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Commit 36942956 authored by codyt's avatar codyt
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//package tcpclient;
import java.io.*;
import java.net.*;
/**
* Before, we always used telnet to connect to the server. We
* are now writing our own program to do the connection.
*
* As you will see, when we run this after we start the server
* we will see the same string telnet printed, sent by the server.
* The output at the server will show different socket pairs for
* each time we ran it.
*
* @author mcgredo
*/
public class ConardTcpClient {
public static void main(String[] args)
{
try
{
System.out.println("creating socket");
// We request an IP to connect to ("localhost") and
// port number at that IP (2317). This establishes
// a connection to that IP in the form of the Socket
// object; the server uses a ServerSocket to wait for
// connections.
Socket socket = new Socket("localhost", 2317);
// Read the single line written by the server. We'd
// do things a bit differently if many lines to be read
// from the server, instead of one only.
InputStream is = socket.getInputStream();
InputStreamReader isr = new InputStreamReader(is);
BufferedReader br = new BufferedReader(isr);
String serverMessage = br.readLine();
System.out.println("What is your location? " + serverMessage);
}
catch(Exception e)
{
System.out.println(e);
System.out.println("Problem with client");
}
}
}
//package tcpserver;
import java.io.*;
import java.net.*;
/**
* Very slightly more complex than example1. A complete copy of
* example 2. The only thing this does
* differently is introduce a loop into the response, so you don't
* have to restart the program after one response. Also, it prints
* out the socket pair the server sees. Run the program via telnet
* several times and compare the socket pairs.
*
* telnet localhost 2317
*
* If you're sophisticated you can contact the instructor's computer
* while running this program.
*
* telnet <ipOfServersLaptop> 2317
*
* And have him display the socket pairs he got.
* @author mcgredo
*/
public class ConardTcpServer
{
public static void main(String[] args)
{
try
{
// ServerSocket waits for a connection from a client.
// Notice that it is outside the loop; ServerSocket
// needs to be made only once.
ServerSocket serverSocket = new ServerSocket(2317);
// System.out.println("socketCreated");
// Loop, infinitely, waiting for client connections.
// Stop the program somewhere else.
while(true)
{
Socket clientConnection = serverSocket.accept();
OutputStream os = clientConnection.getOutputStream();
PrintStream ps = new PrintStream(os);
ps.println("My location is 1,2,5");
// Print some information locally about the Socket
// connection. This includes the port and IP numbers
// on both sides (the socket pair.)
InetAddress localAddress = clientConnection.getLocalAddress();
InetAddress remoteAddress = clientConnection.getInetAddress();
int localPort = clientConnection.getLocalPort();
int remotePort = clientConnection.getPort();
// My socket pair connection looks like this, to localhost:
// Socket pair: (( /0:0:0:0:0:0:0:1, 2317 ), ( /0:0:0:0:0:0:0:1, 54876 ))
// Socket pair: (( /0:0:0:0:0:0:0:1, 2317 ), ( /0:0:0:0:0:0:0:1, 54881 ))
//
// Why is the first IP/port the same, while the second set has
// different ports?
System.out.println("Socket pair: (( " + localAddress.toString() + ", " + localPort + " ), ( " +
remoteAddress.toString() + ", " + remotePort + " ))");
// Notice the use of flush() and close(). Without
// the close() to Socket object may stay open for
// a while after the client has stopped needing this
// connection. Close() explicitly ends the connection.
ps.flush();
clientConnection.close();
}
}
catch(Exception e)
{
System.out.println("problem with networking");
}
}
}
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