()) + { + serverLoopCount++; // increment at beginning of loop for reliability + + // Now hook everything up (i.e. set up the streams), Java style: + os = clientConnectionSocket.getOutputStream(); + ps = new PrintStream(os); + ps.println("This is response " + serverLoopCount + " produced by the server."); // this gets sent back to client! + + // Print some information locally about the Socket connection. + // This includes the port and IP numbers on both sides (the socket pair). + localAddress = clientConnectionSocket.getLocalAddress(); + remoteAddress = clientConnectionSocket.getInetAddress(); + localPort = clientConnectionSocket.getLocalPort(); + remotePort = clientConnectionSocket.getPort(); + + System.out.print ("Server loop " + serverLoopCount + ": "); + + // My socket pair connection looks like this, to localhost: + // Socket pair: (( /0:0:0:0:0:0:0:1, 2317 ), ( /0:0:0:0:0:0:0:1, 54876 )) + // Socket pair: (( /0:0:0:0:0:0:0:1, 2317 ), ( /0:0:0:0:0:0:0:1, 54881 )) + + // Why is the first IP/port the same, while the second set has different ports? + System.out.println(TcpExample3Server.class.getName() + " socket pair showing host name, address, port:"); + System.out.println(" (( " + + localAddress.getHostName() + "=" + localAddress.getHostAddress() + ", " + localPort + " ), ( " + + remoteAddress.getHostName() + "=" + remoteAddress.getHostAddress() + ", " + remotePort + " ))"); + + if ( localAddress.getHostName().equals( localAddress.getHostAddress()) || + remoteAddress.getHostName().equals(remoteAddress.getHostAddress())) + System.out.println(" note HostName matches address if host has no DNS name"); + // Notice the use of flush() and try w/ resources. Without + // the try w/ resources the Socket object may stay open for + // a while after the client has stopped needing this + // connection. try w/ resources explicitly ends the connection. + ps.flush(); + // like it or not, you're outta here! + } + } + } catch (IOException e) { + System.err.println("Problem with " + TcpExample3Server.class.getName() + " networking: " + e); + + // Provide more helpful information to user if exception occurs due to running twice at one time + if (e instanceof java.net.BindException) { + System.err.println("*** Be sure to stop any other running instances of programs using this port!"); + } + } + } +} diff --git a/assignments/src/MV3500Cohort2023MarchJune/homework1/Chojnacki/Assignment1Client.java b/assignments/src/MV3500Cohort2023MarchJune/homework1/Chojnacki/Assignment1Client.java index 51e9bee475a11fff80faca8b6987b8fc8dce500a..709bd3c81f3c1d5742b976473f40c16fe5e32961 100644 --- a/assignments/src/MV3500Cohort2023MarchJune/homework1/Chojnacki/Assignment1Client.java +++ b/assignments/src/MV3500Cohort2023MarchJune/homework1/Chojnacki/Assignment1Client.java @@ -4,9 +4,10 @@ import java.io.*; import java.net.*; /** + * Test * This is Assignment 1 where I have modified the given code from TCPExample3Client * -sleep time has been extended to give more time in between loops - * -Initial print line has been altered to reflect assingnment 1 + * -Initial print line has been altered to reflect assignment 1 * -Loop only runs a finite number of times ,10. * Before, we always used telnet (netcat) to connect to the server. Here we are * now writing our own program to do the connection. diff --git a/assignments/src/MV3500Cohort2023MarchJune/homework1/Islas/HW1Client.java b/assignments/src/MV3500Cohort2023MarchJune/homework1/Islas/HW1Client.java new file mode 100644 index 0000000000000000000000000000000000000000..6f01a415ef58601caa648ca9746f45d69ffe66e0 --- /dev/null +++ b/assignments/src/MV3500Cohort2023MarchJune/homework1/Islas/HW1Client.java @@ -0,0 +1,116 @@ +package MV3500Cohort2023MarchJune.homework1.Islas; + +import java.io.*; +import java.net.*; + +/** + * Before, we always used telnet (netcat) to connect to the server. Here we are + * now writing our own program to do the connection. + * + * As you will see, when we run this after we start the server we will see the + * same string telnet printed, sent by the server. The output at the server will + * show different socket pairs for each time the loop iterates. + * + * @author mcgredo + * @author brutzman@nps.edu + */ +public class HW1Client { + /** Default constructor */ + public HW1Client() + { + // default constructor + } + + /** IPv6 String constant for localhost address, similarly IPv4 127.0.0.1 + * @see <a href="https://en.wikipedia.org/wiki/localhost">https://en.wikipedia.org/wiki/localhost</a> + * @see <a href="https://en.wikipedia.org/wiki/IPv6_address">https://en.wikipedia.org/wiki/IPv6_address</a> + */ + public final static String LOCALHOST = "0:0:0:0:0:0:0:1"; //Local host + + /** + * Program invocation, execution starts here + * @param args command-line arguments + */ + public static void main(String[] args) + { + // Local variables/fields + Socket socket = null; + InputStream is; + Reader isr; + BufferedReader br; + String serverMessage; + int clientLoopCount = 0; + + try { + while (true) + { + clientLoopCount++; // increment at beginning of loop for reliability + // System.out.println(HW1Client.class.getName() + " creating socket..."); + + // We request an IP to connect to ("localhost") and + // port number at that IP (2317). This establishes + // a connection to that IP in the form of a Socket + // object; the server uses a ServerSocket to wait for + // connections. + socket = new Socket(LOCALHOST, 2317); // locohost? + + // Now hook everything up (i.e. set up the streams), Java style: + is = socket.getInputStream(); + isr = new InputStreamReader(is); + br = new BufferedReader(isr); + + // Read a single line written by the server. We'd + // do things a bit differently if there were many lines to be read + // from the server instead of one only. + serverMessage = br.readLine(); + // System.out.println("=================================================="); + + // First pose + if (clientLoopCount % 2 == 0) { + System.out.println(" O/ "); // head + System.out.println(" /| "); // arms + System.out.println(" /_\\ "); // legs + System.out.println(" | | "); // torso + System.out.println(); + } + + // Second pose + else { + System.out.println(" \\O "); // head + System.out.println(" |\\ "); // arms + System.out.println(" /_\\ "); // legs + System.out.println(" | | "); // torso + System.out.println(); + } + // System.out.print ("Client loop " + clientLoopCount + ": "); + // System.out.println("now we're talking!"); + // System.out.println("The message the server sent was: '" + serverMessage + "'"); + // socket gets closed, either automatically/silently by this code (or possibly by the server) + + Thread.sleep(500l); // slow things down, for example 500l (long) = 500 msec (1/2 second) + + } // end while(true) // infinite loops are dangerous, be sure to kill this process! + } + catch (IOException | InterruptedException e ) + { + System.err.println("Problem with " + HW1Client.class.getName() + " networking:"); // describe what is happening + System.err.println("Error: " + e); + + // Provide more helpful information to user if exception occurs due to running twice at one time + if (e instanceof java.net.BindException) { + System.err.println("*** Be sure to stop any other running instances of programs using this port!"); + } + } + finally // occurs after any other activity when shutting down + { + try { + if (socket != null) + socket.close(); + } catch (IOException e) {} + + // program exit: tell somebody about that happening. Likely cause: server drops connection. + System.out.println(); + System.out.println(HW1Client.class.getName() + " exit"); + } + } +} diff --git a/assignments/src/MV3500Cohort2023MarchJune/homework1/Islas/HW1Server.java b/assignments/src/MV3500Cohort2023MarchJune/homework1/Islas/HW1Server.java new file mode 100644 index 0000000000000000000000000000000000000000..d9619b9c7a2125808cc9f63a8cd6c49cfb110a3a --- /dev/null +++ b/assignments/src/MV3500Cohort2023MarchJune/homework1/Islas/HW1Server.java @@ -0,0 +1,131 @@ +package MV3500Cohort2023MarchJune.homework1.Islas; + + +import java.io.*; +import java.net.*; + +/** + * Very slightly more complex than example1, further modifying example2. The + * only thing this does differently is introduce a loop into the response, so + * you don't have to restart the program after one response. Also, it prints out + * the socket pair the server sees. Run the program via telnet several times and + * compare the socket pairs. + * + * telnet (nc) localhost 2317 + * + * If you're sophisticated you can contact the instructor's computer while + * running this program. + * + * telnet (nc) [ipNumberOfServerLaptop] 2317 + * + * and have the instructor display the socket pairs received. + * + * @author mcgredo + * @author brutzman@nps.edu + */ +public class HW1Server { + /** Default constructor */ + public HW1Server() + { + // default constructor + } + + /** + * Program invocation, execution starts here + * If already compiled, can run using console in directory ../../build/classes/ by invoking \ + * java -classpath . TcpExamples.TcpExample3Server + * @param args command-line arguments + */ + + public static void main(String[] args) { + try { + + // ServerSocket waits for a connection from a client. + // Notice that it is outside the loop; ServerSocket + // needs to be made only once. + // System.out.println(HW1Server.class.getName() + " has started..."); // it helps debugging to put this on console first + System.out.println("May I have this dance?"); + ServerSocket serverSocket = new ServerSocket(2317); + OutputStream os; + PrintStream ps; + InetAddress localAddress, remoteAddress; + int localPort, remotePort; + int serverLoopCount = 0; + + boolean keepGoing = true; + // Server is up and waiting (i.e. "blocked" or paused) + // Loop, infinitely, waiting for client connections. + // Stop the program somewhere else. + while (keepGoing) { + // block until connected to a client + try (Socket clientConnectionSocket = serverSocket.accept()) + { + serverLoopCount++; // increment at beginning of loop for reliability + + // Now hook everything up (i.e. set up the streams), Java style: + os = clientConnectionSocket.getOutputStream(); + ps = new PrintStream(os); + ps.println("This is response " + serverLoopCount + " produced by the server."); // this gets sent back to client! + + // Print some information locally about the Socket connection. + // This includes the port and IP numbers on both sides (the socket pair). + localAddress = clientConnectionSocket.getLocalAddress(); + remoteAddress = clientConnectionSocket.getInetAddress(); + localPort = clientConnectionSocket.getLocalPort(); + remotePort = clientConnectionSocket.getPort(); + + if (serverLoopCount > 100) { + keepGoing = false; + } + // First pose + if (serverLoopCount % 2 == 0) { + System.out.println(" O/ "); // head + System.out.println(" /| "); // arms + System.out.println(" / \\ "); // legs + System.out.println(" | | "); // torso + System.out.println(); + } + + // Second pose + else { + System.out.println(" \\O "); // head + System.out.println(" |\\ "); // arms + System.out.println(" / \\ "); // legs + System.out.println(" | | "); // torso + System.out.println(); + } + + + // System.out.print ("Server loop " + serverLoopCount + ": "); + + // My socket pair connection looks like this, to localhost: + // Socket pair: (( /0:0:0:0:0:0:0:1, 2317 ), ( /0:0:0:0:0:0:0:1, 54876 )) + // Socket pair: (( /0:0:0:0:0:0:0:1, 2317 ), ( /0:0:0:0:0:0:0:1, 54881 )) + + // Why is the first IP/port the same, while the second set has different ports? + // System.out.println(HW1Server.class.getName() + " socket pair showing host name, address, port:"); + // System.out.println(" (( " + + // localAddress.getHostName() + "=" + localAddress.getHostAddress() + ", " + localPort + " ), ( " + + // remoteAddress.getHostName() + "=" + remoteAddress.getHostAddress() + ", " + remotePort + " ))"); + + if ( localAddress.getHostName().equals( localAddress.getHostAddress()) || + remoteAddress.getHostName().equals(remoteAddress.getHostAddress())) + System.out.println(" note HostName matches address if host has no DNS name"); + // Notice the use of flush() and try w/ resources. Without + // the try w/ resources the Socket object may stay open for + // a while after the client has stopped needing this + // connection. try w/ resources explicitly ends the connection. + ps.flush(); + // like it or not, you're outta here! + } + } + } catch (IOException e) { + System.err.println("Problem with " + HW1Server.class.getName() + " networking: " + e); + + // Provide more helpful information to user if exception occurs due to running twice at one time + if (e instanceof java.net.BindException) { + System.err.println("*** Be sure to stop any other running instances of programs using this port!"); + } + } + } +} diff --git a/assignments/src/MV3500Cohort2023MarchJune/homework1/Oblak/Assignment1Client.java b/assignments/src/MV3500Cohort2023MarchJune/homework1/Oblak/Assignment1Client.java new file mode 100644 index 0000000000000000000000000000000000000000..ce9d9b590720fa403a30ff8eca4b467015e21f07 --- /dev/null +++ b/assignments/src/MV3500Cohort2023MarchJune/homework1/Oblak/Assignment1Client.java @@ -0,0 +1,104 @@ +package MV3500Cohort2023MarchJune.homework1.Oblak; + +import java.io.*; +import java.net.*; + +/** + * This is Assignment 1 where I have modified the given code from TCPExample3Client + * -sleep time has been extended to give more time in between loops + * -Initial print line has been altered to reflect assingnment 1 + * -Loop only runs a finite number of times ,10. + * Before, we always used telnet (netcat) to connect to the server. Here we are + * now writing our own program to do the connection. + * + * As you will see, when we run this after we start the server we will see the + * same string telnet printed, sent by the server. The output at the server will + * show different socket pairs for each time the loop iterates. + * + * @author mcgredo + * @author brutzman@nps.edu + */ +public class Assignment1Client +{ + /** Default constructor */ + public Assignment1Client() + { + // default constructor + } + /** IPv6 String constant for localhost address, similarly IPv4 127.0.0.1 + * @see <a href="https://en.wikipedia.org/wiki/localhost">https://en.wikipedia.org/wiki/localhost</a> + * @see <a href="https://en.wikipedia.org/wiki/IPv6_address">https://en.wikipedia.org/wiki/IPv6_address</a> + */ + public final static String LOCALHOST = "0:0:0:0:0:0:0:1"; + + /** + * Program invocation, execution starts here + * @param args command-line arguments + */ + public static void main(String[] args) + { + // Local variables/fields + Socket socket = null; + InputStream is; + Reader isr; + BufferedReader br; + String serverMessage; + int clientLoopCount = 0; + int numberOfLoops = 10; + + try { + while (clientLoopCount < numberOfLoops) + { + clientLoopCount++; // increment at beginning of loop for reliability + System.out.println(Assignment1Client.class.getName() + " creating socket..."); + + // We request an IP to connect to ("localhost") and + // port number at that IP (2317). This establishes + // a connection to that IP in the form of a Socket + // object; the server uses a ServerSocket to wait for + // connections. + socket = new Socket(LOCALHOST, 2317); // locohost? + + // Now hook everything up (i.e. set up the streams), Java style: + is = socket.getInputStream(); + isr = new InputStreamReader(is); + br = new BufferedReader(isr); + + // Read a single line written by the server. We'd + // do things a bit differently if there were many lines to be read + // from the server instead of one only. + serverMessage = br.readLine(); + System.out.println("======================Assignment1==========================="); + + System.out.print ("Client loop " + clientLoopCount + ": "); + System.out.println("now we're talking!"); + System.out.println("The message the server sent was: '" + serverMessage + "'"); + // socket gets closed, either automatically/silently by this code (or possibly by the server) + + Thread.sleep(800l); // slow things down, for example 500l (long) = 500 msec + + } // end while(true) // infinite loops are dangerous, be sure to kill this process! + } + catch (IOException | InterruptedException e) + { + System.err.println("Problem with " + TcpExample3Client.class.getName() + " networking:"); // describe what is happening + System.err.println("Error: " + e); + + // Provide more helpful information to user if exception occurs due to running twice at one time + if (e instanceof java.net.BindException) { + System.err.println("*** Be sure to stop any other running instances of programs using this port!"); + } + } + finally // occurs after any other activity when shutting down + { + try { + if (socket != null) + socket.close(); + } catch (IOException e) {} + + // program exit: tell somebody about that happening. Likely cause: server drops connection. + System.out.println(); + System.out.println(TcpExample3Client.class.getName() + " exit"); + } + } +} diff --git a/assignments/src/MV3500Cohort2023MarchJune/homework1/Oblak/Assignmnet1Server.java b/assignments/src/MV3500Cohort2023MarchJune/homework1/Oblak/Assignmnet1Server.java new file mode 100644 index 0000000000000000000000000000000000000000..c900e282cef02511edcaf36cf7087b8b19581771 --- /dev/null +++ b/assignments/src/MV3500Cohort2023MarchJune/homework1/Oblak/Assignmnet1Server.java @@ -0,0 +1,112 @@ +package MV3500Cohort2023MarchJune.homework1.Oblak; + +import java.io.*; +import java.net.*; + +/** + * This is Assignment 1 where I have modified the given code from TCPExample3Server + *-server response message changed + * + * Very slightly more complex than example1, further modifying example2. The + * only thing this does differently is introduce a loop into the response, so + * you don't have to restart the program after one response. Also, it prints out + * the socket pair the server sees. Run the program via telnet several times and + * compare the socket pairs. + * + * telnet (nc) localhost 2317 + * + * If you're sophisticated you can contact the instructor's computer while + * running this program. + * + * telnet (nc) [ipNumberOfServerLaptop] 2317 + * + * and have the instructor display the socket pairs received. + * + * @author mcgredo + * @author brutzman@nps.edu + */ +public class Assignmnet1Server +{ + /** Default constructor */ + public Assignmnet1Server() + { + // default constructor + } + /** + * Program invocation, execution starts here + * If already compiled, can run using console in directory ../../build/classes/ by invoking \ + * java -classpath . TcpExamples.TcpExample3Server + * @param args command-line arguments + */ + public static void main(String[] args) { + try { + + // ServerSocket waits for a connection from a client. + // Notice that it is outside the loop; ServerSocket + // needs to be made only once. + System.out.println(Assignmnet1Server.class.getName() + " has started..."); // it helps debugging to put this on console first + + ServerSocket serverSocket = new ServerSocket(2317); + OutputStream os; + PrintStream ps; + InetAddress localAddress, remoteAddress; + int localPort, remotePort; + int serverLoopCount = 0; + + // Server is up and waiting (i.e. "blocked" or paused) + // Loop, infinitely, waiting for client connections. + // Stop the program somewhere else. + while (true) { + + // block until connected to a client + try (Socket clientConnectionSocket = serverSocket.accept()) + { + serverLoopCount++; // increment at beginning of loop for reliability + + // Now hook everything up (i.e. set up the streams), Java style: + os = clientConnectionSocket.getOutputStream(); + ps = new PrintStream(os); + ps.println("This is response " + serverLoopCount + " produced by the server, " + + Assignmnet1Server.class.getName()); // this gets sent back to client! + + // Print some information locally about the Socket connection. + // This includes the port and IP numbers on both sides (the socket pair). + localAddress = clientConnectionSocket.getLocalAddress(); + remoteAddress = clientConnectionSocket.getInetAddress(); + localPort = clientConnectionSocket.getLocalPort(); + remotePort = clientConnectionSocket.getPort(); + + System.out.print ("Server loop " + serverLoopCount + ": "); + + // My socket pair connection looks like this, to localhost: + // Socket pair: (( /0:0:0:0:0:0:0:1, 2317 ), ( /0:0:0:0:0:0:0:1, 54876 )) + // Socket pair: (( /0:0:0:0:0:0:0:1, 2317 ), ( /0:0:0:0:0:0:0:1, 54881 )) + + // Why is the first IP/port the same, while the second set has different ports? + System.out.println(TcpExample3Server.class.getName() + " socket pair showing host name, address, port:"); + System.out.println(" (( " + + localAddress.getHostName() + "=" + localAddress.getHostAddress() + ", " + localPort + " ), ( " + + remoteAddress.getHostName() + "=" + remoteAddress.getHostAddress() + ", " + remotePort + " ))"); + + if ( localAddress.getHostName().equals( localAddress.getHostAddress()) || + remoteAddress.getHostName().equals(remoteAddress.getHostAddress())) + System.out.println(" note HostName matches address if host has no DNS name"); + + // Notice the use of flush() and try w/ resources. Without + // the try w/ resources the Socket object may stay open for + // a while after the client has stopped needing this + // connection. try w/ resources explicitly ends the connection. + ps.flush(); + // like it or not, you're outta here! + } + } + } catch (IOException e) { + System.err.println("Problem with " + TcpExample3Server.class.getName() + " networking: " + e); + + // Provide more helpful information to user if exception occurs due to running twice at one time + if (e instanceof java.net.BindException) { + System.err.println("*** Be sure to stop any other running instances of programs using this port!"); + } + } + } +} diff --git a/presentations/01_README_LVC.md b/presentations/01_README_LVC.md index c8b697dbc4aa9b3c0ca371d95eb6b45d8e4641f2..f945b82ead1c7a7a9c8abef331ed2971321422df 100644 --- a/presentations/01_README_LVC.md +++ b/presentations/01_README_LVC.md @@ -22,6 +22,7 @@ correctly added together. 7. Aircraft operations: fueling, maintenance, resupply, flying, takeoff/landing, fighting etc. 8. NATO Live Training Exercise, for example [CWIX 2022](https://www.jftc.nato.int/articles/cwix-2022) as part of [NATO FEDERATED INTEROPERABILITY](https://www.act.nato.int/federated-interoperability) 9. MOUT (Military Operations on Urban Terrain) +10. (Your Example Here) ## Virtual @@ -32,7 +33,7 @@ correctly added together. 5. Small Arms fire simulator (i.e AGSHP (germany)) 6. Aircraft operations: fueling, maintenance, resupply, flying, takeoff/landing, fighting etc. 7. Non-Combatant Evacuation Operations [NEO](https://www.defense.gov/News/News-Stories/Article/Article/2793440/dod-leaders-address-bagram-departure-noncombatant-evacuation-operation-timing/) -8. +8. (Your Example Here) ## Constructive @@ -48,4 +49,6 @@ correctly added together. * [In God We Trust... All Others Bring Data](https://en.wikiquote.org/wiki/W._Edwards_Deming#Misattributed) * Is there anything we do in DoD that is NOT a candidate for LVC? Hmmm... -* Interesting to observe that typical progresssion in regular practice is Virtual rehearsal first then Live conduct, VLC perhaps +* Interesting to observe that typical progresssion in regular practice is Virtual rehearsal first then Live conduct, VLC perhaps. +* I used to dislike the term "LVC" because it meant everything to everybody. + Now I really like the term "LVC" because... it means everything to everbody!