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Commit c2538fb2 authored by Terry D. Norbraten's avatar Terry D. Norbraten
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import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStream;
import java.io.InputStreamReader;
import java.io.Reader;
import java.net.Socket;
/*
* To change this license header, choose License Headers in Project Properties.
* To change this template file, choose Tools | Templates
* and open the template in the editor.
*/
/**
*
* @author justi
*/
public class FrankClient {
/**
*/
public final static String LOCALHOST = "0:0:0:0:0:0:0:1";
/**
* Program invocation, execution starts here
* @param args command-line arguments
* @throws java.lang.InterruptedException
*/
public static void main(String[] args) throws InterruptedException {
// Local variables/fields
Socket socket = null;
InputStream is;
Reader isr;
BufferedReader br;
String serverMessage;
int clientLoopCount = 0;
try {
while (true)
{
clientLoopCount++; // increment at beginning of loop for reliability
System.out.println(FrankClient.class.getName() + " creating socket...");
// We request an IP to connect to ("localhost") and
// port number at that IP (2317). This establishes
// a connection to that IP in the form of a Socket
// object; the server uses a ServerSocket to wait for
// connections.
socket = new Socket(LOCALHOST, 2318); // locohost?
// Now hook everything up (i.e. set up the streams), Java style:
is = socket.getInputStream();
isr = new InputStreamReader(is);
br = new BufferedReader(isr);
// Read a single line written by the server. We'd
// do things a bit differently if there were many lines to be read
// from the server instead of one only.
serverMessage = br.readLine();
System.out.println("==================================================");
System.out.print ("Client loop " + clientLoopCount + ": ");
System.out.println("now we're talking!");
System.out.println("The message the server sent was: '" + serverMessage + "'");
// socket gets closed, either automatically/silently by this code (or possibly by the server)
Thread.sleep(500l); // slow things down, for example 500l (long) = 500 msec
} // end while(true) // infinite loops are dangerous, be sure to kill this process!
}
catch (IOException e)
{
System.err.println("Problem with " + FrankClient.class.getName() + " networking:"); // describe what is happening
System.err.println("Error: " + e);
// Provide more helpful information to user if exception occurs due to running twice at one time
if (e instanceof java.net.BindException) {
System.err.println("*** Be sure to stop any other running instances of programs using this port!");
}
}
finally // occurs after any other activity when shutting down
{
try {
if (socket != null)
socket.close();
} catch (IOException e) {}
// program exit: tell somebody about that happening. Likely cause: server drops connection.
System.out.println();
System.out.println( "FrankClient.class.getName() + exit");
}
}
}
import java.io.*;
import java.net.*;
/**
* Very slightly more complex than example1, further modifying example2. The
* only thing this does differently is introduce a loop into the response, so
* you don't have to restart the program after one response. Also, it prints out
* the socket pair the server sees. Run the program via telnet several times and
* compare the socket pairs.
*
* telnet (nc) localhost 2318
*
* If you're sophisticated you can contact the instructor's computer while
* running this program.
*
* telnet (nc) [ipNumberOfServerLaptop] 2317
*
* and have the instructor display the socket pairs received.
*
* @author mcgredo
* @author brutzman
*/
public class FrankServer {
/**
* Program invocation, execution starts here
* If already compiled, can run using console in directory ../../build/classes/ by invoking \
* java -classpath . TcpExamples.TcpExample3Server
* @param args command-line arguments
*/
public static void main(String[] args) {
try {
// ServerSocket waits for a connection from a client.
// Notice that it is outside the loop; ServerSocket
// needs to be made only once.
System.out.println(FrankServer.class.getName() + " has started..."); // it helps debugging to put this on console first
ServerSocket serverSocket = new ServerSocket(2318);
OutputStream os;
PrintStream ps;
InetAddress localAddress, remoteAddress;
int localPort, remotePort;
int serverLoopCount = 0;
// Server is up and waiting (i.e. "blocked" or paused)
// Loop, infinitely, waiting for client connections.
// Stop the program somewhere else.
while (true) {
// block until connected to a client
try (Socket clientConnectionSocket = serverSocket.accept())
{
serverLoopCount++; // increment at beginning of loop for reliability
// Now hook everything up (i.e. set up the streams), Java style:
os = clientConnectionSocket.getOutputStream();
ps = new PrintStream(os);
ps.println("This is response " + serverLoopCount + " produced by the server."); // this gets sent back to client!
// Print some information locally about the Socket connection.
// This includes the port and IP numbers on both sides (the socket pair).
localAddress = clientConnectionSocket.getLocalAddress();
remoteAddress = clientConnectionSocket.getInetAddress();
localPort = clientConnectionSocket.getLocalPort();
remotePort = clientConnectionSocket.getPort();
System.out.print ("Server loop " + serverLoopCount + ": ");
// My socket pair connection looks like this, to localhost:
// Socket pair: (( /0:0:0:0:0:0:0:1, 2317 ), ( /0:0:0:0:0:0:0:1, 54876 ))
// Socket pair: (( /0:0:0:0:0:0:0:1, 2317 ), ( /0:0:0:0:0:0:0:1, 54881 ))
// Why is the first IP/port the same, while the second set has different ports?
System.out.println(FrankServer.class.getName() + " socket pair showing host name, address, port:");
System.out.println(" (( " +
localAddress.getHostName() + "=" + localAddress.getHostAddress() + ", " + localPort + " ), ( " +
remoteAddress.getHostName() + "=" + remoteAddress.getHostAddress() + ", " + remotePort + " ))");
if ( localAddress.getHostName().equals( localAddress.getHostAddress()) ||
remoteAddress.getHostName().equals(remoteAddress.getHostAddress()))
System.out.println(" note HostName matches address if host has no DNS name");
// Not/*i*/ce the use of flush() and try w/ resources. Without
// the try w/ resources the Socket object may stay open for
// a while after the client has stopped needing this
// connection. try w/ resources explicitly ends the connection.
ps.flush();
// like it or not, you're outta here!
}
}
} catch (IOException e) {
System.err.println("Problem with " + FrankServer.class.getName() + " networking: " + e);
// Provide more helpful information to user if exception occurs due to running twice at one time
if (e instanceof java.net.BindException) {
System.err.println("*** Be sure to stop any other running instances of programs using this port!");
}
}
}
}
package MV3500Cohort2021JulySeptember.homework1;
import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStream;
import java.io.InputStreamReader;
import java.io.Reader;
import java.net.Socket;
/*
* To change this license header, choose License Headers in Project Properties.
* To change this template file, choose Tools | Templates
* and open the template in the editor.
*/
/**
*
* @author justi
*/
public class FrankTCPExample3Client {
/**
*/
public final static String LOCALHOST = "0:0:0:0:0:0:0:1";
/**
* Program invocation, execution starts here
* @param args command-line arguments
* @throws java.lang.InterruptedException
*/
public static void main(String[] args) throws InterruptedException {
// Local variables/fields
Socket socket = null;
InputStream is;
Reader isr;
BufferedReader br;
String serverMessage;
int clientLoopCount = 0;
try {
while (true)
{
clientLoopCount++; // increment at beginning of loop for reliability
System.out.println(FrankTCPExample3Client.class.getName() + " creating socket...");
// We request an IP to connect to ("localhost") and
// port number at that IP (2317). This establishes
// a connection to that IP in the form of a Socket
// object; the server uses a ServerSocket to wait for
// connections.
socket = new Socket(LOCALHOST, 2318); // locohost?
// Now hook everything up (i.e. set up the streams), Java style:
is = socket.getInputStream();
isr = new InputStreamReader(is);
br = new BufferedReader(isr);
// Read a single line written by the server. We'd
// do things a bit differently if there were many lines to be read
// from the server instead of one only.
serverMessage = br.readLine();
System.out.println("==================================================");
System.out.print ("Client loop " + clientLoopCount + ": ");
System.out.println("now we're talking!");
System.out.println("The message the server sent was: '" + serverMessage + "'");
// socket gets closed, either automatically/silently by this code (or possibly by the server)
Thread.sleep(500l); // slow things down, for example 500l (long) = 500 msec
} // end while(true) // infinite loops are dangerous, be sure to kill this process!
}
catch (IOException e)
{
System.err.println("Problem with " + FrankTCPExample3Client.class.getName() + " networking:"); // describe what is happening
System.err.println("Error: " + e);
// Provide more helpful information to user if exception occurs due to running twice at one time
if (e instanceof java.net.BindException) {
System.err.println("*** Be sure to stop any other running instances of programs using this port!");
}
}
finally // occurs after any other activity when shutting down
{
try {
if (socket != null)
socket.close();
} catch (IOException e) {}
// program exit: tell somebody about that happening. Likely cause: server drops connection.
System.out.println();
System.out.println( "FrankTCPExample3Client.class.getName() + exit");
}
}
}
package MV3500Cohort2021JulySeptember.homework1;
import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStream;
import java.io.InputStreamReader;
import java.io.Reader;
import java.net.Socket;
/*
* To change this license header, choose License Headers in Project Properties.
* To change this template file, choose Tools | Templates
* and open the template in the editor.
*/
/**
*
* @author justi
*/
public class FrankTCPExample3Client {
/**
*/
public final static String LOCALHOST = "0:0:0:0:0:0:0:1";
/**
* Program invocation, execution starts here
*
* @param args command-line arguments
* @throws java.lang.InterruptedException
*/
public static void main(String[] args) throws InterruptedException {
// Local variables/fields
Socket socket = null;
InputStream is;
Reader isr;
BufferedReader br;
String serverMessage;
int clientLoopCount = 0;
try {
while (true) {
clientLoopCount++; // increment at beginning of loop for reliability
System.out.println(FrankTCPExample3Client.class.getName() + " creating socket...");
// We request an IP to connect to ("localhost") and
// port number at that IP (2317). This establishes
// a connection to that IP in the form of a Socket
// object; the server uses a ServerSocket to wait for
// connections.
socket = new Socket(LOCALHOST, 2318); // locohost?
// Now hook everything up (i.e. set up the streams), Java style:
is = socket.getInputStream();
isr = new InputStreamReader(is);
br = new BufferedReader(isr);
// Read a single line written by the server. We'd
// do things a bit differently if there were many lines to be read
// from the server instead of one only.
serverMessage = br.readLine();
System.out.println("==================================================");
System.out.print("Client loop " + clientLoopCount + ": ");
System.out.println("now we're talking!");
System.out.println("The message the server sent was: '" + serverMessage + "'");
// socket gets closed, either automatically/silently by this code (or possibly by the server)
if (serverMessage.equals("this is good bye message from the server")) { //if client recieved termanation message stop client
break;
}
Thread.sleep(1000); // turned it down to 1 second
} // end while(true) // infinite loops are dangerous, be sure to kill this process!
} catch (IOException e) {
System.err.println("Problem with " + FrankTCPExample3Client.class.getName() + " networking:"); // describe what is happening
System.err.println("Error: " + e);
// Provide more helpful information to user if exception occurs due to running twice at one time
if (e instanceof java.net.BindException) {
System.err.println("*** Be sure to stop any other running instances of programs using this port!");
}
} finally // occurs after any other activity when shutting down
{
try {
if (socket != null) {
socket.close();
}
} catch (IOException e) {
}
// program exit: tell somebody about that happening. Likely cause: server drops connection.
System.out.println();
System.out.println("FrankTCPExample3Client.class.getName() + exit");
}
}
}
examples/src/MV3500Cohort2021JulySeptember/homework1/FrankTCPExample3Server.JPG

56.9 KiB

package MV3500Cohort2021JulySeptember.homework1;
import java.io.*;
import java.net.*;
/**
* Very slightly more complex than example1, further modifying example2. The
* only thing this does differently is introduce a loop into the response, so
* you don't have to restart the program after one response. Also, it prints out
* the socket pair the server sees. Run the program via telnet several times and
* compare the socket pairs.
*
* telnet (nc) localhost 2318
*
* If you're sophisticated you can contact the instructor's computer while
* running this program.
*
* telnet (nc) [ipNumberOfServerLaptop] 2317
*
* and have the instructor display the socket pairs received.
*
* @author mcgredo
* @author brutzman
*/
public class FrankTCPExample3Server {
/**
* Program invocation, execution starts here If already compiled, can run
* using console in directory ../../build/classes/ by invoking \ java
* -classpath . TcpExamples.TcpExample3Server
*
* @param args command-line arguments
*/
public static void main(String[] args) throws InterruptedException {
try {
// ServerSocket waits for a connection from a client.
// Notice that it is outside the loop; ServerSocket
// needs to be made only once.
System.out.println(FrankTCPExample3Server.class.getName() + " has started..."); // it helps debugging to put this on console first
ServerSocket serverSocket = new ServerSocket(2318); // changed from 2317 to 2318
OutputStream os;
PrintStream ps;
InetAddress localAddress, remoteAddress;
int localPort, remotePort;
int serverLoopCount = 0;
// Server is up and waiting (i.e. "blocked" or paused)
// Loop, infinitely, waiting for client connections.
// Stop the program somewhere else.
while (true) {
// block until connected to a client
try ( Socket clientConnectionSocket = serverSocket.accept()) {
serverLoopCount++; // increment at beginning of loop for reliability
// Now hook everything up (i.e. set up the streams), Java style:
os = clientConnectionSocket.getOutputStream();
ps = new PrintStream(os);
if (serverLoopCount <= 20) { // checking if the loop count <= 20
ps.println("This is response " + serverLoopCount + " produced by the server."); // this gets sent back to client!
} else {
ps.println("this is good bye message from the server"); // termination after 20 messages
break; // Stop server
}
// Print some information locally about the Socket connection.
// This includes the port and IP numbers on both sides (the socket pair).
localAddress = clientConnectionSocket.getLocalAddress();
remoteAddress = clientConnectionSocket.getInetAddress();
localPort = clientConnectionSocket.getLocalPort();
remotePort = clientConnectionSocket.getPort();
System.out.print("Server loop " + serverLoopCount + ": ");
// My socket pair connection looks like this, to localhost:
// Socket pair: (( /0:0:0:0:0:0:0:1, 2317 ), ( /0:0:0:0:0:0:0:1, 54876 ))
// Socket pair: (( /0:0:0:0:0:0:0:1, 2317 ), ( /0:0:0:0:0:0:0:1, 54881 ))
// Why is the first IP/port the same, while the second set has different ports?
System.out.println(FrankTCPExample3Server.class.getName() + " socket pair showing host name, address, port:");
System.out.println(" (( "
+ localAddress.getHostName() + "=" + localAddress.getHostAddress() + ", " + localPort + " ), ( "
+ remoteAddress.getHostName() + "=" + remoteAddress.getHostAddress() + ", " + remotePort + " ))");
if (localAddress.getHostName().equals(localAddress.getHostAddress())
|| remoteAddress.getHostName().equals(remoteAddress.getHostAddress())) {
System.out.println(" note HostName matches address if host has no DNS name");
}
// Not/*i*/ce the use of flush() and try w/ resources. Without
// the try w/ resources the Socket object may stay open for
// a while after the client has stopped needing this
// connection. try w/ resources explicitly ends the connection.
ps.flush();
// like it or not, you're outta here!
}
}
} catch (IOException e) {
System.err.println("Problem with " + FrankTCPExample3Server.class.getName() + " networking: " + e);
// Provide more helpful information to user if exception occurs due to running twice at one time
if (e instanceof java.net.BindException) {
System.err.println("*** Be sure to stop any other running instances of programs using this port!");
}
}
}
}
examples/src/MV3500Cohort2021JulySeptember/homework1/FrankTCPExample3ServerClient.JPG

31.6 KiB

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