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Savage
NetworkedGraphicsMV3500
Commits
c62a684e
Commit
c62a684e
authored
3 years ago
by
justi
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Frank Assignment 2
parent
ad15b05e
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assignments/src/MV3500Cohort2021JulySeptember/homework2/Frank/FrankServer.java
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...0Cohort2021JulySeptember/homework2/Frank/FrankServer.java
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assignments/src/MV3500Cohort2021JulySeptember/homework2/Frank/FrankServer.java
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View file @
c62a684e
package
MV3500Cohort2021JulySeptember.homework2.Frank
;
import
java.io.*
;
import
java.net.*
;
public
class
FrankServer
{
/**
* Program invocation, execution starts here If already compiled, can run
* using console in directory ../../build/classes/ by invoking \ java
* -classpath .TcpExamples.TcpExample3Server
*
* @param args command-line arguments
* @throws java.lang.InterruptedException
*/
public
static
void
main
(
String
[]
args
)
throws
InterruptedException
{
try
{
// ServerSocket waits for a connection from a client.
// Notice that it is outside the loop; ServerSocket
// needs to be made only once.
System
.
out
.
println
(
FrankServer
.
class
.
getName
()
+
" has started..."
);
// it helps debugging to put this on console first
ServerSocket
serverSocket
=
new
ServerSocket
(
2318
);
// changed from 2317 to 2318
OutputStream
os
;
PrintStream
ps
;
InetAddress
localAddress
,
remoteAddress
;
int
localPort
,
remotePort
;
int
serverLoopCount
=
0
;
// Server is up and waiting (i.e. "blocked" or paused)
// Loop, infinitely, waiting for client connections.
// Stop the program somewhere else.
while
(
true
)
{
// block until connected to a client
try
(
Socket
clientConnectionSocket
=
serverSocket
.
accept
())
{
serverLoopCount
++;
// increment at beginning of loop for reliability
// Now hook everything up (i.e. set up the streams), Java style:
os
=
clientConnectionSocket
.
getOutputStream
();
ps
=
new
PrintStream
(
os
);
if
(
serverLoopCount
<=
10
)
{
// checking if the loop count <= 10
ps
.
println
(
"How are you doing?"
);
// this gets sent back to client!
}
else
{
ps
.
println
(
"this is good bye message from Franks server"
);
// termination after 20 messages
break
;
// Stop server
}
// Print some information locally about the Socket connection.
// This includes the port and IP numbers on both sides (the socket pair).
localAddress
=
clientConnectionSocket
.
getLocalAddress
();
remoteAddress
=
clientConnectionSocket
.
getInetAddress
();
localPort
=
clientConnectionSocket
.
getLocalPort
();
remotePort
=
clientConnectionSocket
.
getPort
();
System
.
out
.
print
(
"Server loop "
+
serverLoopCount
+
": "
);
// My socket pair connection looks like this, to localhost:
// Socket pair: (( /0:0:0:0:0:0:0:1, 2317 ), ( /0:0:0:0:0:0:0:1, 54876 ))
// Socket pair: (( /0:0:0:0:0:0:0:1, 2317 ), ( /0:0:0:0:0:0:0:1, 54881 ))
// Why is the first IP/port the same, while the second set has different ports?
System
.
out
.
println
(
FrankServer
.
class
.
getName
()
+
" socket pair showing host name, address, port:"
);
System
.
out
.
println
(
" (( "
+
localAddress
.
getHostName
()
+
"="
+
localAddress
.
getHostAddress
()
+
", "
+
localPort
+
" ), ( "
+
remoteAddress
.
getHostName
()
+
"="
+
remoteAddress
.
getHostAddress
()
+
", "
+
remotePort
+
" ))"
);
if
(
localAddress
.
getHostName
().
equals
(
localAddress
.
getHostAddress
())
||
remoteAddress
.
getHostName
().
equals
(
remoteAddress
.
getHostAddress
()))
{
System
.
out
.
println
(
" note HostName matches address if host has no DNS name"
);
}
// Not/*i*/ce the use of flush() and try w/ resources. Without
// the try w/ resources the Socket object may stay open for
// a while after the client has stopped needing this
// connection. try w/ resources explicitly ends the connection.
ps
.
flush
();
// like it or not, you're outta here!
}
}
}
catch
(
IOException
e
)
{
System
.
err
.
println
(
"Problem with "
+
FrankServer
.
class
.
getName
()
+
" networking: "
+
e
);
// Provide more helpful information to user if exception occurs due to running twice at one time
if
(
e
instanceof
java
.
net
.
BindException
)
{
System
.
err
.
println
(
"*** Be sure to stop any other running instances of programs using this port!"
);
}
}
}
}
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