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Brutzman, Don authoredBrutzman, Don authored
TcpExample2ConnectionCounting.java 6.77 KiB
package TcpExamples;
import java.io.*;
import java.net.*;
/**
* Very slightly more complex than example1. The only thing this does
* differently is introduce a loop into the response, so you don't
* have to restart the program after one response. Also, it prints
* out the socket pair the server sees. Run the program via telnet
* several times and compare the socket pairs.
*
* <code>telnet localhost 2317</code>
*
* If you're sophisticated you can contact the instructor's computer
* while running this program.
*
* <code>telnet ipOfServersLaptop 2317</code>
*
* And have that machine display the socket pairs received.
* @author mcgredo
* @author brutzman@nps.edu
*/
public class TcpExample2ConnectionCounting
{
/** Default constructor */
public TcpExample2ConnectionCounting()
{
// default constructor
}
/**
* Program invocation, execution starts here
* @param args command-line arguments
*/
public static void main(String[] args)
{
try
{
// welcome aboard messages
System.out.println("TcpExample2ConnectionCounting has started and is waiting for a connection.");
System.out.println(" help: https://savage.nps.edu/Savage/developers.html#telnet");
System.out.println(" Windows ipconfig (or Mac ifconfig) indicates current IPv4_Address (for example local wireless IP address)");
System.out.println(" Windows enter (telnet localhost 2317) or Mac enter (nc localhost 2317) for loopback operation, or" );
System.out.println(" Windows enter (telnet IPv4_Address 2317) or Mac enter (nc IPv4_Address 2317) for LAN operation" );
System.out.println("TcpExample2ConnectionCounting server standing by..." );
// ServerSocket waits for a connection from a client.
// Notice that it is outside the loop; ServerSocket needs to be made only once.
int connectionCount = 0; // state variable
ServerSocket serverSocket = new ServerSocket(2317); // server decides here what port to listen on.
// of interest: often client doesn't care what port it uses locally when connecting to that server port.
// Loop, infinitely, waiting for client connections.
// Stop the program somewhere else.
while(true)
{
// serverSocket.accept() blocks! then proceeds once a connection is "accept"ed
try (Socket clientConnection = serverSocket.accept()) { // the accept() method blocks here until a client connects
connectionCount++; // got another one! a client has connected
OutputStream os = clientConnection.getOutputStream();
PrintStream ps = new PrintStream(os);
// if (connectionCount == 1) // first time through, report connection
// {
// // Where are we? In other words, what is our host number? Advertise it.
// // Note that we use the serverSocket to get address, since host may have multiple network connections.
// // https://stackoverflow.com/questions/9481865/getting-the-ip-address-of-the-current-machine-using-java
// String localHostAddress = clientConnection.getInetAddress().getHostAddress();
// System.out.println("Local host address is " + localHostAddress);
// if (localHostAddress.contains("/"))
// localHostAddress = localHostAddress.substring(localHostAddress.indexOf("/")+1);
// // show localhost IP number to facilitate connections over local area network (LAN, WAN)
// System.out.println(" enter (nc localhost 2317) or (telnet localhost 2317) for local operation" );
// System.out.println(" enter (nc " + localHostAddress + " 2317) or " +
// "(telnet " + localHostAddress + " 2317)..." );
// }
ps.println("This client response was written by server " + TcpExample2ConnectionCounting.class.getName()); // to remote client
System.out.println("This server response was written by server " + TcpExample2ConnectionCounting.class.getName()); // to server console
ps.println("You were connection #" + connectionCount + ", by my count");
// Print some information locally about the Socket connection.
// This includes the port and IP numbers on both sides (the socket pair.)
InetAddress localAddress = clientConnection.getLocalAddress();
InetAddress remoteAddress = clientConnection.getInetAddress();
int localPort = clientConnection.getLocalPort();
int remotePort = clientConnection.getPort(); // remember the prior question, why are 2 ports different?
// My socket pair connection looks like this, to localhost:
// Socket pair: (( /0:0:0:0:0:0:0:1, 2317 ), ( /0:0:0:0:0:0:0:1, 54876 )) note IPv6
// Socket pair: (( /0:0:0:0:0:0:0:1, 2317 ), ( /0:0:0:0:0:0:0:1, 54881 ))
//
// Why is first IP/port the same, while the second set has different ports?
System.out.println("Socket pair (server, client): (( " + localAddress.toString() + ", " + localPort + " ), ( " +
remoteAddress.toString() + ", " + remotePort + " ))");
System.out.println("got another connection, #" + connectionCount); // report progress
// Notice the use of flush() and close(). Without
// the close() to Socket object may stay open for
// a while after the client has stopped needing this
// connection. Close() explicitly ends the connection.
ps.flush();
}
}
}
catch(IOException e)
{
System.err.println("Problem with " + TcpExample2ConnectionCounting.class.getName() + " networking:"); // describe what is happening
System.err.println("Error: " + e);
// Provide more helpful information to user if exception occurs due to running twice at one time
if (e instanceof java.net.BindException)
System.err.println("*** Be sure to stop any other running instances of programs using this port!");
}
}
}