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Commit b50cfbd1 authored by Schutt, Thomas (Capt)'s avatar Schutt, Thomas (Capt)
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Schutt HW 2 work

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Showing with 130 additions and 112 deletions
......@@ -4,19 +4,15 @@ import java.io.*;
import java.net.*;
/**
* Before, we always used telnet (netcat) to connect to the server. Here we are
* now writing our own program to do the connection.
* This is a client program that establishes a socket connection to a dispatch
* server, then it sends a simple math equation to be solved.
*
* As you will see, when we run this after we start the server we will see the
* same string telnet printed, sent by the server. The output at the server will
* show different socket pairs for each time the loop iterates.
*
* @author mcgredo
* @author Schutt
*/
public class SchuttClient {
// IPv6 String constant for localhost address, similarly IPv4 127.0.0.1
public final static String LOCALHOST = "0:0:0:0:0:0:0:1";
public static void main(String[] args) {
......@@ -28,17 +24,24 @@ public class SchuttClient {
OutputStream os;
PrintStream ps;
String serverMessage;
String[] equations = new String[4];
equations[0] = "1 + 1";
equations[1] = "2 + 2";
equations[2] = "2 * 2";
equations[3] = "3 * 3";
int index = 1;
try {
while (true) {
System.out.println("SchuttClient creating socket...");
for(String eq : equations) {
System.out.println("SchuttClient creating socket #" + index + "...");
// We request an IP to connect to ("localhost") and
// port number at that IP (2317). This establishes
// a connection to that IP in the form of a Socket
// object; the server uses a ServerSocket to wait for
// connections.
socket = new Socket(LOCALHOST, 2317); // locohost?
socket = new Socket("localhost", 2317); // locohost?
// Now hook everything up (i.e. set up the streams), Java style:
// ** Added an output stream to the client so it can send a message to the server
......@@ -55,9 +58,13 @@ public class SchuttClient {
System.out.println("==================================================");
System.out.println("Now we're talking!");
System.out.println("The message the server sent was: '" + serverMessage + "'");
ps.println("Who's there?"); // Sends a message to the server
// socket gets closed, either automatically/silently by this code (or possibly by the server)
ps.println(eq);
serverMessage = br.readLine();
System.out.println(serverMessage);
System.out.println("===================================================");
index++;
} // end while(true)
} catch (IOException e) {
System.err.println("Problem with SchuttServerClient networking:"); // describe what is happening
......@@ -70,7 +77,7 @@ public class SchuttClient {
} finally {
// program exit: tell somebody about that
System.out.println("\nclient exit");
}
}
}
assignments/src/MV3500Cohort2019JulySeptember/homework2/Schutt/SchuttClient.png

662 KiB

package MV3500Cohort2019JulySeptember.homework2.Schutt;
import java.io.*;
import java.net.*;
/**
* Very slightly more complex than example1, further modifying example2. The
* only thing this does differently is introduce a loop into the response, so
* you don't have to restart the program after one response. Also, it prints out
* the socket pair the server sees. Run the program via telnet several times and
* compare the socket pairs.
*
* telnet (nc) localhost 2317
*
* If you're sophisticated you can contact the instructor's computer while
* running this program.
*
* telnet (nc) [ipNumberOfServerLaptop] 2317
*
* and have the instructor display the socket pairs received.
*
* @author mcgredo
*/
public class SchuttServer {
public static void main(String[] args) {
try {
// ServerSocket waits for a connection from a client.
// Notice that it is outside the loop; ServerSocket
// needs to be made only once.
System.out.println("SchuttServer has started..."); // it helps debugging to put this on console first
ServerSocket serverSocket = new ServerSocket(2317);
OutputStream os;
PrintStream ps;
InputStream is;
InputStreamReader isr;
BufferedReader br;
String clientResponse;
InetAddress localAddress, remoteAddress;
int localPort, remotePort;
// Server is up and waiting (i.e. "blocked" or paused)
// Loop, infinitely, waiting for client connections.
// Stop the program somewhere else.
while (true) {
// block until connected to a client
try (Socket clientConnection = serverSocket.accept()) {
// Now hook everything up (i.e. set up the streams), Java style:
// Added an input stream to gather the message sent from the client
os = clientConnection.getOutputStream();
is = clientConnection.getInputStream();
isr = new InputStreamReader(is);
br = new BufferedReader(isr);
ps = new PrintStream(os);
ps.println("Knock Knock!"); // this gets sent back to client!
// Assigns the client message to a string
clientResponse = br.readLine();
// Print some information locally about the Socket connection.
// This includes the port and IP numbers on both sides (the socket pair).
localAddress = clientConnection.getLocalAddress();
remoteAddress = clientConnection.getInetAddress();
localPort = clientConnection.getLocalPort();
remotePort = clientConnection.getPort();
// My socket pair connection looks like this, to localhost:
// Socket pair: (( /0:0:0:0:0:0:0:1, 2317 ), ( /0:0:0:0:0:0:0:1, 54876 ))
// Socket pair: (( /0:0:0:0:0:0:0:1, 2317 ), ( /0:0:0:0:0:0:0:1, 54881 ))
// Why is the first IP/port the same, while the second set has different ports?
System.out.println("SchuttServer socket pair: (( " + localAddress.toString() + ", " + localPort + " ), ( "
+ remoteAddress.toString() + ", " + remotePort + " ))");
// Prints the message sent from the client
System.out.println("++++++++++++++++++++++++++++++++++++");
System.out.println("Client Response: " + clientResponse);
System.out.println("====================================");
// Notice the use of flush() and try w/ resources. Without
// the try w/ resources the Socket object may stay open for
// a while after the client has stopped needing this
// connection. try w/ resources explicitly ends the connection.
ps.flush();
// like it or not, you're outta here!
}
}
} catch (IOException e) {
System.err.println("Problem with SchuttServer networking: " + e);
// Provide more helpful information to user if exception occurs due to running twice at one time
if (e instanceof java.net.BindException) {
System.err.println("*** Be sure to stop any other running instances of programs using this port!");
}
}
}
}
assignments/src/MV3500Cohort2019JulySeptember/homework2/Schutt/SchuttServer.png

818 KiB

package MV3500Cohort2019JulySeptember.homework2.Schutt;
import java.net.*;
/**
* Very slightly more complex than example1, further modifying example2. The
* only thing this does differently is introduce a loop into the response, so
* you don't have to restart the program after one response. Also, it prints out
* the socket pair the server sees. Run the program via telnet several times and
* compare the socket pairs.
*
* telnet (nc) localhost 2317
*
* If you're sophisticated you can contact the instructor's computer while
* running this program.
*
* telnet (nc) [ipNumberOfServerLaptop] 2317
*
* and have the instructor display the socket pairs received.
*
* @author Schutt
*/
public class SchuttServerDispatcher {
public static void main(String[] args) // execution starts here
{
try{
ServerSocket serverSocket = new ServerSocket(2317);
int connectionCount = 0;
System.out.println("SchuttServerDispatcher ready to accept socket connections...");
while(true){
Socket clientConnection = serverSocket.accept();
connectionCount++;
System.out.println("========================================================");
System.out.println("SchuttServerDispatcher.handlerThread invocation for connection #" + connectionCount + "...");
SchuttThreadHandler handlerThread = new SchuttThreadHandler(clientConnection);
}
}
System.out.println("=============================================================");
}
}
package MV3500Cohort2019JulySeptember.homework2.Schutt;
import java.io.*;
import java.net.*;
/**
* A program that handles all logic associated with one socket connection
* by running in a thread of its own. This is the server
* portion as well, so we artificially invent what happens
* if the server can't respond to a connection for several seconds.
* Warning: do not run this class! It is created automatically by TcpExample4DispatchServer.
*
* @author Schutt
*/
public class SchuttThreadHandler extends Thread
{
/** The socket connection to a client */
Socket socket;
/** The thread constructor creates the socket from
* a ServerSocket, and passes one to the thread
* responsible for handling the connection.
*
* @param socket The socket connection handled by this thread
*/
public SchuttThreadHandler(Socket socket)
{
this.socket = socket;
}
/** Handles one connection. We add an artificial slowness
* to handling the connection with a sleep(). This means
* the client won't see a server connection response for ten seconds (default).
*/
// @overriding run() method in Java Thread class is deliberate
@Override
public void run()
{
try
{
System.out.println("TcpExample4HandlerThread starting to handle a thread...");
// get the connection output stream, then wait a period of time.
OutputStream os = socket.getOutputStream();
PrintStream ps = new PrintStream(os);
final long TIMEOUT = 2000; // 2000 milliseconds = 2 seconds, 10000 milliseconds = 10 seconds
System.out.println("TcpExample4HandlerThread pausing for TIMEOUT=" + TIMEOUT + "ms"); // debug
Thread.sleep(TIMEOUT);
// ps is the PrintStream is the Java way to use System.print() to pass data along the socket.
ps.println("This message was written by the server TcpExample4HandlerThread");
ps.flush(); // make sure that it indeed escapes current process and reaches the client
socket.close(); // all clear, no longer need socket
System.out.println("TcpExample4HandlerThread finished handling a thread, now exit.");
}
catch(IOException | InterruptedException e) // either a networking or a threading problem
{
System.out.println("Problem with TcpExample4HandlerThread networking:"); // describe what is happening
System.out.println("Error: " + e);
// Provide more helpful information to user if exception occurs due to running twice at one time
if (e instanceof java.net.BindException)
System.out.println("*** Be sure to stop any other running instances of programs using this port!");
}
}
}
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