package MV3500Cohort2018JanuaryMarch.homework3; // package edu.nps.moves.examples; // copy example from OpenDIS distribution, modify to serve as template import java.io.*; import java.net.*; import java.util.*; import edu.nps.moves.dis.*; // OpenDIS version 4 import edu.nps.moves.disutil.DisTime; /** * Creates and sends ESPDUs in IEEE binary format. * * @author DMcG */ public class Sasala_OpenDisEspduSender1 { /** * Default constructor to silence javadoc warning * @see <a href="https://stackoverflow.com/questions/4488716/java-default-constructor" target="_blank">StackOverflow: Java default constructor</a> */ public Sasala_OpenDisEspduSender1 () { // default initializations } static final int NUMBER_TO_SEND = 5000; /** Type of network connection */ public enum NetworkMode { /** enumeration * @see <a href="https://en.wikipedia.org/wiki/Unicast" target="_blank">https://en.wikipedia.org/wiki/Unicast</a> */ UNICAST, /** enumeration * @see <a href="https://en.wikipedia.org/wiki/Multicast" target="_blank">https://en.wikipedia.org/wiki/Multicast</a> */ MULTICAST, /** enumeration * @see <a href="https://en.wikipedia.org/wiki/Broadcasting_(networking)" target="_blank">https://en.wikipedia.org/wiki/Broadcasting_(networking)</a> */ BROADCAST }; /** Default multicast group address we send on */ public static final String DEFAULT_MULTICAST_GROUP="239.1.2.3"; /** Default port we send on */ public static final int DIS_DESTINATION_PORT = 3000; /** Possible system properties, passed in via -Dattr=val * networkMode: unicast, broadcast, multicast * destinationIp: where to send the packet. If in multicast mode, this can be multicast. * To determine broadcast destination IP, use an online broadcast address * calculator, for example http://www.remotemonitoringsystems.ca/broadcast.php * If in multicast mode, a join() will be done on the multicast address. * port: port used for both source and destination. * @param args command-line arguments */ @SuppressWarnings("deprecation") public static void main(String args[]) { /** an entity state pdu */ EntityStatePdu espdu = new EntityStatePdu(); MulticastSocket socket = null; // must be initialized, even if null DisTime disTime = DisTime.getInstance(); // TODO explain int alternator = -1; // ICBM coordinates for my office double radians = 0; // Default settings. These are used if no system properties are set. // If system properties are passed in, these are over ridden. int port = DIS_DESTINATION_PORT; NetworkMode mode = NetworkMode.BROADCAST; InetAddress destinationIp = null; // must be initialized, even if null try { destinationIp = InetAddress.getByName(DEFAULT_MULTICAST_GROUP); } catch(UnknownHostException e) { System.out.println(e + " Cannot create multicast address"); System.exit(0); } // All system properties, passed in on the command line via -Dattribute=value Properties systemProperties = System.getProperties(); // IP address we send to String destinationIpString = systemProperties.getProperty("destinationIp"); // Port we send to, and local port we open the socket on String portString = systemProperties.getProperty("port"); // Network mode: unicast, multicast, broadcast String networkModeString = systemProperties.getProperty("networkMode"); // unicast or multicast or broadcast // Set up a socket to send information try { // Port we send to if(portString != null) port = Integer.parseInt(portString); socket = new MulticastSocket(port); // Where we send packets to, the destination IP address if(destinationIpString != null) { destinationIp = InetAddress.getByName(destinationIpString); } // Type of transport: unicast, broadcast, or multicast // TODO convert to String constants if(networkModeString != null) { if(networkModeString.equalsIgnoreCase("unicast")) mode = NetworkMode.UNICAST; else if(networkModeString.equalsIgnoreCase("broadcast")) mode = NetworkMode.BROADCAST; else if(networkModeString.equalsIgnoreCase("multicast")) { mode = NetworkMode.MULTICAST; if(!destinationIp.isMulticastAddress()) { throw new RuntimeException("Sending to multicast address, but destination address " + destinationIp.toString() + "is not multicast"); } socket.joinGroup(destinationIp); } } // end networkModeString } catch(IOException | RuntimeException e) { System.out.println("Unable to initialize networking. Exiting."); System.out.println(e); System.exit(-1); } // Initialize values in the Entity State PDU object. The exercise ID is // a way to differentiate between different virtual worlds on one network. // Note that some values (such as the PDU type and PDU family) are set // automatically when you create the ESPDU. espdu.setExerciseID((short)1); // The EID is the unique identifier for objects in the world. This // EID should match up with the ID for the object specified in the // VMRL/x3d/virtual world. EntityID entityID = espdu.getEntityID(); entityID.setSite(1); // 0 is apparently not a valid site number, per the spec entityID.setApplication(1); entityID.setEntity(2); // Set the entity type. SISO has a big list of enumerations, so that by // specifying various numbers we can say this is an M1A2 American tank, // the USS Enterprise, and so on. We'll make this a tank. There is a // separate project elsehwhere in this project that implements DIS // enumerations in C++ and Java, but to keep things simple we just use // numbers here. EntityType entityType = espdu.getEntityType(); entityType.setEntityKind((short)1); // Platform (vs lifeform, munition, sensor, etc.) entityType.setCountry(225); // USA entityType.setDomain((short)1); // Land (vs air, surface, subsurface, space) entityType.setCategory((short)1); // Tank entityType.setSubcategory((short)1); // M1 Abrams entityType.setSpec((short)3); // M1A2 Abrams Set<InetAddress> broadcastAddresses; // Loop through sending N ESPDUs try { System.out.println("Sending " + NUMBER_TO_SEND + " ESPDU packets to " + destinationIp.toString()); for(int idx = 0; idx < NUMBER_TO_SEND; idx++) { // DIS time is a pain in the ass. DIS time units are 2^31-1 units per // hour, and time is set to DIS time units from the top of the hour. // This means that if you start sending just before the top of the hour // the time units can roll over to zero as you are sending. The receivers // (escpecially homegrown ones) are often not able to detect rollover // and may start discarding packets as dupes or out of order. We use // an NPS timestamp here, hundredths of a second since the start of the // year. The DIS standard for time is often ignored in the wild; I've seen // people use Unix time (seconds since 1970) and more. Or you can // just stuff idx into the timestamp field to get something that is monotonically // increasing. // Note that timestamp is used to detect duplicate and out of order packets. // That means if you DON'T change the timestamp, many implementations will simply // discard subsequent packets that have an identical timestamp. Also, if they // receive a PDU with an timestamp lower than the last one they received, they // may discard it as an earlier, out-of-order PDU. So it is a good idea to // update the timestamp on ALL packets sent. // An alterative approach: actually follow the standard. It's a crazy concept, // but it might just work. int timestamp = disTime.getDisAbsoluteTimestamp(); espdu.setTimestamp(timestamp); // Set the position of the entity in the world. DIS uses a cartesian // coordinate system with the origin at the center of the earth, the x // axis out at the equator and prime meridian, y out at the equator and // 90 deg east, and z up and out the north pole. To place an object on // the earth's surface you also need a model for the shape of the earth // (it's not a sphere.) All the fancy math necessary to do this is in // the SEDRIS SRM package. There are also some one-off formulas for // doing conversions from, for example, lat/lon/altitude to DIS coordinates. // Here we use those one-off formulas. radians = (radians + (Math.PI/6)) % (2*Math.PI); Vector3Double location = espdu.getEntityLocation(); location.setX(Math.cos(radians)*1000); location.setY(Math.sin(radians)*1000); location.setZ(250); // Optionally, we can do some rotation of the entity Orientation orientation = espdu.getEntityOrientation(); orientation.setTheta((float)(radians + (Math.PI/2))%(float)(Math.PI *2)); // You can set other ESPDU values here, such as the velocity, acceleration, // and so on. // Marshal out the espdu object to a byte array, then send a datagram // packet with that data in it. ByteArrayOutputStream baos = new ByteArrayOutputStream(); DataOutputStream dos = new DataOutputStream(baos); espdu.marshal(dos); FirePdu fire = new FirePdu(); byte[] fireArray = fire.marshal(); // The byte array here is the packet in DIS format. We put that into a // datagram and send it. byte[] data = baos.toByteArray(); broadcastAddresses = getBroadcastAddresses(); Iterator it = broadcastAddresses.iterator(); while(it.hasNext()) { InetAddress broadcast = (InetAddress)it.next(); System.out.println("Sending broadcast datagram packet to " + broadcast); DatagramPacket packet = new DatagramPacket(data, data.length, broadcast, 3000); socket.send(packet); // TODO experiment with these! 8) packet = new DatagramPacket(fireArray, fireArray.length, broadcast, 3000); // alternate socket.send(packet); } // Send every 1 sec. Otherwise this will be all over in a fraction of a second. Thread.sleep(3000); location = espdu.getEntityLocation(); System.out.println("Espdu #" + idx + " EID=[" + entityID.getSite() + "," + entityID.getApplication() + "," + entityID.getEntity() + "]"); System.out.println(" DIS coordinates location=[" + location.getX() + "," + location.getY() + "," + location.getZ() + "]"); System.out.println(" Orientation: " + orientation.getTheta()); //System.out.println(" Location (lat/lon/alt): [" + lat + ", " + lla[1] + ", " + lla[2] + "]"); } } catch(IOException | InterruptedException e) { System.out.println(e); } } /** * A number of sites get all snippy about using 255.255.255.255 for a broadcast * address; it trips their security software and they kick you off their * network. (Comcast, NPS.) This determines the broadcast address for all * connected interfaces, based on the IP and subnet mask. If you have * a dual-homed host it will return a broadcast address for both. If you have * some VMs running on your host this will pick up the addresses for those * as well--eg running VMWare on your laptop with a local IP this will * also pick up a 192.168 address assigned to the VM by the host OS. * * @return set of all broadcast addresses */ public static Set<InetAddress> getBroadcastAddresses() { Set<InetAddress> broadcastAddresses = new HashSet<>(); Enumeration interfaces; try { interfaces = NetworkInterface.getNetworkInterfaces(); while(interfaces.hasMoreElements()) { NetworkInterface anInterface = (NetworkInterface)interfaces.nextElement(); if(anInterface.isUp()) { Iterator it = anInterface.getInterfaceAddresses().iterator(); while(it.hasNext()) { InterfaceAddress anAddress = (InterfaceAddress)it.next(); if((anAddress == null || anAddress.getAddress().isLinkLocalAddress())) continue; //System.out.println("Getting broadcast address for " + anAddress); InetAddress broadcastAddress = anAddress.getBroadcast(); if(broadcastAddress != null) broadcastAddresses.add(broadcastAddress); } } } } catch(SocketException e) { e.printStackTrace(); System.out.println(e); } return broadcastAddresses; } }