/** * Copyright (c) 2008-2022, MOVES Institute, Naval Postgraduate School (NPS). All rights reserved. * This work is provided under a BSD open-source license, see project license.html and license.txt * @author brutzman@nps.edu */ package OpenDis7Examples; import edu.nps.moves.dis7.entities.swe.platform.surface._001Poseidon; import edu.nps.moves.dis7.entities.swe.platform.surface._002Triton; import edu.nps.moves.dis7.enumerations.*; import edu.nps.moves.dis7.pdus.*; import edu.nps.moves.dis7.utilities.PduFactory; import java.util.logging.Level; import java.util.logging.Logger; /** The purpose of this inheritable class is to provide an easily modifiable example simulation program * that includes DIS-capable entities performing tasks of interest, and then reporting activity via PDUs * to the network. * Default program initialization includes PDU recording turned on by default. * @see <a href="https://gitlab.nps.edu/Savage/NetworkedGraphicsMV3500/-/blob/master/examples/src/OpenDis7Examples/ExampleSimulationProgramLog.txt">ExampleSimulationProgramLog.txt</a> */ public class ExampleSimulationProgram // extends ChannelOpenDis7 { protected ChannelOpenDis7 channelOpenDis7; protected PduFactory pduFactory; /** seconds for real-time execution (not simulation time, which may or may not be .the same) */ double currentTimeStep = 1.0; // seconds /** initial simulation time */ double initialTime = 0.0; /** current simulation time */ double simulationTime; /** EntityID settings for entity 1 */ protected EntityID entityID_1 = new EntityID(); /** EntityID settings for entity 2 */ protected EntityID entityID_2 = new EntityID(); /** ESPDU for entity 1 */ protected EntityStatePdu entityStatePdu_1; /** ESPDU for entity 2 */ protected EntityStatePdu entityStatePdu_2; /** FirePdu for entity 1 first weapon (if any) */ protected FirePdu firePdu_1a; /** FirePdu for entity 1 second weapon (if any) */ protected FirePdu firePdu_1b; /** MunitionDescriptor for these weapons */ protected MunitionDescriptor munitionDescriptor1; /** this class instantiated as an object */ SimulationManager simulationManager = new SimulationManager(); /** Initialize channel setup for OpenDis7 and report a test PDU */ private void initializeChannelOpenDis7() { channelOpenDis7.setUpNetworkInterface(); channelOpenDis7.printlnTRACE ("opendis7.getNetworkAddress()=" + channelOpenDis7.getNetworkAddress() + ", getNetworkPort()=" + channelOpenDis7.getNetworkPort()); // channelOpenDis7.sendCommentPdu(VariableRecordType.OTHER, "ArrivalProcessOpenDis7 initialized"); } /** Get ready, get set... initialize simulation entities */ public void initializeSimulationEntities() { initializeChannelOpenDis7(); pduFactory = channelOpenDis7.getPduFactory(); entityStatePdu_1 = pduFactory.makeEntityStatePdu(); entityStatePdu_2 = pduFactory.makeEntityStatePdu(); firePdu_1a = pduFactory.makeFirePdu(); firePdu_1b = pduFactory.makeFirePdu(); munitionDescriptor1 = new MunitionDescriptor(); // Your model setup: define participants. who's who in this zoo? // Assuming you keep track of entity objects... here is some support for for Entity 1. // PDU objects are already created, now set their values. entityID_1.setSiteID(1).setApplicationID(2).setEntityID(3); // made-up example ID; entityID_2.setSiteID(1).setApplicationID(2).setEntityID(4); // made-up example ID; // TODO someday, use enumerations; is there a unique site triplet for MOVES Institute? entityStatePdu_1.setEntityID(entityID_1); entityStatePdu_1.setForceId(ForceID.FRIENDLY); entityStatePdu_1.setEntityType(new _001Poseidon()); // note import statement above entityStatePdu_1.setMarking("Entity #1"); entityStatePdu_1.getMarkingString(); // check entityStatePdu_2.setEntityID(entityID_2); entityStatePdu_2.setForceId(ForceID.OPPOSING); entityStatePdu_2.setEntityType(new _002Triton()); // note import statement above entityStatePdu_2.setMarking("Entity #2"); // TODO how should we customize this munition? what is it for your simulation? munitionDescriptor1.setQuantity(1); firePdu_1a.setDescriptor(munitionDescriptor1).setRange(1000.0f); // TODO simulation management PDUs for startup, planning to design special class support // simulationManager.addEntity(); simulationManager.setDescriptor("ExampleSimulationProgram"); simulationManager.addHost(ChannelOpenDis7.getThisHostName()); simulationManager.setDisThreadedNetworkInterface(channelOpenDis7.getDisNetworkInterface()); } /** * This runSimulationLoops() method is for you, a customizable programmer-modifiable * code block for defining and running a new simulation of interest. * * Welcome! Other parts of this program handle bookkeeping and plumbing tasks so that * you can focus on your model entities and activities. * Expandable support includes DIS EntityStatePdu, FirePdu and CommentPdu all available for * modification and sending in a simulation loop. * Continuous improvement efforts seek to make this program as easy and straightforward * as possible for DIS simulationists to use and adapt. * All of the other methods are setup, teardown and configuration that you may find * interesting, even helpful, but don't really have to worry about. */ @SuppressWarnings("SleepWhileInLoop") // yes we do that public void runSimulationLoops () { try { final int SIMULATION_MAX_LOOP_COUNT = 10; // be deliberate out there! also avoid infinite loops. int simulationLoopCount = 0; // variable, initialized at 0 boolean simulationComplete = false; // sentinel variable as termination condition, are we done yet? // TODO reset Clock Time to today's date and timestamp to zero, providing consistent outputs for each simulation run channelOpenDis7.getPduRecorder().setVerbose(true); initializeSimulationEntities(); simulationManager.simulationJoin(); simulationManager.simulationStart(); // =================================================================================================== // loop the simulation while allowed, programmer can set additional conditions to break out and finish while (simulationLoopCount < SIMULATION_MAX_LOOP_COUNT) // are we done yet? { simulationLoopCount++; // good practice: increment loop counter as first action in that loop // ============================================================================================= // * your own simulation code starts here! * // ============================================================================================= // are there any other variables to modify at the beginning of your loop? // compute a track, update an ESPDU, whatever it is that your model is doing... // Where is my entity? Insert changes in position; this sample only changes X position. entityStatePdu_1.getEntityLocation().setX(entityStatePdu_1.getEntityLocation().getX() + 1.0); // 1m per timestep // decide whether to fire, and then update the firePdu. Hmmm, you might want a target to shoot at! // etc. etc. your code goes here for your simulation of interest // something happens between my simulation entities, la de da de da... System.out.println ("... My simulation just did something, no really..."); System.out.flush(); // make your reports: narrative code for CommentPdu here (set all to empty strings to avoid sending) narrativeMessage1 = "MV3500 ExampleSimulationProgram"; narrativeMessage2 = "runSimulation() loop " + simulationLoopCount; narrativeMessage3 = ""; // intentionally blank for testing // your loop termination condition goes here if (simulationLoopCount > 4) // for example { simulationComplete = true; } // ============================================================================================= // * your own simulation code is finished here! * // ============================================================================================= // staying synchronized with timestep: wait duration for elapsed time in this loop // Thread.sleep needs a (long) parameter for milliseconds, which are clumsy to use sometimes Thread.sleep((long)(currentTimeStep * 1000)); // seconds * (1000 msec/sec) = milliseconds System.out.println ("... [Pausing for " + currentTimeStep + " seconds]"); // OK now send the status PDUs for this loop, and then continue System.out.println ("sending PDUs for simulation step " + simulationLoopCount + ", monitor loopback to confirm sent"); System.out.flush(); sendAllPdusForLoopTimestep(entityStatePdu_1, firePdu_1a, currentTimeStepComment, narrativeMessage1, narrativeMessage2, narrativeMessage3); channelOpenDis7.sendSinglePdu(entityStatePdu_2); // me too i.e. 2! System.out.println ("... [PDUs successfully sent for this loop]"); System.out.flush(); // =============================== // current loop now finished, check whether to terminate if simulation complete, otherwise continue if (simulationComplete || (simulationLoopCount > 10000)) // for example; including fail-safe condition is good { System.out.println ("... [loop termination condition met, simulationComplete=" + simulationComplete + "]"); // ", final loopCount=" + loopCount + System.out.flush(); break; } } // end of simulation loop // =================================================================================================== narrativeMessage2 = "runSimulation() completed successfully"; // all done channelOpenDis7.sendCommentPdu(narrativeComment, narrativeMessage1, narrativeMessage2, narrativeMessage3); System.out.println ("... [final CommentPdu successfully sent for simulation]"); // TODO simulation management PDUs simulationManager.simulationStop(); simulationManager.simulationLeave(); } catch (InterruptedException iex) // handle any exception that your code might choose to provoke! { Logger.getLogger(ExampleSimulationProgram.class.getName()).log(Level.SEVERE, null, iex); } } /* **************************** infrastructure code, modification is seldom needed ************************* */ String narrativeMessage1 = new String(); String narrativeMessage2 = new String(); String narrativeMessage3 = new String(); /* VariableRecordType enumerations have potential use with CommentPdu logs */ /* TODO contrast to EntityType */ VariableRecordType descriptionComment = VariableRecordType.DESCRIPTION; VariableRecordType narrativeComment = VariableRecordType.COMPLETE_EVENT_REPORT; VariableRecordType statusComment = VariableRecordType.APPLICATION_STATUS; VariableRecordType currentTimeStepComment = VariableRecordType.APPLICATION_TIMESTEP; /** * Constructor to create an instance of this class. * Design goal: additional built-in initialization conveniences can go here * to keep your efforts focused on the runSimulation() method. */ public ExampleSimulationProgram() { // additional constructor initialization goes here if (channelOpenDis7 == null) channelOpenDis7 = new ChannelOpenDis7(); pduFactory = channelOpenDis7.getPduFactory(); } /** * Utility Constructor that allows your example simulation program to override default network address and port * @param address network address to use * @param port corresponding network port to use */ public ExampleSimulationProgram(String address, int port) { super(); channelOpenDis7.setNetworkAddress(address); channelOpenDis7.setNetworkPort(port); } /** * Send EntityState, Fire, Comment PDUs that got updated for this loop, reflecting state of current simulation timestep. * @see <a href="https://docs.oracle.com/javase/tutorial/java/javaOO/arguments.html">Passing Information to a Method or a Constructor</a> Arbitrary Number of Arguments * @param entityStatePdu the ESPDU to send, if any * @param firePdu the FirePDU to send, if any * @param commentType enumeration value describing purpose of the narrative comment * @param comments String array of narrative comments */ public void sendAllPdusForLoopTimestep(EntityStatePdu entityStatePdu, FirePdu firePdu, VariableRecordType commentType, // vararg... variable-length set of String comments can optionally follow String... comments) { if (entityStatePdu != null) channelOpenDis7.sendSinglePdu(entityStatePdu); if (firePdu != null) channelOpenDis7.sendSinglePdu(firePdu); // bang channelOpenDis7.sendCommentPdu(commentType, comments); // empty comments are filtered } /** * Initial execution via main() method: handle args array of command-line initialization (CLI) arguments here * @param args command-line parameters: network address and port */ protected void handleArgs (String[] args) { // initial execution: handle args array of initialization arguments here if (args.length == 2) { if ((args[0] != null) && !args[0].isEmpty()) thisProgram.channelOpenDis7.setNetworkAddress(args[0]); if ((args[1] != null) && !args[1].isEmpty()) thisProgram.channelOpenDis7.setNetworkPort(Integer.parseInt(args[1])); } else if (args.length != 0) { System.err.println("Usage: " + thisProgram.getClass().getSimpleName() + " [address port]"); System.exit(-1); } } /** Locally instantiable copy of program, can be subclassed. */ protected static ExampleSimulationProgram thisProgram; /** * Main method is first executed when a program instance is loaded. * @see <a href="https://docs.oracle.com/javase/tutorial/getStarted/application/index.html">Java Tutorials: A Closer Look at the "Hello World!" Application</a> * @param args command-line parameters: network address and port. * Command-line arguments are an array of optional String parameters that are passed from execution environment during invocation */ public static void main(String[] args) { thisProgram = new ExampleSimulationProgram(); // create instance of self thisProgram.channelOpenDis7.setTRACE_PREFIX("[" + ExampleSimulationProgram.class.getName() + "] "); thisProgram.channelOpenDis7.printlnTRACE("main() started..."); thisProgram = new ExampleSimulationProgram(); // creates instance of self within static main() method thisProgram.handleArgs (args); // process command-line invocation arguments thisProgram.channelOpenDis7.setUpNetworkInterface(); // thisProgram.pduRecorder.setDescriptor (TRACE_PREFIX.replace("[","").replace("]","") + " pduRecorder"); thisProgram.runSimulationLoops(); // ... your simulation execution code goes in there ... thisProgram.channelOpenDis7.tearDownNetworkInterface(); // make sure no processes are left lingering thisProgram.channelOpenDis7.printlnTRACE("complete."); // report successful completion System.exit(0); // ensure all threads and sockets released } }