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Commit 215869e9 authored by ethanjwilliams's avatar ethanjwilliams
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Williams - Homework 3

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......@@ -6,5 +6,4 @@ low-latency communication needed in large-scale simulations, where UDP's minimal
advantageous, and multicast ensures that updates reach all clients at the same time. I also
enabled verbose logging to facilitate debugging. Additionally, I adjusted
the simulation loop to increment Entity 1’s position in each iteration, simulating movement, and set
the loop to run for a maximum of 10 iterations. In my opinion, these changes improve the program’s ability to simulate realistic
scenarios while maintaining network communication.
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the loop to run for a maximum of 10 iterations.
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