package TcpExamples; import java.io.*; import java.net.*; /** * <p> * This program is only slightly more complex than {@link TcpExamples.TcpExample1Telnet}, * counting each connection instead of immediately exiting after the first connection. * The only thing this program does differently is introduce a loop into the response, * so you don't have to restart the program after one response. * Also, it prints out the socket pair the server sees. * </p> * <p> * Suggestion: connect to this program via telnet several times, * comparing the socket-pair responses each time. * </p> * <p> * <b><code>telnet localhost 2317</code></b> * </p> * <p> * If you're paying attention (and sophisticated!) you can contact the * another person's computer in class while running this program. This is * a good way to check local-area network (LAN) connectivity. * To learn that local computer's IPv4 Address, type * </p> * <p> * <b><code>ipconfig</code></b> * </p> * <p> * (On the NPS campus you might get a ipOfServerLaptop number like 172.20.148.215). * The someone else (or even that person) can run * </p> * <p> * <b><code>telnet ipOfServerLaptop 2317</code></b> * </p> * <p> * If this program is running, then that machine displays the current counter value of * socket pairs received. * </p> * @see <a href="../../../src/TcpExamples/TcpExample2ConnectionCountingTerminalLog.txt" target="blank">TcpExample2ConnectionCountingTerminalLog.txt</a> * @see <a href="../../../src/TcpExamples/TcpExample2ConnectionCountingScreenshot.png" target="blank">TcpExample2ConnectionCountingScreenshot.png</a> * @see <a href="https://savage.nps.edu/Savage/developers.html#Cygwin" target="blank">Savage Developers Guide: Cygwin</a> * @see <a href="https://savage.nps.edu/Savage/developers.html#telnet" target="blank">Savage Developers Guide: telnet</a> * @see <a href="https://en.wikipedia.org/wiki/Ipconfig" target="blank">Wikipedia: ipconfig</a> * * @author mcgredo * @author brutzman@nps.edu */ public class TcpExample2ConnectionCounting { /** Default constructor */ public TcpExample2ConnectionCounting() { // default constructor } /** * Program invocation, execution starts here * @param args command-line arguments */ public static void main(String[] args) { try { // welcome aboard messages System.out.println(TcpExample2ConnectionCounting.class.getName() + " has started and is waiting for a connection."); System.out.println(" help: https://savage.nps.edu/Savage/developers.html#telnet"); System.out.println(" Windows ipconfig (or Mac ifconfig) indicates current IPv4_Address (for example local wireless IP address)"); System.out.println(" Windows enter (telnet localhost 2317) or Mac enter (nc localhost 2317) for loopback operation, or" ); System.out.println(" Windows enter (telnet IPv4_Address 2317) or Mac enter (nc IPv4_Address 2317) for LAN operation" ); System.out.println("TcpExample2ConnectionCounting server standing by..." ); // ServerSocket waits for a connection from a client. // Notice that it is outside the loop; ServerSocket needs to be made only once. int connectionCount = 0; // state variable ServerSocket serverSocket = new ServerSocket(2317); // server decides here what port to listen on. // of interest: often client doesn't care what port it uses locally when connecting to that server port. OutputStream outputStream; // can declare these early, but... PrintStream printStream; // note initial values are null, they still need to be intialized // Loop, infinitely, waiting for client connections. // If you want to stop or pause the program, go somewhere else. while(true) { // note that serverSocket.accept() first blocks! then after waiting, execution proceeds once a connection is "accept"ed // you can check this behavior by using NetBeans Debugger try (Socket clientConnectionSocket = serverSocket.accept()) { // the accept() method blocks here until a client connects connectionCount++; // got another one! a client has connected outputStream = clientConnectionSocket.getOutputStream(); // clientConnectionSocket is new, every time through, so reset the streams printStream = new PrintStream(outputStream); // if (connectionCount == 1) // first time through, report connection // { // // Where are we? In other words, what is our host number? Advertise it. // // Note that we use the serverSocket to get address, since host may have multiple network connections. // // https://stackoverflow.com/questions/9481865/getting-the-ip-address-of-the-current-machine-using-java // String localHostAddress = clientConnectionSocket.getInetAddress().getHostAddress(); // System.out.println("Local host address is " + localHostAddress); // // add diagnostic for host name, note this might only show up for your system's telnet connection since hostnames aren't part of TCP // String localHostName = clientConnectionSocket.getInetAddress().getHostName(); // System.out.println("Local host name is " + localHostName); // if (localHostAddress.contains("/")) // localHostAddress = localHostAddress.substring(localHostAddress.indexOf("/")+1); // // show localhost IP number to facilitate connections over local area network (LAN, WAN) // System.out.println(" enter (nc localhost 2317) or (telnet localhost 2317) for local operation" ); // System.out.println(" enter (nc " + localHostAddress + " 2317) or " + // "(telnet " + localHostAddress + " 2317)..." ); // } printStream.println("This client response was written by server " + TcpExample2ConnectionCounting.class.getName()); // to remote client System.out.println("This server response was written by server " + TcpExample2ConnectionCounting.class.getName()); // to server console printStream.println("You were connection #" + connectionCount + ", by my count"); // Print some information locally about the Socket connection. // This includes the port and IP numbers on both sides (the socket pair.) InetAddress localAddress = clientConnectionSocket.getLocalAddress(); InetAddress remoteAddress = clientConnectionSocket.getInetAddress(); int localPort = clientConnectionSocket.getLocalPort(); int remotePort = clientConnectionSocket.getPort(); // remember the prior question, why are 2 ports different? // My socket pair connection looks like this, to localhost: // Socket pair: (( /0:0:0:0:0:0:0:1, 2317 ), ( /0:0:0:0:0:0:0:1, 54876 )) note IPv6 // Socket pair: (( /0:0:0:0:0:0:0:1, 2317 ), ( /0:0:0:0:0:0:0:1, 54881 )) // // Why is first IP/port the same, while the second set has different ports? System.out.println("Socket pair (server, client): (( " + localAddress.toString() + ", " + localPort + " ), ( " + remoteAddress.toString() + ", " + remotePort + " ))"); System.out.println("got another connection, #" + connectionCount); // report progress // Notice the use of flush() to ensure that messages are sent immediately, // rather than possibly getting buffered for the program's self-perceived efficiency. outputStream.flush(); // Notice the use of optional close() when complete. Without a close() invocation, // the clientConnectionSocket object may stay open for a while after the client // has stopped needing this connection. Close() explicitly ends the connection. // Try hiding this and see if anything different occurs. clientConnectionSocket.close(); } } } catch(IOException ioe) { System.err.println("Problem with " + TcpExample2ConnectionCounting.class.getName() + " networking:"); // describe what is happening System.err.println("Error: " + ioe); // Provide more helpful information to user if exception occurs due to running twice at one time if (ioe instanceof java.net.BindException) System.err.println("*** Be sure to stop any other running instances of programs using this port!"); } finally { // given the infinite-loop logic above, this step is "hard to reach" but a good practice nevertheless System.out.println(TcpExample2ConnectionCounting.class.getName() + " has finished, adios!"); } } }