* Send EntityState, Fire, Comment PDUs that got updated for this loop, reflecting state of current simulation timestep.
* Send EntityState, Fire, Comment PDUs that got updated for this loop, reflecting state of current simulation timestep.
* @see <a href="https://docs.oracle.com/javase/tutorial/java/javaOO/arguments.html">Passing Information to a Method or a Constructor</a> Arbitrary Number of Arguments
* @see <a href="https://docs.oracle.com/javase/tutorial/java/javaOO/arguments.html">Passing Information to a Method or a Constructor</a> Arbitrary Number of Arguments
* @param entityStatePdu1 the ESPDU to send, if any
* @param entityStatePdu1 the ESPDU to send, if any
* @param entityStatePdu2 the ESPDU to send, if any
* @param firePdu the FirePDU to send, if any
* @param firePdu the FirePDU to send, if any
* @param detonationPdu the det to send
* @param detonationPdu the det to send
* @param commentType enumeration value describing purpose of the narrative comment
* @param commentType enumeration value describing purpose of the narrative comment
...
@@ -327,7 +328,7 @@ public class ExampleSimulationProgramFisher
...
@@ -327,7 +328,7 @@ public class ExampleSimulationProgramFisher