diff --git a/README.md b/README.md
index 661ece163c97eadcf7dd4eca2a5ccc105ab7931a..628875fec4f8fb4b60bcd164e584a38474c16764 100644
--- a/README.md
+++ b/README.md
@@ -7,6 +7,7 @@ Key course sites:
 * [NPS CLE Sakai site](https://cle.nps.edu/portal/site/6e9fe3d2-37ad-4dd1-83a3-39e8d3089435) for MV3500 course
 * [NPS GitLab site: NetworkedGraphicsMV3500](https://gitlab.nps.edu/Savage/NetworkedGraphicsMV3500)
 <!-- * [Wikipedia book: Networked_Modeling_and_Simulation](https://en.wikipedia.org/wiki/Book:Networked_Modeling_and_Simulation) -->
+* [opendis7-java Distribution Products](https://savage.nps.edu/opendis7-java)
 * [Savage Developers Guide: telnet Network Protocol](https://savage.nps.edu/Savage/developers.html#telnet)
 
 References and resources:
diff --git a/assignments/src/MV3500Cohort2023MarchJune/homework2/Oblak/UnicastUdpSender.java b/assignments/src/MV3500Cohort2023MarchJune/homework2/Oblak/UnicastUdpSender.java
index 6c82fd9f6fcecf18e1ddb5fc7fd8a1888c2d33e3..c9df2c8982abc2486432d6b64c09945bfa68c0d0 100644
--- a/assignments/src/MV3500Cohort2023MarchJune/homework2/Oblak/UnicastUdpSender.java
+++ b/assignments/src/MV3500Cohort2023MarchJune/homework2/Oblak/UnicastUdpSender.java
@@ -28,7 +28,7 @@ public class UnicastUdpSender
 //  public  static final int          SENDING_PORT = 1414; // not needed, can let system choose an open local port
     /** socket value of shared interest */
     public  static final int              UDP_PORT = UnicastUdpReceiver.UDP_PORT; // 1415; ensure consistent
-    private static final int TOTAL_PACKETS_TO_SEND = 100;
+    private static final int TOTAL_PACKETS_TO_SEND = 50;
     
     /** socket value of shared interest */
     public static  final String   DESTINATION_HOST = "localhost"; 
@@ -46,7 +46,7 @@ public class UnicastUdpSender
         DataOutputStream  dos = null;
         int   packetID = 0;     // counter variable to send in packet
         float    value = -1.0f; // unreachable value is good sentinel to ensure expected changes occur
-        String message = MY_NAME + " says Hello MV3500"; // no really
+        String message = MY_NAME + " says Hello to assingment 2 "; // no really
         String padding = new String();
         
         try
diff --git a/assignments/src/MV3500Cohort2023MarchJune/homework3/Chojnacki/ExampleSimulationProgram.java b/assignments/src/MV3500Cohort2023MarchJune/homework3/Chojnacki/ExampleSimulationProgram.java
new file mode 100644
index 0000000000000000000000000000000000000000..7ad05cf86242849e80091ed1657dfffec1a7acf6
--- /dev/null
+++ b/assignments/src/MV3500Cohort2023MarchJune/homework3/Chojnacki/ExampleSimulationProgram.java
@@ -0,0 +1,515 @@
+/**
+ * Copyright (c) 2008-2021, MOVES Institute, Naval Postgraduate School (NPS). All rights reserved.
+ * This work is provided under a BSD open-source license, see project license.html and license.txt
+ * 
+ * This Program is a modified version of ExampleSimulationProgram in order to see the 
+ * verbose plain text pdu log. This simulates a firewall identifying a malicious packet
+ * and tracing its source before destroying it - updated September 12, 2021 to ensure
+ * correct file pushed to Gitlab.
+ * 
+ * @author Bruce Chojnacki
+ */
+package MV3500Cohort2023MarchJune.homework3.Chojnacki;
+
+import edu.nps.moves.dis7.enumerations.*; // match any
+import edu.nps.moves.dis7.pdus.*;         // match any of the PDU classes, easier than listing individually
+import edu.nps.moves.dis7.utilities.DisThreadedNetworkInterface;
+import edu.nps.moves.dis7.utilities.PduFactory;
+import edu.nps.moves.dis7.utilities.stream.PduRecorder;
+import java.util.ArrayList;
+import java.util.logging.Level;
+import java.util.logging.Logger;
+
+/** The purpose of this program is to provide an easily modifiable example simulation program
+ *  that includes DIS-capable entities doing tasks and reporting them to the network.
+ *  Default settings include PDU recording turned on by default.
+ */
+public class ExampleSimulationProgram
+{
+    private      boolean verboseComments         = true;
+    static final String  NETWORK_ADDRESS_DEFAULT  = "239.1.2.3";
+    static final int     NETWORK_PORT_DEFAULT     = 3000;
+    static       String  networkAddress           = NETWORK_ADDRESS_DEFAULT;
+    static       int     networkPort              = NETWORK_PORT_DEFAULT;
+                 String  DEFAULT_OUTPUT_DIRECTORY = "./pduLog";
+    
+    private EntityID createFriendFireWall() {
+        EntityID FNFireWallID = new EntityID(); // 1.1.225.1.1.1 Platform,Cyber,USA,FireWall
+        FNFireWallID.setSiteID(13);
+        FNFireWallID.setApplicationID(43);
+        FNFireWallID.setEntityID(103);
+        return FNFireWallID;
+    }
+    
+    private EntityType createFriendFireWallType() {
+        EntityType FNFireWallType = new EntityType();
+        FNFireWallType.setEntityKind(EntityKind.PLATFORM);
+        FNFireWallType.setDomain(Domain.inst(PlatformDomain.OTHER));
+        FNFireWallType.setCountry(Country.UNITED_STATES_OF_AMERICA_USA);
+        FNFireWallType.setCategory(3);
+        FNFireWallType.setSubCategory(1);
+        FNFireWallType.setSpecific(1);
+        return FNFireWallType;
+    }
+    
+        private EntityID createMalPacket() {
+        EntityID MalPacketID = new EntityID(); // 1.1.45.1.7.1 Platform,Cyber,China,MaliciousPacket
+        MalPacketID.setSiteID(66);
+        MalPacketID.setApplicationID(666);
+        MalPacketID.setEntityID(6666);
+        return MalPacketID;
+    }
+    
+    private EntityType createMalPacketType() {
+        EntityType MalPacketType = new EntityType();
+        MalPacketType.setEntityKind(EntityKind.PLATFORM);
+        MalPacketType.setDomain(Domain.inst(PlatformDomain.OTHER));
+        MalPacketType.setCountry(Country.CHINA_PEOPLES_REPUBLIC_OF_CHN);
+        MalPacketType.setCategory(3);
+        MalPacketType.setSubCategory(1);
+        MalPacketType.setSpecific(1);
+        return MalPacketType;
+    }
+    
+    private MunitionDescriptor createTraceroute() {
+
+        EntityType TracerouteType = new EntityType(); //2.2.225.2.13.1
+        TracerouteType.setEntityKind(EntityKind.MUNITION);
+        TracerouteType.setDomain(Domain.inst(PlatformDomain.OTHER));
+        TracerouteType.setCountry(Country.UNITED_STATES_OF_AMERICA_USA);
+        TracerouteType.setCategory(2);
+        TracerouteType.setSubCategory(8);
+        TracerouteType.setSpecific(1);
+        MunitionDescriptor Traceroute = new MunitionDescriptor();
+        Traceroute.setMunitionType(TracerouteType);
+        Traceroute.setQuantity(1000);
+        Traceroute.setFuse(MunitionDescriptorFuse.CONTACT);
+        Traceroute.setRate(200);
+        return Traceroute;
+    }
+                 
+    /**
+     * This runSimulationLoops() method is for you, a
+     * programmer-modifiable method for defining and running a new simulation of interest.
+     * Welcome! Other parts of this program handle bookkeeping and plumbing tasks so that
+     * you can focus on your model entities and activities.
+     * Expandable support includes DIS EntityStatePdu, FirePdu and CommentPdu all available for 
+     * modification and sending in a simulation loop.
+     * Continuous improvement efforts seek to make this program as easy and straightforward
+     * as possible for DIS simulationists to use and adapt.
+     * All of the other methods are setup, teardown and configuration that you may find
+     * interesting, even helpful, but don't really have to worry about.
+     */
+    @SuppressWarnings("SleepWhileInLoop") // yes we do that
+    public void runSimulationLoops ()
+    {
+      try
+      {
+        /** seconds for real-time execution (not simulation time, which may or may not be the same) */
+        final double  SIMULATION_LOOP_DURATION_SECONDS  =  1.0; 
+        final int     SIMULATION_MAX_LOOP_COUNT = 10; // be deliberate out out there!  also avoid infinite loops.
+              int     simulationLoopCount = 0;        // variable, initialized at 0
+              boolean simulationComplete = false;     // sentinel variable as termination condition,, are we done yet?
+              boolean fireBool = false;
+              boolean destBool = false;
+        
+        // TODO reset clock to zero each time for consistent outputs
+        
+        // Your model setup: define participants.  who's who in this zoo?
+        // Assuming you keep track of entity objects...  here is some support for for Entity 1.
+        
+        // create PDU object for US Firewall and set its values.
+        //EntityID       entityID_1    = new EntityID();
+        //entityID_1.setSiteID(1).setApplicationID(2).setEntityID(3); // made-up example ID; 
+        
+        EntityStatePdu entityStatePdu_1 = pduFactory.makeEntityStatePdu();
+        entityStatePdu_1.setEntityID(createFriendFireWall());
+        entityStatePdu_1.setEntityType(createFriendFireWallType());
+        entityStatePdu_1.getEntityLocation().setX(0);
+        entityStatePdu_1.setForceId(ForceID.FRIENDLY);
+        
+        // TODO someday, use enumerations; is there a unique site triplet for MOVES Institute?
+        // create PDU object for Malware Packet and set its values.
+        //EntityID       entityID_2    = new EntityID();
+        //entityID_2.setSiteID(4).setApplicationID(5).setEntityID(6);
+        
+        EntityStatePdu entityStatePdu_2 = pduFactory.makeEntityStatePdu();
+        entityStatePdu_2.setEntityID(createMalPacket());
+        entityStatePdu_2.setEntityType(createMalPacketType());
+        entityStatePdu_2.getEntityLocation().setX(7);
+        entityStatePdu_2.setForceId(ForceID.OPPOSING);
+        
+        int MalPacketPingsReceived = 0;
+
+        FirePdu        firePdu       = pduFactory.makeFirePdu(); // for entity 1 first  weapon (possible traceroute)
+        // should we customize this munition?  what is it for your simulation?
+        EntityID fireID = new EntityID();
+        fireID.setSiteID(13);
+        fireID.setApplicationID(43);
+        fireID.setEntityID(103);
+        EntityID targetID = new EntityID();
+        targetID.setSiteID(66);
+        targetID.setApplicationID(666);
+        targetID.setEntityID(6666);
+        
+        firePdu.setFiringEntityID(fireID);
+        firePdu.setTargetEntityID(targetID);
+        
+        firePdu.setDescriptor(createTraceroute()); // calling create Traceroute Method
+        
+        EntityID TracerouteID = new EntityID();
+        TracerouteID.setEntityID(1);
+        firePdu.setMunitionExpendibleID(TracerouteID);
+
+        CommentReliablePdu MalPacketDestroyedComment = pduFactory.makeCommentReliablePdu("Malware Packet DESTROYED BY Firewall");
+        CommentReliablePdu MalPacketDetectedComment = pduFactory.makeCommentReliablePdu("Firewall Detects Malware engage Traceroute");
+        
+        // TODO simulation management PDUs for startup, planning to design special class support
+        
+        //DetonationPdu detonationPdu = pduFactory.makeDetonationPdu();
+        //detonationPdu.setDescriptor(pDescriptor);
+        
+        
+        // loop the simulation while allowed, programmer can set additional conditions to break out and finish
+        while (simulationLoopCount < SIMULATION_MAX_LOOP_COUNT)  // are we done yet?
+        {
+            simulationLoopCount++; // good practice: increment loop counter as first action in that loop
+            
+            // =============================================================================================
+            // * your own simulation code starts here! *
+            // =============================================================================================
+            
+            //  are there any other variables to modify at the beginning of your loop?
+            
+            // compute a track, update an ESPDU, whatever it is that your model is doing...
+            
+            // Where is my entity?  Insert changes in position; this sample only changes X position.
+            entityStatePdu_1.getEntityLocation().setX(entityStatePdu_1.getEntityLocation().getX()); // stationary defensive posture
+            entityStatePdu_2.getEntityLocation().setX(entityStatePdu_2.getEntityLocation().getX() - 1.0); // 1m per timestep
+            
+            // decide whether to fire, and then update the firePdu.  Hmmm, you might want a target to shoot at!
+            Double range = entityStatePdu_2.getEntityLocation().getX();
+            System.out.println("range: " + range + " hops from our Network DMZ!");
+
+            if (range < 5) { // Range 5
+                if (!fireBool) {
+                    sendSinglePdu(MalPacketDetectedComment);
+                }
+                fireBool = true;
+                System.out.println("Entity#" + firePdu.getFiringEntityID().getEntityID() + " is firing " + firePdu.getDescriptor().getMunitionType().getDomain() + "." + firePdu.getDescriptor().getMunitionType().getCountry() + "." + firePdu.getDescriptor().getMunitionType().getCategory() + "." + firePdu.getDescriptor().getMunitionType().getSubCategory() + "." + firePdu.getDescriptor().getMunitionType().getSpecific() + "." + " at Entity#" + firePdu.getTargetEntityID().getEntityID());
+
+                if (firePdu.getTargetEntityID().getEntityID() == 6666) {
+                    MalPacketPingsReceived += 1;
+                    if (MalPacketPingsReceived > 1) {
+                        // The Firewall destroys the MalPacket
+
+                        System.out.println("Malware Packet DESTROYED BY Firewall after " + MalPacketPingsReceived + "pings from the traceroute.");
+                        narrativeMessage4 = "Destroyed MalPacket";
+                        destBool = true;
+                        simulationComplete = true;
+
+                    }
+                }
+            }
+            // etc. etc. your code goes here for your simulation of interest
+                
+            // something happens between my simulation entities, la de da de da...
+            System.out.println ("... My simulation just did something, no really...");
+            
+            
+            // make your reports: narrative code for CommentPdu here (set all to empty strings to avoid sending)
+            narrativeMessage1 = "MV3500 ExampleSimulationProgramAllen_3";
+            narrativeMessage2 = "runSimulation() loop " + simulationLoopCount;
+            narrativeMessage3 = "this is working!"; // intentionally blank for testing
+
+            // your loop termination condition goes here
+            if (simulationLoopCount > 4) // for example
+            {
+                simulationComplete = true;
+            }      
+            // =============================================================================================
+            // * your own simulation code is finished here! *
+            // =============================================================================================
+            
+            // staying synchronized with timestep: wait duration for elapsed time in this loop
+            // Thread.sleep needs a (long) parameter for milliseconds, which are clumsy to use sometimes
+            Thread.sleep((long)(SIMULATION_LOOP_DURATION_SECONDS * 1000)); // seconds * (1000 msec/sec) = milliseconds
+            System.out.println ("... [Pausing for " + SIMULATION_LOOP_DURATION_SECONDS + " seconds]");
+            
+            // OK now send the status PDUs for this loop, and then continue
+            System.out.println ("sending PDUs for simulation step " + simulationLoopCount + ", monitor loopback to confirm sent");
+            sendAllPdusForLoopTimestep(entityStatePdu_1, firePdu, timeStepComment, narrativeMessage1, narrativeMessage2, narrativeMessage3);
+            sendSinglePdu(entityStatePdu_2); // me too i.e. 2!
+            System.out.println ("... [PDUs successfully sent for this loop]");
+            
+            // ===============================
+            // loop now finished, check whether to terminate if simulation complete, otherwise continue
+            if (simulationComplete || (simulationLoopCount > 10000)) // for example; including fail-safe condition is good
+            {
+                //sendSinglePdu(detonationPdu);
+                System.out.println ("... [Termination condition met, simulationComplete=" + simulationComplete + "]"); // ", final loopCount=" + loopCount + 
+                break;
+            }
+        }   // end of simulation loop
+        
+        narrativeMessage2 = "runSimulation() completed successfully"; // all done
+        sendCommentPdu(narrativeComment, narrativeMessage1, narrativeMessage2, narrativeMessage3);
+        System.out.println ("... [final CommentPdu successfully sent for simulation]");
+        // TODO simulation management PDUs
+      } 
+      catch (InterruptedException iex) // handle any exception that your code might choose to provoke!
+      {
+        Logger.getLogger(ExampleSimulationProgram.class.getName()).log(Level.SEVERE, null, iex);
+      }
+    }
+    /* **************************** infrastructure code, modification is seldom needed ************************* */
+                 
+    String narrativeMessage1 = new String();
+    String narrativeMessage2 = new String();
+    String narrativeMessage3 = new String();
+    String narrativeMessage4 = new String();
+          
+    /* VariableRecordType enumerations have potential use with CommentPdu logs */
+    /* TODO contrast to EntityType */
+    VariableRecordType descriptionComment = VariableRecordType.DESCRIPTION;
+    VariableRecordType   narrativeComment = VariableRecordType.COMPLETE_EVENT_REPORT;
+    VariableRecordType      statusComment = VariableRecordType.APPLICATION_STATUS;
+    VariableRecordType    timeStepComment = VariableRecordType.APPLICATION_TIMESTEP;
+    VariableRecordType       otherComment = VariableRecordType.OTHER;
+        
+	/**
+	 * Output prefix to identify this class, helps with logging
+	 */
+    private final static String TRACE_PREFIX = "[" + ExampleSimulationProgram.class.getName() + "] ";
+    
+    // class variables
+    PduFactory                              pduFactory = new PduFactory();
+    DisThreadedNetworkInterface             disNetworkInterface;
+    DisThreadedNetworkInterface.PduListener pduListener;
+    Pdu                                     receivedPdu;
+    PduRecorder                             pduRecorder;
+    
+    /**
+     * Constructor design goal: additional built-in initialization conveniences can go here
+     * to keep student efforts focused on the runSimulation() method.
+     */
+    public ExampleSimulationProgram()
+    {
+        // Constructor is under consideration.  Constructor is not currently needed.
+    }
+    
+    /**
+     * Utility Constructor that allows your example simulation program to override default network address and port
+     * @param address network address to use
+     * @param port corresponding network port to use
+     */
+    public ExampleSimulationProgram(String address, int port)
+    {
+        setNetworkAddress(address);
+        
+        setNetworkPort(port);
+    }
+
+    /**
+     * get networkAddress
+     * @return the networkAddress
+     */
+    public String getNetworkAddress()
+    {
+        return networkAddress;
+    }
+
+    /**
+     * set networkAddress
+     * @param newNetworkAddress the networkAddress to set
+     */
+    public final void setNetworkAddress(String newNetworkAddress)
+    {
+        ExampleSimulationProgram.networkAddress = newNetworkAddress;
+    }
+
+    /**
+     * get networkPort
+     * @return the networkPort
+     */
+    public int getNetworkPort()
+    {
+        return networkPort;
+    }
+
+    /**
+     * set networkPort
+     * @param newNetworkPort the networkPort to set
+     */
+    public final void setNetworkPort(int newNetworkPort)
+    {
+        ExampleSimulationProgram.networkPort = newNetworkPort;
+    }
+
+    /**
+     * Initialize network interface, choosing best available network interface
+     */
+    public void setUpNetworkInterface()
+    {
+        disNetworkInterface = new DisThreadedNetworkInterface(getNetworkAddress(), getNetworkPort());
+        disNetworkInterface.setDescriptor ("ExampleSimulationProgramAllen_3 pdu looping");
+        
+        System.out.println("Network confirmation:" +
+               " address=" + disNetworkInterface.getAddress()+ //  disNetworkInterface.getMulticastGroup() + 
+                  " port=" + disNetworkInterface.getPort());   // + disNetworkInterface.getDisPort());
+        pduListener = new DisThreadedNetworkInterface.PduListener()
+        {
+            /** Callback handler for listener */
+            @Override
+            public void incomingPdu(Pdu newPdu)
+            {
+                receivedPdu = newPdu;
+            }
+        };
+        disNetworkInterface.addListener(pduListener);
+        
+        String outputDirectory = DEFAULT_OUTPUT_DIRECTORY;
+        System.out.println("Beginning pdu save to directory " + outputDirectory);
+        pduRecorder = new PduRecorder(outputDirectory, getNetworkAddress(), getNetworkPort()); // assumes save
+        pduRecorder.setDescriptor ("ExampleSimulationProgramAllen_3 pduRecorder");
+        pduRecorder.start(); // begin running
+    }
+
+    /** All done, release network resources */
+    public void tearDownNetworkInterface()
+    {
+        pduRecorder.stop();
+
+        disNetworkInterface.removeListener(pduListener);
+        
+        disNetworkInterface.close();
+//      disNetworkInterface.kill(); // renamed as close(), deprecated
+//      disNetworkInterface = null; // making sure no possibility of zombie process remaining...
+    }
+
+    /** 
+     * Send a single Protocol Data Unit (PDU) of any type
+     * @param pdu the pdu to send
+     */
+    private void sendSinglePdu(Pdu pdu)
+    {
+        try
+        {
+            disNetworkInterface.send(pdu);
+            Thread.sleep(100); // TODO consider refactoring the wait logic and moving externally
+        } 
+        catch (InterruptedException ex)
+        {
+            System.err.println(this.getClass().getName() + " Error sending PDU: " + ex.getLocalizedMessage());
+            System.exit(1);
+        }
+    }
+
+    /**
+     * Send Comment PDU
+     * @see <a href="https://docs.oracle.com/javase/tutorial/java/javaOO/arguments.html">Passing Information to a Method or a Constructor</a> Arbitrary Number of Arguments
+     * @param commentType    enumeration value describing purpose of the narrative comment
+     * @param comments       String array of narrative comments
+     */
+    public void sendCommentPdu(VariableRecordType commentType,
+                                     // vararg... variable-length set of String comments can optionally follow
+                                        String... comments)
+    {
+        sendAllPdusForLoopTimestep (null, null, commentType, comments);
+    }
+
+    /**
+     * Send EntityState, Fire, Comment PDUs that got updated for this loop, reflecting state of current simulation timestep.
+     * @see <a href="https://docs.oracle.com/javase/tutorial/java/javaOO/arguments.html">Passing Information to a Method or a Constructor</a> Arbitrary Number of Arguments
+     * @param entityStatePdu the ESPDU to send, if any
+     * @param firePdu        the FirePDU to send, if any
+     * @param commentType    enumeration value describing purpose of the narrative comment
+     * @param comments       String array of narrative comments
+     */
+    public void sendAllPdusForLoopTimestep(EntityStatePdu entityStatePdu,
+                                   FirePdu firePdu,
+                        VariableRecordType commentType,
+                              // vararg... variable-length set of String comments can optionally follow
+                                 String... comments)
+    {
+        if (entityStatePdu != null)
+            sendSinglePdu(entityStatePdu);
+            
+        if (firePdu != null)
+            sendSinglePdu(firePdu); // bang
+        
+        if ((comments != null) && (comments.length > 0))
+        {
+            ArrayList<String> newCommentsList = new ArrayList<>();
+            for (String comment : comments)
+            {
+                if (!comment.isEmpty())
+                {
+                    newCommentsList.add(comment); // OK found something to send
+                }
+            }
+            if (!newCommentsList.isEmpty())
+            {
+                if (commentType == null)
+                    commentType = otherComment; // fallback value otherComment
+                // now build the commentPdu from these string inputs, thus constructing a narrative entry
+                CommentPdu commentPdu = pduFactory.makeCommentPdu(commentType, newCommentsList.toArray(new String[0])); // comments);
+                sendSinglePdu(commentPdu);
+                if (isVerboseComments())
+                    System.out.println("*** [Narrative comment sent: " + commentType.name() + "] " + newCommentsList.toString());
+            }
+        }
+    }
+  
+    /**
+     * Main method is first executed when a program instance is loaded.
+     * @see <a href="https://docs.oracle.com/javase/tutorial/getStarted/application/index.html">Java Tutorials: A Closer Look at the "Hello World!" Application</a>
+     * @param args command-line arguments are an array of optional String parameters that are passed from execution environment during invocation
+     */
+    public static void main(String[] args)
+    {
+        System.out.println(TRACE_PREFIX + "started...");
+        
+        ExampleSimulationProgram thisProgram = new ExampleSimulationProgram(); // creates instance
+        
+        // initial execution: can handle args array of initialization arguments here
+        if (args.length == 2)
+        {
+            if ((args[0] != null) && !args[0].isEmpty())
+                thisProgram.setNetworkAddress(args[0]);
+            
+            if ((args[1] != null) && !args[1].isEmpty())
+                thisProgram.setNetworkPort(Integer.parseInt(args[1]));
+        }
+        else if (args.length != 0)
+        {
+            System.err.println("Usage: " + thisProgram.getClass().getName() + " [address port]");
+            System.exit(-1);
+        }
+        // OK here we go...
+
+        thisProgram.setUpNetworkInterface();
+
+        thisProgram.runSimulationLoops (); // ... your simulation execution code goes in there ...
+        
+        thisProgram.tearDownNetworkInterface(); // make sure no processes are left lingering
+        
+        System.out.println(TRACE_PREFIX + "complete."); // report successful completion
+    }
+
+    /**
+     * get whether verbose comments are enabled
+     * @return whether verboseComments mode is enabled
+     */
+    public boolean isVerboseComments() {
+        return verboseComments;
+    }
+
+    /**
+     * set whether verbose comments are enabled
+     * @param newVerboseComments whether verboseComments mode is enabled
+     */
+    public void setVerboseComments(boolean newVerboseComments) {
+        this.verboseComments = newVerboseComments;
+    }
+}
diff --git a/assignments/src/MV3500Cohort2023MarchJune/homework3/Hedgcorth/ExampleSimulationProgram.java b/assignments/src/MV3500Cohort2023MarchJune/homework3/Hedgcorth/ExampleSimulationProgram.java
new file mode 100644
index 0000000000000000000000000000000000000000..0fb320fec4ab75f4b0864ff06a6c30a7e5d52d47
--- /dev/null
+++ b/assignments/src/MV3500Cohort2023MarchJune/homework3/Hedgcorth/ExampleSimulationProgram.java
@@ -0,0 +1,435 @@
+package MV3500Cohort2023MarchJune.homework3.Hedgcorth;
+
+import edu.nps.moves.dis7.entities.swe.platform.surface._002Triton;
+import edu.nps.moves.dis7.entities.usa.platform.air.CH53ESuperStallion;
+import edu.nps.moves.dis7.enumerations.ForceID;
+import edu.nps.moves.dis7.enumerations.VariableRecordType;
+import edu.nps.moves.dis7.pdus.EntityID;
+import edu.nps.moves.dis7.pdus.EntityStatePdu;
+import edu.nps.moves.dis7.pdus.FirePdu;
+import edu.nps.moves.dis7.pdus.MunitionDescriptor;
+import edu.nps.moves.dis7.utilities.DisChannel;
+import edu.nps.moves.dis7.utilities.PduFactory;
+import java.time.LocalDateTime;
+import java.util.logging.Level;
+import java.util.logging.Logger;
+
+/**
+ *
+ * @author leahhedgcorth
+ */
+public class ExampleSimulationProgram {
+
+    /* **************************** infrastructure code, modification is seldom needed ************************* */
+
+    private String descriptor = this.getClass().getSimpleName();
+    /**
+     * DIS channel defined by network address/port combination includes multiple
+     * utility capabilities
+     */
+    protected DisChannel disChannel;
+    /**
+     * Factory object used to create new PDU instances
+     */
+    protected PduFactory pduFactory;
+
+    /**
+     * seconds per loop for real-time or simulation execution
+     */
+    private double simulationTimeStepDuration = 1.0; // seconds TODO encapsulate
+    /**
+     * initial simulation time in seconds
+     */
+    double simulationTimeInitial = 0.0;
+    /**
+     * current simulation time in seconds
+     */
+    double simulationTimeSeconds = simulationTimeInitial;
+    /**
+     * Maximum number of simulation loops
+     */
+    int MAX_LOOP_COUNT = 4;
+
+    String narrativeMessage1 = new String();
+    String narrativeMessage2 = new String();
+    String narrativeMessage3 = new String();
+
+    /**
+     * EntityID settings for entity 1
+     */
+    protected EntityID entityID_1 = new EntityID();
+    /**
+     * EntityID settings for entity 2
+     */
+    protected EntityID entityID_2 = new EntityID();
+    /**
+     * ESPDU for entity 1
+     */
+    protected EntityStatePdu entityStatePdu_1;
+    /**
+     * ESPDU for entity 2
+     */
+    protected EntityStatePdu entityStatePdu_2;
+    /**
+     * FirePdu for entity 1 first weapon (if any)
+     */
+    protected FirePdu firePdu_1a;
+    /**
+     * FirePdu for entity 1 second weapon (if any)
+     */
+    protected FirePdu firePdu_1b;
+    /**
+     * MunitionDescriptor for these weapons
+     */
+    protected MunitionDescriptor munitionDescriptor1;
+
+    /**
+     * Constructor to create an instance of this class. Design goal: additional
+     * built-in initialization conveniences can go here to keep your efforts
+     * focused on the runSimulation() method.
+     */
+    // base constructor is not invoked automatically by other constructors
+    // https://stackoverflow.com/questions/581873/best-way-to-handle-multiple-constructors-in-java
+    public ExampleSimulationProgram() {
+        initialize();
+    }
+
+    /**
+     * Constructor to create an instance of this class.
+     *
+     * @param newDescriptor describes this program, useful for logging and
+     * debugging
+     */
+    public ExampleSimulationProgram(String newDescriptor) {
+        descriptor = newDescriptor;
+        initialize();
+    }
+
+    /**
+     * Utility Constructor that allows your example simulation program to
+     * override default network address and port
+     *
+     * @param address network address to use
+     * @param port corresponding network port to use
+     */
+    public ExampleSimulationProgram(String address, int port) {
+        disChannel.setNetworkAddress(address);
+        disChannel.setNetworkPort(port);
+        initialize();
+    }
+
+    /**
+     * Initialize channel setup for OpenDis7 and report a test PDU
+     *
+     * @see initializeDisChannel
+     * @see initializeSimulationEntities
+     */
+    private void initialize() {
+        initializeDisChannel(); // must come first, uses PduFactory
+
+        initializeSimulationEntities(); // set unchanging parameters
+
+        disChannel.join(); // TODO further functionality expected
+
+        String timeStepMessage = "Simulation timestep duration " + getSimulationTimeStepDuration() + " seconds";
+        disChannel.sendCommentPdu(simulationTimeSeconds, DisChannel.COMMENTPDU_SIMULATION_TIMESTEP, timeStepMessage);
+        // additional constructor initialization can go here
+    }
+
+    /**
+     * Initialize channel setup for OpenDis7 and report a test PDU
+     */
+    private void initializeDisChannel() {
+        if (disChannel == null) {
+            disChannel = new DisChannel();
+        } else {
+            disChannel.printlnTRACE("*** warning, duplicate invocation of initializeDisChannel() ignored");
+            return;
+        }
+        pduFactory = disChannel.getPduFactory();
+        disChannel.setDescriptor(this.getClass().getSimpleName()); // ExampleSimulationProgram might be a superclass
+        disChannel.setUpNetworkInterface();
+        disChannel.printlnTRACE("just checking: disChannel.getNetworkAddress()=" + disChannel.getNetworkAddress()
+                + ", getNetworkPort()=" + disChannel.getNetworkPort());
+
+        disChannel.getPduRecorder().setVerbose(true);
+
+//      disChannel.sendCommentPdu(VariableRecordType.OTHER, "ArrivalProcessOpenDis7 initialized"); // hello channel, debug
+    }
+
+    /**
+     * Get ready, get set... initialize simulation entities
+     */
+    public void initializeSimulationEntities() {
+        if (pduFactory == null) {
+            pduFactory = disChannel.getPduFactory();
+        }
+        entityStatePdu_1 = pduFactory.makeEntityStatePdu();
+        entityStatePdu_2 = pduFactory.makeEntityStatePdu();
+        firePdu_1a = pduFactory.makeFirePdu();
+        firePdu_1b = pduFactory.makeFirePdu();
+        munitionDescriptor1 = new MunitionDescriptor();
+
+        // Your model setup: define participants.  who's who in this zoo?
+        // Assuming you keep track of entity objects...  here is some support for for Entity 1.
+        // PDU objects are already declared and instances created, so now set their values.
+        entityID_1.setSiteID(1).setApplicationID(2).setEntityID(3); // made-up example ID;
+        disChannel.addEntity(entityID_1);
+
+        entityID_2.setSiteID(1).setApplicationID(2).setEntityID(4); // made-up example ID; 
+        disChannel.addEntity(entityID_2);
+        // TODO someday, use enumerations for sites as part of a SimulationManager object; e.g. is there a unique site triplet for MOVES Institute?
+
+        entityStatePdu_1.setEntityID(entityID_1);
+        entityStatePdu_1.setForceId(ForceID.FRIENDLY);
+//      entityStatePdu_1.setEntityType(new _001Poseidon());       // note import statement above
+//      entityStatePdu_1.setMarking("Entity #1");
+        entityStatePdu_1.setEntityType(new CH53ESuperStallion()); // note import statement at top
+        entityStatePdu_1.setMarking("Entity #53");
+        entityStatePdu_1.getMarkingString(); // use Netbeans Debug breakpoint here to check left justified...
+
+        entityStatePdu_2.setEntityID(entityID_2);
+        entityStatePdu_2.setForceId(ForceID.OPPOSING);
+        entityStatePdu_2.setEntityType(new _002Triton()); // note import statement above
+        entityStatePdu_2.setMarking("Entity #2");
+
+        // TODO how should we customize this munition?  what are key parameters for your simulation? 
+        // more is needed here by scenario authors...
+        munitionDescriptor1.setQuantity(1);
+        firePdu_1a.setDescriptor(munitionDescriptor1).setRange(1000.0f);
+    }
+
+    /**
+     * This runSimulationLoops() method is for you, a customizable
+     * programmer-modifiable code block for defining and running a new
+     * simulation of interest.
+     *
+     * Welcome! Other parts of this program handle bookkeeping and plumbing
+     * tasks so that you can focus on your model entities and activities.
+     * Expandable support includes DIS EntityStatePdu, FirePdu and CommentPdu
+     * all available for modification and sending in a simulation loop.
+     * Continuous improvement efforts seek to make this program as easy and
+     * straightforward as possible for DIS simulationists to use and adapt. All
+     * of the other methods are setup, teardown and configuration that you may
+     * find interesting, even helpful, but don't really have to worry about.
+     */
+    @SuppressWarnings("SleepWhileInLoop") // yes we might do that
+    public void runSimulationLoops() {
+        try {
+            final int SIMULATION_MAX_LOOP_COUNT = 10; // be deliberate out there!  also avoid infinite loops.
+            int simulationLoopCount = 0;        // variable, initialized at 0
+            boolean simulationComplete = false;     // sentinel variable as termination condition, are we done yet?
+
+            // TODO reset Clock Time for today's date and timestamp to zero, providing consistent outputs for each simulation run
+            String timeMessage = "Simulation time " + simulationTimeSeconds + " at LocalDateTime " + LocalDateTime.now();
+            disChannel.sendCommentPdu(simulationTimeSeconds, DisChannel.COMMENTPDU_TIME, timeMessage);
+            // TODO replace enumeration with disChannel.COMMENTPDU_TIME
+            // TODO fix VariableRecordType.TIME_AMP_DATE_VALID
+
+            // ===================================================================================================
+            // loop the simulation while allowed, programmer can set additional conditions to break out and finish
+            while (simulationLoopCount < SIMULATION_MAX_LOOP_COUNT) // are we done yet?
+            {
+                simulationLoopCount++; // good practice: increment loop counter as first action in that loop
+
+                // =============================================================================================
+                // * your own simulation code starts here! *****************************************************
+                // =============================================================================================
+                //  are there any other variables to modify at the beginning of your loop?
+                // are your reading any DIS PDUs from the network?  check for them here
+                // compute a track, update an ESPDU, whatever it is that your model is doing...
+                // Where is my entity?  Insert changes in position; this sample only changes X position.
+                entityStatePdu_1.getEntityLocation().setX(entityStatePdu_1.getEntityLocation().getX() + 1.0); // 1m per timestep
+
+                // decide whether to fire, and then update the firePdu.  Hmmm, you might want a target to shoot at!
+                // etc. etc. your code goes here for your simulation of interest
+                // something happens between my simulation entities, la de da de da...
+                System.out.println("... My simulation just did something, no really...");
+                System.out.flush(); // make sure this arrives to user even if other threads somehow become deadlocked
+
+                // make your reports: narrative code for CommentPdu here (set all to empty strings to avoid sending)
+                narrativeMessage1 = "MV3500 ExampleSimulationProgram";
+                narrativeMessage2 = "runSimulation() loop " + simulationLoopCount;
+                narrativeMessage3 = ""; // intentionally blank for testing
+
+                // your loop termination condition goes here
+                if (simulationLoopCount > MAX_LOOP_COUNT) // for example
+                {
+                    simulationComplete = true;
+                }
+                // =============================================================================================
+                // * your own simulation code is finished here! ************************************************
+                // =============================================================================================
+
+                // staying synchronized with timestep: wait duration for elapsed time in this loop
+                // Thread.sleep needs a (long) parameter for milliseconds, which are clumsy to use sometimes
+                Thread.sleep((long) (getSimulationTimeStepDuration() * 1000)); // units of seconds * (1000 msec/sec) = milliseconds
+                System.out.println("... [Pausing for " + getSimulationTimeStepDuration() + " seconds]");
+
+                // OK now send the status PDUs for this loop, and then continue
+                System.out.println("... sending PDUs of interest for simulation step " + simulationLoopCount + ", monitor loopback to confirm sent");
+                System.out.flush();
+
+                // TODO set timesteps in PDUs
+                sendAllPdusForLoopTimestep(simulationTimeSeconds,
+                        entityStatePdu_1,
+                        firePdu_1a,
+                        DisChannel.COMMENTPDU_APPLICATION_STATUS,
+                        narrativeMessage1, narrativeMessage2, narrativeMessage3);
+                disChannel.sendSinglePdu(simulationTimeSeconds, entityStatePdu_2); // me too i.e. 2!
+
+                System.out.println("... [PDUs of interest successfully sent for this loop]");
+                System.out.flush();
+
+                // ===============================
+                // current loop now finished, check whether to terminate if simulation complete, otherwise continue
+                if (simulationComplete || (simulationLoopCount > 10000)) // for example; including fail-safe condition is good
+                {
+                    System.out.println("... [loop termination condition met, simulationComplete=" + simulationComplete + "]"); // ", final loopCount=" + loopCount + 
+                    System.out.flush();
+                    break;
+                }
+                simulationTimeSeconds += getSimulationTimeStepDuration(); // good practice: increment simulationTime as lastst action in that loop
+
+            }   // end of simulation loop, continue until done
+            // ===================================================================================================// ===================================================================================================// ===================================================================================================// ===================================================================================================
+
+            narrativeMessage2 = "runSimulation() completed successfully"; // all done, so tell everyone else on the channel
+            // TODO better javadoc needs to be autogenerated for VariableRecordType enumerations
+            disChannel.sendCommentPdu(DisChannel.COMMENTPDU_NARRATIVE, narrativeMessage1, narrativeMessage2, narrativeMessage3);
+            System.out.println("... [final=completion CommentPdu successfully sent for simulation]");
+
+            disChannel.leave(); // embedded SimulationManager is expected to send appropriate PDUs for entity, application shutdown
+        } catch (InterruptedException iex) // handle any exception that your code might choose to provoke!
+        {
+            Logger.getLogger(ExampleSimulationProgram.class.getSimpleName()).log(Level.SEVERE, null, iex);
+        }
+    }
+
+    /**
+     * Send EntityState, Fire, Comment PDUs that got updated for this loop,
+     * reflecting state of current simulation timestep.
+     *
+     * @param simTimeSeconds simulation time in second, applied to PDU as
+     * timestamp
+     * @param entityStatePdu the ESPDU to send, if any
+     * @param firePdu the FirePDU to send, if any
+     * @param commentType enumeration value describing purpose of the narrative
+     * comment PDU
+     * @param comments String array of narrative comments
+     * @see DisChannel // * @see DisTime // TODO find renamed version
+     * @see
+     * <a href="https://docs.oracle.com/javase/tutorial/java/javaOO/arguments.html">Passing
+     * Information to a Method or a Constructor</a> Arbitrary Number of
+     * Arguments
+     */
+    public void sendAllPdusForLoopTimestep(double simTimeSeconds,
+            EntityStatePdu entityStatePdu,
+            FirePdu firePdu,
+            VariableRecordType commentType,
+            // vararg... variable-length set of String comments can optionally follow
+            String... comments) {
+        if (entityStatePdu != null) {
+            disChannel.sendSinglePdu(simTimeSeconds, entityStatePdu);
+        }
+
+        if (firePdu != null) {
+            disChannel.sendSinglePdu(simTimeSeconds, firePdu); // bang
+        }
+        disChannel.sendCommentPdu(simTimeSeconds, commentType, comments); // empty comments are filtered
+    }
+
+    /**
+     * Initial execution via main() method: handle args array of command-line
+     * initialization (CLI) arguments here
+     *
+     * @param args command-line parameters: network address and port
+     */
+    protected void handleArguments(String[] args) {
+        // initial execution: handle args array of initialization arguments here
+        if (args.length == 2) {
+            if ((args[0] != null) && !args[0].isEmpty()) {
+                thisProgram.disChannel.setNetworkAddress(args[0]);
+            }
+            if ((args[1] != null) && !args[1].isEmpty()) {
+                thisProgram.disChannel.setNetworkPort(Integer.parseInt(args[1]));
+            }
+        } else if (args.length != 0) {
+            System.err.println("Usage: " + thisProgram.getClass().getSimpleName() + " [address port]");
+            System.exit(-1);
+        }
+    }
+
+    /**
+     * Get simple descriptor (such as parent class name) for this network
+     * interface, used in trace statements
+     *
+     * @return simple descriptor name
+     */
+    public String getDescriptor() {
+        return descriptor;
+    }
+
+    /**
+     * Set new simple descriptor (such as parent class name) for this network
+     * interface, used in trace statements
+     *
+     * @param newDescriptor simple descriptor name for this interface
+     */
+    public void setDescriptor(String newDescriptor) {
+        if (newDescriptor == null) {
+            newDescriptor = "";
+        }
+        this.descriptor = newDescriptor;
+    }
+
+    /**
+     * parameter accessor method
+     *
+     * @return the simulationTimeStepDuration in seconds
+     */
+    public double getSimulationTimeStepDuration() {
+        return simulationTimeStepDuration;
+    }
+
+    /**
+     * parameter accessor method
+     *
+     * @param timeStepDurationSeconds the simulationTimeStepDuration in seconds
+     * to set
+     */
+    public void setSimulationTimeStepDuration(double timeStepDurationSeconds) {
+        this.simulationTimeStepDuration = timeStepDurationSeconds;
+    }
+
+    /**
+     * Locally instantiable copy of program, can be subclassed.
+     */
+    protected static ExampleSimulationProgram thisProgram;
+
+    /**
+     * Main method is first executed when a program instance is loaded.
+     *
+     * @see
+     * <a href="https://docs.oracle.com/javase/tutorial/getStarted/application/index.html">Java
+     * Tutorials: A Closer Look at the "Hello World!" Application</a>
+     * @param args command-line parameters: network address and port.
+     * Command-line arguments are an array of optional String parameters that
+     * are passed from execution environment during invocation
+     */
+    public static void main(String[] args) {
+        thisProgram = new ExampleSimulationProgram("test constructor"); // create instance of self within static main() method
+
+        thisProgram.disChannel.printlnTRACE("main() started...");
+
+        thisProgram.handleArguments(args); // process any command-line invocation arguments
+
+        thisProgram.runSimulationLoops(); // ... your simulation execution code goes in there ...
+
+        thisProgram.disChannel.tearDownNetworkInterface(); // make sure no processes are left lingering
+
+        thisProgram.disChannel.printlnTRACE("complete."); // report successful completion
+
+        System.exit(0); // ensure all threads and sockets released
+    }
+}
diff --git a/assignments/src/MV3500Cohort2023MarchJune/homework3/Oblak/ExampleSimulationProgram.java b/assignments/src/MV3500Cohort2023MarchJune/homework3/Oblak/ExampleSimulationProgram.java
new file mode 100644
index 0000000000000000000000000000000000000000..48ede73ae0f26cc9c27500a6d3e0e5f6ffa5dce1
--- /dev/null
+++ b/assignments/src/MV3500Cohort2023MarchJune/homework3/Oblak/ExampleSimulationProgram.java
@@ -0,0 +1,515 @@
+/**
+ * Copyright (c) 2008-2021, MOVES Institute, Naval Postgraduate School (NPS). All rights reserved.
+ * This work is provided under a BSD open-source license, see project license.html and license.txt
+ * 
+ * This Program is a modified version of ExampleSimulationProgram in order to see the 
+ * verbose plain text pdu log. This simulates a firewall identifying a malicious packet
+ * and tracing its source before destroying it - updated September 12, 2021 to ensure
+ * correct file pushed to Gitlab.
+ * 
+ * @author William Oblak (Changes made from copy given in class)
+ */
+package MV3500Cohort2023MarchJune.homework3.Oblak;
+
+import edu.nps.moves.dis7.enumerations.*; // match any
+import edu.nps.moves.dis7.pdus.*;         // match any of the PDU classes, easier than listing individually
+import edu.nps.moves.dis7.utilities.DisThreadedNetworkInterface;
+import edu.nps.moves.dis7.utilities.PduFactory;
+import edu.nps.moves.dis7.utilities.stream.PduRecorder;
+import java.util.ArrayList;
+import java.util.logging.Level;
+import java.util.logging.Logger;
+
+/** The purpose of this program is to provide an easily modifiable example simulation program
+ *  that includes DIS-capable entities doing tasks and reporting them to the network.
+ *  Default settings include PDU recording turned on by default.
+ */
+public class ExampleSimulationProgram
+{
+    private      boolean verboseComments          = true;
+    static final String  NETWORK_ADDRESS_DEFAULT  = "239.1.2.3";
+    static final int     NETWORK_PORT_DEFAULT     = 3000;
+    static       String  networkAddress           = NETWORK_ADDRESS_DEFAULT;
+    static       int     networkPort              = NETWORK_PORT_DEFAULT;
+                 String  DEFAULT_OUTPUT_DIRECTORY = "./pduLog";
+    
+    private EntityID createFriendFireWall() {
+        EntityID FNFireWallID = new EntityID(); // 1.1.225.1.1.1 Platform,Cyber,USA,FireWall
+        FNFireWallID.setSiteID(13);
+        FNFireWallID.setApplicationID(43);
+        FNFireWallID.setEntityID(103);
+        return FNFireWallID;
+    }
+    
+    private EntityType createFriendFireWallType() {
+        EntityType FNFireWallType = new EntityType();
+        FNFireWallType.setEntityKind(EntityKind.PLATFORM);
+        FNFireWallType.setDomain(Domain.inst(PlatformDomain.OTHER));
+        FNFireWallType.setCountry(Country.AUSTRALIA_AUS);
+        FNFireWallType.setCategory(3);
+        FNFireWallType.setSubCategory(1);
+        FNFireWallType.setSpecific(1);
+        return FNFireWallType;
+    }
+    
+        private EntityID createMalPacket() {
+        EntityID MalPacketID = new EntityID(); // 1.1.45.1.7.1 Platform,Cyber,China,MaliciousPacket
+        MalPacketID.setSiteID(66);
+        MalPacketID.setApplicationID(666);
+        MalPacketID.setEntityID(6666);
+        return MalPacketID;
+    }
+    
+    private EntityType createMalPacketType() {
+        EntityType MalPacketType = new EntityType();
+        MalPacketType.setEntityKind(EntityKind.PLATFORM);
+        MalPacketType.setDomain(Domain.inst(PlatformDomain.OTHER));
+        MalPacketType.setCountry(Country.CHINA_PEOPLES_REPUBLIC_OF_CHN);
+        MalPacketType.setCategory(3);
+        MalPacketType.setSubCategory(1);
+        MalPacketType.setSpecific(1);
+        return MalPacketType;
+    }
+    
+    private MunitionDescriptor createTraceroute() {
+
+        EntityType TracerouteType = new EntityType(); //2.2.225.2.13.1
+        TracerouteType.setEntityKind(EntityKind.MUNITION);
+        TracerouteType.setDomain(Domain.inst(PlatformDomain.OTHER));
+        TracerouteType.setCountry(Country.AUSTRALIA_AUS);
+        TracerouteType.setCategory(2);
+        TracerouteType.setSubCategory(8);
+        TracerouteType.setSpecific(1);
+        MunitionDescriptor Traceroute = new MunitionDescriptor();
+        Traceroute.setMunitionType(TracerouteType);
+        Traceroute.setQuantity(1000);
+        Traceroute.setFuse(MunitionDescriptorFuse.CONTACT);
+        Traceroute.setRate(200);
+        return Traceroute;
+    }
+                 
+    /**
+     * This runSimulationLoops() method is for you, a
+     * programmer-modifiable method for defining and running a new simulation of interest.
+     * Welcome! Other parts of this program handle bookkeeping and plumbing tasks so that
+     * you can focus on your model entities and activities.
+     * Expandable support includes DIS EntityStatePdu, FirePdu and CommentPdu all available for 
+     * modification and sending in a simulation loop.
+     * Continuous improvement efforts seek to make this program as easy and straightforward
+     * as possible for DIS simulationists to use and adapt.
+     * All of the other methods are setup, teardown and configuration that you may find
+     * interesting, even helpful, but don't really have to worry about.
+     */
+    @SuppressWarnings("SleepWhileInLoop") // yes we do that
+    public void runSimulationLoops ()
+    {
+      try
+      {
+        /** seconds for real-time execution (not simulation time, which may or may not be the same) */
+        final double  SIMULATION_LOOP_DURATION_SECONDS  =  1.0; 
+        final int     SIMULATION_MAX_LOOP_COUNT = 10; // be deliberate out out there!  also avoid infinite loops.
+              int     simulationLoopCount = 0;        // variable, initialized at 0
+              boolean simulationComplete = false;     // sentinel variable as termination condition,, are we done yet?
+              boolean fireBool = false;
+              boolean destBool = false;
+        
+        // TODO reset clock to zero each time for consistent outputs
+        
+        // Your model setup: define participants.  who's who in this zoo?
+        // Assuming you keep track of entity objects...  here is some support for for Entity 1.
+        
+        // create PDU object for US Firewall and set its values.
+        //EntityID       entityID_1    = new EntityID();
+        //entityID_1.setSiteID(1).setApplicationID(2).setEntityID(3); // made-up example ID; 
+        
+        EntityStatePdu entityStatePdu_1 = pduFactory.makeEntityStatePdu();
+        entityStatePdu_1.setEntityID(createFriendFireWall());
+        entityStatePdu_1.setEntityType(createFriendFireWallType());
+        entityStatePdu_1.getEntityLocation().setX(0);
+        entityStatePdu_1.setForceId(ForceID.FRIENDLY);
+        
+        // TODO someday, use enumerations; is there a unique site triplet for MOVES Institute?
+        // create PDU object for Malware Packet and set its values.
+        //EntityID       entityID_2    = new EntityID();
+        //entityID_2.setSiteID(4).setApplicationID(5).setEntityID(6);
+        
+        EntityStatePdu entityStatePdu_2 = pduFactory.makeEntityStatePdu();
+        entityStatePdu_2.setEntityID(createMalPacket());
+        entityStatePdu_2.setEntityType(createMalPacketType());
+        entityStatePdu_2.getEntityLocation().setX(7);
+        entityStatePdu_2.setForceId(ForceID.OPPOSING);
+        
+        int MalPacketPingsReceived = 0;
+
+        FirePdu        firePdu       = pduFactory.makeFirePdu(); // for entity 1 first  weapon (possible traceroute)
+        // should we customize this munition?  what is it for your simulation?
+        EntityID fireID = new EntityID();
+        fireID.setSiteID(13);
+        fireID.setApplicationID(43);
+        fireID.setEntityID(103);
+        EntityID targetID = new EntityID();
+        targetID.setSiteID(66);
+        targetID.setApplicationID(666);
+        targetID.setEntityID(6666);
+        
+        firePdu.setFiringEntityID(fireID);
+        firePdu.setTargetEntityID(targetID);
+        
+        firePdu.setDescriptor(createTraceroute()); // calling create Traceroute Method
+        
+        EntityID TracerouteID = new EntityID();
+        TracerouteID.setEntityID(1);
+        firePdu.setMunitionExpendibleID(TracerouteID);
+
+        CommentReliablePdu MalPacketDestroyedComment = pduFactory.makeCommentReliablePdu("Malware Packet DESTROYED BY Firewall");
+        CommentReliablePdu MalPacketDetectedComment = pduFactory.makeCommentReliablePdu("Firewall Detects Malware engage Traceroute");
+        
+        // TODO simulation management PDUs for startup, planning to design special class support
+        
+        //DetonationPdu detonationPdu = pduFactory.makeDetonationPdu();
+        //detonationPdu.setDescriptor(pDescriptor);
+        
+        
+        // loop the simulation while allowed, programmer can set additional conditions to break out and finish
+        while (simulationLoopCount < SIMULATION_MAX_LOOP_COUNT)  // are we done yet?
+        {
+            simulationLoopCount++; // good practice: increment loop counter as first action in that loop
+            
+            // =============================================================================================
+            // * your own simulation code starts here! *
+            // =============================================================================================
+            
+            //  are there any other variables to modify at the beginning of your loop?
+            
+            // compute a track, update an ESPDU, whatever it is that your model is doing...
+            
+            // Where is my entity?  Insert changes in position; this sample only changes X position.
+            entityStatePdu_1.getEntityLocation().setX(entityStatePdu_1.getEntityLocation().getX()); // stationary defensive posture
+            entityStatePdu_2.getEntityLocation().setX(entityStatePdu_2.getEntityLocation().getX() - 1.0); // 1m per timestep
+            
+            // decide whether to fire, and then update the firePdu.  Hmmm, you might want a target to shoot at!
+            Double range = entityStatePdu_2.getEntityLocation().getX();
+            System.out.println("range: " + range + " hops from our Network DMZ!");
+
+            if (range < 5) { // Range 5
+                if (!fireBool) {
+                    sendSinglePdu(MalPacketDetectedComment);
+                }
+                fireBool = true;
+                System.out.println("Entity#" + firePdu.getFiringEntityID().getEntityID() + " is firing " + firePdu.getDescriptor().getMunitionType().getDomain() + "." + firePdu.getDescriptor().getMunitionType().getCountry() + "." + firePdu.getDescriptor().getMunitionType().getCategory() + "." + firePdu.getDescriptor().getMunitionType().getSubCategory() + "." + firePdu.getDescriptor().getMunitionType().getSpecific() + "." + " at Entity#" + firePdu.getTargetEntityID().getEntityID());
+
+                if (firePdu.getTargetEntityID().getEntityID() == 6666) {
+                    MalPacketPingsReceived += 1;
+                    if (MalPacketPingsReceived > 1) {
+                        // The Firewall destroys the MalPacket
+
+                        System.out.println("Malware Packet DESTROYED BY Firewall after " + MalPacketPingsReceived + "pings from the traceroute.");
+                        narrativeMessage4 = "Destroyed MalPacket";
+                        destBool = true;
+                        simulationComplete = true;
+
+                    }
+                }
+            }
+            // etc. etc. your code goes here for your simulation of interest
+                
+            // something happens between my simulation entities, la de da de da...
+            System.out.println ("... My simulation just did something, no really...");
+            
+            
+            // make your reports: narrative code for CommentPdu here (set all to empty strings to avoid sending)
+            narrativeMessage1 = "MV3500 ExampleSimulationProgramAllen_3";
+            narrativeMessage2 = "runSimulation() loop " + simulationLoopCount;
+            narrativeMessage3 = "this is working!"; // intentionally blank for testing
+
+            // your loop termination condition goes here
+            if (simulationLoopCount > 4) // for example
+            {
+                simulationComplete = true;
+            }      
+            // =============================================================================================
+            // * your own simulation code is finished here! *
+            // =============================================================================================
+            
+            // staying synchronized with timestep: wait duration for elapsed time in this loop
+            // Thread.sleep needs a (long) parameter for milliseconds, which are clumsy to use sometimes
+            Thread.sleep((long)(SIMULATION_LOOP_DURATION_SECONDS * 1000)); // seconds * (1000 msec/sec) = milliseconds
+            System.out.println ("... [Pausing for " + SIMULATION_LOOP_DURATION_SECONDS + " seconds]");
+            
+            // OK now send the status PDUs for this loop, and then continue
+            System.out.println ("sending PDUs for simulation step " + simulationLoopCount + ", monitor loopback to confirm sent");
+            sendAllPdusForLoopTimestep(entityStatePdu_1, firePdu, timeStepComment, narrativeMessage1, narrativeMessage2, narrativeMessage3);
+            sendSinglePdu(entityStatePdu_2); // me too i.e. 2!
+            System.out.println ("... [PDUs successfully sent for this loop]");
+            
+            // ===============================
+            // loop now finished, check whether to terminate if simulation complete, otherwise continue
+            if (simulationComplete || (simulationLoopCount > 10000)) // for example; including fail-safe condition is good
+            {
+                //sendSinglePdu(detonationPdu);
+                System.out.println ("... [Termination condition met, simulationComplete=" + simulationComplete + "]"); // ", final loopCount=" + loopCount + 
+                break;
+            }
+        }   // end of simulation loop
+        
+        narrativeMessage2 = "runSimulation() completed successfully"; // all done
+        sendCommentPdu(narrativeComment, narrativeMessage1, narrativeMessage2, narrativeMessage3);
+        System.out.println ("... [final CommentPdu successfully sent for simulation]");
+        // TODO simulation management PDUs
+      } 
+      catch (InterruptedException iex) // handle any exception that your code might choose to provoke!
+      {
+        Logger.getLogger(ExampleSimulationProgram.class.getName()).log(Level.SEVERE, null, iex);
+      }
+    }
+    /* **************************** infrastructure code, modification is seldom needed ************************* */
+                 
+    String narrativeMessage1 = new String();
+    String narrativeMessage2 = new String();
+    String narrativeMessage3 = new String();
+    String narrativeMessage4 = new String();
+          
+    /* VariableRecordType enumerations have potential use with CommentPdu logs */
+    /* TODO contrast to EntityType */
+    VariableRecordType descriptionComment = VariableRecordType.DESCRIPTION;
+    VariableRecordType   narrativeComment = VariableRecordType.COMPLETE_EVENT_REPORT;
+    VariableRecordType      statusComment = VariableRecordType.APPLICATION_STATUS;
+    VariableRecordType    timeStepComment = VariableRecordType.APPLICATION_TIMESTEP;
+    VariableRecordType       otherComment = VariableRecordType.OTHER;
+        
+	/**
+	 * Output prefix to identify this class, helps with logging
+	 */
+    private final static String TRACE_PREFIX = "[" + ExampleSimulationProgram.class.getName() + "] ";
+    
+    // class variables
+    PduFactory                              pduFactory = new PduFactory();
+    DisThreadedNetworkInterface             disNetworkInterface;
+    DisThreadedNetworkInterface.PduListener pduListener;
+    Pdu                                     receivedPdu;
+    PduRecorder                             pduRecorder;
+    
+    /**
+     * Constructor design goal: additional built-in initialization conveniences can go here
+     * to keep student efforts focused on the runSimulation() method.
+     */
+    public ExampleSimulationProgram()
+    {
+        // Constructor is under consideration.  Constructor is not currently needed.
+    }
+    
+    /**
+     * Utility Constructor that allows your example simulation program to override default network address and port
+     * @param address network address to use
+     * @param port corresponding network port to use
+     */
+    public ExampleSimulationProgram(String address, int port)
+    {
+        setNetworkAddress(address);
+        
+        setNetworkPort(port);
+    }
+
+    /**
+     * get networkAddress
+     * @return the networkAddress
+     */
+    public String getNetworkAddress()
+    {
+        return networkAddress;
+    }
+
+    /**
+     * set networkAddress
+     * @param newNetworkAddress the networkAddress to set
+     */
+    public final void setNetworkAddress(String newNetworkAddress)
+    {
+        ExampleSimulationProgram.networkAddress = newNetworkAddress;
+    }
+
+    /**
+     * get networkPort
+     * @return the networkPort
+     */
+    public int getNetworkPort()
+    {
+        return networkPort;
+    }
+
+    /**
+     * set networkPort
+     * @param newNetworkPort the networkPort to set
+     */
+    public final void setNetworkPort(int newNetworkPort)
+    {
+        ExampleSimulationProgram.networkPort = newNetworkPort;
+    }
+
+    /**
+     * Initialize network interface, choosing best available network interface
+     */
+    public void setUpNetworkInterface()
+    {
+        disNetworkInterface = new DisThreadedNetworkInterface(getNetworkAddress(), getNetworkPort());
+        disNetworkInterface.setDescriptor ("ExampleSimulationProgramAllen_3 pdu looping");
+        
+        System.out.println("Network confirmation:" +
+               " address=" + disNetworkInterface.getAddress()+ //  disNetworkInterface.getMulticastGroup() + 
+                  " port=" + disNetworkInterface.getPort());   // + disNetworkInterface.getDisPort());
+        pduListener = new DisThreadedNetworkInterface.PduListener()
+        {
+            /** Callback handler for listener */
+            @Override
+            public void incomingPdu(Pdu newPdu)
+            {
+                receivedPdu = newPdu;
+            }
+        };
+        disNetworkInterface.addListener(pduListener);
+        
+        String outputDirectory = DEFAULT_OUTPUT_DIRECTORY;
+        System.out.println("Beginning pdu save to directory " + outputDirectory);
+        pduRecorder = new PduRecorder(outputDirectory, getNetworkAddress(), getNetworkPort()); // assumes save
+        pduRecorder.setDescriptor ("ExampleSimulationProgramAllen_3 pduRecorder");
+        pduRecorder.start(); // begin running
+    }
+
+    /** All done, release network resources */
+    public void tearDownNetworkInterface()
+    {
+        pduRecorder.stop();
+
+        disNetworkInterface.removeListener(pduListener);
+        
+        disNetworkInterface.close();
+//      disNetworkInterface.kill(); // renamed as close(), deprecated
+//      disNetworkInterface = null; // making sure no possibility of zombie process remaining...
+    }
+
+    /** 
+     * Send a single Protocol Data Unit (PDU) of any type
+     * @param pdu the pdu to send
+     */
+    private void sendSinglePdu(Pdu pdu)
+    {
+        try
+        {
+            disNetworkInterface.send(pdu);
+            Thread.sleep(100); // TODO consider refactoring the wait logic and moving externally
+        } 
+        catch (InterruptedException ex)
+        {
+            System.err.println(this.getClass().getName() + " Error sending PDU: " + ex.getLocalizedMessage());
+            System.exit(1);
+        }
+    }
+
+    /**
+     * Send Comment PDU
+     * @see <a href="https://docs.oracle.com/javase/tutorial/java/javaOO/arguments.html">Passing Information to a Method or a Constructor</a> Arbitrary Number of Arguments
+     * @param commentType    enumeration value describing purpose of the narrative comment
+     * @param comments       String array of narrative comments
+     */
+    public void sendCommentPdu(VariableRecordType commentType,
+                                     // vararg... variable-length set of String comments can optionally follow
+                                        String... comments)
+    {
+        sendAllPdusForLoopTimestep (null, null, commentType, comments);
+    }
+
+    /**
+     * Send EntityState, Fire, Comment PDUs that got updated for this loop, reflecting state of current simulation timestep.
+     * @see <a href="https://docs.oracle.com/javase/tutorial/java/javaOO/arguments.html">Passing Information to a Method or a Constructor</a> Arbitrary Number of Arguments
+     * @param entityStatePdu the ESPDU to send, if any
+     * @param firePdu        the FirePDU to send, if any
+     * @param commentType    enumeration value describing purpose of the narrative comment
+     * @param comments       String array of narrative comments
+     */
+    public void sendAllPdusForLoopTimestep(EntityStatePdu entityStatePdu,
+                                   FirePdu firePdu,
+                        VariableRecordType commentType,
+                              // vararg... variable-length set of String comments can optionally follow
+                                 String... comments)
+    {
+        if (entityStatePdu != null)
+            sendSinglePdu(entityStatePdu);
+            
+        if (firePdu != null)
+            sendSinglePdu(firePdu); // bang
+        
+        if ((comments != null) && (comments.length > 0))
+        {
+            ArrayList<String> newCommentsList = new ArrayList<>();
+            for (String comment : comments)
+            {
+                if (!comment.isEmpty())
+                {
+                    newCommentsList.add(comment); // OK found something to send
+                }
+            }
+            if (!newCommentsList.isEmpty())
+            {
+                if (commentType == null)
+                    commentType = otherComment; // fallback value otherComment
+                // now build the commentPdu from these string inputs, thus constructing a narrative entry
+                CommentPdu commentPdu = pduFactory.makeCommentPdu(commentType, newCommentsList.toArray(new String[0])); // comments);
+                sendSinglePdu(commentPdu);
+                if (isVerboseComments())
+                    System.out.println("*** [Narrative comment sent: " + commentType.name() + "] " + newCommentsList.toString());
+            }
+        }
+    }
+  
+    /**
+     * Main method is first executed when a program instance is loaded.
+     * @see <a href="https://docs.oracle.com/javase/tutorial/getStarted/application/index.html">Java Tutorials: A Closer Look at the "Hello World!" Application</a>
+     * @param args command-line arguments are an array of optional String parameters that are passed from execution environment during invocation
+     */
+    public static void main(String[] args)
+    {
+        System.out.println(TRACE_PREFIX + "started...");
+        
+        ExampleSimulationProgram thisProgram = new ExampleSimulationProgram(); // creates instance
+        
+        // initial execution: can handle args array of initialization arguments here
+        if (args.length == 2)
+        {
+            if ((args[0] != null) && !args[0].isEmpty())
+                thisProgram.setNetworkAddress(args[0]);
+            
+            if ((args[1] != null) && !args[1].isEmpty())
+                thisProgram.setNetworkPort(Integer.parseInt(args[1]));
+        }
+        else if (args.length != 0)
+        {
+            System.err.println("Usage: " + thisProgram.getClass().getName() + " [address port]");
+            System.exit(-1);
+        }
+        // OK here we go...
+
+        thisProgram.setUpNetworkInterface();
+
+        thisProgram.runSimulationLoops (); // ... your simulation execution code goes in there ...
+        
+        thisProgram.tearDownNetworkInterface(); // make sure no processes are left lingering
+        
+        System.out.println(TRACE_PREFIX + "complete."); // report successful completion
+    }
+
+    /**
+     * get whether verbose comments are enabled
+     * @return whether verboseComments mode is enabled
+     */
+    public boolean isVerboseComments() {
+        return verboseComments;
+    }
+
+    /**
+     * set whether verbose comments are enabled
+     * @param newVerboseComments whether verboseComments mode is enabled
+     */
+    public void setVerboseComments(boolean newVerboseComments) {
+        this.verboseComments = newVerboseComments;
+    }
+}
diff --git a/assignments/src/MV3500Cohort2023MarchJune/homework3/Oblak/package-info.java b/assignments/src/MV3500Cohort2023MarchJune/homework3/Oblak/package-info.java
new file mode 100644
index 0000000000000000000000000000000000000000..827fb8cecab04050a26c05a1e42de08dddf697ac
--- /dev/null
+++ b/assignments/src/MV3500Cohort2023MarchJune/homework3/Oblak/package-info.java
@@ -0,0 +1,10 @@
+/**
+ * Final project assignments supporting the NPS MOVES MV3500 Networked Graphics course.
+ * 
+ * @see <a href="https://gitlab.nps.edu/Savage/NetworkedGraphicsMV3500/-/tree/master/assignments">networkedGraphicsMV3500 assignments</a>
+ * @see java.lang.Package
+ * @see <a href="https://stackoverflow.com/questions/22095487/why-is-package-info-java-useful">StackOverflow: why-is-package-info-java-useful</a>
+ * @see <a href="https://stackoverflow.com/questions/624422/how-do-i-document-packages-in-java">StackOverflow: how-do-i-document-packages-in-java</a>
+ */
+
+package MV3500Cohort2023MarchJune.homework3.Oblak;