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Commit c62a684e authored by justi's avatar justi
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Frank Assignment 2

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package MV3500Cohort2021JulySeptember.homework2.Frank;
import java.io.*;
import java.net.*;
public class FrankServer {
/**
* Program invocation, execution starts here If already compiled, can run
* using console in directory ../../build/classes/ by invoking \ java
* -classpath .TcpExamples.TcpExample3Server
*
* @param args command-line arguments
* @throws java.lang.InterruptedException
*/
public static void main(String[] args) throws InterruptedException {
try {
// ServerSocket waits for a connection from a client.
// Notice that it is outside the loop; ServerSocket
// needs to be made only once.
System.out.println(FrankServer.class.getName() + " has started..."); // it helps debugging to put this on console first
ServerSocket serverSocket = new ServerSocket(2318); // changed from 2317 to 2318
OutputStream os;
PrintStream ps;
InetAddress localAddress, remoteAddress;
int localPort, remotePort;
int serverLoopCount = 0;
// Server is up and waiting (i.e. "blocked" or paused)
// Loop, infinitely, waiting for client connections.
// Stop the program somewhere else.
while (true) {
// block until connected to a client
try ( Socket clientConnectionSocket = serverSocket.accept()) {
serverLoopCount++; // increment at beginning of loop for reliability
// Now hook everything up (i.e. set up the streams), Java style:
os = clientConnectionSocket.getOutputStream();
ps = new PrintStream(os);
if (serverLoopCount <= 10) { // checking if the loop count <= 10
ps.println("How are you doing?"); // this gets sent back to client!
} else {
ps.println("this is good bye message from Franks server"); // termination after 20 messages
break; // Stop server
}
// Print some information locally about the Socket connection.
// This includes the port and IP numbers on both sides (the socket pair).
localAddress = clientConnectionSocket.getLocalAddress();
remoteAddress = clientConnectionSocket.getInetAddress();
localPort = clientConnectionSocket.getLocalPort();
remotePort = clientConnectionSocket.getPort();
System.out.print("Server loop " + serverLoopCount + ": ");
// My socket pair connection looks like this, to localhost:
// Socket pair: (( /0:0:0:0:0:0:0:1, 2317 ), ( /0:0:0:0:0:0:0:1, 54876 ))
// Socket pair: (( /0:0:0:0:0:0:0:1, 2317 ), ( /0:0:0:0:0:0:0:1, 54881 ))
// Why is the first IP/port the same, while the second set has different ports?
System.out.println(FrankServer.class.getName() + " socket pair showing host name, address, port:");
System.out.println(" (( "
+ localAddress.getHostName() + "=" + localAddress.getHostAddress() + ", " + localPort + " ), ( "
+ remoteAddress.getHostName() + "=" + remoteAddress.getHostAddress() + ", " + remotePort + " ))");
if (localAddress.getHostName().equals(localAddress.getHostAddress())
|| remoteAddress.getHostName().equals(remoteAddress.getHostAddress())) {
System.out.println(" note HostName matches address if host has no DNS name");
}
// Not/*i*/ce the use of flush() and try w/ resources. Without
// the try w/ resources the Socket object may stay open for
// a while after the client has stopped needing this
// connection. try w/ resources explicitly ends the connection.
ps.flush();
// like it or not, you're outta here!
}
}
} catch (IOException e) {
System.err.println("Problem with " + FrankServer.class.getName() + " networking: " + e);
// Provide more helpful information to user if exception occurs due to running twice at one time
if (e instanceof java.net.BindException) {
System.err.println("*** Be sure to stop any other running instances of programs using this port!");
}
}
}
}
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