Skip to content
Snippets Groups Projects
Commit 72e1d5a2 authored by Brutzman, Don's avatar Brutzman, Don
Browse files

presentation

parent 194e941e
No related branches found
No related tags found
No related merge requests found
# IEEE Distributed Interactive Simulation (DIS) Protocol
Distributed Interactive Simulation (DIS) is an IEEE standard for conducting
real-time platform-level wargaming across multiple host computers and is used worldwide,
especially by military organizations but also by other agencies such as those involved in
space exploration and medicine.
> Distributed Interactive Simulation (DIS) is an IEEE standard for conducting
> real-time platform-level wargaming across multiple host computers and is used worldwide,
> especially by military organizations but also by other agencies such as those involved in
> space exploration and medicine.
* Wikipedia: [Distributed Interactive Simulation](https://en.wikipedia.org/wiki/Distributed_Interactive_Simulation)
## Standards Documents
An IEEEExplore account is required to access or purchase these standards documents.
NPS personnel can obtain the following standards without charge when accessing via nps.edu networks.
---
## Standards Documents
**1278.1-2012. IEEE Standard for Distributed Interactive Simulation (DIS) - Application Protocols**
* https://ieeexplore.ieee.org/document/6387564
......@@ -19,10 +17,7 @@ NPS personnel can obtain the following standards without charge when accessing v
Data messages, known as Protocol Data Units (PDUs), that are exchanged on a network among simulation applications are defined. These PDUs are for interactions that take place within specified domains called protocol families, which include Entity Information/ Interaction, Warfare, Logistics, Simulation Management, Distributed Emission Regeneration, Radio Communications, Entity Management, Minefield, Synthetic Environment, Simulation Management with Reliability, Information Operations, Live Entity Information/Interaction, and Non-Real-Time protocol.
* Date of Publication: 19 Dec. 2012
* Electronic ISBN: 978-0-7381-7310-8
Also
* IEEE Std 1278.1-2012 (Revision of IEEE Std 1278.1-1995) -
* https://standards.ieee.org/findstds/standard/1278.1-2012.html
* Also [IEEE Std 1278.1-2012 (Revision of IEEE Std 1278.1-1995)](https://standards.ieee.org/findstds/standard/1278.1-2012.html)
---
......@@ -30,9 +25,9 @@ Also
* https://ieeexplore.ieee.org/document/7459689
* *Abstract.*
Communication services to support information exchange between simulation applications participating in the distributed interactive simulation (DIS) environment are defined. These communication services describe a connectionless information transfer that supports real-time, as well as non-real-time, exchange. Several communication profiles specifying communication services are provided.
* Scope:
* *Scope.*
This standard establishes the requirements for the communication services to be used in a DIS simulation. This standard supports IEEE Std 1278.1.
* Purpose:
* *Purpose.*
The purpose of this standard is to establish requirements for communication subsystems that support DIS applications. This standard provides service requirements and associated profiles that can be individually selected to meet specific DIS system operational requirements.
* Date of Publication: 6 Nov. 2015
* Electronic ISBN: 978-0-7381-9909-2
......
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment