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Commit 43c49d1e authored by Brutzman, Don's avatar Brutzman, Don
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Merge origin/master

parents c146d7a3 5834a964
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...@@ -27,13 +27,13 @@ to lat/lon/alt. ...@@ -27,13 +27,13 @@ to lat/lon/alt.
<!-- Note: this is using a Google Maps API key linked to me, DMcG. For serious use, go to --> <!-- Note: this is using a Google Maps API key linked to me, DMcG. For serious use, go to -->
<!-- https://code.google.com/apis/console and get your own api key. Using this key is fine for demo purposes. --> <!-- https://code.google.com/apis/console and get your own api key. Using this key is fine for demo purposes. -->
<script type="text/javascript" src="https://maps.googleapis.com/maps/api/js?key=AIzaSyAZihiWY3ho8hHfkhu9_6mcMSkxSvpjbTI&amp;sensor=true"></script> <script src="https://maps.googleapis.com/maps/api/js?key=AIzaSyAZihiWY3ho8hHfkhu9_6mcMSkxSvpjbTI&amp;sensor=true"></script>
<!-- Binary DIS implementation, also coordinate system conversion utilities --> <!-- Binary DIS implementation, also coordinate system conversion utilities -->
<script type="text/javascript" src="scripts/dis.js"></script> <script src="scripts/dis.js"></script>
<script type="text/javascript" src="scripts/DisAppearance.js"></script> <script src="scripts/DisAppearance.js"></script>
<script type="text/javascript" src="scripts/app/index.js"></script> <script src="scripts/app/index.js"></script>
</head> </head>
<body> <body>
<div id="map-canvas"></div> <div id="map-canvas"></div>
......
...@@ -117,6 +117,7 @@ meta.inf.dir=${src.dir}/META-INF ...@@ -117,6 +117,7 @@ meta.inf.dir=${src.dir}/META-INF
mkdist.disabled=false mkdist.disabled=false
no.dependencies=true no.dependencies=true
platform.active=default_platform platform.active=default_platform
project.license=MOVES
run.classpath=\ run.classpath=\
${javac.classpath}:\ ${javac.classpath}:\
${build.classes.dir}:\ ${build.classes.dir}:\
......
...@@ -97,7 +97,7 @@ public class ExampleSimulationProgram ...@@ -97,7 +97,7 @@ public class ExampleSimulationProgram
// Where is my entity? Insert changes in position; this sample only changes X position. // Where is my entity? Insert changes in position; this sample only changes X position.
entityStatePdu_1.getEntityLocation().setX(entityStatePdu_1.getEntityLocation().getX() + 1.0); // 1m per timestep entityStatePdu_1.getEntityLocation().setX(entityStatePdu_1.getEntityLocation().getX() + 1.0); // 1m per timestep
// decide whether to fire, and then update the firePdu. Hmmm, you might want a target to shoort at! // decide whether to fire, and then update the firePdu. Hmmm, you might want a target to shoot at!
// etc. etc. your code goes here for your simulation of interest // etc. etc. your code goes here for your simulation of interest
......
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