Player indicator of future moves/orders.
To better assist the player in their orders adjudication list a fix to incorporate some sort of indicator of moves might be necessary. This indicator could be a slightly colorized server node (e.g. Red player has a light red indicator or maybe a server node outline color change) that lets the player know they are going to make that move.
When the round ends and the adjudication is complete the temporary indicators are replaced with either the successful (new server node state) or unsuccessful move (server node's original state).