From f3dc4f43b5193454def8ddd2dbdd13fb10b8f5d8 Mon Sep 17 00:00:00 2001 From: John Furr <John Furr@Johns_Asus> Date: Tue, 24 Jul 2018 09:11:38 -0700 Subject: [PATCH] Since code is based on TCPexampe2, changed name to Assignment2 --- .../homework1/FurrAssignment2.java | 93 +++++++++++++++++++ 1 file changed, 93 insertions(+) create mode 100644 projects/Assignments/2018JulySeptember/homework1/FurrAssignment2.java diff --git a/projects/Assignments/2018JulySeptember/homework1/FurrAssignment2.java b/projects/Assignments/2018JulySeptember/homework1/FurrAssignment2.java new file mode 100644 index 0000000000..e7d8f9b790 --- /dev/null +++ b/projects/Assignments/2018JulySeptember/homework1/FurrAssignment2.java @@ -0,0 +1,93 @@ + +package FurrAssignment2; + +import java.io.*; +import java.net.*; + +/** + * Very slightly more complex than example1. The only thing this does + * differently is introduce a loop into the response, so you don't + * have to restart the program after one response. Also, it prints + * out the socket pair the server sees. Run the program via telnet + * several times and compare the socket pairs. + * + * telnet localhost 2317 + * + * If you're sophisticated you can contact the instructor's computer + * while running this program. + * + * telnet <ipOfServersLaptop> 2317 + * + * And have him display the socket pairs he got. + * @author mcgredo + */ +public class FurrAssignment2 +{ + + public static void main(String[] args) + { + try + { + // ServerSocket waits for a connection from a client. + // Notice that it is outside the loop; ServerSocket + // needs to be made only once. + + int connectionCount = 0; // state + for(int i=2317; i<10; i++){ + ServerSocket serverSocket = new ServerSocket(i); + System.out.println("server established for port #" +i); + } + + // Loop, infinitely, waiting for client connections. + // Stop the program somewhere else. + while(true) + { + Socket clientConnection = serverSocket.accept(); // blocks! then proceeds once a connection is "accept"ed + + connectionCount++; // got another one! + + OutputStream os = clientConnection.getOutputStream(); + PrintStream ps = new PrintStream(os); + + ps.println("This client response was written by server TcpExample2"); // to remote client + System.out.println("This server response was written by server TcpExample2"); // to server console + + // Print some information locally about the Socket + // connection. This includes the port and IP numbers + // on both sides (the socket pair.) + + InetAddress localAddress = clientConnection.getLocalAddress(); + InetAddress remoteAddress = clientConnection.getInetAddress(); + + int localPort = clientConnection.getLocalPort(); + int remotePort = clientConnection.getPort(); + + // My socket pair connection looks like this, to localhost: + // Socket pair: (( /0:0:0:0:0:0:0:1, 2317 ), ( /0:0:0:0:0:0:0:1, 54876 )) + // Socket pair: (( /0:0:0:0:0:0:0:1, 2317 ), ( /0:0:0:0:0:0:0:1, 54881 )) + // + // Why is the first IP/port the same, while the second set has + // different ports? + + + System.out.println("Socket pair: (( " + localAddress.toString() + ", " + localPort + " ), ( " + + remoteAddress.toString() + ", " + remotePort + " ))"); + + System.out.println("got another connection, #" + connectionCount); // report progress + + // Notice the use of flush() and close(). Without + // the close() to Socket object may stay open for + // a while after the client has stopped needing this + // connection. Close() explicitly ends the connection. + ps.flush(); + clientConnection.close(); + } + } + catch(Exception e) + { + System.out.println("problem with networking: " + e); + } + + } + +} -- GitLab