diff --git a/Scene Loader/SceneChanger.cs b/Scene Loader/SceneChanger.cs
new file mode 100644
index 0000000000000000000000000000000000000000..69b0424e11019fd5b64b7dc3d9c8e2a469ab7264
--- /dev/null
+++ b/Scene Loader/SceneChanger.cs	
@@ -0,0 +1,16 @@
+using UnityEngine;
+using UnityEngine.SceneManagement;
+
+namespace Shared.SceneLoader {
+  // A Component that loads a different Scene when told to
+  public class SceneChanger : MonoBehaviour {
+    [Tooltip("Which scene to change to")]
+    [Scene]
+    public string sceneToLoad;
+
+    //---------------------------------------------------------------------------
+    public void ChangeScene() {
+      SceneManager.LoadScene(sceneToLoad);
+    }
+  }
+}
diff --git a/Scene Loader/SceneChanger.cs.meta b/Scene Loader/SceneChanger.cs.meta
new file mode 100644
index 0000000000000000000000000000000000000000..fe4223c5b95f37627f060f38a169571a37be35b1
--- /dev/null
+++ b/Scene Loader/SceneChanger.cs.meta	
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 7bd3bce38f24fa746b7be022aad1dccf
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: