diff --git a/Scene Loader/SceneChanger.cs b/Scene Loader/SceneChanger.cs new file mode 100644 index 0000000000000000000000000000000000000000..69b0424e11019fd5b64b7dc3d9c8e2a469ab7264 --- /dev/null +++ b/Scene Loader/SceneChanger.cs @@ -0,0 +1,16 @@ +using UnityEngine; +using UnityEngine.SceneManagement; + +namespace Shared.SceneLoader { + // A Component that loads a different Scene when told to + public class SceneChanger : MonoBehaviour { + [Tooltip("Which scene to change to")] + [Scene] + public string sceneToLoad; + + //--------------------------------------------------------------------------- + public void ChangeScene() { + SceneManager.LoadScene(sceneToLoad); + } + } +} diff --git a/Scene Loader/SceneChanger.cs.meta b/Scene Loader/SceneChanger.cs.meta new file mode 100644 index 0000000000000000000000000000000000000000..fe4223c5b95f37627f060f38a169571a37be35b1 --- /dev/null +++ b/Scene Loader/SceneChanger.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 7bd3bce38f24fa746b7be022aad1dccf +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: