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Savage
NetworkedGraphicsMV3500
Commits
6af26383
Commit
6af26383
authored
7 years ago
by
courtneythomerson
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Thomerson Homework 1
parent
dc19d56a
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deliverables/src/MV3500Cohort2018JulySeptember/homework1/ThomersonAssignment1.java
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deliverables/src/MV3500Cohort2018JulySeptember/homework1/ThomersonAssignment1.java
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6af26383
/*
* To change this license header, choose License Headers in Project Properties.
* To change this template file, choose Tools | Templates
* and open the template in the editor.
*/
package
MV3500Cohort2018JulySeptember.homework1
;
import
java.io.*
;
import
java.net.*
;
/**
* The simplest possible TCP network program. It listens for
* a connection, from telnet (telnet localhost 2317) or a program
* you write, which we will do later. Right now the TcpExample simply
* writes a string in response to a connection.
*
* Testing the running server program from telnet looks like this:
*
* it154916:projects mcgredo$ telnet localhost 2317
* Trying ::1...
* Connected to localhost.
* Escape character is '^]'.
* This was written by the server
* Connection closed by foreign host.
*
* Notice that "This was written by the server" matches
* what is written by the code below, over the output stream.
*
* After this first connection the program below drops out
* the bottom of the program, and does not repeat itself.
* The program exits.
*
/**
*
* @author courtneythomerson
*/
public
class
ThomersonAssignment1
{
public
static
void
main
(
String
[]
args
)
{
try
{
// NETBEANS IS THE SERVER.
// Create a new ServerSocket with the input 2317 in the constructor.
// SERVER SOCKET is the socket the client will connect to
// ServerSocket needs to be made only once
ServerSocket
serverSocket
=
new
ServerSocket
(
2317
);
//**Set a time out to stop the .accept method from blocking indefinitely
//serverSocket.setSoTimeout(10000);
//**Add a second server socket to listen for clients
//ServerSocket secondServerSocket = new ServerSocket(1990);
//secondServerSocket.setSoTimeout(1);
//Count how many connections have been made
int
connectionCount
=
0
;
while
(
true
){
// The Socket object represents the connection between
// the server and client, including a full duplex
// connection (.accept() is a blocking method)
Socket
clientConnection
=
serverSocket
.
accept
();
//Once a client has been excepted iterate the connectionCount
connectionCount
+=
1
;
// Use Java io classes to write text (as opposed to
// unknown bytes of some sort) to the client
OutputStream
os
=
clientConnection
.
getOutputStream
();
PrintStream
ps
=
new
PrintStream
(
os
);
//Confirm the connection on both sides through NetBeans
ps
.
println
(
"This is the server (NetBeans) writting to the client (Terminal)"
);
// to remote client
System
.
out
.
println
(
"This is the server (NetBeans) confirming the connection with the client (Terminal)"
);
// to server console
//NetBeans tells the client which connection number they are
ps
.
println
(
"This connection was number "
+
connectionCount
);
//Get information about the connection
//SERVER IP Address
InetAddress
localAddress
=
clientConnection
.
getLocalAddress
();
//SERVER Port
int
localPort
=
clientConnection
.
getLocalPort
();
//CLIENT IP Address
InetAddress
remoteAddress
=
clientConnection
.
getInetAddress
();
//CLIENT Port
int
remotePort
=
clientConnection
.
getPort
();
//Have the server (NetBeans) show all the collected information
System
.
out
.
println
(
"\nSocket Pair:\n\t"
+
"Server: IP - "
+
localAddress
.
toString
()
+
", Port - "
+
localPort
+
"\n\t"
+
"Client: IP - "
+
remoteAddress
.
toString
()
+
", Port - "
+
remotePort
);
System
.
out
.
println
(
"\nConnection: "
+
connectionCount
+
"\n"
);
// "flush()" in important in that it forces a write
// across what is in fact a slow connection
ps
.
flush
();
clientConnection
.
close
();
}
}
catch
(
Exception
e
)
{
System
.
out
.
println
(
"problem with networking: "
+
e
);
}
}
}
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