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 ## MV3500 Distributed Simulation Fundamentals Course
 
 An introduction to distributed communications in simulation applications. 
-Topics covered previously this quarter include introduction to the TCP/IP protocol stack, 
-socket communications including TCP/UDP unicast/multicast; and essential protocol design issues.
+Topics include introduction to the TCP/IP protocol stack, 
+socket communications including TCP/UDP unicast/multicastm and essential protocol design issues.
 Follow-on emphasis is Distributed Interactive Simulation (DIS) Protocol application programming, 
 with side looks at High Level Architecture (HLA). Course activity focuses on creation and testing 
 of network programming network code and web-browser applications.
 
 This course archive contains a variety of original assets for [assignments](assignments), [examples](examples), [presentations](presentations), and [specifications](specifications).
 
-Key course sites:
+Key course pages:
 * [MV3500 Course Syllabus](https://gitlab.nps.edu/Savage/NetworkedGraphicsMV3500/-/raw/master/MV3500DistributedSimulationSyllabus2023MarchJune.pdf)
 * [NPS CLE Sakai site](https://cle.nps.edu/portal/site/6e9fe3d2-37ad-4dd1-83a3-39e8d3089435) for MV3500 course
 * [NPS GitLab site: NetworkedGraphicsMV3500](https://gitlab.nps.edu/Savage/NetworkedGraphicsMV3500)