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Commit fb6eceab authored by Heine, Eric R's avatar Heine, Eric R
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Added UI, variables, events, and listeners for Vector2, 3, and 4 values.

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using UnityEngine;
namespace Shared.ScriptableVariables {
// A reference to a Vector2 value to share across components, scenes, and prefabs that can be overridden to a constant different value
[CreateAssetMenu(menuName = "Scriptable Objects/Variables/Reference/Vector2")]
public class ReferenceVector2Variable : ReferenceScriptableVariable<Vector2Variable, Vector2> {
}
}
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using UnityEngine;
namespace Shared.ScriptableVariables {
// A reference to a Vector3 value to share across components, scenes, and prefabs that can be overridden to a constant different value
[CreateAssetMenu(menuName = "Scriptable Objects/Variables/Reference/Vector3")]
public class ReferenceVector3Variable : ReferenceScriptableVariable<Vector3Variable, Vector3> {
}
}
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using UnityEngine;
namespace Shared.ScriptableVariables {
// A reference to a Vector4 value to share across components, scenes, and prefabs that can be overridden to a constant different value
[CreateAssetMenu(menuName = "Scriptable Objects/Variables/Reference/Vector4")]
public class ReferenceVector4Variable : ReferenceScriptableVariable<Vector4Variable, Vector4> {
}
}
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