ENDGAMES
There is no endgame currently. I recommend that we include some sort of endgame, most likely through a timer (round or clock) or by total domination. The timer would seem the easiest to implement; however, the total domination endgame would require the server to respond to less than six player orders in a round.
The only way feasible for a player to be knocked out is if an attacker destroyed (DENY) both the player's Tier 4 server nodes. We would have to make the T4 server nodes hard to deny, but this should be an option. In this deny scenario, the defending player would no longer be able to submit orders or rebuild denied server nodes because they would have no APs. Essentially, they would be removed from the game and the server would continue till there is only one player left.