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Savage
NetworkedGraphicsMV3500
Commits
e901ae57
Commit
e901ae57
authored
6 years ago
by
Brutzman, Don
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reformat, improve exception to silence warning
parent
190cdc73
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projects/TcpExample3/Server/TcpServer/src/tcpserver/TcpServer.java
+61
-68
61 additions, 68 deletions
...TcpExample3/Server/TcpServer/src/tcpserver/TcpServer.java
with
61 additions
and
68 deletions
projects/TcpExample3/Server/TcpServer/src/tcpserver/TcpServer.java
+
61
−
68
View file @
e901ae57
...
...
@@ -4,80 +4,73 @@ import java.io.*;
import
java.net.*
;
/**
* Very slightly more complex than example1. A complete copy of
* example 2. The only thing this does
* differently is introduce a loop into the response, so you don't
* have to restart the program after one response. Also, it prints
* out the socket pair the server sees. Run the program via telnet
* several times and compare the socket pairs.
*
* Very slightly more complex than example1. A complete copy of example 2. The
* only thing this does differently is introduce a loop into the response, so
* you don't have to restart the program after one response. Also, it prints out
* the socket pair the server sees. Run the program via telnet several times and
* compare the socket pairs.
*
* telnet localhost 2317
*
* If you're sophisticated you can contact the instructor's computer
*
while
running this program.
*
* telnet
<
ipOfServer
s
Laptop
>
2317
*
*
* If you're sophisticated you can contact the instructor's computer
while
* running this program.
*
* telnet
[
ip
Number
OfServerLaptop
]
2317
*
* And have him display the socket pairs he got.
*
* @author mcgredo
*/
public
class
TcpServer
{
public
class
TcpServer
{
public
static
void
main
(
String
[]
args
)
{
try
{
// ServerSocket waits for a connection from a client.
// Notice that it is outside the loop; ServerSocket
// needs to be made only once.
ServerSocket
serverSocket
=
new
ServerSocket
(
2317
);
@SuppressWarnings
(
"ConvertToTryWithResources"
)
public
static
void
main
(
String
[]
args
)
{
try
{
// ServerSocket waits for a connection from a client.
// Notice that it is outside the loop; ServerSocket
// needs to be made only once.
// Loop, infinitely, waiting for client connections.
// Stop the program somewhere else.
while
(
true
)
{
Socket
clientConnection
=
serverSocket
.
accept
();
// block until connected
OutputStream
os
=
clientConnection
.
getOutputStream
();
PrintStream
ps
=
new
PrintStream
(
os
);
ServerSocket
serverSocket
=
new
ServerSocket
(
2317
);
ps
.
println
(
"This was written by the server"
);
// Print some information locally about the Socket
// connection. This includes the port and IP numbers
// on both sides (the socket pair.)
InetAddress
localAddress
=
clientConnection
.
getLocalAddress
();
InetAddress
remoteAddress
=
clientConnection
.
getInetAddress
();
int
localPort
=
clientConnection
.
getLocalPort
();
int
remotePort
=
clientConnection
.
getPort
();
// My socket pair connection looks like this, to localhost:
// Socket pair: (( /0:0:0:0:0:0:0:1, 2317 ), ( /0:0:0:0:0:0:0:1, 54876 ))
// Socket pair: (( /0:0:0:0:0:0:0:1, 2317 ), ( /0:0:0:0:0:0:0:1, 54881 ))
//
// Why is the first IP/port the same, while the second set has
// different ports?
// Loop, infinitely, waiting for client connections.
// Stop the program somewhere else.
while
(
true
)
{
Socket
clientConnection
=
serverSocket
.
accept
();
// block until connected
OutputStream
os
=
clientConnection
.
getOutputStream
();
PrintStream
ps
=
new
PrintStream
(
os
);
ps
.
println
(
"This was written by the server"
);
System
.
out
.
println
(
"Socket pair: (( "
+
localAddress
.
toString
()
+
", "
+
localPort
+
" ), ( "
+
remoteAddress
.
toString
()
+
", "
+
remotePort
+
" ))"
);
// Notice the use of flush() and close(). Without
// the close() to Socket object may stay open for
// a while after the client has stopped needing this
// connection. Close() explicitly ends the connection.
ps
.
flush
();
clientConnection
.
close
();
// like it or not, you're outta here!
}
}
catch
(
Exception
e
)
{
System
.
out
.
println
(
"problem with networking"
);
}
}
}
\ No newline at end of file
// Print some information locally about the Socket
// connection. This includes the port and IP numbers
// on both sides (the socket pair.)
InetAddress
localAddress
=
clientConnection
.
getLocalAddress
();
InetAddress
remoteAddress
=
clientConnection
.
getInetAddress
();
int
localPort
=
clientConnection
.
getLocalPort
();
int
remotePort
=
clientConnection
.
getPort
();
// My socket pair connection looks like this, to localhost:
// Socket pair: (( /0:0:0:0:0:0:0:1, 2317 ), ( /0:0:0:0:0:0:0:1, 54876 ))
// Socket pair: (( /0:0:0:0:0:0:0:1, 2317 ), ( /0:0:0:0:0:0:0:1, 54881 ))
//
// Why is the first IP/port the same, while the second set has
// different ports?
System
.
out
.
println
(
"Socket pair: (( "
+
localAddress
.
toString
()
+
", "
+
localPort
+
" ), ( "
+
remoteAddress
.
toString
()
+
", "
+
remotePort
+
" ))"
);
// Notice the use of flush() and close(). Without
// the close() to Socket object may stay open for
// a while after the client has stopped needing this
// connection. Close() explicitly ends the connection.
ps
.
flush
();
clientConnection
.
close
();
// like it or not, you're outta here!
}
}
catch
(
IOException
e
)
{
System
.
out
.
println
(
"problem with networking"
);
}
}
}
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