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TcpExample4DispatchServer.java 3.53 KiB
package TcpExamples;

import java.io.IOException;
import java.net.*;

/**
 * This server program works a bit differently by creating and dispatching a
 * new thread to handle multiple incoming socket connections, one after another, all running in parallel.
 * This advanced technique is often used in high=performance high=capacity server programs.
 * 
 * @see TcpExample4Client
 * @see TcpExample4HandlerThread
 *
 * @see <a href="../../../src/TcpExamples/TcpExample4TerminalLog.txt" target="blank">TcpExample4TerminalLog.txt</a>
 * @see <a href="../../../src/TcpExamples/TcpExample4SequenceDiagram.png" target="blank">TcpExample4SequenceDiagram.png</a>
 * @see <a href="../../../src/TcpExamples/TcpExample4SequenceSketch.png" target="blank">TcpExample4SequenceSketch.png</a>
 *
 * @author Don McGregor
 * @author Don Brutzman
 * @author MV3500 class
 */
public class TcpExample4DispatchServer
{
    /** Default constructor */
    public TcpExample4DispatchServer()
    {
        // default constructor
    }
    /**
     * Program invocation, execution starts here
     * @param args command-line arguments
     */
    public static void main(String[] args)
    {
        try {
            ServerSocket             serverSocket = new ServerSocket(2317);
            Socket                   clientConnectionSocket;
            TcpExample4HandlerThread handlerThread;

            int connectionCount = 0; // state variable

            System.out.println(TcpExample4DispatchServer.class.getName() + " ready to accept socket connections...");
            while (true) // infinite loop
            {
                clientConnectionSocket = serverSocket.accept(); // block! until connected

                connectionCount++; // unblocked, got another connection
                
                // TODO option for the student, provide initial message *to the client*
                // that we are handing off to a dispatch thread... because that is polite behavior.
                // Plenty of code in Example3, we instead let our proxy thread
                // TcpExample4HandlerThread introduce itself to the client.
                
                System.out.println("=============================================================");
                System.out.println(TcpExample4DispatchServer.class.getName() + ".handlerThread created for connection #" + connectionCount + "...");
                
                // hand off this aready-created and connected socket to constructor
                handlerThread = new TcpExample4HandlerThread(clientConnectionSocket); 
                handlerThread.start();// invokes the run() method in that object
                System.out.println(TcpExample4DispatchServer.class.getName() + ".handlerThread is now dispatched and running, using most recent connection...");
                
                // while(true) continue looping, serverSocket is still waiting for another customer client
            }
        } 
        catch (IOException e) {
            System.out.println("Problem with " + TcpExample4DispatchServer.class.getName() + " networking:"); // describe what is happening
            System.out.println("Error: " + e);
            // Provide more helpful information to user if exception occurs due to running twice at one time
            if (e instanceof java.net.BindException) {
                System.out.println("*** Be sure to stop any other running instances of programs using this port!");
            }
        }
        System.out.println("============================================================="); // execution complete
    }
}