Evidence collection
0.1.30-evidences-101.json 40b026e3
Collected 3 years ago
Release notes
- Added scriptable variables for lists of items
- Added an implicit operator on ScriptableVariables so sometimes you don't have to use .Value to read the value (you have to be careful about null checks)
Evidence collection
0.1.29-evidences-73.json f806720f
Collected 3 years ago
Release notes
- Added an output event to the
EventLogController
when it stops logging with the filename of the new event log as a parameter
Evidence collection
0.1.28-evidences-48.json 37932649
Collected 4 years ago
Release notes
- Fixed an issue with Int and Float inputs to handle someone typing in negative numbers and decimals as they would in normal forms.
Evidence collection
0.1.27-evidences-40.json c50f1f21
Collected 4 years ago
Release notes
- Fixed a null reference exception with ScriptableVariableLabels that use null strings
Evidence collection
0.1.26-evidences-12.json 6c183027
Collected 4 years ago
Release notes
- Made PositionRotationLogger have an adjustable key for the events it writes
Release notes
Added ability to redirect EventLog to the Unity Log
Release notes
- Added a very simple state manager that fires game events based on when those states change
Release notes
- Added a component that maps Unity Input Actions to Game Events
- Added dependency to Unity Input package
- Added Unity Start Game Event sender
- Added an ability to delay when Game Event Listeners trigger their Unity Events
- Added Vector2, 3, and 4 events, variables, listeners, and UI
Release notes
- Added Shared Util library
- Added application exit script in Shared.Util
- Added SceneChanger script in Shared.SceneLoader
Evidence collection
0.1.21-evidences-4.json 0e5cbbaf
Collected 5 years ago
Release notes
- Event Log Controller uses 24-hour timestamps for start and end times and filenames