"Scriptable Variables/Events/Editor/Vector2GameEventEditor.cs" did not exist on "c4344d1a3dd95da4a0477baa7cebb1e1c93bfc55"
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Heine, Eric R authored
Separated out the concrete UnityEvents that get used a bunch when using ScriptableVariables into separate files and added a bunch of monobehaviours to fire unity events based on variable values.
d242fe6cHeine, Eric R authoredSeparated out the concrete UnityEvents that get used a bunch when using ScriptableVariables into separate files and added a bunch of monobehaviours to fire unity events based on variable values.
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