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Commit 4acad380 authored by Don McGregor's avatar Don McGregor
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UDP read/write

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compile.on.save=true
user.properties.file=/Users/mcgredo/Library/Application Support/NetBeans/8.2/build.properties
annotation.processing.enabled=true
annotation.processing.enabled.in.editor=false
annotation.processing.processor.options=
annotation.processing.processors.list=
annotation.processing.run.all.processors=true
annotation.processing.source.output=${build.generated.sources.dir}/ap-source-output
build.classes.dir=${build.dir}/classes
build.classes.excludes=**/*.java,**/*.form
# This directory is removed when the project is cleaned:
build.dir=build
build.generated.dir=${build.dir}/generated
build.generated.sources.dir=${build.dir}/generated-sources
# Only compile against the classpath explicitly listed here:
build.sysclasspath=ignore
build.test.classes.dir=${build.dir}/test/classes
build.test.results.dir=${build.dir}/test/results
# Uncomment to specify the preferred debugger connection transport:
#debug.transport=dt_socket
debug.classpath=\
${run.classpath}
debug.test.classpath=\
${run.test.classpath}
# Files in build.classes.dir which should be excluded from distribution jar
dist.archive.excludes=
# This directory is removed when the project is cleaned:
dist.dir=dist
dist.jar=${dist.dir}/UdpSender.jar
dist.javadoc.dir=${dist.dir}/javadoc
excludes=
includes=**
jar.compress=false
javac.classpath=
# Space-separated list of extra javac options
javac.compilerargs=
javac.deprecation=false
javac.external.vm=true
javac.processorpath=\
${javac.classpath}
javac.source=1.8
javac.target=1.8
javac.test.classpath=\
${javac.classpath}:\
${build.classes.dir}
javac.test.processorpath=\
${javac.test.classpath}
javadoc.additionalparam=
javadoc.author=false
javadoc.encoding=${source.encoding}
javadoc.noindex=false
javadoc.nonavbar=false
javadoc.notree=false
javadoc.private=false
javadoc.splitindex=true
javadoc.use=true
javadoc.version=false
javadoc.windowtitle=
main.class=udpsender.UdpSender
manifest.file=manifest.mf
meta.inf.dir=${src.dir}/META-INF
mkdist.disabled=false
platform.active=default_platform
run.classpath=\
${javac.classpath}:\
${build.classes.dir}
# Space-separated list of JVM arguments used when running the project.
# You may also define separate properties like run-sys-prop.name=value instead of -Dname=value.
# To set system properties for unit tests define test-sys-prop.name=value:
run.jvmargs=
run.test.classpath=\
${javac.test.classpath}:\
${build.test.classes.dir}
source.encoding=UTF-8
src.dir=src
test.src.dir=test
<?xml version="1.0" encoding="UTF-8"?>
<project xmlns="http://www.netbeans.org/ns/project/1">
<type>org.netbeans.modules.java.j2seproject</type>
<configuration>
<data xmlns="http://www.netbeans.org/ns/j2se-project/3">
<name>UdpSender</name>
<source-roots>
<root id="src.dir"/>
</source-roots>
<test-roots>
<root id="test.src.dir"/>
</test-roots>
</data>
</configuration>
</project>
package udpsender;
import java.io.*;
import java.net.*;
/**
* An example of sending UDP packets. The sending and receiving programs
* use different UDP ports; there can be problems getting this to work
* if both the sending and receiving sockets try to use the same port
* on the same host.
*
* @author mcgredo
*/
public class UdpSender
{
public static final int SENDING_PORT = 1414;
public static final int RECEIVING_PORT = 1415;
public static final String DESINATION_HOST = "localhost";
public static void main(String[] args)
{
try
{
// Create a UDP socket
DatagramSocket udpSocket = new DatagramSocket(SENDING_PORT);
// Put together a message with binary content. "ByteArrayOutputStream"
// is a java.io utility that lets us put together an array of binary
// data, which we put into the UDP packet.
ByteArrayOutputStream baos = new ByteArrayOutputStream();
DataOutputStream dos = new DataOutputStream(baos);
dos.writeFloat(17.0f);
dos.writeFloat(23.0f);
byte[] buffer = baos.toByteArray();
// Put together a packet to send
// ID of the host we are sending to
InetAddress destinationAddress = InetAddress.getByName(DESINATION_HOST);
DatagramPacket packet = new DatagramPacket(buffer, buffer.length, destinationAddress, RECEIVING_PORT );
// How fast does this go? Does UDP try to slow it down, or does
// this cause network problems? (hint: yes for an unlimited send
// rate, unlike TCP). How do you know on the receiving side
// that you haven't received a duplicate UDP packet, out of
// order packet, or dropped packet?
for(int idx = 0; idx < 100; idx++)
{
udpSocket.send(packet);
Thread.sleep(1000); // Send 100, one per second
System.out.println("Sent packet " + idx + " of 100");
}
}
catch (Exception e)
{
System.out.println(e);
}
}
}
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