package MV3500Cohort2018JanuaryMarch.homework3; // package edu.nps.moves.examples; // copy example from OpenDIS distribution, modify to serve as template import java.io.*; import java.net.*; import java.util.*; import edu.nps.moves.dis.*; // OpenDIS version 4 import edu.nps.moves.disutil.CoordinateConversions; import edu.nps.moves.disutil.DisTime; /** * Creates and sends ESPDUs in IEEE binary format. * * @author DMcG */ public class Landas_OpenDisEspduSender { /** * Default constructor to silence javadoc warning * @see <a href="https://stackoverflow.com/questions/4488716/java-default-constructor" target="_blank">StackOverflow: Java default constructor</a> */ public Landas_OpenDisEspduSender () { // default initializations occur here } static final int NUMBER_TO_SEND = 5000; /** Type of network connection */ public enum NetworkMode { /** accessor * @see <a href="https://en.wikipedia.org/wiki/Unicast" target="_blank">https://en.wikipedia.org/wiki/Unicast</a> */ UNICAST, /** accessor * @see <a href="https://en.wikipedia.org/wiki/Multicast" target="_blank">https://en.wikipedia.org/wiki/Multicast</a> */ MULTICAST, /** accessor * @see <a href="https://en.wikipedia.org/wiki/Broadcasting_(networking)" target="_blank">https://en.wikipedia.org/wiki/Broadcasting_(networking)</a> */ BROADCAST }; /** Default multicast group address we send on */ public static final String DEFAULT_MULTICAST_GROUP="239.1.2.3"; /** Default port we send on */ public static final int DIS_DESTINATION_PORT = 3000; /** * positions for entity track */ public static final ArrayList <Float[]> track_coordinates = new ArrayList<>(); /** Possible system properties, passed in via -Dattr=val * networkMode: unicast, broadcast, multicast * destinationIp: where to send the packet. If in multicast mode, this can be multicast. * To determine broadcast destination IP, use an online broadcast address * calculator, for example http://www.remotemonitoringsystems.ca/broadcast.php * If in multicast mode, a join() will be done on the multicast address. * port: port used for both source and destination. * @param args command-line arguments */ @SuppressWarnings("deprecation") public static void main(String args[]) { /** an entity state pdu */ EntityStatePdu espdu = new EntityStatePdu(); MulticastSocket socket = null; // must be initialized, even if null DisTime disTime = DisTime.getInstance(); // TODO explain int alternator = -1; // ICBM coordinates for my office // double lat = 36.595517; // double lon = -121.877000; // Default settings. These are used if no system properties are set. // If system properties are passed in, these are over ridden. int port = DIS_DESTINATION_PORT; NetworkMode mode = NetworkMode.BROADCAST; InetAddress destinationIp = null; // must be initialized, even if null try { destinationIp = InetAddress.getByName(DEFAULT_MULTICAST_GROUP); } catch(UnknownHostException e) { System.out.println(e + " Cannot create multicast address"); System.exit(0); } // All system properties, passed in on the command line via -Dattribute=value Properties systemProperties = System.getProperties(); // IP address we send to String destinationIpString = systemProperties.getProperty("destinationIp"); // Port we send to, and local port we open the socket on String portString = systemProperties.getProperty("port"); // Network mode: unicast, multicast, broadcast String networkModeString = systemProperties.getProperty("networkMode"); // unicast or multicast or broadcast // Set up a socket to send information try { // Port we send to if(portString != null) port = Integer.parseInt(portString); socket = new MulticastSocket(port); // Where we send packets to, the destination IP address if(destinationIpString != null) { destinationIp = InetAddress.getByName(destinationIpString); } // Type of transport: unicast, broadcast, or multicast // TODO convert to String constants if(networkModeString != null) { if(networkModeString.equalsIgnoreCase("unicast")) mode = NetworkMode.UNICAST; else if(networkModeString.equalsIgnoreCase("broadcast")) mode = NetworkMode.BROADCAST; else if(networkModeString.equalsIgnoreCase("multicast")) { mode = NetworkMode.MULTICAST; if(!destinationIp.isMulticastAddress()) { throw new RuntimeException("Sending to multicast address, but destination address " + destinationIp.toString() + "is not multicast"); } socket.joinGroup(destinationIp); } } // end networkModeString } catch(IOException | RuntimeException e) { System.out.println("Unable to initialize networking. Exiting."); System.out.println(e); System.exit(-1); } // Initialize values in the Entity State PDU object. The exercise ID is // a way to differentiate between different virtual worlds on one network. // Note that some values (such as the PDU type and PDU family) are set // automatically when you create the ESPDU. espdu.setExerciseID((short)1); // The EID is the unique identifier for objects in the world. This // EID should match up with the ID for the object specified in the // VMRL/x3d/virtual world. EntityID entityID = espdu.getEntityID(); entityID.setSite(1); // 0 is apparently not a valid site number, per the spec entityID.setApplication(1); entityID.setEntity(2); // Set the entity type. SISO has a big list of enumerations, so that by // specifying various numbers we can say this is an M1A2 American tank, // the USS Enterprise, and so on. We'll make this a tank. There is a // separate project elsehwhere in this project that implements DIS // enumerations in C++ and Java, but to keep things simple we just use // numbers here. EntityType entityType = espdu.getEntityType(); entityType.setEntityKind((short)1); // Platform (vs lifeform, munition, sensor, etc.) entityType.setCountry(225); // USA entityType.setDomain((short)1); // Land (vs air, surface, subsurface, space) entityType.setCategory((short)1); // Tank entityType.setSubcategory((short)20); // Maintenance equipment trailer(20) entityType.setSpec((short)3); // M1A2 Abrams Set<InetAddress> broadcastAddresses; // Loop through sending N ESPDUs try { // Point point = new Point(); // point.setX(1.5f); // point.setY(1.9f); // // List<Point> track_coordinates = new ArrayList<Point>(); // track_coordinates.add(point); // System.out.println("********" + track_coordinates); // ArrayList <Float[]> track_coordinates = new ArrayList<>(); Float[] TrackCoor1 = new Float [2]; TrackCoor1[0] = 36.585657f; TrackCoor1[1] = -121.879920f; track_coordinates.add(TrackCoor1); Float[] TrackCoor2 = new Float [2]; TrackCoor2[0] = 36.584853f; TrackCoor2[1] = -121.880024f; track_coordinates.add(TrackCoor2); Float[] TrackCoor3 = new Float [2]; TrackCoor3[0] = 36.583500f; TrackCoor3[1] = -121.879615f; track_coordinates.add(TrackCoor3); Float[] TrackCoor4 = new Float [2]; TrackCoor4[0] = 36.586307f; TrackCoor4[1] = -121.874582f; track_coordinates.add(TrackCoor4); Float[] TrackCoor5 = new Float [2]; TrackCoor5[0] = 36.588670f; TrackCoor5[1] = -121.877928f; track_coordinates.add(TrackCoor5); Float[] TrackCoor6 = new Float [2]; TrackCoor6[0] = 36.591124f; TrackCoor6[1] = -121.880074f; track_coordinates.add(TrackCoor6); Float[] TrackCoor7 = new Float [2]; TrackCoor7[0] = 36.592827f; TrackCoor7[1] = -121.877149f; track_coordinates.add(TrackCoor7); Float[] TrackCoor8 = new Float [2]; TrackCoor8[0] = 36.594051f; TrackCoor8[1] = -121.877452f; track_coordinates.add(TrackCoor8); Float[] TrackCoor9 = new Float [2]; TrackCoor9[0] = 36.594245f; TrackCoor9[1] = -121.876477f; track_coordinates.add(TrackCoor9); Float[] TrackCoor10 = new Float [2]; TrackCoor10[0] = 36.595230f; TrackCoor10[1] = -121.877537f; track_coordinates.add(TrackCoor10); // System.out.println("********" + String.valueOf(track_coordinates[0]) ); // System.out.println("********" + track_coordinates.get(5)[1]); // System.out.println("Sending " + NUMBER_TO_SEND + " ESPDU packets to " + destinationIp.toString()); // for(int idx = 0; idx < NUMBER_TO_SEND; idx++) for(int idx = 0; idx < 10; idx++) { System.out.println("Sending ESPDU packet " + idx + " to " + destinationIp.toString()); // DIS time is a pain in the ass. DIS time units are 2^31-1 units per // hour, and time is set to DIS time units from the top of the hour. // This means that if you start sending just before the top of the hour // the time units can roll over to zero as you are sending. The receivers // (escpecially homegrown ones) are often not able to detect rollover // and may start discarding packets as dupes or out of order. We use // an NPS timestamp here, hundredths of a second since the start of the // year. The DIS standard for time is often ignored in the wild; I've seen // people use Unix time (seconds since 1970) and more. Or you can // just stuff idx into the timestamp field to get something that is monotonically // increasing. // Note that timestamp is used to detect duplicate and out of order packets. // That means if you DON'T change the timestamp, many implementations will simply // discard subsequent packets that have an identical timestamp. Also, if they // receive a PDU with an timestamp lower than the last one they received, they // may discard it as an earlier, out-of-order PDU. So it is a good idea to // update the timestamp on ALL packets sent. // An alterative approach: actually follow the standard. It's a crazy concept, // but it might just work. int timestamp = disTime.getDisAbsoluteTimestamp(); espdu.setTimestamp(timestamp); // Set the position of the entity in the world. DIS uses a cartesian // coordinate system with the origin at the center of the earth, the x // axis out at the equator and prime meridian, y out at the equator and // 90 deg east, and z up and out the north pole. To place an object on // the earth's surface you also need a model for the shape of the earth // (it's not a sphere.) All the fancy math necessary to do this is in // the SEDRIS SRM package. There are also some one-off formulas for // doing conversions from, for example, lat/lon/altitude to DIS coordinates. // Here we use those one-off formulas. // Modify the position of the object. This will send the object a little // due east by adding some to the longitude every iteration. Since we // are on the Pacific coast, this sends the object east. Assume we are // at zero altitude. In other worlds you'd use DTED to determine the // local ground altitude at that lat/lon, or you'd just use ground clamping. // The x and y values will change, but the z value should not. //lon = lon + (double)((double)idx / 100000.0); //System.out.println("lla=" + lat + "," + lon + ", 0.0"); Float lat = track_coordinates.get(idx)[0]; Float lon = track_coordinates.get(idx)[1]; // double direction = Math.pow((double)(-1.0), (double)(idx)); // lon = lon + (direction * 0.00006); // System.out.println(lon); double disCoordinates[] = CoordinateConversions.getXYZfromLatLonDegrees(lat, lon, 1.0); Vector3Double location = espdu.getEntityLocation(); location.setX(disCoordinates[0]); location.setY(disCoordinates[1]); location.setZ(disCoordinates[2]); System.out.println("lat, lon: " + lat + ", " + lon); System.out.println("DIS coord: " + disCoordinates[0] + ", " + disCoordinates[1] + ", " + disCoordinates[2]); // Optionally, we can do some rotation of the entity /* Orientation orientation = espdu.getEntityOrientation(); float psi = orientation.getPsi(); psi = psi + idx; orientation.setPsi(psi); orientation.setTheta((float)(orientation.getTheta() + idx /2.0)); */ // You can set other ESPDU values here, such as the velocity, acceleration, // and so on. // Marshal out the espdu object to a byte array, then send a datagram // packet with that data in it. ByteArrayOutputStream baos = new ByteArrayOutputStream(); DataOutputStream dos = new DataOutputStream(baos); espdu.marshal(dos); FirePdu fire = new FirePdu(); byte[] fireArray = fire.marshal(); // The byte array here is the packet in DIS format. We put that into a // datagram and send it. byte[] data = baos.toByteArray(); broadcastAddresses = getBroadcastAddresses(); Iterator it = broadcastAddresses.iterator(); while(it.hasNext()) { InetAddress broadcast = (InetAddress)it.next(); System.out.println("Sending broadcast datagram packet to " + broadcast); DatagramPacket packet = new DatagramPacket(data, data.length, broadcast, 3000); socket.send(packet); // TODO experiment with these! 8) // packet = new DatagramPacket(fireArray, fireArray.length, broadcast, 3000); // alternate // socket.send(packet); } // Send every 1 sec. Otherwise this will be all over in a fraction of a second. Thread.sleep(3000); location = espdu.getEntityLocation(); System.out.println("Espdu #" + idx + " EID=[" + entityID.getSite() + "," + entityID.getApplication() + "," + entityID.getEntity() + "]"); System.out.println(" DIS coordinates location=[" + location.getX() + "," + location.getY() + "," + location.getZ() + "]"); double c[] = {location.getX(), location.getY(), location.getZ()}; double lla[] = CoordinateConversions.xyzToLatLonDegrees(c); // System.out.println(" Location (lat/lon/alt): [" + lla[0] + ", " + lla[1] + ", " + lla[2] + "]"); } } catch(IOException | InterruptedException e) { System.out.println(e); } } /** * A number of sites get all snippy about using 255.255.255.255 for a broadcast * address; it trips their security software and they kick you off their * network. (Comcast, NPS.) This determines the broadcast address for all * connected interfaces, based on the IP and subnet mask. If you have * a dual-homed host it will return a broadcast address for both. If you have * some VMs running on your host this will pick up the addresses for those * as well--eg running VMWare on your laptop with a local IP this will * also pick up a 192.168 address assigned to the VM by the host OS. * * @return set of all broadcast addresses */ public static Set<InetAddress> getBroadcastAddresses() { Set<InetAddress> broadcastAddresses = new HashSet<>(); Enumeration interfaces; try { interfaces = NetworkInterface.getNetworkInterfaces(); while(interfaces.hasMoreElements()) { NetworkInterface anInterface = (NetworkInterface)interfaces.nextElement(); if(anInterface.isUp()) { Iterator it = anInterface.getInterfaceAddresses().iterator(); while(it.hasNext()) { InterfaceAddress anAddress = (InterfaceAddress)it.next(); if((anAddress == null || anAddress.getAddress().isLinkLocalAddress())) continue; //System.out.println("Getting broadcast address for " + anAddress); InetAddress broadcastAddress = anAddress.getBroadcast(); if(broadcastAddress != null) broadcastAddresses.add(broadcastAddress); } } } } catch(SocketException e) { e.printStackTrace(); System.out.println(e); } return broadcastAddresses; } }