Server node rebuilding option after a Deny has destroyed a player's server node in their own local domain.
When an opposing player is successful with a Deny attack, that server node is permanently removed from the board. However, it might be of use to allow for rebuilding of server nodes in a player's own local domain. A time and resource cost would be involved to rebuild that server node.
We can throw the rebuild option under the OCO Acquire effect or on the DCO Secure effect with a sub option to rebuild with a high cost of APs.