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Commit c4344d1a authored by Heine, Eric R's avatar Heine, Eric R
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Test to see if I can get the context menus to create the scriptable objects to...

Test to see if I can get the context menus to create the scriptable objects to work with Unity's Package Manager before I put in all the work to redo all this stuff.
parent 4ab67ad7
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......@@ -2,7 +2,6 @@
namespace Shared.ScriptableVariables {
// ScriptableVariable that decouples components firing and listening to game events
[CreateAssetMenu(menuName = "Scriptable Objects/Events/Game Event")]
public class GameEvent : ScriptableVariable {
public delegate void GameEventRaised();
public event GameEventRaised OnRaised;
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