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*Distributed Interactive Simulation (DIS) 101: The Basics* *Distributed Interactive Simulation (DIS) 101: The Basics*
The Distributed Interactive Simulation (DIS) protocol is a well-established IEEE standard for packet-level exchange of information between military simulations. DIS facilitates simulation interoperability through a consistent over-the-wire format for information, widely agreed upon constant enumeration values, and community-consensus semantics. The Distributed Interactive Simulation (DIS) protocol is a well-established IEEE
standard for packet-level exchange of information between military simulations.
DIS facilitates simulation interoperability through a consistent over-the-wire
format for information, widely agreed upon constant enumeration values, and
community-consensus semantics.
Anyone can obtain the IEEE-1278 standard and implement their own compliant, interoperable, DIS application. A large variety of tools and Anyone can obtain the IEEE-1278 standard and implement their own compliant,
codebases simplify this effort, and enable multi-architecture integration of simulations using the DIS stand baseline. DIS focus begins with real-time, physics-based, entity-scale simulations, providing state update and interaction mechanisms which can scale to large virtual environments. interoperable, DIS application. A large variety of tools and codebases
simplify this effort, and enable multi-architecture integration of simulations
using the DIS stand baseline. DIS focus begins with real-time, physics-based,
entity-scale simulations, providing state update and interaction mechanisms
which can scale to large virtual environments.
This tutorial is a “DIS 101” introduction for software implementers and an introduction to the DIS philosophy for simulation systems integrators. Examples are provided using the open-source Open-DIS library for DIS v7 support, available in multiple programming languages. Ongoing work in implementing DIS v8 plus Web-based implementations using 2D maps and X3D Graphics are included. This tutorial is a "DIS 101" introduction for software implementers and an
introduction to the DIS philosophy for simulation systems integrators.
Examples are provided using the open-source Open-DIS library for DIS v7 support,
available in multiple programming languages. Ongoing work in implementing
DIS v8 plus Web-based implementations using 2D maps and X3D Graphics are included.
## Professional Development Workshop Astract ## Professional Development Workshop Abstract
*Open-DIS Library Programming for Distributed Interactive Simulation (DIS)* *Open-DIS Library Programming for Distributed Interactive Simulation (DIS)*
The Distributed Interactive Simulation (DIS) protocol is a well-established IEEE standard for packet-level exchange of information between military simulations. DIS facilitates simulation interoperability through a consistent over-the-wire format for information, widely agreed upon constant enumeration values, and community-consensus semantics. The Distributed Interactive Simulation (DIS) protocol is a well-established IEEE
standard for packet-level exchange of information between military simulations.
Anyone can obtain the IEEE-1278 standard and implement their own compliant, interoperable, DIS application. A large variety of tools and DIS facilitates simulation interoperability through a consistent over-the-wire
codebases simplify this effort, and enable multi-architecture integration of simulations using the DIS stand baseline. DIS focus begins with real-time, physics-based, entity-scale simulations, providing state update and interaction mechanisms which can scale to large virtual environments. format for information, widely agreed upon constant enumeration values, and
community-consensus semantics.
This workshop is for intermediate/advanced programmers who want to see implementation code using the open-source Open-DIS library which includes support for multiple programming languages. Example code will focus on Java/JavaScript software and binary/JSON/XML data storage. Attendees will learn how a modern API for DIS can be applied in a variety of applications. All examples are unrestricted for any use.
Anyone can obtain the IEEE-1278 standard and implement their own compliant,
Attendance at latest or earlier “DIS 101” tutorials is recommended, experience with Live-Virtual-Constructive (LVC) TENA/HLA applications is helpful. Participation in Open-DIS community and relevant SISO forums will be described for those who want to get further involved. Active ongoing work in implementing DIS v8 plus Web-based implementations using 2D maps and X3D Graphics are included. interoperable, DIS application. A large variety of tools and codebases simplify
this effort, and enable multi-architecture integration of simulations using the
DIS stand baseline. DIS focus begins with real-time, physics-based, entity-scale
simulations, providing state update and interaction mechanisms which can scale
to large virtual environments.
This workshop is for intermediate/advanced programmers who want to see
implementation code using the open-source Open-DIS library which includes
support for multiple programming languages. Example code will focus on
Java/JavaScript software and binary/JSON/XML data storage. Attendees will
learn how a modern API for DIS can be applied in a variety of applications.
All examples are unrestricted for any use.
Attendance at latest or earlier "DIS 101" tutorials is recommended, experience
with Live-Virtual-Constructive (LVC) TENA/HLA applications is helpful.
Participation in Open-DIS community and relevant SISO forums will be described
for those who want to get further involved. Active ongoing work in implementing
DIS v8 plus Web-based implementations using 2D maps and X3D Graphics are included.
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